| A | B | C | D | E | F | G | H | I | J | K | |
|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Data extracted from devmode files and formatted by Jade. Info provided by Menace13, Youngblood and SNC. Click the tabs at the bottom of the page to view general stats. | ||||||||||
2 | Rivals of Aether General Stats Updated for 2.1.8.0 Last Revision 16 July 24 😎 | Rivals of Aether Academy (non-affiliated) | Rivals of Aether Academy Frame Data Library | ||||||||
3 | https://rivals.academy/ | https://rivals.academy/library/ | |||||||||
4 | |||||||||||
5 | Follow the Rivals of Aether Academy on Twitter! | Rivals of Aether Academy Collated Patch Notes - PC Version Only | |||||||||
6 | https://docs.google.com/spreadsheets/d/1MNe3jg64nzKxAg0Ts8vM0PyMZFoD6Nhc2YPbhOIHzyY/edit#gid=497862051 | ||||||||||
7 | |||||||||||
8 | Information: | Contact probably Menace13 on discord for sheet suggestions/changes idk. | |||||||||
9 | Highlight a character's name with the drop down list in the top left corner. Change sort order with the second drop down list. | ||||||||||
10 | To use the drop downs for sorting and character highlighting, you will need to make a copy of the statsheet for yourself. File --> Make a copy | ||||||||||
11 | Stat values are in descending order for easy comparison. Please right click and insert a comment if you find an error. | ||||||||||
12 | For more detailed information on the ins and outs of Rivals' mechanics, go check out the introduction tab of the Rivals of Aether Academy Frame Data sheet! | ||||||||||
13 | Knockback Formula | BKB + (KBS * Knockback Adjustment * Percentage * 0.12) | |||||||||
14 | KB | Knockback | |||||||||
15 | KBA | Knockback Adjustment | |||||||||
16 | BKB | Base Knockback | |||||||||
17 | KBS | Knockback Scaling | |||||||||
18 | Pixels per frame | Measure of speed per frame. | |||||||||
19 | Pixels per frame per frame | Measure of acceleration per frame, e.g. a move sends you at initial speeds of 100, drift DI inwards at a rate of 5 pixels per frame per frame means your speed decreases by 5 each frame. | |||||||||