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Level:1PinkoGilles RoseauDream MoonWardrobifier
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0 XPNext level at 30 XPFemale FuschiaClass of AspectHandWardrobeHand
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princessInvestigatorLand of ___ and ___HydrogrenadesNoir getupBuckle Focus
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RhymeBeat#9044The structures of socIety designed to keeP us down. They shaPe the lIves of every human and troll In exIstance. We can work together and end thIs and create a world wIthout blood, class, nor sPecIes.AccessoryAccessoryAccessory
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SkillStatBonusTotalExample accessory
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AthleticsStr+0-1AegisHP lostHit PointsHD leftHD max
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EnduranceCon+0+20018 / 1811Hydrogrenades | Tier 0 bombkind
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AcrobaticsDex+0+2Temporary HP100%Hit Die Roll
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Sleight of HandDex+0+201d8+2
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StealthDex+0+4
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EngineeringInt+0+3Lesser slots2Greater slots0
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InvestigationInt+0+5Speed30 ft.Passive PerceptionProficiency+2Combined with her psionics, these grenades are designed to wet her target, hit them with non-lethal damage, and freeze them temporarily in place.
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OccultInt+0+4Initiative+211Buckle Focus | Tier 0
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Animal HandlingWis+0+0
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InsightWis+0+1Ability ScoresArmor Class12Status Debuffs
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MedicineWis+0+0Strength8 (-1)+0Rupture0
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PerceptionWis+0+1Constitution14 (2)Fortitude11Sunder0
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SanityWis+0+0Dexterity14 (2)+0Fade0A silver buckle for her hat that focuses her psionic powers. Due to it being places on her fedora, she generally lacks it when she's in princess garb.
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SurvivalWis+0+0Intelligence16 (3)Reflex15Cripple0Noir getup | Tier 0 Apparel
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DeceptionCha+0+3Wisdom10 (0)+0Setback0
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IntimidationCha+0+1Charisma12 (1)Will9Max HP Redux0
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PerformanceCha+0+1+0
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PersuasionCha+0+2Hit Bonus+0Crit Range20Defense Bonus+0
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A black trenchcoat and fedora with magenta highlists found throughout. Her sign is embroidered inside of the trenchcoat.
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ResourcesExample accessory
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NameNameNameNameNameThis is a placeholder text.
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CurrentCurrentCurrentCurrentCurrent
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MaximumMaximumMaximumMaximumMaximum
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GladiusBombKindTier0StatDEXHit+4 to hitCryokinesisTier0StatINTHit+5 to hit
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TypeThrown One-Handed Finesse Cache WeaponAmmo/Charges0/0Bonuses to hit:0TypePsionic PowerAmmo/Charges0/0Bonuses to hit:0
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NameDiceDmgDescriptionNameDiceDmgDescription
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ExplosiveQd8+STR1d8-1Major action: Throw a normal bomb, making a ranged attack against a single target within range, targeting Reflex resistance. [Base damage: Qd6+DEX, basic]Icy Touch (affinity)You gain a psionic ability to create and reshape ice. You can turn water into ice with a touch, and can freely and quickly turn water under your feet to ice. You can also shape ice as if you were physically shaping malleable clay; this typically is a channeled action and does not need a check, though the SM may require a check and/or a lesser slot, at their discretion.

As a rule of thumb, creating something intricately detailed or in need of finesse might require a check with consequences like breakage on failure. Something that needs power, like fortifying ice to endure in hot weather, creating and reshaping massive amounts of ice in a short time without an easy water supply, trying to freeze an entire lake at once, or freezing liquids with lower freezing points than water might require a lesser slot.
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Bigger ExplosiveQd4+STR1d4-1Major action: Throw a bigger bomb, making a ranged attack against all targets within a 10 ft. radius, targeting Reflex resistance. Decrease cache by 1. [Base damage: Qd8+DEX]Frostbite (at-will, crippling)Major action: Make a melee attack (range: 5 feet) against a target’s Fortitude resistance. If you break resistance, the target is Crippled (10) for 1 round. [Base damage: Pd4+PCM]
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FlashbangQd4+STR1d4-1Major action: Throw a flashbang, making a ranged attack against a single target within range, targeting Reflex resistance. Iif you break resistance, the target is Blinded for 1 round. Decrease cache by 1.Frostbite (at-will, cleave)Major action: Make a melee attack (range: 5 feet) against Fortitude resistance, targeting up to three creatures within range. [Base damage: Pd4+PCM]
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SmokescreenMajor action: Throw a smoke bomb, creating a smokescreen in a 15 ft. radius from where the bomb lands. Terrain within the cloud is considered heavily obscured, and lasts 1 minute. You may use this as a minor action to drop it at your feet. Decrease cache by 1.Frostbite (at-will, melee)Major action: Make a melee attack (range: 5 feet) against a target’s Fortitude resistance. [Base damage: Pd8+PCM]
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Stun GrenadeMajor action: Throw a stun grenade, making a ranged attack against a single target within range, targeting Fortitude resistance. If you break resistance, the target is Weakened for 1 round. Decrease cache by 1. [Base damage: Qd3+DEX]Frostbite (lesser, cleave)Major action: Make a melee attack (range: 10 feet) against Fortitude resistance, targeting all creatures within range. For each target, if you break resistance, they are Crippled (10) for 1 round. [Base damage: Pd6+PCM]
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Range: 30 feet, Cache: INT, multiplier 4

Notes: You can choose to plant a BombKind abilitech that costs cache, instead of throwing it, planting it in an adjacent space. This bomb then explodes when either you detonate it as a free action or a creature moves within 5 feet of it. However, bombs planted in this way go inert and are unrecoverable after 1 hour.
"What killed the dinosaurs? The Ice Age!"

Hands: Versatile, Range: 30 feet.
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If there's any other notes about this specibus or power, put it here!
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Pillar, Racial, and MilestonesPillar and StepsDecors and Demeanor
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Racial | Iron Will
Twice per short rest, when an attack would break your resistance, you treat it as if it failed to break resistance. Additionally, you gain +1 to your AC and resistances.
StrategistYou are a Strategist! Your bread and butter is preparation and trickery, because you abhor the idea of a fair fight.ArtificeP times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Finesse, Control, Evasion, or Redirection.
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Rapidity, lvl 1, StrategistOnce per round, when you Aim, Avert, Assail, or make a skill check in a strife as part of an action or ability, you have +1d3 to your crit range for 1 round. Additionally, once per round, you can Discern as a free action. If you already know at least one hidden feature about your target, you have advantage on this check.Remember, you pick one Step every two levels!Direction: RapportYou find you excel when you have shared interests to leverage. If you can appeal to a common interest or goal, you add one Stakes die.
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Pick this when you have two Steps of your pillar!Pick this at level 3!
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Pick this when you have four Steps of your pillar!Pick this at level 7!
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Pick this when you have six Steps of your pillar!Pick this at level 9!
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Pick this at level 13!
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SpecializationsPick this at level 15!
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Pick this at level 5!
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Pick this at level 11!This is the blackboard, use it to write down any notes you have!
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Pick this at level 17!
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Pick this at level 19!
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This is the blackboard, use it to write down any notes you have!
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Grist and BoondollarsSylladex (Crime Scene Modus)
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T0Build Grist20What kind of captchalogue deck do you have?Default
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T10
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T20You can captchalogue items of your size or smaller, and they deal 1d4 damage when ejected.
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T30
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T40
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T50What's your fetch modus? What skill does it take to use it?
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Boondollars0
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(extra space)0Crime SceneInvestigation
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(extra space)0Great! You use this skill when making attacks with your sylladex.
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(extra space)0
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