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Character Name:BobbieClass:InvestigatorLevel:1XP:0.00Next Level:10.00
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Ability ScoresHP:Madness:Manias:
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AbilityScoreModifierBonusCurrent:Max:0.00%
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Strength10+026
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Dexterity16+1
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Constitution12+0Hit Dice:Expertise:
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Intelligence16+11d60
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Wisdom18+2
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Charisma16+1Max Encumbrance: Skills:
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ReadiedStowedNameLevelClass?
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Saving ThrowsWealth510Art ()-1
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PhysicalMentalEvasionMagicLuckAverageAthletics-1
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1514121613AC:8Business-1
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Combat (Unarmed)0
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Gear:Attack Bonus:1Combat (Firearms)0
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Name#R/SComputer-1
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Revolver1SWeapons:Culture (Home)0
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Ammunition24SNameUnarmed AttackCulture (Criminal)0
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Smart PhoneNARangeN/AEngineering-1
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Emergency First Aid Kit1SDamage1d2+SkillGambling-1
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Nylon rope1SSlaughter DieSpecial - Pg. 20History-1
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Knife1RAmmoLanguage ()-1
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Law-1
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NameKnifeLeadership-1
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Range6/9Medicine-1
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Damage1d4Navigation-1
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Slaughter Die1d6Occult-1
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AmmoPerception0
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Persuade0
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NameRevolverProfession ()-1
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Range30/100Research0
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Damage1d8Religion-1
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Slaughter Die1d6Science-1
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Ammo6Security0
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Stealth0
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Name---Survival-1
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Range.Tactics-1
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Damage.Vehicle (Air)-1
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Slaughter Die.Vehicle ()-1
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Ammo.Culture ()-1
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Class Features:
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Leading Whispers:At 1st level, the investigator is never entirely at a loss on a case. Use of this ability gives them an intuitive insight or a contact who can lead to further information about a chosen topic or person. Such insights are not necessarily clear, and contacts may require favors or be hard to reach.
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Patterns of MadnessAt 3rd level, the investigator can intuitively filter out red herrings and coincidence in an investigation. By focusing on a person, object or event when using this ability they can discern whether or not it has significant importance to their current investigation.
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Black TonguesAt 7th level, the investigator may detect attempted deception during a conversation after using this ability, and will gain a general idea of which statements were made with intent to deceive. Supernatural entities and magically-tainted humans may make a Mental Effect saving throw to resist.
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Unblinking EyeAt 10th level, given at least fifteen minutes to examine a location or object, the investigator will automatically discover any hidden features, concealed objects or subtle clues that are present provided it is physically possible for them to do so. One use of this ability is enough to cover a single-family home or similar area of space.
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Each ability requires one Expertise point to trigger and lasts for no more than one inquiry, one conversation, or one search.
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Spells:
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Disciplines:Extra Weapons:
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NameLevelMastered?@LvlName---Name---
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Enlightened Hand-1Range.Range.
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Precognition-1Damage.Damage.
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Pyrokinesis-1Slaughter Die.Slaughter Die.
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Sacred Blade-1Ammo.Ammo.
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Telekinesis-1
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Telepathy-1Name---Name---
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Warding-1Range.Range.
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Witchfinding-1Damage.Damage.
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Celerity-1Slaughter Die.Slaughter Die.
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Chimerstry-1Ammo.Ammo.
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Goals:Long-Term Goals:
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0 XP0 XP
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0 XP0 XP
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0 XP0 XP
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0 XP0 XP
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0 XP0 XP
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0 XP0 XP
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References:
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Skill Limits and CostsStarting WealthInjury and Healing