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SourceTypeTitleNotesLinkBeginner friendly
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GB StudioWritten tutorialGB Studio docsAlways start here! The official documentation for GB Studio.https://www.gbstudio.dev/docs/
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GB StudioOtherGB Studio repoThe source code for the GB Studio editor.https://github.com/chrismaltby/gb-studio
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GB StudioOtherGBVM repoThe source code for the GB Studio engine written in C.https://github.com/chrismaltby/gbvm
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2bitcrookOtherGame Boy DemakesA huge array of pixel art examples and processes, all designed for Game Boy or GB Studio. Some are paid.https://x.com/gameboydemakes
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GB Studio LabWritten tutorialHow to optimise your GB Studio game.https://gbstudiolab.neocities.org/guides/optimise-reduce-slowdown-lag
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GB Studio LabVideo tutorialMake a shmup in GB Studio with Shmup Reloadedhttps://www.youtube.com/watch?v=-SvLqsYfaVc&ab_channel=shintendo
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GB Studio LabWritten tutorialExplaining VRAM and tile limits in GB Studio.https://gbstudiolab.neocities.org/guides/vram-tile-limits
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GB Studio LabWritten tutorialWhat is GBVM and what does it do? A practical introduction.https://gbstudiolab.neocities.org/guides/what-is-gbvm-introduction
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GB Studio LabWritten tutorialHow to make an overlay HUD with GBVM.https://gbstudiolab.neocities.org/guides/gbvm-overlay-hud
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GB Studio LabWritten tutorialMaking arrays in GB Studio with indirection.https://gbstudiolab.neocities.org/guides/gbvm-indirection-arrays
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GB Studio LabWritten tutorialHow to edit the GB Studio engine.https://gbstudiolab.neocities.org/guides/engine-editing
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GB Studio LabVideo tutorialIncrease projectile limits in GB Studio 3+https://www.youtube.com/watch?v=Yxb16vuR7JU&ab_channel=shintendo
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GB Studio LabVideo tutorialLoad projectiles at runtime in GB Studio 3+https://www.youtube.com/watch?v=qcWO1V6XU5A&ab_channel=shintendo
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GoblinHeathWritten tutorialSo you want to use dark green in GBS?How to stack tiles and multiple color palettes in a GBS sprite.https://itch.io/blog/774090/so-you-want-to-use-dark-green-in-gbs
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jmkdevWritten tutorialEnhancing Gameboy Games on the WebA tutorial on integrating GB Studio games with a webpage. Explains how to read variables from GB memory and parse them with Javascript.https://www.shacknews.com/cortex/article/5213/enhancing-gameboy-games-on-the-web
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LaroldWritten tutorialLarold's Jubilant JunkyardMany GBDK tutorials. While not GB Studio specific, they are helpful if you are interested in engine editing and want to learn about GBDK basics.https://laroldsjubilantjunkyard.com/
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Modern BroadcastVideo tutorialUnlock Your Inner Game Designer: GB Studio Beginner's GuideA great introduction, though the following tutorials are oversimplified and don't necessarily follow best practices.https://www.youtube.com/watch?v=EQuk6xtwh6E
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Modern BroadcastVideo tutorialUnlock Retro Creativity: Import Game Boy Camera Photos to GB Studio!There are other hardware options available that achieve the same outcome.https://www.youtube.com/watch?v=DeRP1yHZwng
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Modern BroadcastVideo tutorialFrom Digital to Cartridge: Crafting Your Own Game Boy Games at HomeThere are other hardware options available that achieve the same outcome.https://www.youtube.com/watch?v=BvsGMF9Pxfs
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Robert DomanVideo tutorialHow to make a HUD UI in GB Studio (this is a game changer!)https://youtu.be/9lL1Ze6Ngg8
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Robert DomanVideo tutorialHow to access old versions of GB Studio (and the NEW 4.0.0beta)https://youtu.be/FMEtKHoOU3M
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Robert DomanVideo tutorialHow to make a GameBoy game in 2024 - GB Studio 4.0https://youtu.be/OKFI1moE5Kk
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Robert DomanVideo tutorialGB Studio 4 Tutorial - Animated background tiles, seamless transitions and tile priorityGreat coverage of up-to-date methods. Beware of old clunky methods elsewhere!https://youtu.be/8b9OMsyzJZQ
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Robert DomanVideo tutorialGiving the player Choice! - GB Studio 4 TutorialExplains the basics of variables and menus.https://youtu.be/d93B4c4PP0g
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Robert DomanVideo tutorialMake awesome GameBoy games in GB Studio with the Platformer Plus the pluginhttps://youtu.be/b91T_IbCKjM
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RulzWritten tutorialEvery character in the ascii png (table)An explanation of how every character is mapped in a GB Studio Font file, and a list of the ASCII characters they are mapped to.https://gist.github.com/RichardULZ/2920dca52989902dbb7225318256c545
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tomoWritten tutorialドットン博士とビットンのゲーム開発ラボJapanese tutorials on GB Studio basics.https://tomo666.github.io/gamedevlab/ja/
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TronimalVideo tutorialSFX with FX Hammer in GB Studio 3.1How to make sound effects for GB Studio.https://youtu.be/6YZUOvCtVqY
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TronimalVideo tutorialWAV Samples in GB Studio 3.1https://youtu.be/QWs0S_KI3n0
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TronimalVideo tutorialGB Studio Music Editor TutorialHow to use the built in music editor with piano roll in GB Studio.https://youtu.be/WNtTF7jf4WE
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TronimalVideo tutorialGB Studio - GBC Lockout Screen - TutorialHow to prevent GB Studio games from being played on DMG so they only work on Game Boy Color.https://youtu.be/o-nexX07gl8
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GB Studio CentralWritten tutorialCreating "Name Labels" for Dialogue Boxeshttps://gbstudiocentral.com/tips/creating-name-labels-for-dialogue-boxes/
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GB Studio CentralWritten tutorialGetting your GB Studio Games on Real Hardwarehttps://gbstudiocentral.com/tips/getting-your-gb-studio-games-on-real-hardware/
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GB Studio CentralWritten tutorialYour First GB Studio Gamehttps://gbstudiocentral.com/tips/your-first-game/
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GB Studio CentralWritten tutorialBasics: Backgroundshttps://gbstudiocentral.com/tips/basics-backgrounds/
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GB Studio CentralWritten tutorialDistinguishing Reflashable Bootlegshttps://gbstudiocentral.com/tips/distinguishing-reflashable-bootlegs/
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GB Studio CentralWritten tutorialZen and the Art of Retro Level Design in “Kudzu”https://gbstudiocentral.com/tips/zen-and-the-art-of-retro-level-design-in-kudzu/
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GB Studio CentralWritten tutorialWhen Random Is NOT Randomhttps://gbstudiocentral.com/tips/when-random-is-not-random/
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GB Studio CentralWritten tutorialTranslate your games with GlyphBoy Swaphttps://gbstudiocentral.com/tips/glyphboy-swap/
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GB Studio CentralWritten tutorialSo You Want To Crowdfund?https://gbstudiocentral.com/tips/so-you-want-to-crowdfund-part-1/
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GB Studio CentralWritten tutorialCreating Multiple Dialog Frames using UI Palette Trickshttps://gbstudiocentral.com/tips/creating-multiple-dialog-frames-using-ui-palette-tricks/
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GB Studio CentralWritten tutorialCompiling GB Studio Roms into Standalone ExecutablesOne option for creating standalone executables, though there are many more since this was published.https://gbstudiocentral.com/tips/compiling-gb-studio-roms-into-standalone-executables/
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GB Studio CentralWritten tutorialBasics: Enemy Movementhttps://gbstudiocentral.com/tips/basics-enemy-movement/
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GB Studio CentralWritten tutorialBasics: Switcheshttps://gbstudiocentral.com/tips/basics-switches/
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GB Studio CentralWritten tutorialText Input Systemshttps://gbstudiocentral.com/tips/text-input-systems/
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GB Studio CentralWritten tutorialMath With Numbers Above 255Outdated as variables can go over 30,000 now, but the same logic still applies to large numbers.https://gbstudiocentral.com/tips/numbers-above-255/
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GB Studio CentralWritten tutorialBasics: Trigger/Positional Menushttps://gbstudiocentral.com/tips/basics-trigger-positional-menus/
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GB Studio CentralWritten tutorialBasics: Math Functionshttps://gbstudiocentral.com/tips/basics-math/
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GB Studio CentralWritten tutorialCreating Cheat Codeshttps://gbstudiocentral.com/tips/creating-cheat-codes/
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GB Studio CentralWritten tutorialPalette Swappinghttps://gbstudiocentral.com/tips/palette-swapping/
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GB Studio CentralWritten tutorialVersion Control and GB Studio: Getting Startedhttps://gbstudiocentral.com/tips/version-control-and-gb-studio-getting-started/
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GB Studio CentralWritten tutorialTop Five Mistakes for First Time GB Studio Usershttps://gbstudiocentral.com/tips/five-mistakes/
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GB Studio CentralWritten tutorialConverting Images for GB Studiohttps://gbstudiocentral.com/tips/converting-images-for-gb-studio/
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GB Studio CentralWritten tutorialPorting GB Studio Games to the GBA with GBSenpaihttps://gbstudiocentral.com/tips/gbsenpai/
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GB Studio CentralWritten tutorialBasics: Flagshttps://gbstudiocentral.com/tips/basics-flags/
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GB Studio CentralWritten tutorialUsing Itch To Host Your Gameshttps://gbstudiocentral.com/tips/using-itch-to-host-your-games/
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GB Studio CentralWritten tutorialDevelopment Workflow - Chapter 1: Researching Your Gamehttps://gbstudiocentral.com/tips/dwf-chapter1-research/
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GB Studio CentralWritten tutorialVersion Control and GB Studio: Reverting Changeshttps://gbstudiocentral.com/tips/version-control-part-2/
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GB Studio CentralWritten tutorialDevelopment Workflow - Chapter 2: Brainstorming Ideashttps://gbstudiocentral.com/tips/dwf-chapter-2/
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GB Studio CentralWritten tutorialModifying the GB Studio Enginehttps://gbstudiocentral.com/tips/modifying-the-engine/
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GB Studio CentralWritten tutorialDevelopment Workflow - Chapter 3: Prototyping your Gamehttps://gbstudiocentral.com/tips/dwf-chapter-3/
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GB Studio CentralWritten tutorialDevelopment Workflow Chapter 4: Level Design (Part 1)https://gbstudiocentral.com/tips/dwf-chapter-4-p1/
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GB Studio CentralWritten tutorialConverting your GB Studio ROMs for use with the N64https://gbstudiocentral.com/tips/converting-gb-studio-roms-for-use-with-the-n64/
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GB Studio CentralWritten tutorialUnderstanding GBVMhttps://gbstudiocentral.com/tips/understanding-gbvm/
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GB Studio CentralWritten tutorialCreating A "Reward" Scenehttps://gbstudiocentral.com/tips/putting-together-a-flashy-scene/
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GB Studio CentralWritten tutorialDevelopment Workflow - Chapter 5: Discipline & Demotivationhttps://gbstudiocentral.com/tips/dwf-chapter-5-discipline-demotivation/
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GB Studio CentralWritten tutorialDevelopment Workflow - Chapter 6: Readability (Part 1)https://gbstudiocentral.com/tips/dwf-chapter-6-readability-part-1/
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GB Studio CentralWritten tutorialDevelopment Workflow - Chapter 6: Readability (Part 2)https://gbstudiocentral.com/tips/dwf-chapter-6-readability-part-2/
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GB Studio CentralWritten tutorialDevelopment Workflow Chapter 4: Level Design (Part 2)https://gbstudiocentral.com/tips/dwf-ch4-level-design-part-2/
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GB Studio CentralWritten tutorialBasics: The Sprite Editorhttps://gbstudiocentral.com/tips/basics-the-sprite-editor/
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GB Studio CentralWritten tutorialColor Reproduction on GBC Compatible Devices and Emulatorshttps://gbstudiocentral.com/tips/color-reproduction-on-gbc-and-emulators/
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GB Studio CentralWritten tutorialDevelopment Workflow - Chapter 7: Color Theoryhttps://gbstudiocentral.com/tips/dwf-chapter-7-color-theory/
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GB Studio CentralWritten tutorialSolving the 'A Button Paradox'https://gbstudiocentral.com/tips/solving-the-a-button-paradox/
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GB Studio CentralWritten tutorialA Guide to SGB Modehttps://gbstudiocentral.com/tips/a-guide-to-sgb-mode/
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GB Studio CentralWritten tutorialManaging Sprite Tileshttps://gbstudiocentral.com/tips/managing-sprite-tiles/
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GB Studio CentralWritten tutorialReflashing GBA Bootlegs with an NDS or NDS Litehttps://gbstudiocentral.com/tips/reflashing-gba-bootlegs-with-an-nds/
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GB Studio CentralWritten tutorialDealing With Burnouthttps://gbstudiocentral.com/tips/dealing-with-burnout/
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GB Studio CentralWritten tutorialUpgrading the GBS Platformer Enginehttps://gbstudiocentral.com/tips/platformer-engine/
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GB Studio CentralWritten tutorialHow to Make a Responsive Action Platformerhttps://gbstudiocentral.com/tips/how-to-make-a-responsive-action-platformer/
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GB Studio CentralWritten tutorialBasics: Recording with OBShttps://gbstudiocentral.com/tips/basics-recording-with-obs/
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GB Studio CentralWritten tutorialLearning GBVMhttps://gbstudiocentral.com/tips/learning-gbvm/
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GB Studio CentralWritten tutorialSound Effects and Music in GB Studio 3.1https://gbstudiocentral.com/tips/sound-effects-and-music-in-gb-studio-3-1/
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GB Studio CentralWritten tutorialDevelopment Workflow Chapter 8: Replayabilityhttps://gbstudiocentral.com/tips/dwf-replayability/
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GB Studio CentralWritten tutorialCreating A Tile Based HUDA quick and easy way to set up a tile-based HUD using parallax.https://gbstudiocentral.com/tips/creating-a-tile-based-hud/
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GB Studio CentralWritten tutorialUnderstanding FontsA great guide to everything you need to know about fonts including mapping.https://gbstudiocentral.com/tips/understanding-fonts/
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GB Studio CentralWritten tutorialDynamic Auto Scrollerhttps://gbstudiocentral.com/tips/dynamic-auto-scroller/
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GB Studio CentralWritten tutorialGB Studio Music Lesson 1: Terminology and Basics of the Game Boy Sound Chiphttps://gbstudiocentral.com/tips/gb-studio-tracker-lesson-1-terminology-and-basics-of-the-game-boy-sound-chip/
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GB Studio CentralWritten tutorialScreen Sized BossesA helpful tutorial to get to grips with the overlay.https://gbstudiocentral.com/tips/screen-sized-bosses/
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GB Studio CentralWritten tutorialGB Studio Music Lesson 2: Noise Channel / Drumshttps://gbstudiocentral.com/tips/gb-studio-tracker-lesson-2-noise-channel-drums/
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GB Studio CentralWritten tutorialSprite Style Differences in Game Boy and Other Consoleshttps://gbstudiocentral.com/tips/sprite-style-differences-in-game-boy-and-other-consoles/
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GB Studio CentralWritten tutorialGB Studio Music Lesson 3: Duty Channelshttps://gbstudiocentral.com/tips/gb-studio-music-lesson-3-duty-channels/
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GB Studio CentralWritten tutorialMaking a Theremin Sound in GB Studiohttps://gbstudiocentral.com/tips/making-a-theremin-sound-in-gb-studio/
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GB Studio CentralWritten tutorialMaking an Isometric Game in GB Studiohttps://gbstudiocentral.com/tips/making-an-isometric-game-in-gb-studio/
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GB Studio CentralWritten tutorialGB Studio Music Lesson 4: Wave Channelhttps://gbstudiocentral.com/tips/gb-studio-music-lesson-4-wave-channel/
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GB Studio CentralWritten tutorialGB Studio Music Lesson 5: Effectshttps://gbstudiocentral.com/tips/gb-studio-music-lesson-5-effects/
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GB Studio CentralWritten tutorialGame Boy Color Modeshttps://gbstudiocentral.com/tips/game-boy-color-modes/
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GB Studio CentralWritten tutorialGB Game Cartridge Shellshttps://gbstudiocentral.com/tips/gb-game-cartridge-shells/
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GB Studio CentralWritten tutorialDevelopment Workflow – Chapter 9: Creating a Color Palette (Part 1)https://gbstudiocentral.com/tips/dwf-c9-creating-a-color-palette-part-1/
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GB Studio CentralWritten tutorialDevelopment Workflow – Chapter 9: Creating a Color Palette (Part 2)https://gbstudiocentral.com/tips/dwf-c9-creating-a-color-palette-part-2/