ABCDEFGHIJKLMNOPQRS
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Personal record mitigation achieved ingame: 99.8%
Theoretical limit: 99.4%FortificationBlockPreparationNon playerUnusedShieldYesNone0
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DMC 5On Guard(cc)BlockHardyMartialUnmorphedFrost StaffNoDirectMinorDragonknight1
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Updated: Blue CPJuggernaut(cc)DamageElemental AegisMagical
Defencive stance
OtherDoTMajorSorcerer2
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Serpents coilWard Master
Block dmg shield
IroncladDirectUnusedforAOEMinor+MajorTemplar3
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Bracing AnchorBlockDuelist's RebuffST1 handedSingle targetUnusedNightblade4
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x.0Pain's RefugeDamageEnduring ResolveDoT2 handedUnusedUsedWarden5
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Adding a list of what enemies hit for. See Enemy list. This is not yet a complete list,UnassailableAoEUnusedUnmorphedMartialNecromancer
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but in due time more and more enemies should appear in there. (May take time)CastingBound AegisMagical
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In order to use this sheet you need to make a copy in the "file" tab!
Made by SuperRyan for The Tank Club
This sheet was not possible without the pre-research of paulsimonps
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Damage type 1 is the "resource used" kind. Martial=stam, Magical=magica.Damage type 1MartialChampion PointsStageMax stagePassives and skillsLevelSource
Buffs and Debuffs
Active
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Damage type 2 is the "shape" kind. Single target or AOE and Direct damage or DOTDamage type 2Single targetDirectFortification02Class skillsBuffs
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Damage type 3 is an additional component when the attack gives extra stats.Damage type 3N/A0On Guard(cc)05Bitter harvestUnusedNecromancerAegisNone
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Base damage is the damage of an attack without any mitigation.Base damage155478dmgJuggernaut(cc)05Bound armorUnusedSorcererEvasionNone
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Class is what you play as. This helps in selecting which skills and passives are uesedClassNecromancerWard Master05Crystallized ShieldUnusedWardenProtectionNone
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Resistance green is base and the blue is as it is calculated.Spell Resistance0100Bracing Anchor05Protective scaleUnusedDragonknightResolveNone
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Extra resistance is like extra fire resistance to fire from encratis.
Physical Resistance
0100Pain's Refuge01Spirit guardianUnusedNecromancerGuardUnused
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Blocking.... Should be easy to understand.Extra resistance0Type specificNegative effects010Other skills
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Heavy armor is the amount of heavy armor pieces you wear.BlockingNoPreparation02Defensive PostureUnusedShieldDebuffs
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Light armor is the amount of light armor pieces you wear.Heavy armor1Hardy02DeliberationUnusedPsijic orderBreachNone
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CC immune is when you can not be snared or rooted. Some CP need this.Light armor0Elemental Aegis02MistformUnusedVampireVulnerabilityNone
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Damage shield reduces damage between everything and blocking.CC immuneNoIronclad02Spell WallUnusedIce staff
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Projectile is everything shot at you from a distance including "flying" spells.Damage shield0Duelist's Rebuff02PassivesCowardiceUnusedCP150
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Weapon is needed for calculating block. Ice staff and shield need some calculation.ProjectileNoEnduring Resolve02Ancient knowledge0DestroMaimNone
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WeaponShieldUnassailable02Deflect bolts0ShieldWeakeningUnusedGold 160
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Received damage is how much damage you get after all of the mitigation.Received damage153750dmg
Maybe I'll add something here.
Disdain harm0Necromancer
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Damage mitigated is how much % of the damage your mitigation eats up.
Damage Mitigated
1.1%
Than again, maybe not.
Iron skin0DragonknightPearlescentUsed
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Find base damage from received damage
The future shall tell.
Sacred ground0Templar
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Damage received is the damage you expect to receive.Received damage3166
I got inspiration for crit,
Sword and board0ShieldSerpent coilUnused
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Base damage is an approximation on how much the attack would have hitBase damage3202
but don't know how that works yet.....
Undeath0Vampire
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Bahsei
Embrace of Death
https://discord.gg/pt3HZg9
For feedback and you find here general tank questions and information.
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Compare option. Not sure what to put in there, gimme some feedback.Received36,300Heavy armorAegisBlockingSpell resistN/ADirectDirect
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Mitigated %76.77NoneYes22000
Disease
FireDisease
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Difference117450Light ArmorMaimDeliberationPhys resist
Poison
ShockPoison
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Difference %75.50NoneUnused32000
Bleed
FrostBleed
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Extra buff at the end is for you to add something I have not included in the sheet.
Note pad
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But may be in your build somehow.
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If you want me to add a specific buff or other mitigating thing, let me know.
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If I broke something or something gives the wrong nummbers back, please let me know. There is a lot I can break in here.........