Nonchalant Dominance GTA Online Multi-Class Endurance Championship (Season Two)
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Nonchalant Dominance GTA Online Multi-Class Endurance Championship (Season Two) [PS4]
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Watch each round of the championship live, every Sunday, at http://www.twitch.tv/broughy1322
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Race Time (UK Time)
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18:00 meetup for 18:30 start
For other time zones click here to convert from UK to your location
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Race Length
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Number of laps equivalent to an approximate 1 hour 30 minute race in GT1.
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Race Format
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27 racers at each event split into three classes: GT1, GT2 and GT3. GT1 cars will often be the quickest of their type with GT3 cars being the slowest. Drivers are only racing against those in their class.
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Race Calendar
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RoundDateCircuitCar TypeGT1GT2GT3HighlightsCircuit LinksExtra Links
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18th FebruaryBlaine County 24hMuscleDominatorVigeroPicadorLinkBlaine County 24hAll Circuits
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222nd FebruaryLos Santos Grand PrixCompactsPantoPrairieDilettanteLinkLos Santos Grand PrixSeason One
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31st MarchOlympic Grand PrixSUVsHuntley SFQ2PatriotLinkOlympic Grand PrixCrew Info
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48th MarchThe North LoopSedansSchafterPrimoSurgeLinkThe North LoopEvent Topic
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522nd MarchBlaine County 24h (raining)Off-RoadBiftaInjectionMW MesaLink
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629th MarchOlympic Grand Prix (raining)CoupesZionSentinel XSSentinelLinkBroughy1322 on...
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712th AprilBlaine County 24hSports BRapid GTSchwartzerBlista CompactLinkYouTubeTwitch
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819th AprilLos Santos Grand PrixSports AMassacro RCJesterCometLinkTwitterFacebook
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926th AprilOlympic Grand PrixSupersZentornoVaccaBulletLinkInstagramGoogle+
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1010th MayThe North LoopSportsElegy RH8SultanPenumbraLinkStreamtipPatreon
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Teams
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There will be 9 teams throughout the championship, with each having one driver from GT1, GT2 and GT3 all randomly selected. Points gained by drivers in each round are added up to become their team points for that round.
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Reserve Drivers
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Each team can use a reserve driver on a maximum of three occasions throughout the championship if a regular member of their team can't make a race. Reserve drivers will score points for the team as normal and are free to race for any other team if needed.
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If a driver is not online at 18:00 on race day teams are free to seek out a reserve driver. If the original driver is not online by 18:15 the reserve will be driving in his place, even if he makes it online before the start of the race. We're not waiting for anyone.
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Team Changes
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If a player is due to miss his third round of the season his team can choose to replace him permanently. He may also step down on this own. Should that happen, all reserve driver slots used previously by the outgoing team member will be reinstated.
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Any drivers coming into the championship in a permanent seat mid-way through the season will be scored as normal and will replace the outgoing driver on the main championship table.
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The Championship
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There will be 3 individual championship tables for GT1, GT2, and GT3, and a separate teams championship. Points are awarded based on finishing position in class and drivers must remain in the same class throughout the championship.
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Drivers and teams will be able to drop their two worst scores meaning only their best 8 rounds will count to their overall total. Points tables can be seen on the other sheets.
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Disconnections
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Everyone who starts the race will be classified and therefore receive points. If a racer disconnects he will be classified in 9th position, with the next person who disconnects classified in 8th, and so on.
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Lapped Cars
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Standard multi-class endurance racing rules apply - cars being lapped do not have to move out of the way for faster cars coming through, but should also not actively defend their position and try to slow down faster cars
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Cars being lapped should stick to the racing line so faster cars can predict where they will be and make overtaking easier, though if a lapped car wants to move well out of the way safely that's fine. If in doubt, stick to the racing line.
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Damage
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All competitors must use the pit lanes provided to fix vehicle damage and must not respawn unless in an unrecoverable position. The only exception to this is The North Loop where respawning to fix damage is allowed.
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Start Procedure
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There will be a formation lap at the start of each race where drivers will get into their positions within their class with 3 distinct groups for GT1, GT2 and GT3. This will be shorter than a regular lap to minimise time taken.
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Drivers will end the formation lap by lining up on the grid in a staggered (F1-style) order, with a car length gap between each car and multiple car lengths left between each class.
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The official race starter will verify everyone is in an adequate position then place a sticky bomb near the start of the grid. When this sticky bomb explodes the race has begun.
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Start Position
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Throughout the course of the 10 round championship each driver will start in every position once. Every driver will be on pole position for one race, 2nd on the grid for one race, etc. The grid for the final round will be based on championship position.
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For detailed starting grid positions for each driver click here
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