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Fiora Matchup Spreadsheet 2026




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My name is Sad. I stream everyday. I am a handless challenger Fiora main. Stream status: !!! ONLINE !!!
Stream: www.twitch.tv/justsad42
Channel: https://www.youtube.com/@JustSad42
My accounts that I'm playing on everyday: https://dpm.lol/pro/Sad
A 2.5 hour video going through each matchup: https://www.youtube.com/watch?v=VbSP50h6smk

The Best Resource for finding VODs of me or other Fiora players playing out matchups you want to learn: https://dpm.lol/matchups

1. These matchups are written with the understanding that both players are playing their champions somewhat well, meaning the enemy does not use their CC directly and clearly at you, and they
attempt to kite vitals to some degree. Unless I say otherwise, assume you win the level 1 All-in. You are Fiora.

2. Lane Threat is how difficult the lane is to play. Game Threat is how difficult the game overall becomes because the enemy champion is on the enemy team.
Ex: Garen and Cho'gath are easy lane, and easy sidelane but the enemy team having a 1000 hp execute on you makes the game more harder to play.

3. Technically, taking Grasp with Fiora is fundamentally better. But we don't do thart around here. Your early game is your weakest part, and your goal is to scale and reach your strongest section of the game, but in reality, you can
get away with playing Conq/PTA and beating your opponents most of the time in lane. This is true until very high elos and very skilled OTPs play versus you. Keep that in mind.

4. In Runes: If I've put two, both are viable and choose which one you go depending on the rest of the enemy team comp (squishy/tanky or short/long fight) and how you want to trade in the lane.

5. In Summoner Spells: The summoner spell I've put is optimal. If I've put multiple, pick the one you are more comfortable with, Ignite = more aggressive fighting.

6. Ranged champion difficulty is based on assuming they can space you. If they are not able to do so, their difficulty level goes down by 1 or 2 tiers.

SEASON 16 GUIDE: https://youtu.be/tOilmDoeA_U
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!!!NEW ADDITIONS!!!
Coaching: Sad Coaching

Patreon: https://www.patreon.com/JustSad42

📚 Ever-growing matchup library from my games
🎥 Educational videos & lessons(in the future)
💬 Discord roles + access to people grinding the same thing
🧠 (Higher tiers) 1-on-1 coaching weekly/monthly depending on tier
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If you want to personally ask me any questions about Fiora, gameplay, matchups or general tips, feel free to drop by in the discord: ! https://discord.gg/KT5hrKxq6K !
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Challenger EUNE
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Rank 1+2 Again (low quality)
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Rank 1 + 2
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Rank 1
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CONQ Page PTA Page Hail of Blades PageStormsurge Page
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ITEMIZATION
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ALWAYS BUILD UNLESS THESE UNLESS STH IS SPECIFICALLY MENTIONED IN THE MATCHUP SECTION /
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Updated
June 1st
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Fiora itemization is pretty consistent overall. You go Ravenous into Trinity into DD or Hullbreaker depending on if teamfight is in any way possible. Then, you buy Steraks if you need the extra hp/survive, Shojin if you don't and want to team fight or Hullbreaker if you want to split
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- Good vs squishy champions that lose a lot of their value if they lose their mobility (ex: Quinn/Jayce/Yone). Synergizes with HoB/Stormsurge. Others prefer Hubris instead, I prefer Cyclosword
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- Very good vs champs that are very tanky and you can't quite dive even at 2-3 items because you don't have the damage, and they really only live because CC + turret damage. So, you invest early into it so you can kill them later (Ex: Malphite, Maokai, sometimes Nasus, vibes based for that one though)
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- You buy early hexdrinker into heavy ap threats like Akali, Rumble, Cassio, only finish after Rav if they're still a major threat. Generally, finish 3rd after Trinity.
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