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1 | Rankings for End Game Azur Lane | |||||||||
2 | Created and supported by #gameplay-help of Azur Lane Official server | |||||||||
3 | Last Updated: 2025/09/27 | |||||||||
4 | Last Event/Ship: Dewey META. Everyone from Hakuhou and I-404 event, A Dance for Amahara Above. | |||||||||
5 | ||||||||||
6 | DISCLAIMERS | Column Types | Creators | |||||||
7 | As the title might imply, this tier list is not suitable for consumption by new players. Go to ECGC for a new player guide. | Tier columns | How good the ship is in this content. | Suchiguma | ratings, notes, and pictures | |||||
8 | Scale columns | How good this universally important aspect of the ship is. | Sheffy | sheet setup, formatting, criteria help, ratings | ||||||
9 | Read the other sections of this page to understand what tiers or numbers mean. | Bonus columns | Bonuses or penalties? Most ships will have empty bonus columns. | umi no neko | criteria help, ratings | |||||
10 | cheeky | review ratings | ||||||||
11 | Like all tier lists, this will not teach you how to play, make fleets, or become the best player in the game. Instead, it can tell you whether and why a ship is good in certain content. | Tier columns | Scale columns | Rough Definition | MrLar | UI testing | ||||
12 | S+ | 5+ | Ship combinations or future powercreep | Faerlein | UI testing | |||||
13 | S | 5 | The best | Mebot | consent to butcher his eHP | |||||
14 | PvP is not covered. | A | 4 | Highly recommended, can carry Formidable's weight | Anonymous 1 | |||||
15 | B | 3 | Can carry her own weight | Anonymous 69 | ||||||
16 | How to use | C | 2 | Usable if you are strong elsewhere (ships, gear, tech, cats, etc.) | ||||||
17 | These sheets are not optimized for mobile or small-screen viewing. | D | 1 | Unsuitable for use in this content | Resources | |||||
18 | S*/A*/B*/C* | * Asterisk means she is good for a few bosses but is much worse for most other bosses. | eHP Chart | Mebot's calculations for vanguard ship tankiness | ||||||
19 | There are 3 categories: main fleet, vanguard, submarine fleet. | * In EX, it means she can be OR should be used as a low level buffer. | ECGC | Samheart564's collection of guides | ||||||
20 | For each category, the (img) and (no img) sheets are identical except...one has no images. For data/loadtime savings. | ECTL | A tier list for early-midgame...if they bother updating twice a year. | |||||||
21 | Column Name | List | Definition | |||||||
22 | You can sort by different columns in the dropdown menu. | Hard Arbiter | All | One- or two-fleet Hard Arbiter. Assume a good amount of crossfleet skills. | ||||||
23 | Or create your own Filter View for more customization. | META | Main/VG | One- or two-battle META Showdown. Different bosses may heavily favor different ships. | ||||||
24 | CM | All | Clearing Augur difficulty of the Constellation Challenge Mode | |||||||
25 | Rating Notes | EX | Main/VG | High-scoring event EX (often top 3 players on a server) | ||||||
26 | This is a late-end game tier list, so there's a huge range of ships in D tier and in the 1-point scale. | W14 Mob | Main/VG | Chapter 14 Mob (not three star) | ||||||
27 | W14 Boss | Main/VG | Chapter 14 Boss | |||||||
28 | Each column may be scaled differently! Having a +1 in one column does not cancel out a -1 in another. | W15 Mob | Main/VG | Chapter 15 Mob (not three star) | ||||||
29 | W15 Boss | Main/VG | Chapter 15 Boss | |||||||
30 | Content like META or CM has great variety. A high tier does not mean a ship is good for all bosses there. | Campaign | Sub | Chapter 14-15 | ||||||
31 | Consistency | All | Has higher random variance in performance due to skills (not weapon/barrage dmg) (-) | |||||||
32 | Ships are rated at high investment (Level 125, Love, best gear, etc.), but overly-niche +13 gear is not assumed outside EX. | Fleet Req. | All | Has requirements that are hard to meet with good ships / Underperforms if they are not met (-) | ||||||
33 | Gear Req. | Main/VG | Can't use the best, or has a gear requirement that may or may not affect her performance (-) | |||||||
34 | Ships are rated by their own kit's contribution to a good fleet. For example, Enterprise isn't being buffed by Yorktown II. | Flag Req. | Main/Sub | Needs flagship position due to skills, barrages, or weapons. (-) | ||||||
35 | Light Dmg | All | Damage against light armor | |||||||
36 | Specific notable combos are added as new rows, named like "Enterprise (with Yorktown II)". | Medium Dmg | All | Damage against medium armor | ||||||
37 | Heavy Dmg | All | Damage against heavy armor | |||||||
38 | For all main fleet damage, assume the boss is frozen. Freezes are credited as Offense Buff. | AoE Dmg | Main/VG | Damage against multiple enemies | ||||||
39 | Dmg Uptime | Main | Has good mob damage uptime through stagger or/and frequent attacks (+) | |||||||
40 | For damage ratings, ships are each assumed to be using the best gear. For content tiers, the fleet must share limited gear. | Offense Buff | All | Increases fleet damage. Torpedo buffers assume most fleet damage is TRP. (+) | ||||||
41 | Self Survival | Main/VG | Her own tankiness | |||||||
42 | Airstrike damage depends on enemy AA, so CV damage is easily comparable to CV damage but not BB damage. | AA | Main/VG | Protects Main from airplanes (+) | ||||||
43 | ASW | VG | Protects Main from submarines. Tanky ships that can safely equip ASW Gear get a bonus (+) | |||||||
44 | Notes may interchange "buff" with "debuff", "BB" with "BB/BC(/BBV)", "CV" with "CV/CVL", or other technicalities. | Rammers | Main | Protects Main from ramming ships (+) | ||||||
45 | Other Main | Main | Heals Main / Protects Main from submarines or shelling (+) | |||||||
46 | Auto battle, not manual, is assumed. | VG Survival | Main | Increases VG survival through heal or buff (+) | ||||||
47 | EX tiers have many exceptions like manual and level 1 ships. | Defense Buff | VG | Increases Main or VG survival through heal or buff (+) | ||||||
48 |