ABCDE
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CategoryItemGroupingEnchantment DescriptionInformation
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Magical Enchantments (Blue)
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Weapon
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MagicalWeaponNoneDamage increased by 15%-30% for 30s after BackstabGrouping - An enchantment that shares a grouping with another enchantment cannot be found together on the same item
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MagicalWeaponNoneStagger Damage increased by 15%-30% for 30s after Backstab.
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MagicalWeaponNoneStagger Damage increased by 15%-30% for 20s after Kill.Fatality - Kill an enemy with a charged attack or a rune attack
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MagicalWeaponADamage increased by up to 3%-10% based on Durability
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MagicalWeaponADeal 25%-50% Explosion Damage on KillGems - Do not impact groupings. You can have a quartz (Electric infusion) gem and roll any "a" grouping enchantment still.
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MagicalWeaponADeal 7%-25% Damage on Staggering an EnemyInfusion - Overwrites the physical damage of a weapon and makes the weapon deal elemental damage instead. These are 4x rarer than any other enchantment.
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MagicalWeaponAAttack Stamina Cost decreased by 7%-15%.Regainable Health - Gives the player a window of opportunity to regain the health they lose when they are hit by an enemy. Health can be regained by hitting an enemy. Healing scales regainable health.
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MagicalWeaponAAttack Speed increased by 3%-10% based on DurabilityIncreased Lifesteal - GIVES you lifesteal. It doesn't increase other sources of lifesteal. Healing increases scales lifesteal.
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MagicalWeaponADamage increased by 6%-20% when at High Focus
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MagicalWeaponAAttack Stamina Cost decreased by 7%-25% at Low Health
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MagicalWeaponADamage increased by 2%-5% for each Nearby Enemy
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MagicalWeaponAStagger Damage increased by 4%-15%.
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MagicalWeaponAStagger Damage increased by 6%-20% for 4s after Charged Attack.
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MagicalWeaponADeal 15-50% Explosion Damage on Rune Attack with 10% chance
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MagicalWeaponADamage increased by 3%-10%
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MagicalWeaponARune Damage increased by 4%-15%
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MagicalWeaponAHeat Damage Infusion
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MagicalWeaponACold Damage Infusion
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MagicalWeaponALightning Damage Infusion
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MagicalWeaponAPlague Damage Infusion
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MagicalWeaponAAttack damage increased by 6%-20% for 5s after Rune Attack.
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MagicalWeaponANormal attack damage increased by 4%-15% for 4s after Charged Attack.
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MagicalWeaponCStamina Recovery increased by 6%-20% based on Durability
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MagicalWeaponCAttack Stamina Cost decreased by 7%-25% after Backstab
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MagicalWeaponDDurability increased by 30%-100%.
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MagicalWeaponHHealing increased by 4%-15% based on Durability
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MagicalWeaponKItem Weight decreased by 3%-10%.
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Shield
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MagicalShieldADamage increased by up to 3%-10% based on Durability
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MagicalShieldADeal 7-25% Damage on Parry
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MagicalShieldADamage increased by 5%-10% for 5 seconds after Block
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MagicalShieldADamage increased by 4%-15% for 5 seconds after Parry
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MagicalShieldADeal 5%-15% Damage on Block
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MagicalShieldBFocus Gain increased by 4%-15% based on Durability
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MagicalShieldBGain 2-5 Focus on Block.
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MagicalShieldBGain 5-15 Focus on Parry
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MagicalShieldCStamina Recovery increased by 6%-20% based on Durability
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MagicalShieldCGain 2-5 Stamina on Blocked Attacks.
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MagicalShieldCGain 9-30 Stamina on Parry
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MagicalShieldCAttack Stamina Cost decreased by 7%-25% for 5s after Parry.
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MagicalShieldDDurability increased by 30%-100%.
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MagicalShieldHHealing increased by 4%-15% based on Durability
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MagicalShieldKItem Weight decreased by 3%-10%.
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Bow
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MagicalBowADamage increased by up to 3%-10% based on Durability
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MagicalBowAHeat Damage Infusion
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MagicalBowACold Damage Infusion
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MagicalBowALightning Damage Infusion
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MagicalBowAPlague Damage Infusion
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MagicalBowADamage increased by 4%-15% if no Enemies nearby
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MagicalBowADamage increased by 4%-15% for 5 seconds after Damage Dodged
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MagicalBowADeal 4-15% Damage on Damage Dodged
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MagicalBowBFocus Gain increased by 4%-15% based on Durability
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MagicalBowBGain 5-15 Focus on Damage Dodged
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MagicalBowCStamina Recovery increased by 6%-20% based on Durability
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MagicalBowCDodge Stamina Cost decreased by 7%-25%
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MagicalBowCGain 5-15 Stamina on Damage Dodged
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MagicalBowDDurability increased by 30%-100%.
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MagicalBowHHealing increased by 4%-15% based on Durability
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MagicalBowKItem Weight decreased by 3%-10%.
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Helmet
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MagicalHelmetNonePoise Defense increased by 1-3.
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MagicalHelmetAHeat Damage increased by 4%-15%
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MagicalHelmetACold Damage increased by 4%-15%
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MagicalHelmetALightning Damage increased by 4%-15%
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MagicalHelmetAPlague Damage increased by 4%-15%
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MagicalHelmetBFocus Gain increased by 4%-15%
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MagicalHelmetBFocus Cost decreased by 7%-25% at Full Focus
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MagicalHelmetBFocus Cost decreased by 6%-25% at Low Health
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MagicalHelmetBGain 3-10 Focus on inflicting Any Buildup
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MagicalHelmetBMax Focus increased by 7%-25%
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MagicalHelmetBFocus Cost decreased by 6%-20% for 6s after Rune Attack.
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MagicalHelmetBRegenerate Focus in Combat
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MagicalHelmetCStamina Recovery increased by 6%-20% based on Durability
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MagicalHelmetDDurability increased by 30%-100%.
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MagicalHelmetDChance to ignore Durability Loss increased by 6%-20%.
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MagicalHelmetECold Resistance increased by 10%-20%.
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MagicalHelmetEHeat Resistance increased by 10%-20%.
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MagicalHelmetELightning Resistance increased by 10%-20%.
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MagicalHelmetEPlague Resistance increased by 10%-20%.
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MagicalHelmetEStagger Resistance increased by 7%-15%.
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MagicalHelmetHRegainable health increased by 10%-20%
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MagicalHelmetHHealing increased by 4%-15% based on Durability
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MagicalHelmetKItem Weight decreased by 3%-10%.
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MagicalHelmetLDamage Taken decreased up to 2%-6% based on Durability
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MagicalHelmetLArmor increased by 10%-20%.
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Armor
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MagicalArmorNonePoise Defense increased by 1-3.
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MagicalArmorBGain 3-10 Focus on Staggering an Enemy
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MagicalArmorBFocus Gain increased by 4%-15% based on Durability
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MagicalArmorDDurability increased by 30%-100%.
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MagicalArmorDChance to ignore Durability Loss increased by 6%-20%.
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MagicalArmorECold Resistance increased by 10%-20%.
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MagicalArmorEHeat Resistance increased by 10%-20%.
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MagicalArmorELightning Resistance increased by 10%-20%.
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MagicalArmorEPlague Resistance increased by 10%-20%.
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MagicalArmorEStagger Resistance increased by 7%-15%.