ABCDEFGHIJKLMNOPQRSTUVWXYZ
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Magical Enchantments
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WeaponShieldBowHelmArmorPantsGloves
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Damage increased by 15%-30% for 30s after BackstabDamage increased by up to 3%-10% based on DurabilityDamage increased by up to 3%-10% based on DurabilityPoise Defense increased by 1-3.Poise Defense increased by 1-3.Poise Defense increased by 1-3.Poise Defense increased by 1-3.
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Stagger Damage increased by 15%-30% for 30s after Backstab.Deal 7-25% Damage on ParryHeat Damage InfusionHeat Damage increased by 4%-15%Gain 3-10 Focus on Staggering an EnemyDamage increased by 4%-15% for 5 seconds after Damage DodgedPhysical Damage increased by 4%-15%
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Stagger Damage increased by 15%-30% for 20s after Kill.Damage increased by 5%-10% for 5 seconds after BlockCold Damage InfusionCold Damage increased by 4%-15%Focus Gain increased by 4%-15% based on DurabilityDeal 4-15% Damage on Damage DodgedBurn Buildup increased by 6%-20%.
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Damage increased by up to 3%-10% based on DurabilityDamage increased by 4%-15% for 5 seconds after ParryLightning Damage InfusionLightning Damage increased by 4%-15%Durability increased by 30%-100%.Gain 5-15 Focus on Damage DodgedShock Buildup increased by 6%-20%.
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Deal 25%-50% Explosion Damage on KillDeal 5%-15% Damage on BlockPlague Damage InfusionPlague Damage increased by 4%-15%Chance to ignore Durability Loss increased by 6%-20%.Focus Gain increased by 4%-15% based on DurabilityFreeze Buildup increased by 6%-20%.
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Deal 7%-25% Damage on Staggering an EnemyFocus Gain increased by 4%-15% based on DurabilityDamage increased by 4%-15% if no Enemies nearbyFocus Gain increased by 4%-15%Cold Resistance increased by 10%-20%.Stamina Cost decreased by 7%-25% at Full HealthInfect Buildup increased by 6%-20%.
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Attack Stamina Cost decreased by 7%-15%.Gain 2-5 Focus on Block.Damage increased by 4%-15% for 5 seconds after Damage DodgedFocus Cost decreased by 7%-25% at Full FocusHeat Resistance increased by 10%-20%.Stamina Cost decreased by 7%-25% at Low HealthOn Parry, deal 7%-25% of Weapon Damage.
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Attack Speed increased by 3%-10% based on DurabilityGain 5-15 Focus on ParryDeal 4-15% Damage on Damage DodgedFocus Cost decreased by 6%-25% at Low HealthLightning Resistance increased by 10%-20%.Stamina Recovery increased by 6%-20%Damage increased by 4%-15% for 5 seconds after Parry
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Damage increased by 6%-20% when at High FocusStamina Recovery increased by 6%-20% based on DurabilityFocus Gain increased by 4%-15% based on DurabilityGain 3-10 Focus on inflicting Any BuildupPlague Resistance increased by 10%-20%.Stamina Cost decreased by 8%-25% at High FocusDamage increased by 3%-10% based on Durability
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Attack Stamina Cost decreased by 7%-25% at Low HealthGain 2-5 Stamina on Blocked Attacks.Gain 5-15 Focus on Damage DodgedMax Focus increased by 7%-25%Stagger Resistance increased by 7%-15%.Gain 5-15 Stamina on Damage DodgedFocus Gain increased by 4%-15% based on Durability
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Damage increased by 2%-5% for each Nearby EnemyGain 9-30 Stamina on ParryStamina Recovery increased by 6%-20% based on DurabilityFocus Cost decreased by 6%-20% for 6s after Rune Attack.Max Health increased by 4%-15%Dodge Stamina Cost decreased by 7%-25%Gain 5-15 Focus on Parry
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Stagger Damage increased by 4%-15%.Attack Stamina Cost decreased by 7%-25% for 5s after Parry.Dodge Stamina Cost decreased by 7%-25%Regenerate Focus in CombatRegainable health increased by 10%-20%Durability increased by 30%-100%.Stamina Recovery increased by 6%-20% based on Durability
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Stagger Damage increased by 6%-20% for 4s after Charged Attack.Durability increased by 30%-100%.Gain 5-15 Stamina on Damage DodgedStamina Recovery increased by 6%-20% based on DurabilityHealth increased by 4%-15%.Chance to ignore Durability Loss increased by 6%-20%.Gain 9-30 Stamina on Parry
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Deal 15-50% Explosion Damage on Rune Attack with 10% chanceHealing increased by 4%-15% based on DurabilityDurability increased by 30%-100%.Durability increased by 30%-100%.Healing increased by 6%-20%Cold Resistance increased by 10%-20%.Durability increased by 30%-100%.
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Damage increased by 3%-10%Item Weight decreased by 3%-10%.Healing increased by 4%-15% based on DurabilityChance to ignore Durability Loss increased by 6%-20%.Item Weight decreased by 3%-10%.Heat Resistance increased by 10%-20%.Chance to ignore Durability Loss increased by 6%-20%.
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Rune Damage increased by 4%-15%Item Weight decreased by 3%-10%.Cold Resistance increased by 10%-20%.Damage Taken decreased by 6%-20% at Low HealthLightning Resistance increased by 10%-20%.Heat Resistance increased by 10%-20%.
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Heat Damage InfusionHeat Resistance increased by 10%-20%.Damage taken decreased by 2%-5% for each Nearby EnemyPlague Resistance increased by 10%-20%.Cold Resistance increased by 10%-20%.
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Cold Damage InfusionLightning Resistance increased by 10%-20%.Damage Taken reduced by 6%-20% at Max StaminaStagger Resistance increased by 7%-15%.Lightning Resistance increased by 10%-20%.
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Lightning Damage InfusionPlague Resistance increased by 10%-20%.Damage Taken reduced by 2-5% per nearby enemy (up to 5% max).Healing increased by 4%-15% based on DurabilityPlague Resistance increased by 10%-20%.
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Plague Damage InfusionStagger Resistance increased by 7%-15%.Armor increased by 10%-20%.Regainable health increased by 10%-20%
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Regainable health increased by 10%-20%Damage Taken decreased up to 2%-6% based on DurabilityMovement Speed increased by 4%-15% for 10 seconds after KillStagger Resistance increased by 7%-15%.
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Attack damage increased by 6%-20% for 5s after Rune Attack.Healing increased by 4%-15% based on DurabilityMovement Speed increased by 3%-10%.Healing increased by 4%-15% based on Durability
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Normal attack damage increased by 4%-15% for 4s after Charged Attack.Item Weight decreased by 3%-10%.Item Weight decreased by 3%-10%.Regainable health increased by 10%-20%
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Stamina Recovery increased by 6%-20% based on DurabilityArmor increased by 10%-20%.Armor increased by 10%-20%Gain 3%-10% Health on Kill.
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Attack Stamina Cost decreased by 7%-25% after BackstabDamage Taken decreased up to 2%-6% based on DurabilityDamage Taken decreased up to 2%-6% based on DurabilityItem Weight decreased by 3%-10%.
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Durability increased by 30%-100%.Armor increased by 10%-20%.
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Healing increased by 4%-15% based on DurabilityDamage Taken decreased up to 2%-6% based on Durability
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Item Weight decreased by 3%-10%.
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Plagued Enchantments
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WeaponShieldBowHelmArmorPantsGloves
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5–10 Focus on Backstab.Poise Defense increased by 5-10 while BlockingDamage increased by up to 7%-15% based on DurabilityBomb not consumed with 10%-20% chancePoise Defense increased by 5-10 while ChargingPoise Defense increased by 5-10 while ChargingBomb Damage increased by 15%-30%
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Gain 3%-5% Health on Backstab.Damage increased by up to 7%-15% based on DurabilityDamage increased by 10%-20% if no Enemies nearbyHeat Damage increased by 7%-25%Frozen Enemy Armor decreased by 25%-50%Deal 4%-15% Damage on Damage DodgedDeal 15%-30% Damage on Parry
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Heat InfusionDamage increased by 15%-30% for 6 seconds after Parry.Heat InfusionCold Damage increased by 7%-25%Deal 4%-15% Damage on Damage TakenDamage increased by 5%-10% after Sprinting for 2 seconds.Damage increased by 15%-30% for 6 seconds after Parry.
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Cold InfusionDamage increased by 10%-20% for 6 seconds after BlockCold InfusionLightning Damage increased by 7%-25%Damage increased by 15%-30% for 6 seconds after Stagger.Damage increased by 15%-30% for 6 seconds after Damage Dodged.Burn Buildup increased by 15%-30%.
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Lightning InfusiionDamage increased by 10%-20% for 6 seconds after BlockLightning InfusionPlague Damage increased by 7%-25%Burn Damage increased by 25%-50%Focus Gain increased by up to 10%-25% based on DurabilityShock Buildup increased by 15%-30%.
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Plague InfusionDamage increased by 15%-30% for 6 seconds after Parry.Plague InfusionGain 8-15 Focus on any BuildupInfected Enemy Stagger Resistance decreased by 15%-30%Stamina Cost decreased by 15%-30% at Low HealthFreeze Buildup increased by 15%-30%.
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Attack Speed increased by 7%-15% based on DurabilityStamina Recovery increased by up to 7%-25% based on Durability.Deal 4%-15% Damage on Damage DodgedFocus Cost decreased by 15%-30% at Low HealthFocus Gain increased by up to 10%-25% based on DurabilityDodge Stamina Cost decreased by 18%-35% at Low HealthInfect Buildup increased by 15%-30%.
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Rune Damage increased by 10%-20%IndestructibleDamage increased by 15%-30% for 6 seconds after Damage Dodged.Stamina Recovery increased by up to 7%-25% based on Durability.Focus Cost decreased by 15%-30% for 5s after Stagger.Stamina Cost decreased by 10%-20% at Low FocusPhysical Damage increased by 7%-25%
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Damage increased by 15%-30% while at Low HealthGain 2%-6% Health on Parry.Stamina Recovery increased by up to 7%-25% based on Durability.IndestructibleStamina Recovery increased by up to 7%-25% based on Durability.IndestructibleFocus Gain increased by up to 10%-25% based on Durability
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Damage increased by 15%-30% while at Full HealthHealing increased by up to 6%-20% based on DurabilityDodge Stamina Cost decreased by 20%-40% at Low HealthHealing increased by up to 6%-20% based on DurabilityIndestructibleHealing increased by up to 6%-20% based on DurabilityStamina Recovery increased by up to 7%-25% based on Durability.
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Damage vs Large Enemies increased by 15%-30%Item Weight decreased by 7%-15%.IndestructibleGain 3%-6% Health once per Rune Attack.Max Health increased by 5%-10% of Max FocusGain 3%-5% Health on Damage DodgedInstantly restore 25–40 Stamina on Stagger.
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Damage increased by 20%-40% for 20s after Fatality.Damage Taken decreased by 7%-15% while BlockingHealing increased by up to 6%-20% based on DurabilityHealing increased by 9-30% at Low FocusRegenerate Health in Combat PeriodicallyMax Stamina increased by 3%-5% of Max FocusIndestructible
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Damage increased by 15%-30% for 30s after Backstab.Gain 3%-5% Health on Damage DodgedHealing increased by 9%-30% at Low Focus.Hunger Limit increased by 1.Movement Speed increased by 7%-15% for 6s after Charged Attack.Gain 2%-6% Health on Parry.
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Charged Attack Damage increased by 10%-20%Item Weight decreased by 7%-15%.Item Weight decreased by 7%-15%.Overall Speed increased by 7%-15% for 6 seconds after Shock BuildupItem Weight decreased by 7%-15%.Healing increased by up to 6%-20% based on Durability
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Normal attack damage increased by 12%-25% for 5s after Charged Attack.Damage Taken decreased by 7%-15% at Low FocusItem Weight decreased by 7%-15%.Damage Taken decreased by up to 5%-10% based on DurabilityGain 5%-10% Health on Kill.
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Attack damage increased by 15%-30% for 6s after Rune Attack.Damage Taken decreased by up to 5%-10% based on DurabilityDamage Taken decreased by 25%-50% for 6 seconds after any buildup taken.Gain 5%-10% Health on Staggering an Enemy
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Deal 15%-30% Damage on Staggering an EnemyDamage Taken decreased by 12%-25% at Low HealthItem Weight decreased by 7%-15%.
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Damage increased by up to 7%-15% based on DurabilityDamage Taken decreased by 12%-25% at Full FocusDamage Taken decreased by up to 5%-10% based on Durability
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Stagger Damage increased by 12%-25% at Low HealthDamage Taken decreased by 10%-20% while Charging
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Stagger Damage increased by 20%-40% for 20s after Fatality.Damage Taken decreased by up to 5%-10% based on Durability
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Damage increased by 15%-30% at Full Focus
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Gain 12–25 Focus on Fatality.
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Gain 5–10 Focus on Backstab.
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Gain 8-15 Focus on Kill.
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Stamina Recovery increased by up to 7%-25% based on Durability.
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Attack Stamina Cost decreased by 15%-30% for 6 seconds after parry
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Stamina Cost decreased by 15%-30% for 20s after Fatality.
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Indestructible
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Healing increased by up to 6%-20% based on Durability
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Gain 5%-10% Health on Kill.
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Gain 5%-10% Health on Staggering an Enemy
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Gain 2%-4% Health on Charged Attack.
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Gain 5%-10% Health on Fatality.
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Movement Speed increased by 7%-15% for 5s after Rune Attack.
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Item Weight decreased by 7%-15%.
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Plagued Downsides
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WeaponShieldBowHelmArmorPantsGloves
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UnrepairableBlock disabledUnrepairableArmor Decreased by 20-30%Armor Decreased by 20-30%Armor Decreased by 20-30%Armor Decreased by 20-30%
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Equip Load Decreased by 20%-30%UnrepairableEquip Load Decreased by 20%-30%Damage Taken Increased by 21-30% After Damage TakenMax Equip Load DecreasedDamage Taken Increased by 21-30% After Damage TakenParry disabled
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Lose Focus in Combat periodicallyEquip Load Decreased by 20%-30%Lose Focus in Combat periodicallyUnrepairableDamage Taken Increased by 21-30% After Damage TakenUnrepairableDamage Taken Increased by 21-30% After Damage Taken
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Focus Cost increased by 26%-40%Lose Focus in Combat periodicallyFocus Cost increased by 26%-40%Damage Taken Increased by 26%-40% If Not at Full FocusUnrepairableEquip Load Decreased by 20%-30%Unrepairable
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Lose 10-15 Focus each time you take DamageFocus Cost increased by 26%-40%Lose 10-15 Focus each time you take DamageEquip Load Decreased by 20%-30%Equip Load Decreased by 20%-30%Damage Taken Increased by 26%-40% If Not at Full FocusEquip Load Decreased by 20%-30%
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Take 20%-30% Damage on Focus Use.Lose 10-15 Focus each time you take DamageTake 20%-30% Damage on Focus Use.Max focus decreased by 18-25%Damage Taken Increased by 26%-40% If Not at Full FocusMax focus decreased by 18-25%Damage Taken Increased by 26%-40% If Not at Full Focus
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Healing decreased by 9%-14% for each Nearby EnemyTake 20%-30% Damage on Focus Use.Lose Health in Combat periodicallyLose Focus in Combat periodicallyMax focus decreased by 18-25%Lose Focus in Combat periodicallyMax focus decreased by 18-25%
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Lose Health in Combat periodicallyLose Health in Combat periodicallyDodge Stamina Cost increased by 26%-40%Focus Cost increased by 26%-40%Lose Focus in Combat periodicallyFocus Cost increased by 26%-40%Lose Focus in Combat periodically
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Attack Stamina Cost increased by 20%-30%Lose 10-15 Focus each time you take DamageFocus Cost increased by 26%-40%Lose 10-15 Focus each time you take DamageFocus Cost increased by 26%-40%
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Take 20%-30% Damage on Focus Use.Lose 10-15 Focus each time you take DamageTake 20%-30% Damage on Focus Use.Lose 10-15 Focus each time you take Damage
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Focus gain decreased by 32%-50%Take 20%-30% Damage on Focus Use.Lose Health in Combat periodicallyTake 20%-30% Damage on Focus Use.
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Lose Health in Combat periodicallyHealing decreased by 13%-20%Max Health decreased by 14%-20%Lose Health in Combat periodically
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Max Health decreased by 14%-20%Lose Health in Combat periodicallyMax Stamina decreased by 14%-20%Max Health decreased by 14%-20%
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Max Stamina decreased by 14%-20%Max Health decreased by 14%-20%Stamina Cost increased by 13%-20%Max Stamina decreased by 14%-20%
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Stamina Cost increased by 13%-20%Max Stamina decreased by 14%-20%Dodge Stamina Cost increased by 26%-40%Stamina Cost increased by 13%-20%
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Stagger Resistance decreased by 26%-40%Stamina Cost increased by 13%-20%Movement Speed decreased by 7%–25%Attack Stamina Cost increased by 20%-30%
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Stagger Resistance decreased by 26%-40%Heavy Roll only.Stagger Resistance decreased by 26%-40%
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Stagger Resistance decreased by 26%-40%
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