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The Basics [01]Blockout [02]Exploration [03]Creation Techniques: Forms [04]Creation Techniques: Details [05]Creation Techniques: Surface [06]Presentation [07]
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0:09:09001 Interface and Menus0:04:07001 Append and Insert0:05:02001 Basic Render Output0:03:11001 3D Text0:05:34001 Live Boolean Basics0:05:23001 Mouthbag Creation0:06:01001 Layer Basics
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0:03:51002 Camview and Thumbnail0:03:18002 Insert Mesh Brush Basics0:06:04002 Simple Draw Overs0:01:06002 SVG Vector 3D0:09:48002 Live Boolean IMM0:06:01002 ZRemesh Facial Topology0:06:10002 Mask and Transpose Posing
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0:05:51003 Document0:07:09003 Brush Auto Masking0:06:41003 Spotlight Basics0:04:08003 Text Bend Arc Alpha0:02:54003 Live Boolean Union Mesh0:10:40003 ZSphere Topology Cleanup0:02:12003 Transpose Master
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0:04:54004 Menus and Palettes0:11:47004 Subtool Splitting0:02:49004 Quick Head Refine0:07:18004 Tool Menu Deformers0:03:38004 Live Boolean Dynamic Subd0:30:39004 ZModeler Edge Extrude Retopology0:08:10004 ZSphere Posing
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0:09:55005 Navigation0:03:16005 Insert Mesh Null and Dynamic Size0:04:29005 Spotlight Skin Painting0:07:03005 Gizmo Deformer Base Functionality0:07:24005 Live Boolean Start Groups0:12:13005 Dynamic Retopology0:05:03005 Transpose Master ZSphere Rig
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0:06:08006 Primitives and Polymesh3D0:08:03006 Custom IMM Brush0:06:31006 Spotlight Concept Panels0:17:12006 Gizmo Deformers0:04:06006 Live Boolean Panel Slice0:03:05006 Freeze Subdivision Levels0:15:44006 Transpose Master Hard Surface Dynamics
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0:12:29007 ZProjects ZTools and QuickSave0:03:40007 IMM Crease and Polypaint0:05:32007 Spotlight Options0:06:51007 Project Primitive Base Functionality0:04:21007 Live Boolean Array Mesh0:04:46007 ZProject Brush and Smart Resym0:02:07007 Head Refine Timelapse
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0:02:07008 Startup Document Material and Project0:03:58008 Projection Strength and MatchMaker Brush0:00:43008 Snapshot 3D Preamble0:06:20008 Remesh By Dynamesh0:01:15008 Live Boolean Surface Noise0:00:46008 Reconstruct Subdivisions0:04:51008 Pros for Native ZBrush Rendering
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0:02:52009 Undos0:02:32009 Dynamic Solo0:03:52009 Snapshot 3D Geometry Creation and Boolean0:09:17009 Remesh By Union0:03:09009 Boolean Curve Brush0:09:07009 UV Master0:03:46009 Cameras and View
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0:14:35010 Brush Basics0:05:58010 Remember Draw And Dynamic0:06:22010 Snapshot 3D Extend Quick Select Mirror and Frame0:03:35018 ZRemesher Basics0:04:32010 Live Boolean Dynamesh0:14:30010 Sculpting and Texturing with Morph UV0:05:11010 Shadow and AO Settings
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0:05:26011 Symmetry0:05:47011 IMM Direction0:01:04011 Snapshot 3D and Dynamesh0:02:21011 Remesh By Decimation0:03:27011 Live Boolean Master0:00:19011 Misc Test Object0:04:00011 Lights and Materials
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0:04:22012 Move and Snakehook Brush0:10:09012 IMM Creation0:07:52012 Spotlight 2 Snapshot 3D Complex Alpha Creation0:10:12012 Shadowbox0:03:24012 IMM Reverse Insert0:03:56012 UV Tile Options0:06:01012 Render Layers and Image Size
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0:04:03013 Saving Brushes0:02:17013 IMM Resources0:03:15013 Alpha Creation Techniques0:11:45013 ZSpheres0:04:12013 Live Boolean Coplanar0:05:43013 Surface Noise Basics0:02:46013 Materials and Polypaint
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0:02:49014 3D Components0:08:32014 Dynamesh Booleans0:00:40014 Reference See Through0:11:38014 ZSketch0:09:27014 Modifying Boolean Transitions0:04:33014 Noise Maker0:03:11014 Background Image
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0:09:04015 Subdivisions0:03:08015 Mirror Ideation0:01:28015 Reference Spotlight ZAppLink0:02:21015 ZSphere Mannequin Posing0:12:14015 Multi Alpha Brush0:03:26015 Surface Noise UV0:04:26015 LightCap and Macro
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0:05:09016 Geometry Distribution0:24:04016 Curve Brush Basics0:03:11016 Reference Spotlight Timeline0:07:32016 New Snakehook Functionality0:06:08016 Brush Organization Options0:00:51016 Brush Surface Noise0:03:33016 Custom Floor Plane
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0:07:56017 Dynamesh0:11:42017 Tri Part Curve Brush0:00:59017 Reference Kuadro0:01:58017 Transpose Modeling0:05:55017 Chisel Continuous Stroke0:04:54017 Document Tiling0:04:01017 Importing HDR Images
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0:06:06018 Sculptris Pro0:15:55018 Curve Weld Snap Around and Vine0:07:37018 Reference Floor Plane0:11:13018 ZRemesher Basics0:01:19018 Shift Snap Straight Lines0:05:59018 Hard Surface Document Tile0:01:58018 Wax Preview
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0:05:22019 Universal Camera0:10:28019 ZSphere Basics0:01:12019 Reference Snapshot0:10:44019 ZRemesh Tank Top Cloth Simulation Creation0:10:20019 Vector Displacement Mesh0:02:19019 Document Tiling Alternatives0:03:06019 Shadow Settings and Flat Shadows
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0:04:14020 Mirror And Weld0:10:46020 Controlling Curves0:06:22020 Document Capture0:06:49020 ZRemesh Hard Surface0:01:26020 Brush Magnify0:08:10020 Applying Surface Noise0:02:10020 Material Cel Shading Preamble
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0:08:13021 Smooth Brush Modifiers0:21:29021 Curve Alpha Brushes Repel Strength and Picker0:05:51021 ZBrush to Photoshop0:07:17021 Extract0:01:12021 Multi Alpha Brush From Images0:00:48021 Null Name Object0:11:29021 Material Cel Shading
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0:07:38022 Masking Basics0:14:43022 Extrude Profile Brushes0:00:19022 Robot Sketch0:05:55022 Topology Brush0:04:53022 Custom Alphas and Mid Value0:04:18022 JSPlacement0:08:16022 BPR Filter Overview
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0:13:44023 Masking Options0:21:32023 Other Hair Creation Techniques0:04:48023 Kitbashing Ship0:01:44023 Morph Diff0:03:40023 Projection Master Overview0:07:41023 JSPlacement Surface Noise0:03:07023 BPR Filter Noise Setup
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0:17:11024 Brush Options0:03:53024 Curve Strokes0:09:24024 Kitbashing Robot0:07:09024 Curve Creation Brushes0:04:53024 Hard Surface VDM Projection Master0:13:42024 Nanomesh Basics0:05:58024 BPR Filter Modulators Mask and Depth
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0:06:55025 Hard Surface Basic Brushes0:20:24025 Snake Curve Brushes0:04:20025 Plane Insert0:03:01025 Groups Loops0:03:14025 Project Primitive VDM0:02:54025 MicroPoly vs MicroMesh0:04:00025 BPR Filter Modulators Blur Cavity and Edge
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0:04:19026 Visibility Modifier0:14:11026 Mesh Mask Balloon0:11:25026 Concept Sculpt0:12:12026 Panel Loops0:17:05026 XTractor Brushes0:25:26026 MicroPoly in Depth0:03:51026 BPR Filter Modulators Gray Range
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0:07:07027 Polygroup Basics0:03:00027 Eyelids0:05:35027 Concept Sculpt Split and Refine0:02:25027 Panel Loop Preset Plugin0:04:37027 Custom Tri Curve Panel Brush0:02:27027 Wrap Mode0:02:38027 BPR Filter Modulators RGB and Normal
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0:05:32028 Material Basics0:18:47028 Robot Blockout0:03:15028 Concept Functionality0:07:47028 ZSphere Retopology Accessories0:03:35028 TriCurve Live Boolean Panels0:01:33028 NanoTile Wrap Plane0:02:10028 BPR Filter Cel Shading Preamble
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0:04:26029 Hotkeys0:05:55029 Robot Blockout Variant0:04:31029 Decimation Master0:03:25029 ZSphere Retopology and Project0:01:28029 Live Boolean Test Cube0:04:23029 Nanotile Birdseed0:04:12029 BPR Filter Cel Shading Flat Shading
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0:26:55030 ZModeler Polygon Actions0:09:49030 Figure Blockout0:02:25030 Concept Sculpt Resources0:03:33030 ZSphere Retopology Bridge0:04:24030 Recessed Live Boolean Deconstruction0:07:02030 Nanotile Plugin0:03:50030 BPR Filter Cel Shading Outline Edge and Cavity
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0:21:09031 ZModeler Edge Actions0:03:08031 Figure Blockout Variant0:03:15031 Split Screen Mode0:01:43031 Local Symmetry0:03:11031 Custom Recessed Live Boolean0:09:00031 Array and Nano Tiling0:05:00031 BPR Filter Drop Shadow Reflection and Aberration
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0:08:59032 ZModeler Point Actions0:09:35032 Figure Blockout Sculpt0:15:21032 Dynamic Simulation Menu0:05:28032 ZSphere Refine Topology Mesh0:06:15032 Compound Live Boolean IMM0:06:32032 NanoMesh Axis Symmetry Macro0:03:22032 BPR Filter Saturation and Material Shading
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0:32:49033 Dynamic Subdivisions and Creasing0:17:55033 Robot Blockout Sculpt0:06:39033 On Brushed and On Masked0:10:44033 Using Techniques Together0:06:01033 Relief Sculpture Techniques0:03:08033 Nanomesh Ship Panels0:04:01033 BPR Filter Displace Line Sketch
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0:06:28034 Dynamic Thickness0:10:32034 Shoe Laces0:07:39034 Inflate Deflate Expand Contract0:05:39034 Lightweighting Demo0:10:49034 Mesh Fusion0:16:07034 Array Mesh Basics0:01:56034 BPR Filter Contrast Options
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0:02:08035 Installing Plugins0:16:20035 Spotlight Clothing Pattern Dress Creation0:08:44035 Remesh0:01:22035 Polygroup From Polypaint0:06:19035 Fibermesh Basics0:05:52035 BPR Filter Screentones
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0:15:20036 Subtool Organization5:31:290:09:09036 Custom Plane Clothing Pattern Dress Creation0:23:12036 Mesh Extrude Brushes0:10:48036 PolygroupIt Surface0:01:55036 Fibermesh Cards0:03:59036 BPR Filter Restore and Composite
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0:09:52037 Folders0:04:35037 Record Playback and Scrub Deformation Over Time0:17:12037 Mesh Project Brush0:09:33037 Polypainting For PolygroupIt0:04:36037 Fibermesh Grooming0:06:38037 BPR Filter Texture and Texture Overlay
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0:07:47038 ZBrush Scale0:14:32038 Dynamic Cords and Tubes IMM Replacement0:06:04038 Mesh Splat Brush0:03:00038 PolygroupIt With Polypaint0:01:17038 Morph Guided Fibermesh0:05:57038 Making Your Own Tiling Alpha
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0:16:57039 Gizmo Base Functionality0:06:40039 Dynamic Cords Tubs And Ropes With MicroPoly0:03:26039 Hard Surface Geo From PolygroupIt0:02:41039 Micromesh Fibermesh0:06:50039 BPR Filter Overpaint Color Canvas
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0:05:46040 Gizmo Extra Functionality0:03:24040 Material Breakup Previs0:02:23040 Polypaint Fibermesh0:03:20040 BPR Filter Overpaint Color Sketch Lines
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0:07:08041 Subtool Practice0:01:56041 Geometry Crease Bevel0:01:29041 Fibermesh Lightbox0:01:36041 BPR Filter Save and Load Render Sets
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0:13:59042 Polypaint Basics0:17:55042 Thick Skin Basics0:17:24042 Hair Fibermesh Dynamic Simulation0:04:37042 BPR Filter Overpaint Texture
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0:13:19043 Polypaint Strokes0:08:19043 Thick Skin Clay Brush0:03:08043 ZModeler Polygrouping Options0:03:40043 BPR Filter Vignette and Exporting Your Image
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0:14:23044 Polypaint Options3:37:484:35:480:08:42044 Thick Skin Clay Finishers0:04:51044 More Masking Options0:02:11044 BPR Filter Lightbox Render Sets
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0:11:43045 Custom Interface and Menus0:10:11045 Thick Skin and Dynamic Cloth0:02:48045 Surface Noise Dynamesh Boolean0:05:56045 Turntable Movie
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0:05:47046 File Size Cleanup0:17:08046 Thick Skin Hard Surface Techniques0:03:30046 Timeline Movie
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0:07:45047 Clip Curve Basics4:35:344:51:12xxx More Fibermesh Options and Settings0:07:45047 Sculptris Pro And Decimation
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0:09:56048 Slice and Trim BrushFoundationxxx_Stencil_Functionality_and_Drop_3Dxxx_ZRemesh_and_Project_History_for_Posing0:03:16048 3D Print Preparation
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0:01:46049 BRadiusIntermediate0:06:38049 3D Print Supports and Print
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0:09:26050 Dynamesh GroupsAncillary0:05:49050 Map Baking
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0:01:57051 Dynamesh Freeze Subdivision Level0:10:01051 Maya Blendshapes Plugin
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0:01:04052 Stroke Pause0:06:49052 ZBrush GoZ
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0:07:50053 Transpose Basics
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0:07:59054 NonManifold Geometry4:12:41
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0:03:32055 Draw Size Preferences
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xxx_Align_and_Distribute_Objects
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xxx_Stager
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