A | B | C | D | E | F | G | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | AF | AG | AH | AI | AJ | AK | AL | AM | AN | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | ||||||||||||||||||||||||||||||||||
2 | Global Story Information | |||||||||||||||||||||||||||||||||
3 | ||||||||||||||||||||||||||||||||||
4 | Title | The Wonderful Wizard of Oz | ||||||||||||||||||||||||||||||||
5 | Author | L. Frank Baum | ||||||||||||||||||||||||||||||||
6 | Analysis By | Shawn Coyne | ||||||||||||||||||||||||||||||||
7 | Global Genre | Action | ||||||||||||||||||||||||||||||||
8 | Global Subgenre | Adventure - Person Against Nature - Environment | ||||||||||||||||||||||||||||||||
9 | Secondary Genre | Worldview | ||||||||||||||||||||||||||||||||
10 | Secondary Subgenre | Maturation | ||||||||||||||||||||||||||||||||
11 | Time Genre | Long | ||||||||||||||||||||||||||||||||
12 | Reality Genre | Fantasy | ||||||||||||||||||||||||||||||||
13 | Style Genre | Cinematic | ||||||||||||||||||||||||||||||||
14 | Structure Genre | Archplot | ||||||||||||||||||||||||||||||||
15 | Controlling Idea | Survival requires the protagonist to insightfully outwit or overpower mortal threats from an unexpected environmental change, unexpected lethal threats from another being or group of beings, or both. | ||||||||||||||||||||||||||||||||
16 | Global Point of View | Third Person Omniscient | ||||||||||||||||||||||||||||||||
17 | Global Want | to get home to Kansas | ||||||||||||||||||||||||||||||||
18 | Global Need | to learn to use her own agency instead of ceding it to others | ||||||||||||||||||||||||||||||||
19 | ||||||||||||||||||||||||||||||||||
20 | Scene | Word Count | Chapter | Chapter Title | Story Event | Story Event Summary | Trope Scene Type | Value - Beginning of Scene | Value - End of Scene | Polarity - Beginning of Scene | Polarity - End of Scene | Turning Point Category | Turning Point Summary | Point of View | Period/Time | Duration | Location | On-Stage Characters | On-Stage Characters (Number) | Off-Stage Characters | Off-Stage Characters (Number) | Quadrant | Convention | Obligatory Moment | Global Five Commandment | Quadrant Five Commandment | Global Genre Value Level | Secondary Genre Value Level | Subplot Value Level | Subplot Value Level | ||||
21 | 1 | 1150 | 1 | The Cyclone | A Cyclone lifts a one-room Kansas farmhouse off of the ground with a little orphan girl and her dog still inside. | Cyclone hits Dorothy's home | Life | Unconsciousness | + | - | Active | Toto leaps from Dorothy's arms | 3rd Person Omniscient | One day in early May in Kansas, circa 1900, the spring cyclone season | Hour after hour passed | A one room house in themidst of the great Kansas prairies | Dorothy, Uncle Henry, Aunt Em, Toto | 4 | 0 | Beginning Hook | Dorothy is a Luminary Agent | Inciting Attack | Inciting Incident (Coincidental) | Inciting Incident (Coincidental) | -8 | -2 | ||||||||
22 | 2 | 2007 | 2 | The Council with the Munchkins | Dorothy drops into the Land of the Munchkins and asks and receives advice about how to begin navigating back home. | Munchkins guide Dorothy | Lost | Directed | - | + | Revelatory | The Good Witch of the North asks the universe about Dorothy and she gets the message that Dorothy should go to the Emerald City | 3rd Person Omniscient | Same Day in the Afternoon | Twenty Minutes | The Land of the Munchkins | Dorothy, Toto, A group of the queerest people she had ever seen, three men and one woman, the Witch of the North | 5 | Uncle Henry, Wicked Witch of the East, Wicked Witch of the West, Aunt Em, Oz, The Quadlings, The Winkies | 7 | Beginning Hook | Disturbed, Unbalanced Physical and Social Setting; Speech in Praise of the Shadow Agent; Clock | Fix It and Forget It Mission; Dorothy Senses Disorder; Dorothy Runs Away; Dorothy Reluctantly Engages; Dorothy Agrees to Fight | Turning Point Progressive Complication (Active); Crisis (Best Bad Choice); Climax; Resolution | 12 | -3 | ||||||||
23 | 3 | 1960 | 3 | How Dorothy Saved the Scarecrow | After setting off for Emerald city, Dorothy and Toto find allies in a Munchkinn family and the scarecrow. | Dorothy meets scarecrow | Alone | Together | - | + | Active | Dorothy frees the scarecrow from his pole | 3rd Person Omniscient | Same Day evening and the morning of the next day | All day long through dinner and breakfast the next morning | The Land of the Munchkins to the yellow brick road | Dorothy, Toto, Many men and women dancing, five little fiddlers, Boq the richest munchkin, Munchkin baby, scarecrow | 8 | The witch of the east, the great Oz | 2 | Middle Build 1 | A Whole New World | Inciting Incident (Coincidental) | 9 | -4 | |||||||||
24 | 4 | 1434 | 4 | The Road Through the Forest | Dorothy and the scarecrow spend the day together, get to know each other, and establish a power hierarchy between them. | Dorothy takes leadership role | Confrontation | Put in one's place | + | - | Active | Scarecrow confronts Dorothy about why she would want to return to Kansas | 3rd Person Omniscient | Before and after noon until evening | About ten hours | The Yellow Brick Road | Dorothy, Scarecrow, Toto | 3 | The farmer, Another Munchkin, Old Crow | 3 | Middle Build 1 | 1 | -7 | |||||||||||
25 | 5 | 2061 | 5 | The Rescue of the Tin Woodman | Dorothy and the scarecrow rescue a rusten tin woodman who joins their mission and cuts a pathway forward | The Tin Woodman joins the mission | Stopped | Restarted | - | + | Revelatory | The pathway is too dense to walk through. | 3rd Person Omniscient | the next day | morning, four or five hours | The Yellow Brick Road | Dorothy, Toto, Scarecrow, Tin Woodman | 4 | the great Oz, A wooman, the tin man's mother, a Munchkin girl, An old Munchkin woman, The wicked witch of the East, a Tinsman, Aunt Em | 8 | Middle Build 1 | 10 | -5 | |||||||||||
26 | 6 | 1502 | 6 | The Cowardly Lion | Dorothy defends Toto from an attack by a lion. | Dorothy beats back the lion | Unsafe | Safe | - | + | Active | Dorothy smacks the lion on the nose | 3rd Person Omniscient | All this Time | throughout the day | The Yellow Brick Road | Dorothy, her companions, Tin woodman, Toto, Scarecrow, A great lion | 6 | Oz, a man | 2 | Middle Build 1 | Dorothy's Group is the Growth Hierarchy; The Land of Oz is the Power/Dominance Hierarchy | The Protagonist Becomes the Target of the Antagonist | Turning Point Progressive Complication (Active) | -2 | -6 | ||||||||
27 | 7 | 1805 | 7 | The Journey to the Great Oz | The scarecrow displays keen insight, and the lion displays considerable courage as the group navigates closer to the Emerald City | Scarecrow and lion defeat obstacles | Mortally Threatened | Skillfully Alive | -- | ++ | Revelatory | Scarecrow is a nimble thinker and Lion is a brave fighter | 3rd Person Omniscient | That evening the next morning and the next day | Twenty four hours | The Yellow Brick Road | The tin woodman, Dorothy, the Lion, Toto, Scarecrow, the Kalidahs | 6 | The Kalidahs, Oz | 2 | Middle Build 1 | -1 | -1 | |||||||||||
28 | 8 | 1931 | 8 | The Deadly Poppy Field | The band of companions face a raging river and a poppy field that anaesthetizes Dorothy and the Lion as they travel down the yellow brick road | River and poppy field obstacles | Conscious | Unconsciousness | + | -- | Revelatory | The lion didn't make it out of the field | 3rd Person Omniscient | The next morning | Five hours | The Yellow Brick Road/A River | Our little Party of travelers, Dorothy, Tin Woodman, Toto, The Lion, The Scarecrow, the Stork | 7 | The wicked witch of the west, the stork's babies,, Oz | 3 | Middle Build 1 | -6 | 0 | |||||||||||
29 | 9 | 1383 | 9 | The Queen of the Field Mice | The Tin Woodman and Scarecrow figure out how to save the Lion with the help of field mice | Mice save Lion | Unconscious | Conscious | -- | + | Active | The tin woodman saves the life of the Queen of the Field Mice and she in turn saves the Lion | 3rd Person Omniscient | Later that afternoon | Three hours | Just outside the poppy field | The scarecrow, the girl, the tin woodman, a wildcat, a little gray field mouse, The queen of the field mice, several mice, Toto, The Cowardly lion, Dorothy | 10 | 0 | Middle Build 1 | 11 | 1 | ||||||||||||
30 | 10 | 1956 | 10 | The Guardian Of the Gate | The group makes it to the Emerald City and meets the Guardian of the Gates who informs them that they must wear spectacles when they are in the city | Guardian grants them entry | Uninformed | Informed | - | + | Revelatory | All citizens must wear locked spectacles when in the Emerald City, All must have the same worldview attunement | 3rd Person Omniscient | Late afternoon, evening, and the morning of the next day into the afternoon | Eighteen hours | The Yellow brick road, the Land of Oz | The cowardly lion, Dorothy, The scarecrow, the tin woodman, Toto, a woman, two children, a man, a little man (the guardian of the gates) | 9 | The field mice, the great Oz, the Munchkins | 3 | Middle Build 1 | 2 | 2 | |||||||||||
31 | 11 | 3608 | 11 | The Wonderful City of Oz | The four friends see Oz individually and he tells them he won't grant any of their wishes until they kill the Wicked Witch of the West | Oz's Quid Pro Quo | Hope | Despair | + | -- | Revelatory | In order to get what they want, the group will have to unleash their shadows and kill another being | 3rd Person Omniscient | Afternoon into the evening and the next morning plus four days | Five days | Oz's palace | Dorothy, her friends, Men women children, the children, their mothers, the lion, the guardian of the gates, a soldier, a young girl, Toto, Scarecrow, a little spider, the tin woodman, many ladies and gentlemen of the court, Oz the great and terrible, a great head, a lovely lady, a terrible beast, a ball of fire | 19 | Oz the great wizard, the wicked witch of the east, good witch of the north, aunt em, uncle henry, wicked witch of the west, the winkies | 7 | Middle Build 1 | Oz is a Shadow Agent; Set Piece: Quest to Kill the Wicked Witch | Comply or Defy? | Crisis (Best Bad Choice); Crisis (Irreconcilable Goods) | -4 | 3 | ||||||||
32 | 12 | 3667 | 12 | The Search for the Wicked Witch | The group moves through the west, evading the witch's power and eventually an angry Dorothy slays her by washing her away with a bucket of water | Dorothy slays the witch | Life | Death | + | -- | Active | The winged monkeys seize Dorothy and the lion and kill the tin woodman and the scarecrow | 3rd Person Omniscient | Morning through the afternoon and the next morning and days afterward | a week | In the west and then in the witch's castle | the soldier, the guardian of the gates, Dorothy, Toto, The Lion, The Wicked Witch of the West, The tin woodman, the scarecrow, a pack of wolves, the leader of the wolves, a flock of wild crows, King crow, black bees, a sozen winkie slaves, the winged monkeys, the leader of the monkeys | 16 | wicked with of the west, the winkies, Aunt em | 3 | Middle Build 1 | The Wicked Witch of the West is a Shadow Agent | Dorothy Complies | Climax | -9 | 4 | ||||||||
33 | 13 | 1191 | 13 | The Rescue | Dorothy brings her friends back to life with the help of the cowardly lion and the Winkies | Dorothy revives tin woodman and scarecrow | Death | Life | -- | + | Active | Dorothy asks the Winkies for help | 3rd Person Omniscient | That day and part of the next three days and four nights all that day and part of the next, a few more happy days | Eight days | In the west with the Winkies at the Yellow Castle | the cowardly lion, Dorothy, the Winkies, the tin woodman, the scarecrow, Toto | 6 | Wicked witch of the west, the scarecrow, the tin woodman, the winged monkeys, Aunt Em, Oz | 6 | Middle Build 1 | 14 | 6 | |||||||||||
34 | 14 | 1902 | 14 | The Winged Monkeys | Dorothy uses the first of three cap wishes to get a ride to the Emerald City from the Winged Monkeys | Dorothy uses first cap wish | Lost | Found | - | + | Revelatory | The queen of the mice tells Dorothy about the charms in the cap | 2nd Person Omniscient and 3rd Person Omniscient | All Day all night day by day | Three days | In the west on the way back to Emerald City | the four travelers, the scarecorw, the tin woodman, Dorothy, The Cowardly Lion, the mouse Queen, the winged monkey king | 7 | the witch, the winged Monkeys, a beautiful princess, Gayelette, Quelala, Grandfather king | 6 | Middle Build 1 | The Winged Monkeys are Agency-Deprived | 4 | 7 | ||||||||||
35 | 15 | 2761 | 15 | The Discovery of Oz the Terrible | Dorothy and the group discover that Oz is a fraud, but they take heart after he tells them he'll figure out how to get them what they want regardless | Oz is a fraud | Hopeless | Hopeful | - | + | Revelatory | Oz is not a wizard | 3rd Person Omniscient | All day, the next, the next, the next | Four Days, four minutes after nine o'clock the next morning | Emerald City,, Palace of Oz, the throne room | The four travelers, the Guardian of the Gates, the scarecrow, Dorothy, the Lion, the sodier with the green whiskers, the beautiful green girl, Oz the great and terrible, the tin woodman, the cowardly lion, Toto, a little old man | 12 | Wicked witch of the west,, Oz, the winged monkeys, Aunt Em, A strange people, the witches | 6 | Middle Build 1 | Oz Asserts His Dominant Power | Turning Point Progressive Complication (Revelatory) | Resolution | 3 | 8 | ||||||||
36 | 16 | 921 | 16 | The Magic Art of the great humbug | The scarecrow, the tin woodman, and the cowardly lion find satisfaction | Oz validates S, TW, and L | Unsatisfied | Satisfied | - | + | Revelatory | Oz has the materials to make the three characters happy | 3rd Person Omniscient | The next day | Three hours | The throne room | The scarecrow, Dorothy, Oz, the tin woodman, The cowardly Lion | 5 | Oz | 1 | Middle Build 2 | 6 | 5 | |||||||||||
37 | 17 | 1151 | 17 | How the balloon was launched | Oz puts in motion his plan to leave via hot air balloon with Dorothy, but leaves without her | Oz leaves on balloon | Hope | All is lost | + | -- | Active | Dorothy searches for Toto | 3rd Person Omniscient | Four days later | Ten hours | Emerald City, Palace of Oz, the Throne Room | Dorothy, the scarecrow, the tin woodman, the lion, Oz, the soldier with green whiskers, towspeople, Toto | 8 | Oz, Kalidahs | 2 | Middle Build 2 | Dorothy Reaches All is Lost; No Way Out/The Point of No Return; Encounter with an Unexplained Event | Crisis (Best Bad Choice); Crisis (Irreconcilable Goods) | Inciting Incident (Causal); Turning Point Progressive Complication (Revelatory) | -7 | 9 | ||||||||
38 | 18 | 1162 | 18 | Away to the South | After contemplating a series of dead end ideas, the group resolves to seek the help of Glinda the good witch and plans their departure | The group makes a plan | Despair | Hopeful | - | + | Revelatory | Glinda the good witch may be able to help | 3rd Person Omniscient | the morning after | Three hours | the throne room | Dorothy, the tin woodman, the scarecrow, the Monkey King, the soldier with the green whiskers, the lion | 6 | Oz, Aunt em, Uncle Henry, the Winged Monkeys, Glinda, the Quadlings, wild beasts, A race of queer men | 8 | Middle Build 2 | Absolute Commitment; How Can Death Be Meaningful?; Preparations to Enter the Ultimate Arena | Climax | Crisis (Best Bad Choice); Climax; Resolution | 7 | 10 | ||||||||
39 | 19 | 1011 | 19 | Attacked by the Fighting Trees | The group travels toward Glinda and must overcome guardian trees and then faces the hurdle of getting over a porcelain wall | The road to Glinda | Stymied | Remedied | - | + | Active | The tin woodman cuts ths limbs of the trees so they can proceed | 3rd Person Omniscient | the first day and a half | Thirty six hours | On the road, a thick wood | Dorothy, the pretty green girl, soldier with the green whiskers, the guadian of the gate, the scarecrow, the tin woodman, the Lion, Toto, the trees | 9 | Oz | 1 | Ending Payoff | Set Piece: Road to Glinda | No Holds Barred | Inciting Incident (Causal) | -3 | 11 | ||||||||
40 | 20 | 1500 | 20 | The Dainty China Country | The group makes their way through a magical world filled with beings made of china and accidentally disturbs it | Breaking the China world | Innocent | Guilty | + | - | Revelatory | The people made of china are very fragile | 3rd Person Omniscient | The afternoon | Five hours | In a thick wood, China land | The Tin woodman, Dorothy, the Lion, Totot, the Scarecrow, Purple China Dog, China milkmai, China Cow, Princess, Mr. Joker | 10 | Milkmaids, shepherdesses, princesses, shepherds, Princes, funny clowns | 6 | Ending Payoff | The Dainty China Country Dies (Metaphorically) | Turning Point Progressive Complication (Active) | -5 | 12 | |||||||||
41 | 21 | 891 | 21 | The Lion Becomes King of the Beasts | On their way to see Glinda the good witch, the lion seizes opportunity by killing a giant spider and ascends to king of the forest | Lion becomes king | Threatened | Safe | - | + | Active | The lion sees the spider's thin neck and severs it | 3rd Person Omniscient | End of day through the next morning | Ten hours | Another forest | The lion, the scarecrow, Dorothy, Toto, the Tin woodman, Hundreds of beasts, The biggest of the Tigers, The great spider | 8 | 0 | Ending Payoff | 8 | 13 | ||||||||||||
42 | 22 | 931 | 22 | The Country and the Quadlings | The winged monkeys fly the group over the hammer-head rock pile and into Glinda the Good witch's domain | Monkeys fly them to Glinda | Stymied | Successful | - | + | Active | Dorothy calls the winged monkeys | 3rd Person Omniscient | that afternoon | Five Hours | Rock wall south country land of quadlings | The scarecrow, a rough voice, Dorothy, Hundreds of the armless, hammer-heads, the lion, the winged Monkesy, the Tin woodman, King of the Monkeys, Toto, The farmer's wife | 11 | The quadlings, the Winkies, the munchkins, glinda | 4 | Ending Payoff | 5 | 14 | |||||||||||
43 | 23 | 1250 | 23 | Glinda the Good Witch Grants Dorothy's Wish | Dorothy trades the Golden Cap to get back to Kansas and Glinda uses the wishes to send the Lion, the Scarecrown, and the Tin woodman home. Glinda tells Dorohty to command the silver shoes to take her back to Kansas | Glinda gets Dorothy home | Unknown | Known | - | ++ | Revelatory | Glinda won't tell Dorothy how to get home without Dorothy giving her the Golden Cap | 3rd Person Omniscient | later that afternoon and into the evening | Three Hours | South Country Glinda's Castle | Dorothy, the lion, the scarecrow, the Tin Woodman, the Soldier Girl, Glinda, Toto, Uncle Henry | 8 | Glinda, Aunt Em, Uncle Henry, Oz, Hammer Heads, The Winged Monkeys, The Winkies, The Beasts, The King of the Monkeys, the Wicked Witch, The People | 11 | Ending Payoff | Do the Ends Justify the Means?; The Protagonist at the Mercy of the Antagonist | Resolution | Crisis (Irreconcilable Goods); Climax | 13 | 15 | ||||||||
44 | 24 | 74 | 24 | Home Again | Dorothy comes home and rushes into Aunt em's arms | Home again | Exiled | Home | - | ++ | Active | Dorothy runs into Aunt Em's arms | 3rd Person Omniscient | Dusk | Five Minutes | Kansas | Aunt Em, Dorothy | 2 | 0 | Ending Payoff | Dorothy's Sacrifice is Rewarded | Resolution | Resolution | 15 | 16 | |||||||||
45 | ||||||||||||||||||||||||||||||||||
46 | ||||||||||||||||||||||||||||||||||
47 | ||||||||||||||||||||||||||||||||||
48 | ||||||||||||||||||||||||||||||||||
49 | ||||||||||||||||||||||||||||||||||
50 | ||||||||||||||||||||||||||||||||||
51 | ||||||||||||||||||||||||||||||||||
52 | ||||||||||||||||||||||||||||||||||
53 | ||||||||||||||||||||||||||||||||||
54 | ||||||||||||||||||||||||||||||||||
55 | ||||||||||||||||||||||||||||||||||
56 | ||||||||||||||||||||||||||||||||||
57 | ||||||||||||||||||||||||||||||||||
58 | ||||||||||||||||||||||||||||||||||
59 | ||||||||||||||||||||||||||||||||||
60 | ||||||||||||||||||||||||||||||||||
61 | ||||||||||||||||||||||||||||||||||
62 | ||||||||||||||||||||||||||||||||||
63 | ||||||||||||||||||||||||||||||||||
64 | ||||||||||||||||||||||||||||||||||
65 | ||||||||||||||||||||||||||||||||||
66 | ||||||||||||||||||||||||||||||||||
67 | ||||||||||||||||||||||||||||||||||
68 | ||||||||||||||||||||||||||||||||||
69 | ||||||||||||||||||||||||||||||||||
70 | ||||||||||||||||||||||||||||||||||
71 | ||||||||||||||||||||||||||||||||||
72 | ||||||||||||||||||||||||||||||||||
73 | ||||||||||||||||||||||||||||||||||
74 | ||||||||||||||||||||||||||||||||||
75 | ||||||||||||||||||||||||||||||||||
76 | ||||||||||||||||||||||||||||||||||
77 | ||||||||||||||||||||||||||||||||||
78 | ||||||||||||||||||||||||||||||||||
79 | ||||||||||||||||||||||||||||||||||
80 | ||||||||||||||||||||||||||||||||||
81 | ||||||||||||||||||||||||||||||||||
82 | ||||||||||||||||||||||||||||||||||
83 | ||||||||||||||||||||||||||||||||||
84 | ||||||||||||||||||||||||||||||||||
85 | ||||||||||||||||||||||||||||||||||
86 | ||||||||||||||||||||||||||||||||||
87 | ||||||||||||||||||||||||||||||||||
88 | ||||||||||||||||||||||||||||||||||
89 | ||||||||||||||||||||||||||||||||||
90 | ||||||||||||||||||||||||||||||||||
91 | ||||||||||||||||||||||||||||||||||
92 | ||||||||||||||||||||||||||||||||||
93 | ||||||||||||||||||||||||||||||||||
94 | ||||||||||||||||||||||||||||||||||
95 | ||||||||||||||||||||||||||||||||||
96 | ||||||||||||||||||||||||||||||||||
97 | ||||||||||||||||||||||||||||||||||
98 | ||||||||||||||||||||||||||||||||||
99 | ||||||||||||||||||||||||||||||||||
100 |