ABCDEFGH
1
UserRoleAbilityDetailsPill buffNotesWin ConditionsFlavor
2
3
Patients
4
QuagsiresHuntington's DiseaseAuto-death + Poisoner + PossessionDies automatically at start of D3 ; Poison kills target the next night ; After death can choose one role during the day to prio-Hook and use their ability that night. 2 uses, can't be on consecutive nights, and can't hit same person twiceNo effect.Poison = single-use. Acts as split catalyst for town, and 'suicides' on D3 ; Knows he'll die, but not when ; Posessionis 2 usesYou win if any of the Patients winVery intelligent guy, but has a terminal disease and is nearing the end
5
6
3rd Floor Patients
7
GoldenKnightSynesthesiaQA/LCCan ask anyone anonymous questions via host about the contents of their role PM. the person asked is allowed to lie in return, but Synesthesia will know he's lyingAsk questions to two people in one nightSends question to host during day, target must answer it at night, Asker gets result the next DayInitial WC:lies show up as different colors than truth
8
danmantincanAmnesiaFuneral Copinspect, lose the role PM, then all inspects get revealed upon deathInspect used that night is a normal full role PM inspectpossibly hint about pills in role pm if we have the pills in the gameYou win if all Staff members are killed.you think you were a detective, but you really can't remember
9
iiMKUltra (macleEchopraxiaMirror MoveUses any abilities that you were targeted with the previous night on your targetabilities used are buffedYou feel compelled to do whatever action(s) you witnessed the previous night
10
zorbeesKleptomaniaAbil. CollectorAuto-gains abilities from x-number of dead characters, and can use any one each night (alt.: gains only the abilities of specific roles, and only when they die)Ability auto-unlock OR use all available abilities at oncedeath of... (Hero or EBG) = BG, (MM or Encore) = Hook, (Unknown or Random) = SGgains <ability> after checking the body of someone who was drugged/killed
11
theangryscientist (J-ManWilliams SyndromeLynchbomb/AllianceWhen lynched, all people who voted for him cannot vote the next day ; If all living Alliance vote the same in the lynch they gain +2 voting powerFinds out both members of Alliance ("Hook" effect: vote worth zero on following day)(Other characters will have Alliance as a sub-ability) Prolly 3 alliance total, 5 vote power if all together. So like having 2 mayors, but semi-unaware of it. 4 vote power if one is dead, ability fails if only one left alivePost-Split WC:exceptionally friendly, leading to Alliance and people regretting the lynch
12
askaninjaskExhibitionismHeroIf he targets a person using a killing ability, he will sacrifice himself to kill the killer and guard the target. If he was the target, it works like a Rogue + killing attackerAlways Rogues instead of dying, regardless of killer's targetPost role PM on RogueYou win if you eliminate all threats?makes a big spectacle drawing everyone's attention when he targets a killer
13
PidgeAlzheimer'sUnknownPlayer does not know what his ability is, and can only find out from testing it ; the actual ability is a normal Safeguardlearns what ability isSG (Should receive a notification when his SGing of someone blocks something from happening, though it won't say what)forgot what his ability is
14
YetiTourette'sGlobal PRGlobal post restrict that requires all users to post one of a couple of pre-selected words from their role PMs ; Tourettes user has a fun expletive PR for himself ; Alliance memberSingle-target version of Global abilitySingle use ; Alliance memberhas a tic ; shocks everyone else with an outburst at night, leading them to have tics the following day
15
16
4th Floor Patients
17
Nightmare JigglypuffInsomniaInfo Tag"Tags" one player and gets info about what that player does during the night and who targeted him. Only one player can be tagged at a time and the tag cannot be removed except through death of the tagged persontag a second playerLong-term Tracker+WatcherInitial WC:stays up all "night" watching someone, but can't see too well b/c of sleep deprivation
18
CruxSchizophreniaInsane Inspectinsane alliance check with some subtle clues in the role pm that the check may be insane ; all village shows up as "enemy" pre-split, then opposing village shows up as "ally" post-split. Mafia/Wolf always show up "ally." Dealer shows up as...? (maybe the cop can't get a good read on the dealer)sane inspect and user knows itYou win if all Staff members are killed.something giving a vague hint about it not being totally reliable
19
DubulousOCDEncoreForces target to use previous night's action on the same target (presumably an action targeting a dead player will do nothing)tells the encorer what abilities were encored and their targetsneeds everything to stay in order, and forces <user> to stick with previous night's action(s)
20
capefeatherMunchausen'sPotential Abil.Has 3 abilities, but cannot use any of them initially. Each ability has an "unlock" condition: Village split (BG), Hooked by pills (Hook), death of any Mafioso (SG)ability auto-unlock OR can use all abilities at oncesees other abilities/illnesses and develops those "symptoms"
21
ObjectionBi-Polar DisorderVengeful / Variable VoteIf lynched, kills the last person to cast a vote for him ; value of lynch vote is -1 on odd days and 2 on even daysvote either becomes worth 3 or -2 on next day ("Hook" effect: vote becomes zero on day after effect)Post-Split WC:feels good on even days, bad on odd days; loses his shit when he's lynched and kills the last person who voted for him
22
ginganinjaIEDElite BGGuards a target like a normal BG. If he guards when a killer strikes he kills the killer and dies as well, but the target is saved. No self-targetingEBG doesn't die when defending a KillYou win if you eliminate all threats?generally calm, but has a massive outburst when guarding against a killed
23
billymillsMPDRandom"standard" abilities, but one is chosen "at random" and used on your targetallowed to choose which ability (cycle goes back to normal afterward)SG, Hook; SG odd Nights, Hook even Nightsdifferent personality each night
24
Aura GuardianNarcolepsyLull (Global Hook)Hook that hits all characters in the game ; Alliance memberSingle-target version of Global abilitySingle use ; Alliance memberrandomly falls over one night, which distracts everyone from using their normal abilities
25
26
Staff
27
FlamestrikeDoctorLynch-null / Backup KillMafia "leader" even though it's not that important. If the Nurse role is killed, however, the Doctor becomes enraged and gains a nightkill ability. In addition to one normal kill, he gains a single-use secondary kill, but the second kill (if used) will reveal the Doctor as the one attacking Patients ; "lynch-null" is used during the day and makes the lynch fail that day ; gets a list of "safeclaim" illnesses at the beginningknows drugs are bad :DLynch-null is single useYou win if all threats are dead or subduedWas banging the Nurse, and gets pissed if she dies.
28
WalreinOrderlyHook / BGStandard effects, but can only choose one per nightknows drugs are bad :D3rd in line for KillProtects from outbursts, subdues patient
29
bearsfan092NurseKillerPrimary killer. Gets one nightkill each night. If the Doctor role is killed, however, the Nurse's kill role becomes a Poisoner, so the target will die the following night.knows drugs are bad :DKills with Syringes. The one who does the work, but messes up doses without the Doctor around.
30
makiriPsychiatristInspect / PersuadeStandard effects, but can only choose one per nightknows drugs are bad :D5th in line for Kill"Have user tell you how he feels" + "give user advice"
31
DittoPharmacistAbility SwapSwitches the abilities of two Patients with each other for one night. Cannot target himself, Staff, Neutrals, roles with multi-target abilities, or roles without night actionsknows drugs are bad :D4th in line for KillSwaps meds
32
kingofkongsReceptionistDickens / AnnouncerCan make a mafia character show up as village on inspection, and can make a village character show up as mafia. Also has some form of announcerknows drugs are bad :DLast in line for KillFalsify records, use PA system
33
34
Da Letter ElPsychopath (ADD)MoleShows up as Patient (ADD) prior to Village splitYou win if all members of the Patients and Staff are eliminatedFaking ADD treatment, actually a psychopath
35
--NullHooks a user and finds out what their actions would have beenDistracts person with a random train of thought
36
--KillIt's a kill. Knives, scalpels, and other blades are involved.Nothing.Stabs with a knife/scalpel/whatever
37
38
PaperbladeDrug DealerAbility BufferGrants any role a one-time-use ability that varies with each role, that character is hooked the following nightYou win if you survive and all other survivors have received your PillsGives out Steroids (Day Ability)
39
--PersuadeTarget must vote for <user>Free drugs
40
41
for the NewtsWolf/Dealer have a co-inspection and decide together on who to inspect. If both don't agree then it failshttp://www.quicktopic.com/46/H/f9nDh6LpHADDiscussion done during Day, both must send in PM at night
42
43
Potential Conditions either for use or for safeclaims
44
ManiaHypersomnia
45
PicaHoarding
46
Narcissistic Personality DisorderErectile Dysfunction
47
TrichotillomaniaEncopresis
48
Somnambulism (Sleepwalking)Somatization Disorder
49
Conversion DisorderRumination Syndrome
50
Histrionic Personality DisorderGanser Syndrome
51
52
Initially Posted PMPyromania + Perfectionism
53
54
3rd Floor Patients4th Floor Patients
55
QA/LCInfo TagInfoish
56
Funeral CopInsane InspectInspects
57
Mirror MoveEncoreRedo
58
Abil. CollectorPotential Abil.Growth
59
Lynchbomb/AllianceVengeful / VariableLynch wreckers
60
HeroElite BGProtectors
61
UnknownRandomUnreliable
62
Global PRLullGlobal (both are Alliance members)