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weapon comparisons for m0 Harumasa in a m0 Qingyi + m0 Nicole team during a 12s stun window against a boss (i.e. double chain combos available). i have no idea what it looks like at higher mindscapes, with different characters, against weaker or shorter-stun-window enemies, or using out-of-stun on-field playstyles.
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:) no promises this is good or accurate; i'm not a theorycrafter or an experienced sheet maker
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please let me know of any issues you find, either on one of my accounts or in a comment on this sheet
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18 slash, ult every rotation18 slash, ult every other rotation19 slash, no ult
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weapondpr
% of zanshin
% of highest
weapondpr
% of zanshin
% of highest
weapondpr
% of zanshin
% of highest
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zanshin herb case7,170,834100.00%94.0%zanshin herb case6,281,668100.00%95.9%zanshin herb case#DIV/0!#DIV/0!
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heartstring nocturn6,779,46494.54%88.9%heartstring nocturn5,866,78093.40%89.6%heartstring nocturn#DIV/0!#DIV/0!
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severed innocence6,581,92891.79%86.3%severed innocence5,695,87690.67%87.0%severed innocence#DIV/0!#DIV/0!
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cordis germina7,555,511105.36%99.1%cordis germina6,470,162103.00%98.8%cordis germina
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cg 10 10 157,487,967104.42%98.2%cg 10 10 156,387,730101.69%97.5%cg 10 10 15
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old cordis germina7,626,438106.35%100.0%old cordis germina6,549,197104.26%100.0%old cordis germina#DIV/0!#DIV/0!
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old cg 10 10 157,555,562105.37%99.1%old cg 10 10 156,463,636102.90%98.7%old cg 10 10 15#DIV/0!#DIV/0!
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my own conclusions:
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if you're also pulling SEED and you want a weapon that works well for both SEED and Harumasa, then I'd say Cordis Germina is definitely worth it
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if you aren't pulling SEED and already have Zanshin Herb Case, then i'd say CG is definitely not worth it for the 2% ~ 6% personal (not team) damage increase under optimal conditions, when Zanshin is essentially a margin of error away from it under optimal conditions, unless you're a speedrunner or something, in which case you probably understand the game better than me. the point is this isn't quite a "pull this for immediate better results" type of situation.
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if you aren't pulling SEED and also don't have Zanshin Herb Case, it gets a bit trickier. i'd recommend Zanshin for the aesthetics, unless you're a a mega-sweat speedrunner and are confident the ~5% difference is going to affect your runs. these calculations assume perfect rotations, which are difficult to achieve even in deadly assault. the difference between them is also so small that i'm not confident saying one is definitely better than the other; it's well within the range of potential mistakes on my part affecting it. this also doesn't consider stage buffs, which are quite strong and could very easily make one pull ahead of the other.
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if you're a Harumasa mega-fan, Zanshin is probably better if you're pulling Mindscapes. i don't do calculations for (or really pay attention to) those at all, but his M1 probably skews him towards favoring Zanshin again. (his m4 might balance it back again... i'm truly guessing here though. i have no idea what an m1 or m4 damage spread is like.)
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notes:
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severed innocence is identical to heartstring nocturn if you can get a second stack of its passive ~20s before the stun window by using a (non-ex) special. this is. fucking hard and not very realistic
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i include it just because it's the one i happen to have lmao
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in general, the more ults you use, the more seed's signature is better. the more slashes you use, the more zanshin herb case catches up
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35 substats allocated optimally between atk%, cr, and cd. you're unlikely to get something this perfect, but it's not too big of a difference to be a few off the perfect ratio. i figure players will farm/optimize for whatever w engine they have.
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seed's signature is theoretically the hardest to build for optimally, so the 10 10 15 build is a reference for using the same difficulty of build to aquire for zanshin herb case's optimal build
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4 flat atk, 3 flat pen subs
these are entirely arbitrary. just based off whatever my average builds looked like. if there's some standards like kqms for zzz, let me know and i'll use those
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disk 5 is whatever seemed to be best between trying all the options. disk 4 is whatever makes building optimal substats easiest
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all use 4 piece thunder metal + 2 piece either woodpecker, b&bs, or astral depending on what makes building optimal substats easier
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this was made in excel so sorry for any weird google sheets conversion stuff (google please let me use xmatch function match mode 3 please it would be so cool)
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to do:
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i will add brimstone later once i know how many stacks you keep on average throughout a rotation! (it will probably be around severed innocence at best though)
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sheets for using rina instead of nicole
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sheets for 1 ult every 3 rotations (why)
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other 4 piece sets
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compare with more/less subs
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