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1 | Card no CC | Card no ID | Name CC | Name ID | Character type | @Character Icon | @Ability frame 1 | Ability | Ability textframe | @Ability trigger 1 | Ability 2 header | 2nd Ability | 2nd Ability textframe | @Ability trigger 2 | @Ability frame 2 | @can do System Actions icon | @can do System Actions icon 2 | @Reveal power background 1 | @Reveal power background 2 | @1st Reveal power line | @1st Reveal power Icon | @1st Reveal power trigger icon | Name 1st Reveal Power | 1st Reveal Power | Rewrite 1st Reveal Power | @2nd Reveal power line | @2nd Reveal power Icon | @2nd Reveal power trigger icon | Name 2nd Reveal Power | 2nd Reveal Power | Rewrite 2nd Reveal Power | @3rd Reveal power Icon | @3rd Reveal power trigger icon | Name 3rd Reveal Power | 3rd Reveal Power | Rewrite 3rd Reveal Power | Influence Limit | @ Influence limit Icon | Starting Section | Starting Section extra text | Rivals | Victory condition name | Victory condition | Tips | Rewrite victory conditions | @Victory condition Frame cc | @Victory condition Frame ID | @Command | Item extra text | @Integral Item slot 1 | @Integral Item slot 2 | @Integral Item slot 3 | @Integral Item slot 4 | @Preprinted Data slot | @Item icon 1 | @Item icon 2 | @Item icon 3 | @ Drones Integral 1 icon | @ Drones Integral 2 icon | @4 icon | @6 icon | Bonus victory condition | Bonus victory condition not on card | @Bonus icon 1 | @Bonus icon 2 | @Bonus icon 3 | @Bonus icon 4 | @Frame bonus | Character type explanation text | Special Character explanation text | @Card Item frame | @Art Character | @Art Glow | @ ID glow | @Art Background cc | @Art Background ID | @ID Tip Background | REACH | CHAOS | @Reach Icon | @Chaos Icon | @Activation disk icon | @cube icon | Flavour text | @Title frame cc | @Title frame ID | ||||||||||
2 | SF001 | SF028 | Astrochimp | Astrochimp | Human | Stationfall Character icons_Astrochimp.png | SF card assets_Frame Ability Yellow Left.png | Tunnel Rat | May Step through Vents. | Yellow | Stationfall Iconography_persistant icon.png | Loyal | To Influence return all cubes on this card and place at least 1 more cube than was previously here. | Purple | Stationfall Iconography_persistant icon.png | SF card assets_Frame Ability Purple Right.png | SF card assets_Reveal Power background 1.png | SF card assets_Reveal power line yellow.png | SF card assets_Reveal power icon yellow.png | Stationfall Iconography_persistant icon.png | Acrobatics | Gains ZeroBorn: May Free Step or Airlock into a zero Gravity Section instead of Free Pickup or Drop. | 5 | Stationfall Iconography_Influence limit.png | Kitchen | Shiny Things | 3 VP if Escape. YYY +2 VP if Possess Briefcase YYY +2 VP if Possess Artifact YYY +2 VP if Possess Gun. | Artifact is in the Physics Lab and Briefcase is in Suite. YYY Gun can be Manufactured in Print Shop by an Officer or acquired from another Character. YYY Moves very quickly due to Tunnel Rat and Zero Born abilities. | SF card assets_Frame VP and tip.png | 2 green shield | Stationfall Iconography_Bonus Escape.png | Stationfall Iconography_Bonus Escape.png | SF card assets_Frame bonus.png | SF card assets_Frame Item.png | Character_Astrochimp.png | SF card assets_glow orange.png | Card_ID_Glow_Orange.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 0 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | See Enos Astrochimp | ||||||||||||||||||||||||||||||||||||||||||||||||||
3 | SF002 | SF029 | Billionaire | Billionaire | Human | Stationfall Character icons_Billionaire.png | SF card assets_Frame Ability Green Left.png | Live Streams | If Jammers are OFF, Billionaire's and Fletcher's Sections act as if Lit and Cameras are on. | Green | Stationfall Iconography_persistant icon.png | Rich | Cannot be Bribed. When Activated, you may use a grey Bribe instead of your own. Grey Bribes only score if Billionaire Escapes. | Green | Stationfall Iconography_persistant icon.png | SF card assets_Frame Ability Green Right.png | SF card assets_Reveal Power background 1.png | SF card assets_Reveal power line purple.png | SF card assets_Reveal power icon purple.png | Stationfall Iconography_upon Reveal icon.png | Hollow Promises | Upon Reveal gain and/or return all three Grey Bribe tokens. | 3 | Stationfall Iconography_Influence limit.png | Suite | Fletcher starts in Security Station. | Survive | 4 VP if Billionaire Escapes YYY +1 VP if not Colocated with Live Humans or Robots at Stationfall YYY 2 VP if Fletcher Escapes YYY +1 VP if Fletcher is Colocated with Billionaire in a Pod. YYY Billionaire doesn't score any Possessed or unused Bribes. | Protect yourself with a Helmet and try to keep Jammers OFF so your Livestream Ability stays active. YYY After Revealing you can use your grey Bribes for extra Actions with other Characters. | SF card assets_Frame VP and tip.png | For Fletcher's Escape (not Billionaire's) | 2 green shield for Fletcher's Escape (not the Billionaire's) | Stationfall Iconography_Bonus Escape.png | Stationfall Iconography_Bonus Escape.png | SF card assets_Frame bonus.png | Fletcher is an Item that can be Picked Up, Dropped, Given or Thrown. Fletcher cannot be Attacked. Place 3 grey Bribe on this card | SF card assets_Frame Item.png | Character_Billionaire.png | SF card assets_Glow brown.png | SF card assets_ID glow brown.png | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 0 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | he is a Flashy Internet personality | |||||||||||||||||||||||||||||||||||||||||||||||
4 | SF003 | SF030 | Boarder | Boarder | Human | Stationfall Character icons_Boarder.png | SF card assets_Frame Ability Pink Left.png | Breach | May Remove an adjacent Lock. | Pink | Stationfall Iconography_Action icon.png | Fugitive | No actions taken with or against this Character will make a player Suspect. | Red | Stationfall Iconography_persistant icon.png | SF card assets_Frame Ability Red Right.png | SF card assets_Reveal Power background 2.png | SF card assets_Reveal power line red.png | SF card assets_Reveal power icon red.png | Stationfall Iconography_Action icon.png | Missile | If Jammers OFF, place 1 time marker on one unescaped Section. When time marker is resolved Damage that Section and Down all Colocated Characters. Only one inbound Missile at a time is allowed. | SF card assets_Reveal power line red.png | SF card assets_Reveal power icon red.png | Stationfall Iconography_upon Reveal icon.png | Extricate | Upon Reveal (even at Stationfall), flip the Rescue Ship to Pirate Ship. Pirate Ship will only rescue a Character in Outer Space Possessing Briefcase (even if Down). | 4 | Stationfall Iconography_Influence limit.png | Outer Space | Place Rescue Ship in Outer Space. | Loot | 2 VP if Escape, YYY +4 VP if Possess Briefcase or Briefcase in Outer Space at Stationfall. YYY 1 VP for every Live Human in Outer Space at Stationfall. YYY Boarder scores x2 for Possessed Bribes and may win even if Guilty. | Briefcase is in Suite. YYY Your starting Items and indifference to Guilt let you Down Characters easily. YYY Revealing early gives you Missiles. Revealing late causes uncertainty of Escape via Outer Space, possibly giving you more Bribes. | SF card assets_Frame VP and tip.png | Stationfall Iconography_Helmet token.png | Stationfall Iconography_Bludgeon.png | Stationfall Iconography_Gun token.png | 1 green shield | Stationfall Iconography_Bonus Escape.png | SF card assets_Frame bonus.png | SF card assets_Frame Item.png | Character_The_Boarder.png | SF card assets_glow red.png | Card_ID_Glow_Red.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 2 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | Airlock toughgal, no heavy Bludgeons. | ||||||||||||||||||||||||||||||||||||||||||
5 | SF004 | SF031 | Botanist | Botanist | Human | Stationfall Character icons_Botanist.png | SF card assets_Frame Ability Pink Left.png | Scientist | May perform a Free Section Action instead of a Free Pick Up or Drop. | Pink | Stationfall Iconography_Action icon.png | ZeroBorn | May Free Step or Airlock into a zero Gravity Section instead of Free Pickup or Drop. | Yellow | Stationfall Iconography_Action icon.png | SF card assets_Frame Ability Yellow Right.png | SF card assets_Reveal Power background 2.png | SF card assets_Reveal power line red.png | SF card assets_Reveal power icon red.png | Stationfall Iconography_persistant icon.png | Creatropism | During your Activation phase, if Fang Moss is not Possessed by a Live Character, Fang Moss may perform a Free Step or Annihilate a Down Colocated Human, Dropping its Items. | P | SF card assets_Reveal power line red.png | SF card assets_Reveal power icon red.png | Stationfall Iconography_Action icon.png | 5 | Stationfall Iconography_Influence limit.png | Hydroponics | Place Fang Moss in Hydroponics. Fang moss is an Item.Any Character Possessing Fang Moss gets Feed Me! Action token. | Blood Meal | 2 VP for every Human Annihilated by Fang Moss. YYY 2 VP if Fang Moss Escapes. YYY 2 VP if Escape. YYY +1 VP if Contaminated. | Seek out Down Characters and feed [fang moss]. Get a helmet. Get contaminated in Bio Lab. Use your ZeroBorn for extra mobility. After Reveal, [Fang Moss] can act in addition to your activation of another Character each turn. | SF card assets_Frame VP and tip.png | 2 red target | Stationfall Iconography_Bonus Down.png | Stationfall Iconography_Bonus Down.png | SF card assets_Frame bonus.png | SF card assets_Frame Item.png | Character_Botanist.png | SF card assets_Glow green.png | Card_ID_Glow_Green.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 0 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | he is an aloof flowerpower sort | |||||||||||||||||||||||||||||||||||||||||||||
6 | SF005 | SF032 | Colonel | Colonel | Human | Stationfall Character icons_Colonel.png | SF card assets_Frame Ability Yellow Left.png | Officer | If not Blackout, may Step (or if Down, be Dragged) through Locks, which are then removed. | Yellow | Stationfall Iconography_Action icon.png | Paranoid | To Influence, the active player must have a Colocated Conspirator. Cannot be Bribed. | Purple | Stationfall Iconography_persistant icon.png | SF card assets_Frame Ability Purple Right.png | SF card assets_Reveal Power background 1.png | SF card assets_Reveal power line purple.png | SF card assets_Reveal power icon purple.png | Stationfall Iconography_upon Reveal icon.png | Mission First | Upon Reveal, return all of your cubes in Betrayal to your pool. | 4 | Stationfall Iconography_Influence limit.png | Security Station | Place Panic Pod | Weapons Test | 3 VP if Colonel Escape YYY2 VP if at least one Contaminated NPC Escapes. YYY 2 VP if Project X is released. YYY 2 VP if the XSecret Escapes. YYY | You can Contaminate Characters and Manufacture XSecret in Bio Lab. YYY You can Release Project X with Officer in Bridge or Cryo Lab, alternatively by damaging Vault X or by causing Blackout. | SF card assets_Frame VP and tip.png | Stationfall Iconography_Gun token.png | 2 green shield | Stationfall Iconography_Bonus Escape.png | Stationfall Iconography_Bonus Escape.png | SF card assets_Frame bonus.png | SF card assets_Frame Item.png | Character_Colonel.png | SF card assets_glow red.png | Card_ID_Glow_Red.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 0 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | paranoid military guy, no Bludgeons | ||||||||||||||||||||||||||||||||||||||||||||||||
7 | SF006 | SF033 | Consort | Consort | Robot | Stationfall Character icons_Consort.png | SF card assets_Frame Ability Green Left.png | Fast Talk | Cannot be Attacked by Humans with Bludgeon in Lit Sections. | Green | Stationfall Iconography_persistant icon.png | Mimic Frameup | After Downing a Human in a Lit Section,active player may choose another player who has a Colocated Conspirator to become Suspect instead.. | Red | Stationfall Iconography_Action icon.png | SF card assets_Frame Ability Red Right.png | SF card assets_Reveal Power background 1.png | SF card assets_Reveal power line yellow.png | SF card assets_Reveal power icon yellow.png | Stationfall Iconography_upon Reveal icon.png | Shapeshift Switch | Upon Reveal, if Live may swap locations with any Human or Robot NPC that is not Escaped or Annihilated. Characters also swap all non-Integral Possessions. Free Drop any Item exceeding the Item Limit. | 6 | Stationfall Iconography_Influence limit.png | Rec Room | New Life | 0 VP if Escape, YYY +3 VP if not Colocated with Live Humans or Robots at Stationfall YYY +3 VP if Possess Briefcase YYY +1 VP if Secret Identity not Revealed until Stationfall. YYY Consort scores x2 for Possessed Bribes. | Briefcase is in Suite. YYY Consider using an NPC to secure the Briefcase and move towards escape (setting up a later swap). A well-timed Reveal late game can put you in the right place at the right time.The later you Reveal, the more likely you'll get Bribed. | SF card assets_Frame VP and tip.png | 2 green shield | Stationfall Iconography_Bonus Escape.png | Stationfall Iconography_Bonus Escape.png | SF card assets_Frame bonus.png | SF card assets_Frame Item.png | Character_Consort.png | SF card assets_glow cyan.png | Card_ID_Glow_Cyan.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 0 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | Jude Law in AI | ||||||||||||||||||||||||||||||||||||||||||||||||||
8 | SF007 | SF034 | Corpsicle | Corpsicle | Human | Stationfall Character icons_Corpsicle.png | SF card assets_Frame Ability Red Left.png | Vengeful | Using Corpsicle's Kompromat will additionally give her a Bludgeon. Her Kompromat can be used even if Down, which will instantly Revive her. | Red | Stationfall Iconography_upon Reveal icon.png | Dying | May not be activated when Exhausted and gets no Free Pick Up or Drop when activated. | Purple | Stationfall Iconography_Action icon.png | SF card assets_Frame Ability Purple Right.png | SF card assets_Reveal Power background 1.png | SF card assets_Reveal power line pink.png | SF card assets_Reveal power icon pink.png | Stationfall Iconography_upon Reveal icon.png | Last Gasp | Upon Reveal, Revive if Down or perform an Action. | 5 | Stationfall Iconography_Influence limit.png | Cryo Lab | Starts Down | Miracle Cure | 3 VP if Corpsicle Escapes YYY +2 VP if Possess Nanogel YYY 2 VP If XSecret Escapes YYY 2 VP if Project X is not released. | Corpsicle moves slowly on her own, but perhaps faster with Bribes or Kompromat. YYY You can Manufacture Nanomeds in Nanofactory and Manufacture xSecret in Bio Lab. Prevent the release of Project X by keeping Officers out of Bridge and Cryo lab. YYY If Medevac Pod is in the game, that may be your easiest Escape. | SF card assets_Frame VP and tip.png | SF card assets_CC Item Helmet integral.png | 3 green shield | Stationfall Iconography_Bonus Escape.png | Stationfall Iconography_Bonus Escape.png | Stationfall Iconography_Bonus Escape.png | SF card assets_Frame bonus.png | SF card assets_Frame Item.png | Character_Corpsicle.png | SF card assets_glow white.png | Card_ID_Glow_White.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 0 | 0 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | an old man Mr. Freeze built-in-Helmet frozen | |||||||||||||||||||||||||||||||||||||||||||||||
9 | SF008 | SF035 | Counselor | Counselor | Human | Stationfall Character icons_Counselor.png | SF card assets_Frame Ability Yellow Left.png | Officer | If not Blackout, may Step (or if Down, be Dragged) through Locks, which are then removed. | Yellow | Stationfall Iconography_Action icon.png | Wormtongue | As an Action, move a cube on a Colocated Live Human's card to Betrayal. | Purple | Stationfall Iconography_Action icon.png | SF card assets_Frame Ability Purple Right.png | SF card assets_Reveal Power background 1.png | SF card assets_Reveal power line red.png | SF card assets_Reveal power icon red.png | Stationfall Iconography_upon Reveal icon.png | Recorded Confessional | Upon Reveal, if Live choose a Colocated Human. All other Innocent players who have that Human as a Conspirator become Suspect. | 6 | Stationfall Iconography_Influence limit.png | Therapy Garden | Place Shred room | Cloak and Dagger | 2 VP if Escape. YYY 4 VP if Artifact Escapes. YYY 2 VP if you have the most Kompromats at Stationfall YYY 1 VP if you have the least Cubes in Betrayal Box at Stationfall | Artifact is in Physics Lab. YYY A well timed use of your Reveal Power can quickly make other players go from Innocent to Guilty if you can Transmit Evidence to Authorities using Array Control. Collect Kompromats. | SF card assets_Frame VP and tip.png | 2 green shield | Stationfall Iconography_Bonus Escape.png | Stationfall Iconography_Bonus Escape.png | SF card assets_Frame bonus.png | SF card assets_Frame Item.png | Character_Counselor.png | SF card assets_glow blue.png | Card_ID_Glow_Blue.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 0 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | intellectual sort | |||||||||||||||||||||||||||||||||||||||||||||||||
10 | SF009 | SF036 | Cyborg | Cyborg | Human/Robot | Stationfall Character icons_Cyborg.png | SF card assets_Frame Ability Purple Left.png | Uncanny | It takes two Activation discs for this Character to become Exhausted | Purple | Stationfall Iconography_Action icon.png | Fugitive | No actions taken with or against this Character will make a player Suspect. | Red | Stationfall Iconography_persistant icon.png | SF card assets_Frame Ability Red Right.png | SF card assets_Reveal Power background 2.png | SF card assets_Reveal power line red.png | SF card assets_Reveal power icon red.png | Stationfall Iconography_Action icon.png | Brutal | May use a Bludgeon to Down a Helmeted Human, at which point Annihilate both the Bludgeon and the Helmet. | SF card assets_Reveal power line purple.png | SF card assets_Reveal power icon purple.png | Stationfall Iconography_Action icon.png | Self-Repair | You may Activate Cyborg if Down and as your first action Revive Cyborg. | 4 | Stationfall Iconography_Influence limit.png | Cryo Lab | Revenge | 1 VP for each Character with Officer that is Down at Stationfall. YYY 2 VP if no Human PCs Escape. YYY 2 VP if no Contamination Escapes. YYY 2 VP if Project X was released. YYY Cyborg may win even if Guilty. | You can always Down Characters without penalty but others can also Down you without penalty. Prioritize Downing Humans and Contaminated. YYY You can Release Project X with Officer in Bridge or Cryo Lab, alternatively by damaging Vault X or by causing Blackout. | SF card assets_Frame VP and tip.png | 2 red target | Stationfall Iconography_Bonus Down.png | Stationfall Iconography_Bonus Down.png | SF card assets_Frame bonus.png | Cyborg is both Robot and Human, and acts as a Human in the case of Hazards and Attacks. | SF card assets_Frame Item.png | Character_Cyborg.png | SF card assets_glow orange.png | Card_ID_Glow_Orange.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 2 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | Tortured Cyborg Ripley? | ||||||||||||||||||||||||||||||||||||||||||||
11 | SF010 | SF037 | Daredevil | Daredevil | Human | Stationfall Character icons_Daredevil.png | SF card assets_Frame Ability Green Left.png | Pride | Cannot be Robbed. | Green | Stationfall Iconography_persistant icon.png | Adrenaline | Daredevil is not Downed by Hazards. Step or Airlock into Section with Hazard is always Free. | Yellow | Stationfall Iconography_Action icon.png | SF card assets_Frame Ability Yellow Right.png | SF card assets_Reveal Power background 1.png | SF card assets_Reveal power line yellow.png | SF card assets_Reveal power icon yellow.png | Stationfall Iconography_persistant icon.png | Point Break | If you are Live, Possess a Helmet, and are Colocated with Rocket Wings at Stationfall, you Escape. | 5 | Stationfall Iconography_Influence limit.png | Locker Room | Place Rocket Wings Launch. Rocket Wings start in Physics Lab. | Thrillseeker | 3 VP if Escape, YYY +2 VP if you are the only Human that Escapes YYY +2 VP if Possess Artifact or are Contaminated. YYY 1 VP if Project X was released. | Artifact is in Physics Lab and Contamination happens in the Bio Lab. YYY Daredevil moves faster through Hazards and survives there without a Helmet. YYY Prevent others from Escaping by Downing, Releasing Project X Damaging Pods and preventing Abandon Ship,. YYY You only need Rocket Wings and a Helmet to Escape. | SF card assets_Frame VP and tip.png | 2 green shield | Stationfall Iconography_Bonus Escape.png | Stationfall Iconography_Bonus Escape.png | SF card assets_Frame bonus.png | SF card assets_Frame Item.png | Character_Daredevil.png | SF card assets_glow green.png | Card_ID_Glow_Green.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 0 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | she is an intense Xgames tubular sort | |||||||||||||||||||||||||||||||||||||||||||||||||
12 | SF011 | SF038 | Digital Assistant | Digital Assistant | Robot | Stationfall Iconography_Digital Assistant.png | SF card assets_Frame Ability Orange Left.png | A.I. | Can always and only do [Console actions]. Characters Possessing [Digital Assistant data] have Officer for Section actions and "Abandon ship" for Pod launch. | Orange | Stationfall Iconography_Action icon.png | Helpful | No player may have more than one influence cube on this Character. | Purple | Stationfall Iconography_persistant icon.png | SF card assets_Frame Ability Purple Right.png | Stationfall Iconography_System Action.png | SF card assets_Reveal Power background 2.png | SF card assets_Reveal power line pink.png | SF card assets_Reveal power icon pink.png | Stationfall Iconography_Action icon.png | Root Access | As an Action, perform an Action with any Robot that Possesses the Digital Assistant. Ignore Self-Preservation. | SF card assets_Reveal power line pink.png | SF card assets_Reveal power icon pink.png | Stationfall Iconography_upon Reveal icon.png | Trojan Horse | Upon Reveal, Copy Digital Assistant to an Unescaped Character that Possesses Evidence or XSecret. | 5 | Stationfall Iconography_Influence limit.png | Place Mainframe and LockDown | Proliferate | 2 VP for every Escaped Robot that Possesses Digital Assistant. YYY 1 VP for every Offsite or Escaped Human that Possesses Digital Assistant. YYY 2 VP if at least two copies of Digital Assistant Escape YYY Digital Assistant may win even if Guilty. | You are Data. Get someone to Manufacture you in Mainframe, keep the Jammers OFF to Copy yourself as much as possible. Damage Physics lab. YYY You can control any Robot that Possesses you. A well timed use of your Reveal Power is just before someone Escapes with other Data. | SF card assets_Frame VP and tip.png | 2 green shield Digital Assistant. | Stationfall Iconography_Bonus Escape.png | Stationfall Iconography_Bonus Escape.png | SF card assets_Frame bonus.png | Digital Assistant is Data, it can't Possess Items or Data. Digital Assistant can be Manufactured in Mainframe. | SF card assets_Frame Item.png | Character_Digital_Assistant.png | SF card assets_Glow orange.png | Card_ID_Glow_Orange.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 0 | 0 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | Helpful/Evil Siri | |||||||||||||||||||||||||||||||||||||||||||
13 | SF012 | SF039 | Doctor | Doctor (Hyde) | Human | Stationfall Character icons_Doctor.png | SF card assets_Frame Ability Pink Left.png | Scientist | May perform a Free Section Action instead of a Free Pick Up or Drop. | Pink | Stationfall Iconography_Action icon.png | Split | Has two Identity Cards. | Purple | Stationfall Iconography_persistant icon.png | SF card assets_Frame Ability Purple Right.png | SF card assets_Reveal Power background 1.png | SF card assets_Reveal power line red.png | SF card assets_Reveal power icon red.png | Stationfall Iconography_upon Reveal icon.png | ZipGun (Hyde) | Upon Reveal, gain a Gun. | 5 | Stationfall Iconography_Influence limit.png | Forward Hub | Hyde = Cruelty | 2 VP if Doctor Escapes, YYY +3 VP if Possess Briefcase YYY +4 VP if Escaped Live in a Pod with a Down Human. Hyde scores x2 for Bribes Possessed by Doctor. | Briefcase is in Suite. YYY The later you Reveal, the more likely you'll get Bribed. A well timed Reveal will allow you to Down a Character with your newly acquired Gun just before you Escape. | SF card assets_Frame VP and tip.png | SF card assets_CC Data xSecret.png | 2 green shield | Stationfall Iconography_Bonus Escape.png | Stationfall Iconography_Bonus Escape.png | SF card assets_Frame bonus.png | SF card assets_Frame Item.png | Character_Doctor_Hyde.png | SF card assets_Glow purple.png | Card_ID_Glow_Purple.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 1 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | Hyde Crazed Evil guy or gal | |||||||||||||||||||||||||||||||||||||||||||||||||
14 | SF040 | Doctor (Jekyll) | Human | Stationfall Character icons_Doctor.png | SF card assets_Frame Ability Pink Left.png | Scientist | May perform a Free Section Action instead of a Free Pick Up or Drop. | Pink | Stationfall Iconography_Action icon.png | Split | Has two Identity Cards. | Purple | Stationfall Iconography_persistant icon.png | SF card assets_Frame Ability Purple Right.png | SF card assets_Reveal Power background 1.png | SF card assets_Reveal power line pink.png | SF card assets_Reveal power icon pink.png | Stationfall Iconography_upon Reveal icon.png | Fake Artifact (Jekyll) | Upon Reveal, unless Possessed by a PC, Artifact moves to Doctor even if it was Annihilated. | 5 | Stationfall Iconography_Influence limit.png | Forward Hub | Jekyll = Science | 1 VP if Doctor Escapes, YYY +3 VP if Contaminated YYY +3 VP if Possess Artifact. YYY 3 VP if News and Authorities do not have Evidence at Stationfall | Artifact is in Physics Lab, but you can also get it by Revealing if no one Possesses it. YYY Get Contaminated in Bio Lab. YYY Keep Jammers ON and Damage Security Station and Array Control to prevent the Evidence from Escaping. | SF card assets_Frame VP and tip.png | SF card assets_CC Data xSecret.png | 2 green shield | Stationfall Iconography_Bonus Escape.png | Stationfall Iconography_Bonus Escape.png | SF card assets_Frame bonus.png | SF card assets_Frame Item.png | Character_Doctor_Jekyll.png | SF card assets_Glow purple.png | Card_ID_Glow_Purple.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 1 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | Jekyll Mad Scientisty | |||||||||||||||||||||||||||||||||||||||||||||||||||
15 | SF013 | Drones | Robot | Stationfall Character icons_Drones.png | SF card assets_Frame Ability Pink Left.png | Disassemble | As an Action, can Down self to Repair a Colocated Section or Robot. | Pink | Stationfall Iconography_Action icon.png | Remote Control | Cannot be Bribed, Influenced, or Activated directly. As a Console Action Characters may perform an Action with any Live Drone. | Orange | Stationfall Iconography_persistant icon.png | SF card assets_Frame Ability Orange Right.png | Stationfall Iconography_System Action.png | X | Stationfall Iconography_Influence limit.png | Start: #4 Physics Lab and #6 Outer Space | Place Remote Control | SF card assets_CC Item Bludgeon integral 4.png | SF card assets_CC Item Bludgeon integral 6.png | SF card assets_(4) icon.png | SF card assets_(6) icon.png | SF card assets_Frame bonus.png | Drones have no Identity Card. Drones are never Activated and therefore can never Free Pick Up or Drop. Drones can perform Actions and may Possess Items and Data. | SF card assets_Frame Item 4.png | Character_Drones.png | SF card assets_Glow orange.png | Card_ID_Glow_Orange.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 2 | Stationfall Iconography_Reach and chaos icon.png | soulless RC industrial bots with drills/claws/Bludgeons | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
16 | SF014 | SF041 | Engineer | Engineer | Human | Stationfall Character icons_Engineer.png | SF card assets_Frame Ability Yellow Left.png | Officer | If not Blackout, may Step (or if Down, be Dragged) through Locks, which are then removed. | Yellow | Stationfall Iconography_Action icon.png | Jury Rig | As an action, Repair a Colocated Damaged Section or Down Robot. | Pink | Stationfall Iconography_Action icon.png | SF card assets_Frame Ability Pink Right.png | SF card assets_Reveal Power background 1.png | SF card assets_Reveal power line red.png | SF card assets_Reveal power icon red.png | Stationfall Iconography_upon Reveal icon.png | Overload | Upon Reveal place a time marker in any Section. When it resolves Damage that Section. | 5 | Stationfall Iconography_Influence limit.png | Array Control | Place Reactor | Preserve Ecosphere | 3 VP if Antimatter detonates On Board before Stationfall, YYY 3 VP if no Contaminated Characters Escape. YYY 2 VP if Artifact does not Escape. YYY 1 VP if Innocent, but may win even if Guilty. | Anyone can arm Antimatter by removing it from Magnetic Containment, or Officers can by triggering Self-Destruct from Bridge. YYY You can Decontaminate Characters in Tanks, or just Down them since you're indifferent to Guilt. | SF card assets_Frame VP and tip.png | 2 red target | Stationfall Iconography_Bonus Down.png | Stationfall Iconography_Bonus Down.png | SF card assets_Frame bonus.png | SF card assets_Frame Item.png | Character_Engineer.png | SF card assets_glow brown.png | SF card assets_ID glow brown.png | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 1 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | Greenpeace Ecowarrior sort | |||||||||||||||||||||||||||||||||||||||||||||||||
17 | SF015 | SF042 | Exile | Exile | Human | Stationfall Character icons_Exile.png | SF card assets_Frame Ability Green Left.png | Fast Talk | Cannot be Attacked by Humans with Bludgeon in Lit Sections. | Green | Stationfall Iconography_persistant icon.png | Hacker | May perform a Free Console Action instead of a Free Pick Up or Drop. If Jammers are OFF may perform Console Actions in any Section. | Orange | Stationfall Iconography_Action icon.png | SF card assets_Frame Ability Orange Right.png | Stationfall Iconography_System Action.png | SF card assets_Reveal Power background 2.png | SF card assets_Reveal power line purple.png | SF card assets_Reveal power icon purple.png | Stationfall Iconography_persistant icon.png | Blood From a Stone | After using Kompromat on an NPC, return it to your hand. | P | SF card assets_Reveal power line purple.png | SF card assets_Reveal power icon purple.png | Stationfall Iconography_Action icon.png | Tradecraft | As an Action with Exile, discard two Kompromat from your hand and take a previously used NPC's Kompromat into your hand. | A | 6 | Stationfall Iconography_Influence limit.png | Array Control | Back in the Game | 2 VP if Escape, YYY +2 VP for each Possessed Kompromat of Escaped Characters YYY +3 VP if Exile has Evidence and News does not. | Pick up as much Kompromat as possible. After Reveal, Kompromat can be used multiple times on NPCs. Help any Character that you have Kompromat for to Escape. Evidence is Manufactured in Security Station and can be Deleted in Physics Lab. Keep the Jammers on. Damage Security Station when you have Evidence and Array Control to prevent Transmit. | SF card assets_Frame VP and tip.png | 2 green shield | Stationfall Iconography_Bonus Escape.png | Stationfall Iconography_Bonus Escape.png | SF card assets_Frame bonus.png | SF card assets_Frame Item.png | Character_Exile.png | SF card assets_Glow purple.png | Card_ID_Glow_Purple.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 0 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | Exiled Spy | ||||||||||||||||||||||||||||||||||||||||||
18 | SF016 | SF043 | Inspector | Inspector | Human | Stationfall Character icons_Inspector.png | SF card assets_Frame Ability Pink Left.png | Investigator | Can Pick Up Kompromat or Manufacture Data from adjacent Sections. | Pink | Stationfall Iconography_Action icon.png | Badge | May Rob Items as if in Possession of a Gun. | Red | Stationfall Iconography_Action icon.png | SF card assets_Frame Ability Red Right.png | SF card assets_Reveal Power background 1.png | SF card assets_Reveal power line purple.png | SF card assets_Reveal power icon purple.png | Stationfall Iconography_upon Reveal icon.png | Offshore Shenanigans | Upon Reveal, regain your Bribe if it has been used. | 4 | Stationfall Iconography_Influence limit.png | Chem Lab | Flip Hail Mary to Inspector Shuttle and remove tokens | Dirty | 2 VP if Escape. YYY +4 VP if Possess Briefcase. YYY 1 VP if Authorities end with Evidence YYY +2 VP if the News does not. YYY Inspector scores x2 for Possessed Bribes. | Briefcase is in Suite. YYY Evidence can be Manufactured in Security Station and sent using Array Control or by Escaping with it at Stationfall. Turn Jammers OFF to send Evidence to any Character. YYY Your shuttle does not require Abandon Ship to launch. The later you Reveal, the more likely you’ll get Bribed. | SF card assets_Frame VP and tip.png | 2 green shield | Stationfall Iconography_Bonus Escape.png | Stationfall Iconography_Bonus Escape.png | SF card assets_Frame bonus.png | SF card assets_Frame Item.png | Character_Inspector.png | SF card assets_glow yellow.png | Card_ID_Glow_Yellow.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 0 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | Bureaucratic boxchecker in a uniform | |||||||||||||||||||||||||||||||||||||||||||||||||
19 | SF017 | SF044 | Legal | Legal | Robot | Stationfall Character icons_Legal.png | SF card assets_Frame Ability Pink Left.png | Process Server | As an Action, Manufacture NDA into the Possession of all Colocated Humans and Robots. | Pink | Stationfall Iconography_Action icon.png | Lawyer Up | As an action, change a Player’s Innocent or Guilty
status to Suspect if Colocated with that Player’s PC. | Red | Stationfall Iconography_Action icon.png | SF card assets_Frame Ability Red Right.png | SF card assets_Reveal Power background 1.png | SF card assets_Reveal power line purple.png | SF card assets_Reveal power icon purple.png | Stationfall Iconography_persistant icon.png | Fine Print | You may Activate NPCs Possessing the NDA. | SF card assets_Reveal power line purple.png | SF card assets_Reveal power icon purple.png | Stationfall Iconography_Action icon.png | Hardcopy | As an Action, any Character Colocated with Legal can Manufacture a copy of the NDA. | 4 | Stationfall Iconography_Influence limit.png | Aft Hub | Flip Alcatraz, Houdini, and McQueen | Reduce Corporate Liability | 1 VP for each Human that Escapes with NDA. YYY 4 VP if no Humans Escape or all Escaped Humans have NDA YYY 2 VP If the Evidence does not Escape. YYY 1 VP for each Suspect Player (not Guilty) at Stationfall. | Acquiring and using Kompromat is a good way to cause Suspects. YYY Your Influence Limit is low but Fine Print can help if you Reveal YYY Damage Security Station, Evidence can be Manufactured there. YYY Prevent any form of Escape that does not require NDA. | SF card assets_Frame VP and tip.png | 1 red target | Stationfall Iconography_Bonus Down.png | SF card assets_Frame bonus.png | NDA is Data. Characters Possessing NDA may not Copy, Delete, Transmit, Deliver or be Robbed of Data. | SF card assets_Frame Item.png | Character_Legal.png | SF card assets_Glow blue.png | Card_ID_Glow_Blue.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 0 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | a clunky Robot with a heart of coal | ||||||||||||||||||||||||||||||||||||||||||||
20 | SF018 | SF045 | Maintenance Clones | Maintenance Clones | Human | Stationfall Character icons_Maintenance Clones.png | SF card assets_Frame Ability Yellow Left.png | ZeroBorn | May Free Step or Airlock into a zero Gravity Section instead of Free Pickup or Drop. | Yellow | Stationfall Iconography_Action icon.png | Jury Rig | As an action, Repair a Colocated Damaged Section or Down Robot. | Pink | Stationfall Iconography_Action icon.png | SF card assets_Frame Ability Pink Right.png | SF card assets_Reveal Power background 1.png | SF card assets_Reveal power line pink.png | SF card assets_Reveal power icon pink.png | Stationfall Iconography_upon Reveal icon.png | Go Go Go! | Upon Reveal, you may immediately perform an Action with each Clone. | 5 | Stationfall Iconography_Influence limit.png | (α) Fuel Cells, (β) Kitchen, and (γ) Quarters. | Prove Clones Exist | 1 VP if a Clone Escapes. YYY +4 VP if at least two Clones Escape YYY +2 VP if News ends with Evidence. | Maintenance Clones can move very quickly. Take advantage of being in three different locations. YYY Evidence can be Manufactured in the Security Station and sent using Array Control or by Escaping with it at Stationfall. YYY Turn Jammers OFF to send Evidence to any Character, turn it ON to prevent that. | SF card assets_Frame VP and tip.png | 2 slots each | SF card assets_CC Item clone alpha.png | SF card assets_CC Item clone beta.png | SF card assets_CC Item clone gamma.png | For each Escaping clone (add +1 VP if all 3 Escape) | 1 green shield For each Escaping clone (add +1 VP if all 3 Escape) | Stationfall Iconography_Bonus Escape.png | Stationfall Character icons_Maintenance Clone Alpha.png | Stationfall Character icons_Maintenance Clone Beta.png | Stationfall Character icons_Maintenance Clone Gamma.png | SF card assets_Frame bonus.png | This Character may be Activated or Renegotiated with if they have at least one Unescaped Pawn. When Activating, perform your Action(s) with a single Clone of your choice. | SF card assets_Frame Item.png | Character_Maintenance_Clones.png | SF card assets_Glow orange.png | Card_ID_Glow_Orange.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 3 | 0 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | Ms. Fixit sorts | ||||||||||||||||||||||||||||||||||||||||||
21 | SF019 | SF046 | Medical | Medical | Robot | Stationfall Character icons_Medical.png | SF card assets_Frame Ability Pink Left.png | Emergency Response | As an Action, may Revive a Human. Step or Airlock into Section with Down Human is always Free. | Pink | Stationfall Iconography_Action icon.png | Helpful | No player may have more than one influence cube on this Character. | Purple | Stationfall Iconography_persistant icon.png | SF card assets_Frame Ability Purple Right.png | SF card assets_Reveal Power background 1.png | SF card assets_Reveal power line red.png | SF card assets_Reveal power icon red.png | Stationfall Iconography_upon Reveal icon.png | Haywire | Gains a Bludgeon. | 4 | Stationfall Iconography_Influence limit.png | Aft Hub | Be Really Useful | 2 VP if no Down Humans On Board at Stationfall. YYY Move tracker one slot for every: YYY Human Medical RevivesYYY cube to Betrayal upon Medical's Reveal. YYY 1 VP for every VP reached. | The more Humans that are Down, the more chances you have to score points and move around quicker. YYY The later you Reveal, the more chances you have to gain VP from other Players cubes when Revealing. | SF card assets_Frame VP and tip.png | 1 red target | Stationfall Iconography_Bonus Down.png | SF card assets_Frame bonus.png | Use Medical marker to keep track of Revives and number of cubes sent to Betrayal for scoring purposes. | SF card assets_Frame Item.png | Character_Medical.png | SF card assets_Glow green.png | Card_ID_Glow_Green.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 1 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | Helpful EMT sort | ||||||||||||||||||||||||||||||||||||||||||||||||||
22 | SF020 | SF047 | Microbiologist | Microbiologist | Human | Stationfall Character icons_Microbiologist.png | SF card assets_Frame Ability Pink Left.png | Scientist | May perform a Free Section Action instead of a Free Pick Up or Drop. | Pink | Stationfall Iconography_Action icon.png | Loyal | To Influence return all cubes on this card and place at least 1 more cube than was previously here. | Purple | Stationfall Iconography_persistant icon.png | SF card assets_Frame Ability Purple Right.png | SF card assets_Reveal Power background 1.png | SF card assets_Reveal power line red.png | SF card assets_Reveal power icon red.png | Stationfall Iconography_upon Action icon.png | Contaminate | As an Action, Contaminate a Colocated Human or Robot. If they have no empty item slots, they drop an Item of your choice. Humans and Robots can never have more than one contamination token. | 5 | Stationfall Iconography_Influence limit.png | Physics Lab | Sentient Pathogen | 2 VP if Escape YYY 1 VP for every Contaminated Character that Escapes. YYY 2 VP if the XSecret Escapes | Use your Reveal Power or Bio Lab to Contaminate Characters. Also Manufacture XSecret there and Copy it. Trigger Abandon Ship using an Officer on the Bridge, Damaging Power Sections, or releasing Project X. YYY You can launch multiple occupied Pods from Bridge with Officer. | SF card assets_Frame VP and tip.png | Stationfall Iconography_Contamination token.png | 2 green shield | Stationfall Iconography_Bonus Escape.png | Stationfall Iconography_Bonus Escape.png | SF card assets_Frame bonus.png | SF card assets_Frame Item.png | Character_Microbiologist.png | SF card assets_Glow pink.png | Card_ID_Glow_Pink.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 0 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | sciency labcoated sort, with something growing on their face | |||||||||||||||||||||||||||||||||||||||||||||||||
23 | SF021 | SF048 | Operative | Operative | Human | Stationfall Character icons_Operative.png | SF card assets_Frame Ability Red Left.png | EMP Burst | Sabotage Operative's Section, Down all Robots in it and Delete all Colocated Data. | Red | Stationfall Iconography_Action icon.png | Officer | If not Blackout, may Step (or if Down, be Dragged) through Locks, which are then removed. | Yellow | Stationfall Iconography_Action icon.png | SF card assets_Frame Ability Yellow Right.png | SF card assets_Reveal Power background 2.png | SF card assets_Reveal power line red.png | SF card assets_Reveal power icon red.png | Stationfall Iconography_upon Reveal icon.png | Claymore | Peek at, then place 3 trap markers face-Down in 3 different Sections. Flip each marker after a Human, Robot, or Monster enters the Section and Down them if it is the trap. Traps never trigger Suspicion, Guilt or Self-Preservation. | SF card assets_Reveal power line red.png | SF card assets_Reveal power icon red.png | Stationfall Iconography_Action icon.png | Nerve Gas Grenades | As an Action with Operative, place Gas in Operative’s Section or a Section she can Throw to. | A | 5 | Stationfall Iconography_Influence limit.png | Suite | Coverup | 2 VP if Evidence does not Escape YYY 2 VP if XSecret does not Escape. YYY 2 VP if no Innocent PCs Escape. YYY 2 VP if no Contaminated Characters Escape. YYY 1 VP if no Robots Escape. | Keep Jammers ON to prevent Data Copying. YYY Delete Data and Down Robots using your EMP Burst. YYY Using Kompromat on PCs at a critical moment is a good way to make them Suspect. YYY You can Decontaminate Characters in Tanks. As revealed Down using your traps or gas. | SF card assets_Frame VP and tip.png | 2 red target | Stationfall Iconography_Bonus Down.png | Stationfall Iconography_Bonus Down.png | SF card assets_Frame bonus.png | SF card assets_Frame Item.png | Character_Operative.png | SF card assets_glow purple.png | Card_ID_Glow_Purple.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 1 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | Black Suit, Black Bag, cover up guy | ||||||||||||||||||||||||||||||||||||||||||||
24 | SF022 | SF049 | Security | Security | Robot | Stationfall Character icons_Security.png | SF card assets_Frame Ability Green Left.png | Peacekeeper | May only Attack Fugitives, Monsters, or non-Innocent Players' PCs. May not Sabotage. | Green | Stationfall Iconography_persistant icon.png | Armored | Cannot be Attacked or Robbed by Bludgeon. | Green | Stationfall Iconography_persistant icon.png | SF card assets_Frame Ability Green Right.png | SF card assets_Reveal Power background 1.png | SF card assets_Reveal power line red.png | SF card assets_Reveal power icon red.png | Stationfall Iconography_persistant icon.png | Authorized Force | Lose Peacekeeper. | 4 | Stationfall Iconography_Influence limit.png | Print Shop | Peace Through Superior Firepower | 1VP per Down non-Innocent Player PC, Fugitive or Monster On Board at Stationfall. YYY 1 VP per Down Human with Bludgeon or Gun On Board at Stationfall. YYY 1 VP If Briefcase does not Escape. YYY 1 VP If Artifact does not Escape. YYY +1 VP If both Briefcase + Artifact do not Escape. | You are hard to Rob so Artifact and Briefcase are safest with you. YYY Once you Reveal you can Down any Character, and then plant a Bludgeon on them. YYY Acquiring and using Kompromat is a good way to cause Suspects. Evidence can be Manufactured in Security Station and Transmitted using Array Control to make Suspects Guilty. | SF card assets_Frame VP and tip.png | SF card assets_CC Item Gun integral.png | 3 red target | Stationfall Iconography_Bonus Down.png | Stationfall Iconography_Bonus Down.png | Stationfall Iconography_Bonus Down.png | SF card assets_Frame bonus.png | SF card assets_Frame Item.png | Character_Security.png | SF card assets_glow green.png | Card_ID_Glow_Green.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 1 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | Wild West Robocop | ||||||||||||||||||||||||||||||||||||||||||||||||
25 | SF023 | SF050 | Station Chief | Station Chief | Human | Stationfall Character icons_Station Chief.png | SF card assets_Frame Ability Yellow Left.png | Officer | If not Blackout, may Step (or if Down, be Dragged) through Locks, which are then removed. | Yellow | Stationfall Iconography_Action icon.png | Pride | Cannot be Robbed. | Green | Stationfall Iconography_persistant icon.png | SF card assets_Frame Ability Green Right.png | SF card assets_Reveal Power background 1.png | SF card assets_Reveal power line pink.png | SF card assets_Reveal power icon pink.png | Stationfall Iconography_persistant icon.png | Forceful Presence | At the start of Station Chief's Activation phase you may perform a Free Basic Action with a Colocated NPC or with an NPC Officer anywhere. | 5 | Stationfall Iconography_Influence limit.png | Therapy Garden | Place Medevac Pod | Go Down with the Ship | 1 VP for every other Human that Escapes YYY +1 VP per NPC with the Officer ability that Escapes. YYY 2 VP if Station Chief On Board and Live at Stationfall. | Trigger Abandon Ship as quickly as possible with Officer on Bridge, Damaging Power Sections, or releasing Project X. YYY You can launch multiple Occupied Pods from Bridge with Officer.YYY If you can Drag a Down Character to Medevac Pod, you can launch it without Abandon ship | SF card assets_Frame VP and tip.png | 2 red target | Stationfall Iconography_Bonus Down.png | Stationfall Iconography_Bonus Down.png | SF card assets_Frame bonus.png | SF card assets_Frame Item.png | Character_Station_Chief.png | SF card assets_glow brown.png | SF card assets_ID glow brown.png | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 0 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | martyr sort, saltier Capt. Janeway? | |||||||||||||||||||||||||||||||||||||||||||||||||
26 | SF024 | SF051 | Stowaway | Stowaway | Human | Stationfall Character icons_Stowaway.png | SF card assets_Frame Ability Yellow Left.png | Tunnel Rat | May Step through Vents. | Yellow | Stationfall Iconography_Action icon.png | Hacker | May perform a Free Console Action instead of a Free Pick Up or Drop. If Jammers are OFF may perform Console Actions in any Section. | Orange | Stationfall Iconography_Action icon.png | SF card assets_Frame Ability Orange Right.png | Stationfall Iconography_System Action.png | SF card assets_Reveal Power background 1.png | SF card assets_Reveal power line green.png | SF card assets_Reveal power icon green.png | Stationfall Iconography_upon Reveal icon.png | Secret Cache | Upon Reveal, you or one of your Conpirators gains a Helmet. | 4 | Stationfall Iconography_Influence limit.png | Starts off board. | Scoop of a Lifetime | 2 VP if News ends with XSecret. YYY 2 VP if News ends with Evidence, YYY 2 VP if Escape. YYY +3 VP if Escape with Evidence and no other Character does. | Evidence can be Manufactured in Security Station and XSecret in Bio Lab. Transmit them using Array Control or by Escaping with it at Stationfall. YYY Turn Jammers OFF to Copy Data and to use your Hacker Ability. Stop others with Data from Escaping by Downing them or Step them into Physics Lab | SF card assets_Frame VP and tip.png | 2 green shield | Stationfall Iconography_Bonus Escape.png | Stationfall Iconography_Bonus Escape.png | SF card assets_Frame bonus.png | Stowaway's first ever Action must be to Step into any Dark Section; may not be interacted with until then. | SF card assets_Frame Item.png | Character_Stowaway.png | SF card assets_Glow yellow.png | Card_ID_Glow_Yellow.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 0 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | Edgy Reporter | ||||||||||||||||||||||||||||||||||||||||||||||||
27 | SF025 | SF052 | Stranger | Stranger | Human | Stationfall Character icons_Stranger.png | SF card assets_Frame Ability Purple Left.png | Uncanny | It takes two Activation discs for this Character to become Exhausted | Purple | Stationfall Iconography_Action icon.png | SF card assets_Reveal Power background 2.png | SF card assets_Reveal power line pink.png | SF card assets_Reveal power icon pink.png | Stationfall Iconography_upon Reveal icon.png | Homework | Upon Reveal, you may Reveal your BC and perform one Action with that Character. | SF card assets_Reveal power line purple.png | SF card assets_Reveal power icon purple.png | Stationfall Iconography_upon Reveal icon.png | Enigma | If Schrödinger Reveal as Stranger, do not discard any card(s) (retain them as Bonus Characters). YYY If Schrödinger Reveal as Stranger then lose Uncanny. | 6 | Stationfall Iconography_Influence limit.png | Nanofactory | It's Personal | 1 VP if your Secret Identity is not revealed until Stationfall. YYY 1 VP if Possess XSecret YYY 2 VP if you score Bonus Points. YYY 2 VP if Live and Colocated with a Bonus Character of yours at Stationfall. | Focus mainly on achieving your BC’s condition and keeping Stranger close to them. Due to your low point cap you should actively deduce and interfere with your opponent’s Agendas if possible. | SF card assets_Frame VP and tip.png | 2 green shield | Stationfall Iconography_Bonus Escape.png | Stationfall Iconography_Bonus Escape.png | SF card assets_Frame bonus.png | SF card assets_Frame Item.png | Character_The Stranger.png | SF card assets_glow black.png | SF card assets_ID glow black.png | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 2 | 0 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | Mysterious sort | ||||||||||||||||||||||||||||||||||||||||||||||||||
28 | SF026 | SF053 | Telepathic Rat | Telepathic Rat | Item | Stationfall Character icons_Telepathic Rat.png | SF card assets_Frame Ability Red Left.png | Telepathy | Perform an Action with a Colocated Unhelmeted Human, ignoring Self-Preservation. May only perform Telepathy Actions. | Red | Stationfall Iconography_Action icon.png | Paranoid | To Influence, a player must have a Colocated Conspirator. Cannot be Bribed. | Purple | Stationfall Iconography_persistant icon.png | SF card assets_Frame Ability Purple Right.png | SF card assets_Reveal Power background 1.png | SF card assets_Reveal power line green.png | SF card assets_Reveal power icon green.png | Stationfall Iconography_persistant icon.png | My Precious | Other players may not Throw, Airlock, or Drop you. You may still be Given to Colocated Characters. | 8 | Stationfall Iconography_Influence limit.png | Bio Lab | Starts Contaminated | Penance | 1 VP for each Down Human or Robot Colocated with Rat at Stationfall. YYY +2 VP for each Possessed Kompromat of Colocated Down Characters. YYY 2 VP if Rat Colocated with Artifact at Stationfall. YYY 2 VP if Rat Colocated with Briefcase at Stationfall. YYY Rat can win even if Guilty. | Helemts are Rat’s enemy, find ways to dispose of them. You are indifferent to Guilt, so you can Down Characters indiscriminately. Aim to end in a Section with many Down Characters at Stationfall. Your Reveal power prevents you from being left in an empty Section or Outer Space. | SF card assets_Frame VP and tip.png | 2 green shield | Stationfall Iconography_Bonus Escape.png | Stationfall Iconography_Bonus Escape.png | SF card assets_Frame bonus.png | Rat is an Item that can be Picked Up, Dropped, Given or Thrown. Rat cannot Possess Items or Data. Rat cannot be Attacked or ever become Down. | Character_Telepathic Rat.png | SF card assets_Glow purple.png | Card_ID_Glow_Purple.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 0 | 1 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | the Pax H+Rat, in a plastic box/cage | |||||||||||||||||||||||||||||||||||||||||||||||||
29 | SF027 | SF054 | Troubleshooter | Troubleshooter | Human | Stationfall Character icons_troubleshooter.png | SF card assets_Frame Ability Yellow Left.png | Tunnel Rat | May Step through Vents. | Yellow | Stationfall Iconography_Action icon.png | Jury Rig | As an action, Repair a Colocated Damaged Section or Down Robot. | Pink | Stationfall Iconography_Action icon.png | SF card assets_Frame Ability Pink Right.png | SF card assets_Reveal Power background 1.png | SF card assets_Reveal power line pink.png | SF card assets_Reveal power icon pink.png | Stationfall Iconography_persistant icon.png | Talk Them Through It | During your turn, if Troubleshooter is Live, your Conspirators move and act as though they have Jury Rig and Tunnel Rat. | 6 | Stationfall Iconography_Influence limit.png | Print Shop | Pristine 'til the End | 2 VP if Antimatter is not Armed at Stationfall. YYY 2 VP if Project X was never released. YYY 2 VP if no Sections are Damaged at Stationfall YYY 1 VP for each Live Robot at Stationfall | Your Reveal Power is very useful to allow your Conspirators to Repair Damaged Sections. Try to keep Characters out of Bridge, Cryo Lab or Magnetic Containment to prevent releasing Project X and arming Antimatter | SF card assets_Frame VP and tip.png | Stationfall Iconography_Bludgeon.png | 2 green shield | Stationfall Iconography_Bonus Escape.png | Stationfall Iconography_Bonus Escape.png | SF card assets_Frame bonus.png | SF card assets_Frame Item.png | Character_Troubleshooter.png | SF card assets_glow pink.png | Card_ID_Glow_Pink.jpg | SF card assets_Background CC.png | SF card assets_Background ID.png | SF card assets_ID Tip Background.png | 1 | 0 | Stationfall Iconography_Reach and chaos icon.png | Stationfall Iconography_Activation marker icon.png | Stationfall Iconography_Influence limit.png | Greasy McGuyver sort | |||||||||||||||||||||||||||||||||||||||||||||||||
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