Langrisser Mobile Hero Reference Spreadsheet
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Still updating sporadically. Expect full update and slight revamp after Level 70 is unlocked. Thanks for your patience!
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HeroesThis is the primary sheet for all information about heroes. Here you will find the following:
- Talent progression with star advancement
- Faction membership
- Full class tree including skill and soldier unlocks
- Stat bonuses for soldiers (base and with max bonds)
- Bond power unlock conditions, heart bond effects, and bond material requirements
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Max Stats (NEW)Max stats for the current max level for all heroes (with all class masteries and bonds). There may be some discrepancies based on when classes and bonds unlock. For a sortable view, go to Data > Filter Views > Create new temporary filter view.
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ClassesA list of all classes grouped by type and sorted by: Damage > Range > Move > Name. The heroes are listed at the top and link back to the Heroes sheet (you'll find this setup in other sheets as well; it's useful to take you right back to where you were). Scroll all the way to the right to find information on mastery (stat bonuses and total material requirements).
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SkillsA list of all skills grouped by type. Use the index in the upper-left to jump to a section.
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SoldiersA list of all soldiers grouped by type, with their skills and combat stats with max training levels.
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TrainingA complete list of training upgrades, their material requirements, and correspondence with drops from Aniki's Gym. Use the index in the upper-left to jump to a section; within each section, there is an additional sub-index for each training node.
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Bond PowersA table of bond power effects and upgrades. At the bottom, there is an explanation for how character-specific bond materials (seeds, Eternal Temple drops, etc.) are used.
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The first seven sheets above (focusing on heroes) contain many cross-referencing links. Additionally, there are a number of sheets with miscellaneous information:
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Leveling & AlchemyTables for experience (increasing hero level, bond friendship, and training level); forge (resource requirements to upgrade SR and SSR equipment); and alchemy (gold yield for all item types).
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EnchantmentsTables with enchantment effects and max achievable stat bonuses.
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TerrainA table of movement expenditures and defensive bonuses across different terrain types.
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Ancient Beckoning (NEW)Reward information for Ancient Beckoning challenge event.
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Event: Research Team ManiaDetailed information for this limited-time event.
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ScheduleThe projected game calendar based on current and past CN events.
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FAQMore detailed information about various topics.
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bitly.com/langrisserref
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