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1 | [New Traits] (Kindle: All X values are replaced by the number of times you've cast this scroll this game) & (Journey X: Triggers after the unit has moved X tiles) [New Traits] | |||||||||||||||||||||||||
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3 | Scroll | Type | Subtype | R | Cost | Resource | A | C | H | Trait | Ability | Lore | ||||||||||||||
4 | Journey of Dominance | Enchantment | R | 5 | Order | Enchanted creature gets +1 Move and can be moved as though you control it. | Through old switchbacks along forgotten hills, the first footprints of the Empire's expansion were made. | |||||||||||||||||||
5 | Halla, Caller of Order | Creature | Human, Caller | R | 6 | Order | 4 | 2 | 4 | Unique, Pacifist, Ranged, Journey 6: Halla loses Pacifist | When Halla's Countdown is 0, you may reset it to draw 1 scroll, heal all idols you control by 1, and get +1 Order. | Halla often did survey work for the Empire, but reluctantly agreed to return to the battlefield. | ||||||||||||||
6 | Reinforcements | Spell | R | 5 | Order | Kindle | Summon X Royal Skirmishers on random tiles on your side. | With no trace of their Queen remaining, the Royal Guards quickly moved beyond the castle walls. | ||||||||||||||||||
7 | Banished Master | Creature | Human, Monk | R | 2 | Order | 1 | 4 | 1 | Relentless, Journey 3: Banished Master gets +3 Attack and -2 base Countdown and +3 Health | "There's more to a journey than arriving. It is an experience." - Monk of the Old Way | |||||||||||||||
8 | Fleet Manuever | Spell | Lingering | UC | 4 | Order | Linger: 4 | Creatures you control get +1 Move. | "The captain is down! Move to protect!" - Quinn, Wings Soldier | |||||||||||||||||
9 | Fast Adaptation | Spell | UC | 1 | Order | Enchanted creature gets "Journey 2: This creature gets -3 Countdown." | ||||||||||||||||||||
10 | Guardian Angel | Spell | UC | 4 | Order | Kindle | Summon a Wings Shield on target tile with +X Health | Just in time. | ||||||||||||||||||
11 | Trail Post | Structure | Totem | UC | 2 | Order | Replenish | The next creature you cast gets +1 Attack and +1 Health. | The signs on the post aren't as important as the supplies placed at its base. | |||||||||||||||||
12 | Dust Patrol | Creature | Human, Spy | UC | 3 | Order | 3 | 2 | 3 | Ranged, Journey 2: Dust Patrol gets +1 Attack and +1 Countdown and +1 Health | "This shot is a lot trickier than it looks" - Dani, Dust Patrol Marksman | |||||||||||||||
13 | Safe Haven | Spell | UC | 2 | Order | Kindle | Draw X scrolls. | A place for callers to review their scrolls away from the hellish heat. | ||||||||||||||||||
14 | Sinmarked Phantom | Creature | Ghost, Mystic | C | 1 | Order | 1 | 2 | 2 | Journey 4: Sinmarked Phantom is sacrificed and deals 3 damage to the opposing idol | ||||||||||||||||
15 | Mystic's Decree | Spell | C | 1 | Order | Kindle | Sift 1+X scrolls then draw 1 of them. | Much like the sifting of Dyrra's dunes, many travelling mystics learned how to sift, themselves. | ||||||||||||||||||
16 | Banner Guard | Creature | Human, Soldier | C | 3 | Order | 0 | 2 | 4 | Pacifist | All damage dealt by sources your opponent controls are directed to Banner Guard. | "I know I will die, but it is an honor if I can protect just one of my fellow soldiers." | ||||||||||||||
17 | Forced March | Spell | C | 3 | Order | Creatures you control get +1 Countdown. Draw 2 scrolls. | ||||||||||||||||||||
18 | Lightweight | Enchantment | C | 2 | Order | Enchanted creature gets +2 Move. | Mystics quickly realized surviving the desert would require magical assistance. | |||||||||||||||||||
19 | Sand Bear | Creature | Beast, Bear | R | 3 | Growth | 1 | 2 | 1 | Journey 1: Sand Bear gets +2 Attack and +1 Countdown and +2 Health | "Of course there are sand bars out here! It's a desert!" - Captain Gavil, final words | |||||||||||||||
20 | Titan-Eater | Creature | Beast | R | 4 | Growth | 4 | 2 | 5 | Relentless | When Titan-Eater is summoned, it deals physical damage equal to its Attack to target creature, and that creature deals physical damage equal to its Attack to Titan-Eater. | If the desert's heat won't kill you... | ||||||||||||||
21 | Mal, Desert Mystic | Creature | Human, Mystic | R | 1 | Growth | 0 | 2 | 2 | Unique, Pacifist, Ward, Journey 2: X is increased by 1 | As long as Mal is in play, you get +X Wild. | "I can feel each grain, moving and churning. They hide a troubled history." | ||||||||||||||
22 | Journey of Savagery | Enchantment | R | 5 | Growth | Enchanted creature gets Relentless and "Journey 1: This creature gets +2 Attack." | Through old brush under forgotten canopies, the first campfire of kinfolk's communion with beasts was lit. | |||||||||||||||||||
23 | Oak Sprout | Structure | Totem | UC | 4 | Growth | 0 | 4 | 6 | When Oak Sprout's Countdown is 0, you may sacrifice it to give target unit +6 Health. | ||||||||||||||||
24 | Tenacious Flora | Spell | UC | 3 | Growth | Kindle, Taxing X | You get +X Growth. | A burst of life from dead soil. | ||||||||||||||||||
25 | Oasis | Spell | Lingering | UC | 4 | Growth | Linger: 3 | At the end of your turn, creatures you control that didn't move that turn get +1 Health. | ||||||||||||||||||
26 | Sacred Burial | Spell | UC | 4 | Growth | Replenish | Your discard pile is shuffled into your library. Draw 1 scroll. | "Not all who walk in this life will make it, but we will help them make it to the next." | ||||||||||||||||||
27 | Alpha's Lead | Enchantment | UC | 3 | Growth | Enchanted creature gets +X Attack, where X is the number of creatures you control. Whenever it attacks, other creatures you control get +X Attack until end of turn. | "Follow the one who eats well." - Old kinfolk proverb | |||||||||||||||||||
28 | Shifting Earth | Spell | Lingering | C | 2 | Growth | Linger: 4 | Whenever a creature you control moves, a random opponent creature is moved to a random adjacent tile and Shifting Earth counts down by 1. | Unstable dunes make for a poor battelfield. | |||||||||||||||||
29 | Dune Fly | Creature | Insect | C | 3 | Growth | 3 | 2 | X | Flying, Kindle | "How do you make a dune fly? Bury eggs in an animal's heart! What, you thought I was telling a joke?" | |||||||||||||||
30 | Borrowed Strength | Spell | C | 5 | Growth | Target creature gets -X Attack until end of turn, where X is its Attack, and another target creature gets +X Attack until end of turn. | "Where do you think I got it from?" - Mal, to the Nightmare | |||||||||||||||||||
31 | Natural Nullify | Spell | C | 3 | Growth | All creatures lose all traits until the start of your next turn. | Sometimes, a journey must come to an end. | |||||||||||||||||||
32 | Traveler's Boon | Enchantment | C | 2 | Growth | When enchanted creature moves, it gets +X Attack until end of turn, where X is its Attack. | Double the trouble. | |||||||||||||||||||
33 | Scout Wing | Creature | Beast | C | 2 | Growth | 2 | 2 | 2 | Flying, Replenish | When Scout Wing flies, it gets -1 Countdown. | |||||||||||||||
34 | Sunblast | Spell | Destruction | R | 3 | Energy | Three targets are deal 1 magic damage. | Playing with fire can be dangerous, but playing with the sun is always lethal. | ||||||||||||||||||
35 | Repurpose | Spell | R | 3 | Energy | Sacrifice target structure you control, then sift 3 structures from your library and summon 1 in its place. | "Weird, this useless contraption has so many useful parts..." - Duin, Machine Priest | |||||||||||||||||||
36 | Nejova, Old Priest | Creature | Human, Tribesman | R | 1 | Energy | 0 | 1 | 1 | Unique, Pacifist, Journey 15: Summon an Iron Ogre with Countdown 0 on each tile adjacent to Nejova | When Nejova moves, it gets +1 Health. | "I may have lived here for many years, but still I am searching for my home." | ||||||||||||||
37 | Journey of Combustion | Enchantment | Destruction | R | 8 | Energy | Enchanted creature's Countdown is reset. When its Countdown is 0, it is destroyed and deals 8 magic damage to all adjacent units. | Through old riverbeds in forgotten canyons, the first priest discovered an ancient machine. | ||||||||||||||||||
38 | Gravechant | Spell | UC | 2 | Energy | Kindle | Summon X Gravelock Raiders on random tiles on your side. | "Oh no, I know that noise. No... NOOOOOOOO" - Franz, last screams | ||||||||||||||||||
39 | Searing Vision | Spell | Destruction | UC | 4 | Energy | Target unit is dealt 2 magic damage. Sift 2 scrolls and put one on top of your library and the other on the bottom. | "Experiencing visions while wandering the desert is common. Sometimes they will hurt." - Mal, Mystic | ||||||||||||||||||
40 | Fire Viper | Creature | UC | 3 | Energy | 1 | 2 | 3 | Kindle | When Fire Viper is summoned, it gets +X Attack and -X Countdown until end of turn. | ||||||||||||||||
41 | Blasted Battlegrounds | Spell | Destruction | UC | 4 | Energy | Kindle | Target tile and adjacent tiles are dealt X magic damage. | The longer you stay, the worse it gets. | |||||||||||||||||
42 | Hired Guide | Creature | Human | UC | 2 | Energy | 2 | 2 | 2 | Journey 2: X is increased by 1 | As long as Hired Guide is in play, all creatures you control get +X Attack. | "You wanna survive the desert? Follow me." | ||||||||||||||
43 | Caller Coil | Structure | Totem | C | 3 | Energy | 0 | 1 | 3 | When Caller Coil would attack, it instead deals 1 damage to a random opponent idol. | "That sounds even worse..." - Arhart, Mire Master | |||||||||||||||
44 | Stirring Ashes | Spell | Destruction | C | 3 | Energy | Target unit is dealt 4 magic damage. If that unit is destroyed this way, its owner draws 1 scroll. | Gone but not forgotten. | ||||||||||||||||||
45 | Blistering Assault | Spell | Lingering | C | 4 | Energy | Linger: 4 | When a creature is summoned on your side, it is dealt 1 physical damage and the opposing idol is dealt 1 damage. | ||||||||||||||||||
46 | Permanent Ember | Spell | Lingering | C | 1 | Energy | Kindle, Linger: 1 | At the start of your turn, you get +X current Energy. At the end of your turn, Permanent Ember gets +1 Countdown. | "I carry this flame to remember those we lost." - Mal, to Halla | |||||||||||||||||
47 | Dunelock | Creature | Gravelock | C | 2 | Energy | X | 2 | 3 | Kindle | "Smashing time!" | |||||||||||||||
48 | Old Runeboard | Structure | Wall | C | 7 | Energy | 0 | - | 6 | While Old Runeboard is in play, all structures get +1 Move. | A castle made of old machines rests among the dunes, cobbled together by an unseen creator. | |||||||||||||||
49 | Journey of Exhaustion | Enchantment | R | 5 | Decay | Enchant creature you don't control. Enchanted creature gets -3 Move. When its Countdown is 0, draw 1 scroll and reset its Countdown. | Through old trees sunken in forgotten tar, the first of the mire laid down for their final rest. | |||||||||||||||||||
50 | Smother | Spell | Destruction | R | 4 | Decay | Target creature gets -4 Attack and -4 Health. | "I- I can't... can't..." - Halla, final words | ||||||||||||||||||
51 | Nightmare of the Trails | Creature | Masked, Beast | R | 4 | Decay | 0 | 2 | 7 | Unique, Dormant, Relentless, Slayer, Journey 7: Nightmare gets +7 Attack and loses Dormant | While Nightmare of the Trails is in play, creatures your opponents control get -1 Move. | |||||||||||||||
52 | Engineered Worm | Creature | Beast | R | 1 | Decay | X | 2 | X | Kindle, Taxing 1 | When Engineered Worm is summoned, another copy of Engineered Worm is taken from your library or discard pile and placed on top of your library. | It might be cute now, but come back next year and you'll regret it. | ||||||||||||||
53 | Shambler Fever | Spell | Lingering | UC | 4 | Decay | Linger: 5 | At the end of each player's turn,, all creatures they control move to random adjacent tiles. | It's hard to live with, but you usually have a good chance of getting where you want to go. | |||||||||||||||||
54 | Moonfall Extraction | Spell | UC | 2 | Decay | Any unused resources your opponents control are converted to Decay, removed from their pool and added to your current Decay. | The illusion was all too real, taking a part of them with it when they awoke. | |||||||||||||||||||
55 | Lost Wraith | Creature | Ghost, Undead | UC | 2 | Decay | 2 | 3 | 4 | Flying | Units that attack Lost Wraith get +1 Countdown. | The desert holds many wonderful things. It also holds ghosts. | ||||||||||||||
56 | Moonfall Strike | Spell | UC | 3 | Decay | Kindle | A random idol your opponent controls is dealt two times X damage. | When the moonfall came, those caught out in the open desert soon met the Nightmare. | ||||||||||||||||||
57 | Low Rations | Enchantment | Destruction | UC | 1 | Decay | Enchanted creature gets "Journey 3: This creature is destroyed." | There are so many ways to die out here... Forgetting to pack food is the worst. | ||||||||||||||||||
58 | Withering Shroud | Enchantment | Destruction | C | 2 | Decay | Enchanted creature gets "Journey 1: This creature gets -1 Health." | "I'll catch up in a minute..." - Halla, Caller of Order | ||||||||||||||||||
59 | Bitter Wind | Spell | C | 4 | Decay | All creatures get -1 Attack and -1 Health. | ||||||||||||||||||||
60 | Ruin Hunter | Creature | Human | C | 3 | Decay | 1 | 2 | 4 | Structure Strike 4, Magic Resistance 2 | "The desert is full of the bloody things, so I figured I'd make breaking them my living." | |||||||||||||||
61 | Buried | Spell | Displacement | C | 4 | Decay | Target creature is placed on the bottom of its owner's library. | "Watch your footing!" - Nejova, to his traveling party | ||||||||||||||||||
62 | Disasterous Plan | Spell | Lingering | C | 5 | Decay | Linger: 3 | When Disasterous Plan counts down, creatures you control are dealt 1 pure damage. When its Countdown is 0, all idols you don't control are dealt 3 damage. | ||||||||||||||||||
63 | Moonfall Curse | Enchantment | C | 4 | Decay | Enchanted creature gets -1 Move. When it is destroyed, a Lost Wraith is summoned on a random tile on the opposing side. | Running did no good in the soft sand. | |||||||||||||||||||
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