ABCDEFGHIJLMNOPQRSTUVWXYZAAABACADAEAFAGAHAI
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SubmitterCPURAM
[GB]
RAM
[MT/s]
GPU
vendor
GPUVRAM
[GB]
PlatformLinux Kernel vGPU DriverDisplay serverOSProtonKSP2 VersionFPS
(idle KSC)
FPS
(flying)
Launch OptionsNotes
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sunryze#5817AMD Custom APU 0405165500AMDAMD Custom GPU 04054Handheld
5.13.0-valve36-1-neptune
WaylandSteamOS Holo 3.4.4Experimental0.1.0.01420eval $( echo "%command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" ) PROTON_USE_WINED3D=1 __GL_THREADED_OPTIMIZATION=1 __GL_SHADER_DISK_CACHE=1 %command%Graphics at low, resolution 800x600. Half rate shading is turned on and iGPU is forced to 1600MHz. Game commonly will crash steamOS due to it using all of the Decks' onboard RAM. Setting the iGPU amount to 4G in the bios helps a bit
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Kaa253Intel i7-2600K16NvidiaGTX 165045.15.0-60-genericnvidia 515.86.01X11Ubuntu 22.04Experimental0.1.0.022none
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737Intel i5 11400h163200NvidiaGTX 1650 gddr64Laptop6.1 fyra labs patchednvidia 525.89.02X11Ultramarine Pantheon 37GE 7.420.1.0.01010fps KSC, <5fps flying low, 20fps in 250km orbit, 60fps mapeval $( echo "%command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" )
Everything minimum settings 900p
Fully functional, bad performance. Performance is probably the same on windows so after bypassing PD launcher it doesn't have any more bugs than the windows version.
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Ednaordinary#6602Intel Core i7-12650H163200NvidiaRTX 3050 Ti4Laptop5.19.0-35-genericnvidia-driver-525X11Ubuntu 22.10Experimental0.1.2.01111 in atmosphere with 36 partseval $( echo "%command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" ) -screen-quality FastestUsing the DIrect3D to OpenGL launch options, fps was reduced in VAB but increased to 7-20 in KSC idle and before ship launch, 2 on ship launch. Graphical issues are still present with this though, like the black enviroment. Graphics at low, 1080p.
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meekiAMD Ryzen 7 4800H643200NvidiaGTX 1660 Ti65.15.0-60-genericnvidia 525.78.01x11Linux Mint 21.1 VeraExperimental0.1.0.085 looking at kerbin when launched, 6 in flight looking at skyeval $( echo "LC_ALL=C PROTON_LOG=1 PROTON_USE_WINED3D=1 %command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" )
* Setting Quality Preset to "Low"
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PentaStevei5-9400f322666NvidiaGTX 10708X11ArchExperimental 0.1.0.03030eval $(echo "%command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" ) -screen-quality Fastestis
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cgwheeler96AMD Ryzen 5 3600x 6-core16NvidiaRTX 2060 Super86.1.12-zen1-1-zennvidia 525.89.02x11ArchExperimental 0.1.0.05015 at launch, 30 in orbit looking at kerbin, 40 in orbit around mun looking at muneval $( echo "DXVK_ASYNC=1 %command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" ) -screen-quality Fastest
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Ph0lk3ri7-9900K96NvidiaRTX 207085.15.0-60-genericnvidia-driver-525X11Mint 22.1Experimental/Proton-GE 7.490.1.0.078-16*eval $(MESA_LOADER_DRIVER_OVERRIDE=i965 PROTON_USE_WINED3D=1 echo "%command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" )
* Setting Quality Preset to "Medium" nearly doubles my framerate compared to "Low" and "High", no matter which options I change otherwise. Needs to be done after every game start (if it doesn't work it helps to set it to Low, apply, then setting back to Medium).
Graphics set to Low/Medium*, Main menu and Tracking Station are fine, KSC awfully slow
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TuzokAMD Ryzen 5 5600G with Radeon Graphics163600NvidiaRTX 306086.1.11-200.fc37.x86_64nvidia 525.89.02Wayland or X11Fedora 37Experimental0.1.0.08PROTON_LOG=1 %command% # "DXVK_HUD": "full" at user_settings.py
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Infinity#2354AMD Ryzen 7 5800H16NvidiaRTX 30708Laptop520.56.06X11NixOSProton-GE 7.490.1.0.03020 near ground, 40 atmospheric flight, 40 above kerbaleval $( echo "%command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" ) -screen-quality Fastest
* Settings Quality set to "High" with clouds set to "Low" for a 5-7 fps boost, performance same as "Medium" preset otherwise, other options have a neglible effect. 1080p for all testing
Needs the extra mesa arg (probably NixOS specific issue), or else no window will show when used in tandem with D3D (which gives a small FPS boost)
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Joel NordströmAMD Ryzen 7 3700X 8-core322133AMDRX 5700 XT86.2.12-arch1-1amdgpu-core-metawayland (sway)ArchExperimental0.1.0.01618eval $( echo "%command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" )
* Setting Quality Preset to "Medium" nearly doubles my framerate compared to "Low" and "High", no matter which options I change otherwise
Graphics preset Medium, 1080p, borderless. Any view with terrain tanks FPS, otherwise 20 ish. Videos show test image, won't play.
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TrollCannon AMD Ryzen 5 3600 6-Core32AMDRX-6600XT 85.19.0-32-generic5.4.50401-1waylandUbuntu 22.04-LTSExperimental0.1.0.02510-20eval $( echo " PROTON_USE_WINED3D=1 DXVK_ASYNC=1 %command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" )seems to run about the same with or without the wine 3d option, haven't had any crashes yet, running at 1080P fullscreen
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MegaSaturnvIntel Core i5-6600k162133AMDVega 6486.1.12-arch1-1amdgpuX11ArchExperimental0.1.0.01612WINE_CPU_TOPOLOGY=4:0,1,2,3 eval $( echo "%command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" ) PROTON_USE_WINED3D=1 DXVK_ASYNC=1 __GL_THREADED_OPTIMIZATION=1 __GL_SHADER_DISK_CACHE=1 %command%
* Setting Quality Preset to "Medium" nearly doubles my framerate compared to "Low" and "High", no matter which options I change otherwise
CPU Overclocked to 3.8GHz. Vega 64 gets better performance when undervolted, as it is known for throttling quite easily. Corectrl used to achieve this. Vega 64 has 8 GB HBM2 memory clocked at 945 MHz. Deleting .resS files gives an extra 5fps and stops stutter. Framerate given here is without deleting those files. Also, framerate given by the game doesn't seem to match observed framerate at all. 10fps indicated is more like 4 fps
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orangedude27#2727i7-7700k32NvidiaRTX 3080 10gb10nvidia-driver-525X11PopOSExperimental0.1.0.02616 isheval $( echo "%command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" )
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TheFactoryMustGrow#4001
AMD Ryzen 7 3700X 8-Core323200NvidiaRTX 3060125.19.0-32-genericnvidia-driver-525X11Ubuntu 22.04.1 LTSExperimental/Proton-GE 7.490.1.0.02525eval $( echo "%command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" )Graphics set to High, 1080p. Proton-GE 7.49 fixes videos so that tutorial is playable, but breaks alt-tab.
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ErsatzAppleRyzen 7 7950x325600NvidiaRTX 3060 12Experimental0.1.0.025
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th3raid0r#2112AMD Ryzen 9 5950X 16-core64NvidiaRTX 3080 Ti 12GB126.1.12-arch1-1Nvidia 525.89.02Wayland (gnome)EndeavourOSExperimental0.1.0.00n/aDefaultVideos Crash cannot get past opening video
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Landon1202i5-840032AMDRX 6750xt OC12Built in RadeonWaylandArch (Endeavour)Default0.1.0.050~30fps (atmosphere, high load), 60+fps (Mun orbit, low load)DefaultEverything except video works, video is fixed by using Proton GE but causes an issue with switching windows
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cdp1337AMD Ryzen 5 5600G with Radeon Graphics323200IntelARC A770166.2.0-060200-genericNative (built-in)WaylandUbuntu 22.04Experimental0.1.0.035eval $( echo "%command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" )Videos are completely broken, everything else seems playable
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cdp1337AMD Ryzen 7 5700X 8-Core Processor323200IntelARC A770166.2.0-060200-genericNative (built-in)WaylandDebian 12 BookwormExperimental0.1.0.03325Default (launch arguments empty)New mainboard, new OS, new CPU. Same graphics card
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Ednaordinary#6602AMD Ryzen 7 5700X 8-Core Processor643200NvidiaRTX 3090 Ti245.19.0-31-genericnvidia-driver-525X11Ubuntu 22.10Experimental0.1.2.010060 before launch, 40 atmosphere, 60 above kerbal, 140 out of kerbal SOI, 80 on Duna surfaceeval $( echo "%command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" )Using the Direct3D to OpenGL launch options reduced fps on both to ~10, and caused graphical glitches. Graphics at High, 1080p with Vsync to 165hz, no anti-aliasing. -screen-quality Fastest DECREASES QUALITY SOME, improves framerate some
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SaturnV#4887AMD Ryzen 7 5700G with Radeon Graphics32AMDRX 6750 XT12?6.1.12-arch1-1 (64-bit)AMD Mesa driver 22.3.4X11EndeavourOSExperimental0.1.0.04515 (up to 45fps in space)WINE_CPU_TOPOLOGY=4:0,1,2,3 eval $( echo "%command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" ) PROTON_USE_WINED3D=1 DXVK_ASYNC=1 __GL_THREADED_OPTIMIZATION=1 __GL_SHADER_DISK_CACHE=1 %command%Medium graphics settings, videos work fine.
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PartyWumpus#1037AMD Ryzen 7 3800X 8-Core323000AMDRX 7900 XT20?6.1.12-arch1-1amdgpuX11Endeavour (arch-based)Experimental0.1.0.06535 in atmosphere, 45 in spacenoneGraphics set to Medium, 1440p. The launcher works fine for me in experimental. The launch perams make the game crash right away
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kupa#7777AMD Ryzen 5 3600 6-Core Processor16NvidiaRTX 2060X11ArchExperimental0.1.0.05eval $( echo "%command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" )Opening video choppy, ingame framerate unplayable
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antiLimit#0195i7-970016NvidiaRTX 20706.1.12-1-MANJARONVIDIA 525.89.02X11ManjaroExperimental0.1.0.062-4WINE_CPU_TOPOLOGY=4:0,1,2,3 eval $( echo "%command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" ) PROTON_USE_WINED3D=1 DXVK_ASYNC=1 __GL_THREADED_OPTIMIZATION=1 __GL_SHADER_DISK_CACHE=1 %command%Super laggy even at minimum graphics but still functional, unsure of video functionality.
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zskamljicAMD Ryzen 7 3700X32NvidiaRTX 2070TiX11ArchExperimental0.1.0.02025eval $( echo "PROTON_USE_WINED3D=1 %command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" )$Tutorial videos are blank, there's still sound and subtitles, skipping WINED3D makes videos work, but frame rate drops significantly
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fender1988i7-9700k32NvidiaRTX 2080525.85.05X11PopOSExperimental0.1.0.0520Default
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twsta#3977AMD Ryzen 9 6900HS40NvidiaRTX 3060Laptop6.1.11-x64v3-xanmod1nvidia-driver-525X11Ubuntu 22.04proton-GE 7.550.1.0.07i dont wanna know...eval $( echo "%command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" )Tutorial videos are blank, there's still sound and subtitles, skipping WINED3D makes videos work, but frame rate drops significantly. GE-7.55 fixes tabbing for me like it does in Overwatch 2
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Nile#7413Ryzen 7 3800XT64NvidiaRTX 3060 Tinvidia-driver-525X11EndeavourOSExperimental0.1.0.02UnknowableDefaultGraphics set to medium 1080p
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zurrty#8008i7-1260p (12th gen)32NvidiaRTX 3070eGPU6.1.12-arch1-1nvidia-open-520.56.06wayland (kwin)Arch Experimental0.1.0.010i dont wanna know...eval $( echo "mangohud %command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" )Tried all graphics settings. Main menu and tracking station are fine, but KSC and VAB run awful
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zurrty#8008i7-1260p (12th gen)32NvidiaRTX 3070 (egpu)eGPU6.1.12-arch1-1nvidia-open-525.89.02wayland (kwin)Arch soda 7.0-8 (Bottles)0.1.0.07030bottles-cli run -b KSP2 -p KSP2_x64 -- -screen-quality Fastest
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Davidian1024
AMD Ryzen 5 3400G with Radeon Vega Graphics
162133NvidiaGTX 1080 Ti11Desktop5.15.0-69-genericNVIDIA 525.89.02X11Ubuntu 20.04.5 LTS7.0-1010.1.1.0.2157228Default
Settings Quality Preset to "High" 1080p
Input problem: Keys become stuck if I hold them down. The game doesn't notice that I've released the key right away. The longer I hold it, the longer it get's stuck.
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ManuxKerbAMD Ryzen 7700X324800AMDRTX 6950 XT16Desktop6.2.12-arch1-1amdgpu, mesa 23.02X11EndevourOS8.020.1.2.x65
at the KSC launchpad: 34, in flight low(cloud height): 24 in flight medium high (above clouds): 37-45, splashdown: 35
DXVK_ASYNC=1 PROTON_NO_ESYNC=1 __GL_THREADED_OPTIMIZATION=1 WINE_CPU_TOPOLOGY=4:0,1,2,3 PROTON_NO_XIM=1 eval $( echo "%command%" | sed "s/PDLauncher\/LauncherPatcher.exe'.*/KSP2_x64.exe'/" ) -screen-quality Fastest gamemoderun4k Resolution, everything set to maximum
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