DLE decided to finally make a sheet. Gasp.
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AllianceUserAliasRole NamePassiveRole 1Role 2Role 3UltimateLAPItem 1Item 2Item 3
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Demacian VillageDa Letter ElKing RevaitaNunuYou(Priority 125)(Priority 39)(Priority 171)(Priority 76)130Warmogs
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Demacian Villagemanafii101StockeAniviaExtra life(Priority 98) 1 + 1/2 AP damage, hooks even nights(Priority 144) bodyguard, not twice in a row(Priority 8) 1 + 1/2 magic +1 if Flash Frost(Priority 51) anyone who targets either of the two targets takes 1 +1/3 AP magic damage, -1 AS99RagebladeLich
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Demacian VillagekharozzHiro NakamuraJannaRaises faction's prio(Priority 18) 1 + 1/3 AP magic, prio to zero, hits one-two nights later (player choice)(Priority 122) +10 prio, unslowable (passive), can spend use of this next night for 1 + 1/3 AP magic damage with -20 prio to enemy(Priority 87) +2 AD target, +3 + 1/2 AP BG!(level 2)(Priority 159) use once: safeguard 3, +3 +1/3 AP health each114Sorc bootsroa
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Demacian VillageDoomVMRip Van Winkle
JayceHextech Capacitor: Choose Hammer/Cannon, transform gives +15 prio and reduces prio reduction by 15 for two turns(Priority 108) 1 + 1/3 AD Physical. Hammer = -15 prio, Cannon = redirect to any who interfere(Priority 59) Hammer = 1 + 1/3 AP to attackers, Cannon = +3 AS -2 AD (min 1), cannot use Cannon form twice in a row (or both?)(Priority 154) Hammer = 1 + 1/3 AD (+1 against 12+ Health) and killblock (against self only) once until end of next turn, Cannon = Prio +15 self and otherTransform: instant swap form, can buy immediately; Cannon = drop Armor and MR by 2 for 2 turns via next lynch attack; Hammer = +1 Armor and MR until end of next turn, +2 +1/2 AP magic next lynch attack107
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Demacian VillageTHE SNYPARip HunterSonaPower Chord: Stance, Lynch +1 magic + power bonus(Priority 17) 1 magic + 1/3 AP; +1 AP Stance; Power Chord +1 magic(Priority 54) 1 +1/2 AP health regen self + target; stance +1/2 armor; Power Chord target -1 AD(Priority 102) +15 prio self and target; stance +15 priority; Power Chord target -35 priority(Priority 153) 2 +1/3 AP to 3 targets, prio to zero on targets, dancing post restriction108Berserker'sTriforce
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Demacian VillageminwuMikuru AsahinaKayleHoly Fervor: lynch attacks reduce Armor and MR by 1 until end of next turn(Priority 61) 1 + 1/3 AP magic, increase damage to target by one until end of next turn(Priority 110) 1 + 1/2 AP Health Level regain, +10 prio until end of next turn(Priority 20) 1 + 1/4 AP magic damage added to lynch attack next turn, not twice in a rowIntervention: make target invulnerable for this turn and next, refunded if no effect109Phantom dancerMadred's
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Demacian Villagethe pugilistHG WellsLeonaSunlight Players that take magic damage from you are marked with Sunlight until the end of the turn. If another player deals damage to them, the Sunlight will be consumed and they will take 1 extra magic damage.(Priority 25) (Active) Your next lynch attack does 1 extra magic damage (+1/3 AP) and silences.(Priority 66) (Passive) You gain 1/2 Armor and Magic Resist. (Active) USER1 and USER2 are dealt 1 magic damage (+1/4 AP).(Priority 162) (Active) USER is dealt 2 magic damage (+1/2 AP) and is redirected to you.(Priority 115) Solar Flare can be used once. (Active) Next turn, USER1, USER2, and USER3 are dealt 2 magic damage (+1/3 AP) and are silenced.121Merc's TreadsBanshees
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Demacian VillageLeethoofHiro MiyamotoHeimerdingerI had this but was lazy
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Demacian VillageAura GuardianCelebiAshe489514196
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Ionian VillagebillymillsAlbert EinsteinLuluPix, does damage when you lynch someone2 damage and prio downhook/buffshield/inspectPermanent health +4Guardian AngelGunblade
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Ionian VillagecruxPeggy SueNasus(Priority 42)(Priority 134)(Priority 85)(Priority 179)1343 damage vote
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Ionian Villageblue tornadoBooster GoldSkarner
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Ionian Villagerayquaza2233Spike

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Ionian VillageWalreinThe AvatarAmumu
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Ionian VillageUncleSlam
Udyr
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Ionian VillageAgapeNess
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Ionian VillageSlim GuldoThe Flash
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Ionian VillageshinyskarmoryTrunks
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Noxus VillageVintage BooksJoseph SimmonsMalzaharVoidling(Priority 24) (Active) USER is dealt 1 magic damage (+1/2 AP) and silenced.(Priority 114) (Active) USER1 and USER2 are dealt 1 magic damage (+1/4 AP) per turn for 2 turns. This damage is increased by 1 if they have more than 12 health levels.(Priority 161) (Active) USER is dealt 1 magic damage (+1/3 AP) per turn for 2 turns.(Priority 65) (Active) USER is kidnapped until the end of the next turn and is dealt 2 magic damage (+1/2 AP) per turn.115DeathcapRod of Ages
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Noxus VillageidiotfrommarsHermione GrangerViktorYou start the game with the item Hex Core. This gives 1 AP, which increases to 2 AP on Day 4. It can also be upgraded for 100 gold in one of three ways described in your spells.(Priority 57) (Active) USER is dealt 1 magic damage (+1/2 AP). Until the end of the next turn, your are shielded from X damage. X equals the damage dealt.(Priority 106) (Active) USER has their priority reduced by 10 until the end of the next turn, and is hooked the following night.(Priority 15) (Active) USER1 and USER2 are dealt 1 magic damage (+1/3 AP). Deals 1 extra over 2 turns.(Priority 152) (Active) USER is dealt 2 magic damage (+1/2 AP) and is hooked.105Augment: DeathRylais....
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Noxus VillageDittoMakoto KonnoYorickGhouls have 3 health levels, 1 AS, and 1 AD. Benefit from a fifth of your AD and a third of your bonus health levels. One ghoul for each spell. Ghoul dies, that spell is disabled for 2 turns. When you have 2 ghouls out, your lynch attacks deal 1 extra physical damage. When you have 3 ghouls out, all damage to you is reduced by 1).(Priority 30) (Active) Your next lynch attack deals 1 extra physical damage (+1/4 AD). (Ghoul) This ghoul has 1 extra AD. While it is out, you both have 10 extra priority.(Priority 167) (Active) USER is dealt 1 magic damage (+1/4 AP) and has their priority reduced by 10. (Ghoul) This ghoul reduces its target’s priority by 20., (Priority 120) (Active) USER is dealt 1 magic damage (+1/4 AD) and you regain health levels equal to the damage dealt. (Ghoul) When this ghoul lynch attacks, you regain 1 health level.(Priority 72) (Active) USER gains a double that you control to lynch attack next turn. It has all of the original’s stats. When USER dies, they are reborn into the double for 2 turns before dying permanently.122Warmog'sBT
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Noxus VillageQuagsiresMax WalkerTwitchYour lynch attacks stack up to 3 Deadly Venom on the target. Any player with a Deadly Venom stack is dealt 1 true damage each turn.(Priority 4) (Active) You are stealthed for the next 2 turns (posting in the thread or casting a spell ends your stealth early). This spell cannot be used for 2 more turns after stealth ends..(Priority 139) (Active) USER has their priority reduced by 10 + 5 per stack of Deadly Venom on them.(Priority 93) (Active) USER is dealt 1 + X magic damage (+1/3 AP). X equals the number of stacks of Deadly Venom on them. All Deadly Venom on them is consumed.(Priority 46) (Active) Next turn you gain 1 AD. Your lynch attacks will go through any protection except Armor. Deadly Venom will splash onto two random members of the target’s faction for each lynch attack.92Infinity Edge
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Noxus VillageNachosFryDraaaaaaaavenYour Critical Hits also deal 1 extra physical damage per turn for 2 turns. Spinning Axe does this as well. This bleed damage stacks.(Priority 47) (Active) Your first lynch attack next turn will deal 1 extra physical damage.(Priority 5) (Active) Next turn you will gain 30 priority and ½ AS. The turn after you will gain 15 priority. Cannot be used two cycles in a row unless you “catch” a Spinning Axe.(Priority 140) (Active) USER1 is dealt 1 physical damage (+1/3 AD) and targets USER2 with their next ability.(Priority 94) (Active) USER1, USER2, and USER3 are dealt 3, 2, and 1 physical damage (+1/4 AD) respectively. Next cycle, they are dealt 1, 2, and 3 physical damage (+1/4 AD) respectively.93Berserker'sGA
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Noxus VillageWoodchuckTimesplitterMundoYou regain 1 health level at the start of each night. If you have more than 12 health levels, this regain increases by 1.(Priority 128) (Active) USER is dealt 2 magic damage. This does 1 additional damage if they have more than 12 health levels. In addition, their priority is reduced by 15 next turn. This spell costs you 1 health level.(Priority 174) (Active) For the rest of this turn, you cannot be hooked or have your priority reduced. Players that deal damage to you are dealt 1 magic damage (+1/3 AP). This spell costs you 1 health level.(Priority 37) (Active) Next turn, you gain 1 AD. In addition, you gain 1 AD for every 5 health levels you are missing. This ability costs you 1 health level.(Passive) The first time you drop to 5 health levels, you begin regaining 1 health level per 20 priority ticks until the end of the night. In addition, you gain 20 priority while this is in effect.128Gunblade
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Noxus VillageMaximEvan TrebornPantheonThe first lynch attack that does 2 or more damage to you each turn is blocked.(Priority 43) (Active) USER is dealt 1 physical damage (+1/3 AD).(Priority 135) (Active) USER is dealt 1 magic damage (+1/4 AP) and is hooked.(Priority 86) (Active) USER is dealt 2 physical damage (+1/3 AD). You may not lynch attack next turn.(Priority 180) (Active) USER is dealt 3 magic damage (+1/3 AP), and cannot be protected from any of your spells this cycle.135Berserker'sWits
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Noxus VillageAcklowSailor PlutoDiana7416912332124
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Noxus VillageThe Royal GuardLinkMordekaiser2616311667116
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Demacian MafiaimperfectluckKarin AoiDeals 4 damage in lynch6322112158113GA
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Demacian MafiapaperbladeSamuel BeckettPoopyGunbladeGA
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Demacian MafiaauramasterThe PrinceLux?Rageblade
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Demacian MafiaThornsDr Kessler
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Demacian MafiaStrangerdangerAlyssa
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Demacian MafiajalmontAshley WilliamsGalio1059068151106
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Ionian MafiaMekkah/HDOkabe Rintarou?
Wukong
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Ionian MafiaAce EmeraldGeorge BaileyAkali8317740132132
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Ionian MafiaMithrilGeorge TaylorKennen1437975098
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Ionian MafiaHDDesmond HumeLee Sin8413341178133
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Ionian MafiaRare555Prince LeopoldShen1013089146101
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Ionian MafiaLayellAmaterasuIrelia7028118165120
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Noxus MafiaMeowmixxKagome
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Noxus MafiakingofkongsHank MartinMorgana
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Noxus MafiaRODANZilean
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Noxus MafiaYeti
Samurai Jack/Okabe Rintarou?LeblancThe first time you are reduced to 3 or less health levels, you are stealthed for the turn and split into two accounts next cycle (one real, one fake). Both accounts can lynch but only the real one does damage. Your health will not normally regain past 3.(Priority 11) (Active) USER is dealt 1 magic damage (+1/2 AP). If USER was targeted by another one of your spells they are dealt an additional 1 magic damage and are silenced.(Priority 101) (Active) USER is dealt 1 magic damage (+1/3 AP). You are safeguarded from the first harmful effect this turn.(Priority 53) (Active) USER is dealt 1 magic damage (+1/3 AP). If USER is hit by this spell twice in a row, they are hooked.(Priority 147) (Active) Use this spell as any other spell you have purchased. This cast does 1 extra magic damage. Cannot be used twice in a row.102
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Noxus Mafiathe angry scientistJames Cole
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Noxus MafiazorbeesPhil ConnorsDownright Darius6221111157112
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NPCPixI hadPink = controlled
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NPCDonnie DarkoAll of theseGrey = not controlled
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NPCCarmen SandiegoAs well
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NPCCaptain KirkBut I
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NPCThe Terminator
Was
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NPCThe DoctorLazy
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NPCEllone
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NPCThe Ninja Turtles
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NPCQuinn Mallory
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NPCCableaccording to billy
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NPC
Ebeneezer Scroogeaccording to billy
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NPCKevin
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NPCMarty McFly
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NPCArcher
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NPC


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NPC
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NPC
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NPC
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NPC
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NPC
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Remaining AliasesAdam Yates
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Austin Powerspopping
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Cronopopping
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Garland
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Nefarious Tropy
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PostedSupermanpopping
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The Time Traveler
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Tim
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