ABCDEFGHIJKLMNOPQRSTUVWXYZ
1
CategoryAsset NameVariation VersionQuantity
2
Actionaction_armor_cloth_1_equipSingle (no variation)1
3
Actionaction_armor_cloth_1_unequipSingle (no variation)1
4
Actionaction_armor_cloth_2_equipSingle (no variation)1
5
Actionaction_armor_cloth_2_unequipSingle (no variation)1
6
Actionaction_armor_mail_equipSingle (no variation)1
7
Actionaction_armor_mail_unequipSingle (no variation)1
8
Actionaction_armor_plate_1_equipSingle (no variation)1
9
Actionaction_armor_plate_1_unequipSingle (no variation)1
10
Actionaction_armor_plate_2_equipSingle (no variation)1
11
Actionaction_armor_plate_2_unequipSingle (no variation)1
12
Actionaction_equipment_upgrade_101–022
13
Actionaction_equipment_upgrade_201–022
14
Actionaction_gun_reload01–044
15
Actionaction_heal_potion_101–033
16
Actionaction_heal_potion_201–033
17
Actionaction_loot_coin_101–033
18
Actionaction_loot_coin_201–033
19
Actionaction_loot_coin_301–033
20
Actionaction_loot_gem_101–033
21
Actionaction_loot_potion_101–033
22
Actionaction_loot_potion_201–033
23
Actionaction_mechanical_lever_closeSingle (no variation)1
24
Actionaction_mechanical_lever_openSingle (no variation)1
25
Actionaction_mechanical_lockSingle (no variation)1
26
Actionaction_mechanical_unlockSingle (no variation)1
27
Actionaction_shield_metal_equipSingle (no variation)1
28
Actionaction_shield_metal_unequipSingle (no variation)1
29
Actionaction_shield_wooden_equipSingle (no variation)1
30
Actionaction_shield_wooden_unequipSingle (no variation)1
31
Actionaction_trade01–033
32
Attackattack_bow_launch_101–044
33
Attackattack_bow_launch_201–044
34
Attackattack_bow_launch_301–044
35
Attackattack_bow_pull_101–044
36
Attackattack_bow_pull_launch_101–044
37
Attackattack_bow_pull_launch_201–044
38
Attackattack_cannon_fire01–044
39
Attackattack_electric_gun_burst_tailSingle (no variation)1
40
Attackattack_electric_gun_energy_loopSingle (no variation)1
41
Attackattack_electric_gun_fireSingle (no variation)1
42
Attackattack_electric_gun_full_sequenceSingle (no variation)1
43
Attackattack_fireball_101–044
44
Attackattack_fireball_201–044
45
Attackattack_gun_1_fire01–066
46
Attackattack_gun_1_fire_loop01–022
47
Attackattack_gun_1_fire_tailSingle (no variation)1
48
Attackattack_gun_2_fire01–044
49
Attackattack_gun_burst_fireSingle (no variation)1
50
Attackattack_gun_laser_fireSingle (no variation)1
51
Attackattack_gun_laser_full_sequenceSingle (no variation)1
52
Attackattack_gun_laser_loopSingle (no variation)1
53
Attackattack_gun_laser_tailSingle (no variation)1
54
Attackattack_pistol_fire01–055
55
Attackattack_ranged_projectile01–044
56
Attackattack_swing_blunt_101–044
57
Attackattack_swing_blunt_201–044
58
Attackattack_swing_blunt_301–044
59
Attackattack_swing_dagger_101–044
60
Attackattack_swing_dagger_201–044
61
Attackattack_swing_dagger_301–044
62
Attackattack_swing_fist_101–044
63
Attackattack_swing_fist_201–044
64
Attackattack_swing_hammer01–044
65
Attackattack_swing_hammer_smash01–044
66
Attackattack_swing_knife_big01–044
67
Attackattack_swing_knife_mid01–044
68
Attackattack_swing_knife_small01–044
69
Attackattack_swing_spear_101–044
70
Attackattack_swing_spear_201–044
71
Attackattack_swing_sword_big_101–044
72
Attackattack_swing_sword_big_201–044
73
Attackattack_swing_sword_mid_101–044
74
Attackattack_swing_sword_mid_201–044
75
Attackattack_swing_sword_small01–044
76
Attackattack_throw_acid_flask01–044
77
Attackattack_throw_burning_flask01–044
78
Attackattack_throw_flask_break01–044
79
Attackattack_throw_freeze_flask01–044
80
Attackattack_throw_knife_101–044
81
Attackattack_throw_knife_201–044
82
Attackattack_throw_knife_301–044
83
Attackattack_throw_mine01–044
84
Attackattack_throw_shock_flask01–044
85
Attackattack_weapon_swing_basic_101–044
86
Attackattack_weapon_swing_basic_201–044
87
Attackattack_weapon_swing_basic_301–044
88
Attackattack_weapon_swing_basic_401–044
89
Attackattack_whip01–044
90
Damagedamage_blood_gore_101–044
91
Damagedamage_blood_gore_201–044
92
Damagedamage_blood_spill_101–044
93
Damagedamage_blood_spill_201–044
94
Damagedamage_blood_spill_301–044
95
Damagedamage_blood_spill_401–044
96
Damagedamage_fire01–044
97
Environmentenvironment_breakable_glass_101–044
98
Environmentenvironment_breakable_glass_201–044
99
Environmentenvironment_breakable_metal01–044
100
Environmentenvironment_breakable_metal_debris01–044