A | B | C | D | E | F | G | H | I | ||
---|---|---|---|---|---|---|---|---|---|---|
1 | Game Title | Region | Status | Issue description | ROM description (translation, ROM hack) | Release Date | Publisher | Players | Saves | |
2 | \ [T] / praise the sluffy \ [T] / never forgotten, always appreciated Don't support Classic2Magic - they seem to have no problem using these patches with zero credit and profiting from it. Nintendo Switch Online now has SNES Games! Initial research shows it is using an updated build of Canoe emulation, so Yoshi's Island works along with Kirby's Dream Land 3. Unfortunately it doesn't seem like anything can be ported over to the SNES Classic. | **** This list is NOT 100% accurate and is always updating; there may be issues that crop up at random places. **** - These games are tested using the built-in emulator (Canoe). Use Retroarch (SNES9X) and you may have better results with problem games. - If Hakchi tells you that a game "does not work" please refer to this sheet, chances are the game works just fine. - If a game is marked as working and you still have issues loading, double check your ROM (no-intro preferred) or patching method for headers (headers = bad). - (Optional) For best possible compatibility, use DarkAkuma's SFROM creation tool when adding games. More info: http://darkakuma.z-net.us/p/sfromtool.html - (Optional) Download Robin64's Patches when using SFROM Tool to automatically patch games and assign Preset IDs for you: http://www.robin64.co.uk/sfromtoolpatchpack/ - Preset IDs are listed in the correct byte order as of Hakchi CE 3.6.0. Press "Ctrl+Alt+E" to enter IDs. If using a version below this, reverse the order in the prompt (eg. 1068 -> 6810). - "Extra Byte" is labeled as "SuperFX" or "Chip" on SFROM Tool, but they both serve the same function. - PAL to NTSC patches provided by EvilGames: https://evilgames.eu/emulation.htm#snes-ntsc-patches - Other patches and translations provided by RHDN: https://www.romhacking.net/ - This document assumes the user is familiar with patching games and general ROM usage. It also assumes you are not using the SFROM Tool. **** Found an issue with a game or have a question about Canoe? Head over to /r/minisnesmods and ask the community for advice/help! - Hacked 3DS can use Canoe as well! There are some caveats though. Please see this GBATemp post for more info: https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/page-21#post-8830288 - Interested in Switch Canoe? Check out DarkAkuma's CaVE Program on GBATemp for more info: https://gbatemp.net/threads/cave-database-manager-create-a-custom-snes-nes-switch-online-game-catalog.551466/ | ||||||||
3 | 0-9 | |||||||||
4 | 2020 Super Baseball | US | Working | 1993-03-12 | Tradewest | 2 Players Simultaneously | No | |||
5 | 2048 | Europe | Working | http://www.portabledev.com/jeux/supernes/2048-snes/ | 2014 | Alekmaul | 1 Player | No | ||
6 | 3 Ninjas Kick Back | US | Working | 1994-06-01 | Sony ImageSoft | 2 Players Simultaneously | No | |||
7 | 3x3 Eyes: Juuma Houkan | Japan | Working | 1995-12-22 | Banpresto | 1 Player | No | |||
8 | 3x3 Eyes: Seima Kourinden | Japan | Working | 1992-07-28 | Yutaka | 1 Player | No | |||
9 | 4-nin Shougi | Japan | Working | 1995-07-14 | Planning Office WADA | 2 Players | No | |||
10 | 46 Okunen Monogatari - Harukanaru Eden he | Japan | Working | 1992-12-21 | Enix | 1 Player | Yes | |||
11 | 7th Saga, The | US | Working | 1993-04-23 | Enix | 1 Player | Yes | |||
12 | 90 Minutes - European Prime Goal | Europe | Working | CRC: 1AD61BD0 PAL to NTSC Patch by EvilGames | 1995-12-01 | Ocean | 2 Players Simultaneously | Yes | ||
13 | 96 Zenkoku Koukou Soccer Senshuken | Japan | Working | 1996-03-22 | Magical Company | 2 Players Simultaneously | Yes | |||
14 | A | |||||||||
15 | A.S.P. Air Strike Patrol | US | Issues | Briefing text garbled in some screens, missing plane shadow effect. You can get ingame and actually play. | 1995-01-05 | Seta Corp. | 1 Player | Yes | ||
16 | Aaahh!!! Real Monsters | US | Working | 1995-08-15 | Viacom | 2 Players | No | |||
17 | ABC Monday Night Football | US | Working | 1993-12-01 | Data East | 2 Players Simultaneously | Yes | |||
18 | Accele Brid | Japan | Working | Patch to resolve softlock issue (thanks to sluffy): https://drive.google.com/file/d/1vtvWUF3zyNCsN1T0lUbKkj6JL2kiZcMR/view | 1993-11-26 | Tomy | 1 Player | No | ||
19 | Ace o Nerae! | Japan | Working | Use Preset ID 1068 and set Extra Byte to 02 | English Translation by RPGOne | 1993-12-22 | Nippon Telenet | 1 Player | No | |
20 | Acme Animation Factory | US | Working | 1994-11-01 | Sunsoft | 1 Player | No | |||
21 | Acrobat Mission | Japan | Working | 1992-09-11 | Techiku | 1 Player | No | |||
22 | Action Pachio | Japan | Working | 1993-04-09 | Coconuts Japan | 1 Player | No | |||
23 | ActRaiser | Europe | Working | PAL to NTSC Patch by EvilGames | 1993-03-18 | Enix | 1 Player | Yes | ||
24 | ActRaiser | US | Working | 1991-11-01 | Enix | 1 Player | Yes | |||
25 | ActRaiser 2 | Europe | Issues | Patch to load on Canoe: https://drive.google.com/file/d/1Nb9WIdbY3QAvbuvPX5tXM0t4hxOWZF9C/view Minor: Color gradient problem during mission brief. Playable | PAL to NTSC Patch by EvilGames | 1994-11-01 | Enix | 1 Player | No | |
26 | ActRaiser 2 | US | Working | Patch to load on Canoe + Resolve minor graphic issue on overworld (sluffy+pimpinelephant): https://drive.google.com/file/d/1Z4awDKCxgYaYHUL9fSO5Ul41UzDmAAzf/view | CRC: 4901F718 Spanish Translation reported working | 1993-11-01 | Enix | 1 Player | No | |
27 | Addams Family, The | US | Working | 1992-03-10 | Ocean | 1 Player | No | |||
28 | Addams Family, The | Europe | Working | 1992-11-19 | Ocean | 1 Player | No | |||
29 | Addams Family - Pugsley's Scavenger Hunt | US | Working | 1993-02-23 | Ocean | 1 Player | No | |||
30 | Addams Family Values | US | Working | 1995-02-14 | Ocean | 1 Player | No | |||
31 | Addams Family Values | Europe | Working | 1996-03-28 | Ocean | 1 Player | No | |||
32 | Adventures of Batman & Robin, The | US | Working | Use Preset ID 1068 | 1994-12-01 | Konami | 1 Player | No | ||
33 | Adventures of Dr. Franken, The | US | Working | 1993-12-01 | DTMC | 1 Player | No | |||
34 | Adventures of Kid Kleets, The | US | Working | 1994-08-10 | Ocean | 1 Player | No | |||
35 | Adventures of Rocky and Bullwinkle and Friends, The | US | Working | 1992-12-01 | THQ Inc. | 1 Player | No | |||
36 | Adventures of Yogi Bear | US | Working | Patch to load on canoe (thanks to sluffy): https://drive.google.com/file/d/1rX3odKzrAZwb2WAVN7X2BO1bx849vetu/view | 1994-10-01 | Cybersoft | 1 Player | No | ||
37 | Aero Fighters | US | Working | 1994-11-01 | McO'River Inc. | 2 Players Simultaneously | No | |||
38 | Aero the Acro-Bat | US | Working | 1993-10-01 | Sunsoft | 1 Player | No | |||
39 | Aero the Acro-Bat 2 | US | Working | 1994-04-01 | Sunsoft | 1 Player | No | |||
40 | Aerobiz | US | Working | 1993-02-01 | Koei | 2 Players | Yes | |||
41 | Aerobiz Supersonic | US | Working | 1994-08-01 | Koei | 2 Players | Yes | |||
42 | AIII S.V. - A Ressha de Ikou 3 - Super Version | Japan | Working | 1995-09-29 | Pack-in-Video | 1 Player | Yes | |||
43 | Air Cavalry | US | Working | 1995-06-01 | GameTek | 2 Players Simultaneously | No | |||
44 | Air Management - Oozora ni Kakeru | Japan | Working | 1992-04-05 | Koei | 2 Players | Yes | |||
45 | Air Management II - Koukuu Ou o Mezase | Japan | Working | 1993-04-02 | Koei | 2 Players | Yes | |||
46 | Akagawa Jirou Majo-tachi no Nemuri | Japan | Working | 1995-11-24 | Pack-in-Video | 1 Player | Yes | |||
47 | Akazukin Chacha | Japan | Working | 1996-08-09 | Tomy | 1 Player | Yes | |||
48 | Akumajo Dracula XX | Japan | Working | 1995-07-21 | Konami | 1 Player | No | |||
49 | Al Unser Jr.'s Road to the Top | US | Working | 1994-11-05 | Mindscape | 2 Players Simultaneously | No | |||
50 | Aladdin | US | Working | 1993-11-21 | Capcom | 1 Player | No | |||
51 | Aladdin | Europe | Working | PAL to NTSC Patch by EvilGames | 1994-01-27 | Capcom | 1 Player | No | ||
52 | Albert Odyssey | Japan | Working | 1993-03-05 | Sunsoft | 1 Player | Yes | |||
53 | Albert Odyssey 2 | Japan | Working | 1994-12-22 | Sunsoft | 1 Player | Yes | |||
54 | Alcahest | Japan | Working | English Translation | 1993-12-17 | Square Soft | 1 Player | No | ||
55 | Alice no Paint Adventure | Japan | Working | |||||||
56 | Alien 3 | Europe | Working | Patch to fix issue with password screen + convert to NTSC (sluffy): https://drive.google.com/file/d/19YAxnaRIeaYL-y6XlcBaoFyfw-bYpkXH/view | 1993-10-28 | LJN Ltd. | 1 Player | No | ||
57 | Alien 3 | US | Working | Patch to fix issue with password screen (thanks to sluffy): https://drive.google.com/file/d/1nfsD916trBeEdP2Q_C4GLFRk3CVgVTDX/view | 1993-05-05 | LJN Ltd. | 1 Player | No | ||
58 | Alien 3 | Japan | Working | Patch to fix issue with password screen (sluffy): https://drive.google.com/file/d/1W_Yl2w7QtqwelJ5BW7A3w48asZ723kj7/view | 1993-07-09 | Acclaim | 1 Player | No | ||
59 | Alien vs Predator | Europe | Working | Patch to resolve flashing screen (sluffy): https://drive.google.com/file/d/1xG8rLbVND7CcCJ0wDyqQa4eS4s7nhb2Y/view | PAL to NTSC Patch by EvilGames | 1993 | Activision | 1 Player | No | |
60 | Alien vs Predator | US | Working | Patch to resolve flashing screen (thanks to sluffy): https://drive.google.com/file/d/1tnMjrL6IpoWSJwAreXFgUUo-rJ9h5Z3B/view | CRC: 1803CF20 | 1993-09-04 | Activision | 1 Player | No | |
61 | Alien vs Predator | Japan | Working | Patch to resolve flashing screen (sluffy): https://drive.google.com/file/d/1K5ff-FxZx0aXM6718S5-G2uBBxqhFEHH/view | 1993-01-08 | Information Global Service | 1 Player | No | ||
62 | Amazing Spider-Man, The - Lethal Foes | Japan | Working | English Translation by gorgyrip | 1995-03-17 | Epoch Co. | 1 Player | No | ||
63 | America Oudan Ultra Quiz | Japan | Working | 1992-11-20 | Tomy | 1 Player | No | |||
64 | American Battle Dome | Japan | Working | 1995-12-08 | Tsukuda Original | 1 Player | No | |||
65 | American Gladiators | US | Working | 1993-04-01 | GameTek | 2 Players Simultaneously | No | |||
66 | American Tail, An - Fievel Goes West | US | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1rpoEbB9AknQRnyDgJQOWSUGARZfgVBG8/view | CRC: EEA38AED | 1994-08-05 | Hudson Soft | 1 Player | No | |
67 | Ancient Magic - Bazoe! Mahou Sekai | Japan | Working | English Translation | 1993-07-23 | HOT-B | 1 Player | Yes | ||
68 | Andre Agassi Tennis | US | Working | 1994-05-01 | TecMagik | 2 Players Simultaneously | No | |||
69 | Angelique | Japan | Working | 1994-09-23 | Koei | 1 Player | Yes | |||
70 | Angelique - Voice Fantasy | Japan | Working | 1996-03-29 | Koei | 1 Player | Yes | |||
71 | Animal Buranden - Brutal | Japan | Working | 1994-12-22 | Kemco | 2 Players Simultaneously | No | |||
72 | Animaniacs | US | Working | 1994-05-14 | Konami | 2 Players Simultaneously | No | |||
73 | Aoki Densetsu Shoot! | Japan | Working | 1994-12-16 | KSS | 2 Players Simultaneously | Yes | |||
74 | Appleseed - Prometheus no Shintaku | Japan | Working | 1994-08-26 | VISIT | 1 Player | No | |||
75 | Aqutallion | Japan | Working | 1993-11-05 | Tecmo | 1 Player | Yes | |||
76 | Arabian Nights - Sabaku no Seirei Ou | Japan | Working | English Translation | 1996-06-14 | Takara | 1 Player | Yes | ||
77 | Araiguma Rascal: Raccoon Rascal | Japan | Working | 1994-03-24 | NCS | 2 Players Simultaneously | No | |||
78 | Arcade's Greatest Hits - The Atari Collection 1 | US | Working | 1997-08-30 | Midway | 2 Players Simultaneously | No | |||
79 | Arcana | US | Issues | Minor sound popping in Ice Mine and Bintel Castle after a battle (needs confirmation). | 1992-05-05 | Hal Laboratory | 1 Player | Yes | ||
80 | Archer Maclean's Super Dropzone | Europe | Working | PAL to NTSC Patch by EvilGames | 1995-12-01 | Psygnosis | 1 Player | No | ||
81 | Arcus Odyssey | US | Working | Patch to load on Canoe (Bosco82): https://drive.google.com/file/d/1g66_2--x1oq2XSLnfUrtoLJAZVClX4fU/view | Arcus Odyssey (USA) (Proto) https://snescentral.com/article.php?id=0116 | |||||
82 | Arcus Spirits | Japan | Working | 1993-10-22 | Renovation | 2 Players Simultaneously | No | |||
83 | Ardy Lightfoot | US | Working | 1994-02-05 | Titus Software | 1 Player | No | |||
84 | Area 88 | Japan | Working | 1991-07-26 | Capcom | 1 Player | No | |||
85 | Aretha | Japan | Working | English Translation by Dynamic Designs | 1993-11-26 | Yanoman | 1 Player | Yes | ||
86 | Aretha II - Ariel no Fushigi na Tabi | Japan | Working | English Translation by Dynamic Designs | 1994-12-02 | Yanoman | 1 Player | Yes | ||
87 | Arkanoid: Doh It Again | US | Working | 1997-11-03 | Nintendo/Taito | 2 Players | No | |||
88 | Art of Fighting | US | Working | 1991-12-01 | Takara | 2 Players Simultaneously | No | |||
89 | Aryol | Japan | Issues | Logo and title screen go offscren. Glitched hi-res title screen. | 1994-08-05 | Altron | 1 Player | No | ||
90 | Asahi Shinbun Rensai - Katou Hifumi Kudan Shougi - Shingiryuu | Japan | Working | 1995-09-22 | Varie | 2 Players | No | |||
91 | Asameshimae Nyanko | Japan | Working | 1994-03-18 | Banpresto, Zamuse | 1 Player | No | |||
92 | Ashita no Joe | Japan | Working | 1992-11-27 | K Amusement Leasing | 2 Players Simultaneously | No | |||
93 | Assault Suits Valken | Japan | Working | English Translation | 1992-12-18 | Masaya | 1 Player | No | ||
94 | Asterix | Europe | Working | Use Preset ID 10EF | PAL to NTSC Patch by EvilGames | 1993-05-30 | Infogrames | 2 Players | No | |
95 | Asterix & Obelix | Europe | Working | PAL to NTSC Patch by EvilGames | 1995-09-28 | Infogrames | 2 Players Simultaneously | No | ||
96 | Atlas, The - Renaissance Voyager | Japan | Working | Patch to resolve graphic issue (thanks pimpinelephant): https://drive.google.com/file/d/1i43GNgf2ebICEFGkxKewZKxpKj0QQtcm/view --- Use Preset ID 1016 | CRC: 19E09C6B | 1995-03-24 | Pack-in-Video | 1 Player | Yes | |
97 | Axelay | US | Working | Use Preset ID 107F | 1992-09-14 | Konami | 1 Player | No | ||
98 | B | |||||||||
99 | B.O.B. | US | Working | 1993-06-22 | Electronic Arts | 1 Player | No | |||
100 | Bahamut Lagoon | Japan | Working | English Translation by Near does not work. Use Retroarch instead. Japanese version & DeJap work fine. | English Translation by DeJap French Translation by Bad Company | 1996-02-09 | Square Soft | 1 Player | Yes | |
101 | Bakukyuu Renpatsu!! Super B-Daman | Japan | Working | 1997-12-19 | Hudson | 2 Players Simultaneously | Yes | |||
102 | Bakumatsu Kourinden Oni | Japan | Working | 1996-02-02 | Banpresto | 1 Player | Yes | |||
103 | Bakutou Dochers - Bumps-jima wa Oosawagi | Japan | Working | 1994-10-28 | Bullet-Proof Software | 2 Players Simultaneously | No | |||
104 | Ball Bullet Gun: Survival Game Simulation | Japan | Working | English Translation | 1995-12-01 | I'Max | 2 Players | Yes | ||
105 | Ballz 3D | US | Working | 1994-11-01 | Accolade | 2 Players Simultaneously | No | |||
106 | Barbarossa | Japan | Working | 1992-11-27 | Sammy | 1 Player | Yes | |||
107 | Barbie Super Model | US | Working | 1993-12-10 | Hi-Tech Expressions | 2 Players | No | |||
108 | Barkley Shut Up and Jam! | US | Working | 1994-06-01 | Accolade | 2 Players Simultaneously | No | |||
109 | Bass Masters Classic | US | Working | 1995-06-06 | Malibu Games | 1 Player | No | |||
110 | Bass Masters Classic - Pro Edition | US | Working | 1996-07-01 | Black Pearl | 2 Players | No | |||
111 | Bassin's Black Bass with Hank Parker | US | Working | 1994-11-01 | Hot-B | 1 Player | No | |||
112 | Bastard!! - Ankoku no Hakaishin | Japan | Working | 1994-01-28 | Cobra Team | 2 Players Simultaneously | No | |||
113 | Batman Forever | US | Working | 1995-07-01 | Acclaim | 2 Players Simultaneously | No | |||
114 | Batman Returns | US | Working | 1993-04-02 | Konami | 1 Player | No | |||
115 | Batman - Revenge of the Joker | US | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/17PRz1MumVxhnsnChFZ7P1aH9_hnA7sxf/view | Batman - Revenge of the Joker (USA) (Proto) CRC: 205654DD | 1992 | Sunsoft | 1 Player | No | |
116 | Battle Blaze | US | Working | 1993-12-01 | Sammy | 2 Players Simultaneously | No | |||
117 | Battle Cars | US | Working | 1993-10-11 | Namco | 2 Players Simultaneously | No | |||
118 | Battle Clash | US | Issues | Game loads, but requires SUPER SCOPE to play | 1992-10-01 | Nintendo | 2 Players | No | ||
119 | Battle Commander - Hachibushuu, Shura no Heihou | Japan | Working | 1991-12-29 | Banpresto | 1 Player | Yes | |||
120 | Battle Cross | Japan | Working | 1994-12-09 | Imagineer | 2 Players Simultaneously | No | |||
121 | Battle Dodge Ball - Toukyuu Daigekitotsu! | Japan | Working | 1991-07-20 | Banpresto | 2 Players Simultaneously | Yes | |||
122 | Battle Dodge Ball II | Japan | Working | 1993-07-23 | Banpresto | 2 Players Simultaneously | No | |||
123 | Battle Grand Prix | US | Working | 1992-03-27 | Naxat Soft | 2 Players Simultaneously | No | |||
124 | Battle Jockey | Japan | Working | 1994-12-22 | Virgin Games | 2 Players Simultaneously | No | |||
125 | Battle Master - Kyuukyoku no Senshi-tachi | Japan | Working | 1993-11-19 | Toshiba EMI | 2 Players Simultaneously | No | |||
126 | Battle Pinball | Japan | Working | Patch to resolve issue with underwater table (sluffy): https://drive.google.com/file/d/1tckFmD9SuP_FWUXCSSHfmABwDeKT_1HE/view | 1995-02-24 | Banpresto | 1 Player | No | ||
127 | Battle Racers | Japan | Issues | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1DvPol_QlEtM9PgQRlo3xafAxfO_ynqN-/view --- Use Preset ID 10BD. After first race, music will cut out (sfx still works). Playable | 1995-03-17 | Banpresto | 2 Players Simultaneously | No | ||
128 | Battle Robot Retsuden | Japan | Working | Use Preset ID 10EF | 1995-09-01 | Banpresto | 1 Player | Yes | ||
129 | Battle Soccer - Field no Hasha | Japan | Working | 1992-12-11 | Banpresto | 2 Players Simultaneously | Yes | |||
130 | Battle Soccer 2 | Japan | Working | 1994-11-25 | Banpresto | 2 Players Simultaneously | No | |||
131 | Battle Submarine | Japan | Working | 1995-12-22 | Pack-in-Video | 1 Player | No | |||
132 | Battle Tycoon - Flash Hiders SFX | Japan | Working | 1995-05-19 | Right Stuff | 2 Players Simultaneously | Yes | |||
133 | Battle Zeque Den | Japan | Working | 1994-07-15 | Asmik | 1 Player | No | |||
134 | BattleTech | Japan | Working | 1993-02-26 | Victor Musical Industries | 1 Player | Yes | |||
135 | BattleTech 3050 | Japan | Working | 1996-02-23 | Activision | 2 Players Simultaneously | No | |||
136 | Battletoads & Double Dragon - The Ultimate Team | US | Working | Use Preset ID 1068 | 1993-10-01 | Tradewest | 2 Players Simultaneously | No | ||
137 | Battletoads in Battlemaniacs | US | Working | Use Preset ID 1068 | 1993-06-01 | Tradewest | 2 Players Simultaneously | No | ||
138 | Bazooka Blitzkrieg | US | Issues | Patch to load on Canoe (thanks Bosco82): https://drive.google.com/file/d/1th6pNNtcS2v0R8ZoiTTwRhqK3tZo319l/view -- Game loads, but requires SUPER SCOPE to play | 1992-12-31 | Bandai | 2 Players Simultaneously | No | ||
139 | Beauty and the Beast | US | Working | 1994-07-01 | Hudson Soft | 1 Player | No | |||
140 | Beavis and Butt-Head | US | Working | Patch to fix one-hit deaths (thanks to sluffy): https://drive.google.com/file/d/1SbZhLAj17MqUxYiNj8EO-ZcbEB304-ms/view | 1994-11-05 | Viacom New Media | 2 Players Simultaneously | No | ||
141 | Bebe's Kids | US | Working | 1994-04-19 | Motown Software | 1 Player | No | |||
142 | Beethoven: The Ultimate Canine Caper | US | Working | 1993-12-17 | Hi Tech Expressions | 1 Player | No | |||
143 | Benkei Gaiden - Suna no Shou | Japan | Working | 1992-12-11 | Sunsoft | 1 Player | Yes | |||
144 | Best Shot Pro Golf | Japan | Working | 1996-06-14 | ASCII | 1 Player | Yes | |||
145 | Best of the Best: Championship Karate | US | Working | Patch to help resolve graphic issues (thanks to sluffy): https://drive.google.com/file/d/1W-kOB3ss6sFDYZ46JHfeeuSUQO1tfmTm/view | 1992-11-01 | Electro Brain | 2 Players Simultaneously | No | ||
146 | Big Ichigeki! Pachi-Slot Daikouryaku | Japan | Working | 1994-12-16 | Ask Kodansha | 1 Player | Yes | |||
147 | Big Ichigeki! Pachi-Slot Daikouryaku 2 - Universal Collection | Japan | Working | 1995-07-21 | Ask Kodansha | 1 Player | Yes | |||
148 | Big Sky Trooper | US | Working | 1995-10-01 | JVC | 1 Player | No | |||
149 | Bijo to Yajuu | Japan | Working | 1994-07-08 | Virgin Interactive Entertainment | 1 Player | Yes | |||
150 | Bike Daisuki! Hashiriya Tamashii | Japan | Working | English Translation by MrRichard999 | 1994-09-30 | NCS | 2 Players Simultaneously | Yes | ||
151 | Biker Mice from Mars | US | Working | 1994-02-01 | Konami | 2 Players Simultaneously | No | |||
152 | Bill Laimbeer's Combat Basketball | US | Working | 1991-12-01 | Hudson Soft | 2 Players Simultaneously | Yes | |||
153 | Bill Walsh College Football | US | Working | 1993-06-01 | Visual Concepts | 2 Players Simultaneously | No | |||
154 | Bing Bing! Bingo | Japan | Working | 1993-12-22 | KSS | 2 Players | No | |||
155 | Bio Metal | US | Working | 1993-11-01 | Activision | 1 Player | No | |||
156 | Bishin Densetsu Zoku - The Legend of Bishin | Japan | Working | 1993-12-25 | Magifact | 1 Player | No | |||
157 | Bishoujo Janshi Suchie-Pai | Japan | Issues | With the official Preset ID 10C6 there's a hi-res image in the intro that appears black, and if you use ID 1016 the image shows but it looks weird. | 1993-07-30 | Jaleco | 1 Player | No | ||
158 | Bishoujo Senshi Sailor Moon | Japan | Working | 1993-08-27 | Bandai | 2 Players Simultaneously | No | |||
159 | Bishoujo Senshi Sailor Moon: Another Story | Japan | Working | English Translation | 1995-09-22 | Bandai | 1 Player | Yes | ||
160 | Bishoujo Senshi Sailor Moon R | Japan | Working | 1993-12-29 | Bandai | 2 Players Simultaneously | No | |||
161 | Bishoujo Senshi Sailor Moon S: Juugai Rantou!? Shuyaku Soudatsusen | Japan | Working | 1994-12-16 | Angel/Bandai | 2 Players Simultaneously | No | |||
162 | Bishoujo Senshi Sailor Moon S - Kondo ha Puzzle de Oshioki yo! | Japan | Working | There is a line of garbage graphics at the bottom of the screen, but this occurs on real hardware as well. If it bugs you, use this patch (sluffy): https://drive.google.com/file/d/1Hs19qBIEjW3-59xuvNuO7vfAj_7VZEjN/view | 1994-07-15 | Bandai | 2 Players Simultaneously | No | ||
163 | Bishoujo Senshi Sailor Moon S Kurukkurin | Japan | Working | 1995-02-24 | Bandai | 2 Players Simultaneously | No | |||
164 | Bishoujo Senshi Sailor Moon Sailor Stars: Fuwafuwa Panic 2 | Japan | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1U_FWilhUcjtcV-ZIzYsyHEoz5cr7shHy/view | Bishoujo Senshi Sailor Moon S - Fuwa Fuwa Panic 2 (ST).smc CRC: BB5C4238 | 1995-12-08 | Bandai | 2 Players Simultaneously | No | |
165 | Bishoujo Senshi Sailor Moon Super S: Fuwafuwa Panic | Japan | Working | English Translation by Dynamic Designs | 1995-12-08 | Bandai | 2 Players Simultaneously | No | ||
166 | Bishoujo Senshi Sailor Moon Super S: Zenin Sanka!! Shuyaku Soudatsusen | Japan | Working | 1996-03-29 | Angel/Bandai | 2 Players Simultaneously | No | |||
167 | Bishoujo Wrestler Retsuden - Blizzard Yuki Rannyuu!! | Japan | Issues | Hi-res logo and menu go off screen. | 1996-03-29 | Nihon Soft System/KSS | 1 Player | Yes | ||
168 | Blackthorne | US | Working | 1994-09-16 | Interplay | 1 Player | No | |||
169 | BlaZeon: The Bio-Cyborg Challenge | US | Working | 1992-10-24 | Atlus | 1 Player | No | |||
170 | Block Kuzushi | Japan | Working | 1995-11-17 | Planning Office WADA | 2 Players Simultaneously | No | |||
171 | Blue Crystal Rod | Japan | Working | 1994-03-25 | Namcot | 1 Player | Yes | |||
172 | Blues Brothers, The | US | Issues | Reported audio issues (music fluctuating in speed - the jukebox item is intentional however). Playable | 1993-06-01 | Titus Software | 2 Players Simultaneously | No | ||
173 | Bobby's World | US | Working | Bobby's World (USA) (Proto) CRC: 18BBEE33 | 1995 | Hi-Tech Expressions | 1 Player | No | ||
174 | Bokujou Monogatari | Japan | Working | Use Preset ID 104C | 1996-08-09 | Pack-in-Video | 1 Player | Yes | ||
175 | Bomber Man B-Daman | Japan | Working | 1996-12-20 | Hudson | 2 Players Simultaneously | Yes | |||
176 | Bombuzal | Japan | Working | 1990-12-01 | Kemco | 2 Players | No | |||
177 | Bonkers | US | Working | 1994-10-01 | Capcom | 1 Player | No | |||
178 | Boogerman: A Pick and Flick Adventure | US | Working | 1995-09-15 | Interplay Entertainment | 1 Player | No | |||
179 | Bounty Sword | Japan | Working | 1995-09-08 | Pioneer LDC | 1 Player | Yes | |||
180 | Boxing Legends of the Ring | US | Working | 1993-09-01 | Electro Brain | 2 Players Simultaneously | No | |||
181 | Brain Lord | US | Working | 1994-08-01 | Enix | 1 Player | Yes | |||
182 | Brainies, The | US | Working | Use Preset ID 10EF | 1996-04-01 | Titus | 1 Player | No | ||
183 | Bram Stoker's Dracula | US | Working | 1993-09-01 | Sony ImageSoft | 1 Player | No | |||
184 | Brandish | US | Working | 1995-02-01 | Koei | 1 Player | Yes | |||
185 | Brandish 2 - The Planet Buster | Japan | Working | English Translation by Synchronicity | 1995-08-11 | Koei | 1 Player | Yes | ||
186 | Brandish 2 Expert | Japan | Working | 1996-03-15 | Koei | 1 Player | Yes | |||
187 | Brawl Brothers | US | Working | 1992-04-22 | Jaleco | 2 Players Simultaneously | No | |||
188 | BreakThru! | US | Working | 1994-06-01 | Spectrum Holobyte | 1 Player | No | |||
189 | Breath of Fire | US | Working | 1994-08-10 | Square Soft | 1 Player | Yes | |||
190 | Breath of Fire II | US | Working | Retranslation Patch Works | 1995-12-10 | Capcom | 1 Player | Yes | ||
191 | Breath of Fire II | Europe | Working | Retranslation Patch Works | 1996-04-25 | Capcom | 1 Player | Yes | ||
192 | Brett Hull Hockey | US | Working | 1994-01-11 | Accolade | 2 Players Simultaneously | No | |||
193 | Brett Hull Hockey 95 | US | Working | 1994-09-09 | Accolade | 2 Players Simultaneously | No | |||
194 | Bronkie the Bronchiasaurus | US | Working | 1995-09-01 | Raya System | 2 Players | No | |||
195 | Brunswick World: Tournament of Champions | US | Working | 1997-08-12 | THQ | 2 Players | No | |||
196 | Brutal: Paws of Fury | US | Working | 1994-12-01 | CyberSoft | 2 Players Simultaneously | No | |||
197 | BS Dr. Mario | Japan | Working | Patch for Overscan (thanks Bosco82): https://drive.google.com/file/d/1Qu0QHEJ1t_B3np0M8xrNB25HtJ7tBuve/view | Dr. Mario (Japan) (NP) CRC: 63CE5132 | 1997-03-01 | Nintendo | 2 Players Simultaneously | ||
198 | BS Dynami Tracer | Japan | ||||||||
199 | BS F-ZERO Grand Prix 2 | Japan | Working | https://www.reddit.com/r/miniSNESmods/comments/7h0opv/bs_fzero_grand_prix_2_compatibility/ | BS F-ZERO Grand Prix 2 (J) [h1C].smc CRC: 87E86423 | 1997-08-10 | Nintendo | 1 Player | No | |
200 | BS Golf Daisuki! - Out of Bounds Club | Japan | Working | https://www.reddit.com/r/miniSNESmods/comments/77zi29/bs_golf_daisuki_ob_club_anybody_manage_to_get/ ---- Apply golfromfix first (works on all ROM-versions), then the translation second. golfromfix: http://www.dynamic-designs.us/golf/golfromfix.rar | English Translation by Dynamic Designs BS Golf Daisuki! - Out of Bounds Club (J).smc CRC: FB1A2E4D | 1997-04-27 | Nintendo | 2 Players | No | |
201 | BS Kaizou Choujin Shubibinman Zero | Japan | Working | Patch to load on Canoe (thanks /u/yapya939): https://drive.google.com/file/d/1rbnFD7ryxf-zSe1GPDgH2bQCO6bmEx5H/view | BS Kaizou Choujin Shubibinman Zero (J).smc CRC: 137999CD | 1997-03-20 | NCS | 2 Players Simultaneously | No | |
202 | BS Koi Hai Balance - Battle of Lovers | Japan | ||||||||
203 | BS Radical Dreamers | Japan | Working | English Translation by Demiforce BS Radical Dreamers (J).smc CRC: 660B8CC4 | 1996-06-01 | St. GIGA | 1 Player | Yes | ||
204 | BS Special Tee Shot | Japan | Working | Patch to resolve issues (thanks to LuigiBlood): https://twitter.com/LuigiBlood/status/1130531455078154240 | BS Special Tee Shot (J).smc CRC: 841C8EB9 | |||||
205 | BS The Legend of Zelda - Third Quest | Japan | Working | [Updated 5/1/18] Remove header with TUSH, then apply patch (thanks to sluffy): https://drive.google.com/file/d/1gsutZwnF-6TZwacIM2EGiWwT987K8HTI/view | https://bszelda.zeldalegends.net/ce.shtml | 1995-08-09 | St. GIGA | 1 Player | Yes | |
206 | BS The Legend of Zelda - Fourth Quest | Japan | Working | [Updated 5/1/18] Remove header with TUSH, then apply patch (thanks to sluffy): https://drive.google.com/file/d/1DPbcSOUbcFLIF5fFn78SxVQoc2z1smcs/view. | https://bszelda.zeldalegends.net/fq.shtml | 1995-08-09 | St. GIGA | 1 Player | Yes | |
207 | BS The Legend of Zelda - MottZilla Patch | Japan | Working | Remove header with TUSH, then apply patch (thanks to sluffy): https://drive.google.com/file/d/1DDlkLWwyuuKI6peKuSdMVdHMbZROhr9w/view | https://bszelda.zeldalegends.net/rh.shtml | 1995-08-09 | St. GIGA | 1 Player | Yes | |
208 | BS The Legend of Zelda: Ancient Stone Tablets | Japan | Working | Instructions to configure the game chapters once with hakchi and share the same save file: https://imgur.com/a/mqJMC --- Instructions for if you prefer to use hakchi to switch between chapters: https://www.reddit.com/r/miniSNESmods/comments/76257n/legend_of_zelda_ancient_stone_tablets_how_to_play/ | https://bszelda.zeldalegends.net/sekibanfiles.shtml | 1997-03-30 | Nintendo | 1 Player | Yes | |
209 | Bubsy in Claws Encounters of the Furred Kind | US | Working | 1993-05-01 | Accolade | 1 Player | No | |||
210 | Bubsy in Claws Encounters of the Furred Kind | Europe | Issues | Music loses sync. Playable. | 1993-05-01 | Accolade | 1 Player | No | ||
211 | Bubsy II | US | Working | 1994-10-28 | Accolade | 2 Players Simultaneously | No | |||
212 | Bugs Bunny - Rabbit Rampage | US | Working | 1994-02-15 | Sunsoft | 1 Player | No | |||
213 | Bulls vs. Blazers and the NBA Playoffs | US | Working | 1992-12-01 | Electronic Arts | 2 Players Simultaneously | No | |||
214 | Burai - Hachigyoku no Yuushi Densetsu | Japan | Working | Patch for overscan (thanks Bosco82): https://drive.google.com/file/d/121RTkYRu2Ski1JQSPJZr_N2faOWlJ3ot/view | 1993-01-14 | IGS | 1 Player | Yes | ||
215 | Bushi Seiryuuden - Futari no Yuusha | Japan | Working | English Translation by DDSTranslation | 1997-01-17 | T&E Soft | 1 Player | Yes | ||
216 | Bust-A-Move | US | Issues | When you shoot enough bubbles, you will hear a noise, indicating your next shot will cause the ceiling to come down slightly. On hardware/emulator, the bubbles are supposed to shake. On Canoe, the bubbles do not shake, causing misalignment of sprites and constant flickering of bubbles. Playable | 1994-06-01 | Nintendo | 2 Players Simultaneously | No | ||
217 | C | |||||||||
218 | Cacoma Knight | Japan | Working | Patch to resolve graphic issues (thanks to sluffy): https://drive.google.com/file/d/1cpNlsir4wIsPZs3gQTT9q7IbW8Brbex_/view | 1992-11-21 | Datam Polystar | 2 Players Simultaneously | No | ||
219 | Cacoma Knight in Bizyland | US | Working | Use FastROM patch to resolve graphics issues: https://www.romhacking.net/hacks/3835/ | 1993-06-01 | Seta Corp. | 2 Players Simultaneously | No | ||
220 | Cal Ripkin Jr. Baseball | US | Working | 1992-12-01 | Mindscape | 1 Player | No | |||
221 | California Games II | Europe | Working | PAL to NTSC patch by EvilGames CRC: DB0814C5 | 1993-01-10 | DTMC | 2 Players Simultaneously | No | ||
222 | California Games II | US | Working | 1993-01-10 | DTMC | 2 Players Simultaneously | No | |||
223 | Cameltry | Japan | Working | 1992-11-01 | Taito | 1 Player | No | |||
224 | Cannondale Cup | US | Working | 1994-11-01 | American Softworks | 1 Player | Yes | |||
225 | Cannon Fodder | Europe | Working | Patch to resolve issue with pre-mission intro + convert to NTSC (thanks to sluffy): https://drive.google.com/file/d/19K5otoefdsPpuJP7jXQwBqQ24Npb1N_K/view | 1994 | Virgin Interactive Entertainment | 1 Player | No | ||
226 | Capcom's MVP Football | US | Working | 1993-10-01 | Capcom | 2 Players Simultaneously | No | |||
227 | Capcom's Soccer Shootout | US | Working | 1994-09-01 | Capcom | 2 Players Simultaneously | No | |||
228 | Captain America and the Avengers | US | Working | 1993-09-01 | Mindscape | 2 Players Simultaneously | No | |||
229 | Captain America and the Avengers | Europe | Working | PAL to NTSC Patch by EvilGames | 1994 | Mindscape | 2 Players | No | ||
230 | Captain Commando | US | Working | 1995-08-01 | Capcom | 2 Players Simultaneously | No | |||
231 | Captain Novolin | US | Working | 1992-11-02 | Raya Systems | 1 Player | No | |||
232 | Captain Tsubasa III - Koutei no Chousen | Japan | Working | 1992-07-17 | Tecmo | 2 Players | Yes | |||
233 | Captain Tsubasa IV - Pro no Rival-tachi | Japan | Working | 1993-04-03 | Tecmo | 2 Players | Yes | |||
234 | Captain Tsubasa V - Hasha no Shougou Campione | Japan | Working | 1994-12-09 | Tecmo | 2 Players | Yes | |||
235 | Captain Tsubasa J - The Way to World Youth | Japan | Working | 1995-11-17 | Bandai | 2 Players | No | |||
236 | Caravan Shooting Collection | Japan | Working | 1995-07-07 | Hudson Soft | 1 Player | No | |||
237 | Carrier Aces | US | Working | 1995-01-01 | Cybersoft | 1 Player | No | |||
238 | Casper | US | Working | 1996-12-01 | Natsume | 1 Player | No | |||
239 | Casper | Japan | Working | English Translation by tashi | 1997-03-14 | |||||
240 | Castlevania - Dracula X | US | Working | 1995-09-05 | Konami | 1 Player | No | |||
241 | Castlevania - Vampire's Kiss | Europe | Working | PAL to NTSC Patch by EvilGames | 1996-02-22 | Konami | 1 Player | No | ||
242 | CB Chara Wars - Ushinawareta Gag | Japan | Working | 1992-08-28 | Banpresto | 1 Player | No | |||
243 | Champions World Class Soccer | US | Working | 1994-11-04 | Acclaim | 2 Players Simultaneously | No | |||
244 | Championship Pool | US | Not Working | Preset ID 1068 allows game to load, but lots of graphic issues. Missing backgrounds, glitchy backgrounds. Not really playable | 1993-11-01 | Mindscape | 2 Players | No | ||
245 | Championship Soccer '94 | US | Working | 1994-06-01 | Sony ImageSoft | 2 Players Simultaneously | Yes | |||
246 | Chaos Engine, The | Europe | Working | PAL to NTSC patch by EvilGames | 1994-07-05 | Microprose | 2 Players Simultaneously | No | ||
247 | Chaos Seed: Fuusui Kairoki | Japan | Working | English Translation by Dynamic-Designs | 1996-03-15 | Taito | 1 Player | Yes | ||
248 | Chavez | US | Working | 1994-01-01 | American Softworks | 2 Players Simultaneously | Yes | |||
249 | Chavez 2 | US | Working | 1994-11-01 | American Softworks | 2 Players Simultaneously | No | |||
250 | Chessmaster, The | US | Working | 1991-09-01 | Mindscape | 1 Player | No | |||
251 | Chester Cheetah - Too Cool To Fool | US | Working | 1992-12-02 | Kaneko | 1 Player | No | |||
252 | Chester Cheetah - Wild Wild Quest | US | Working | Use Preset ID 109C | 1994-03-01 | Kaneko | 1 Player | No | ||
253 | Chibi Maruko-chan - Harikiri 365-nichi no Maki | Japan | Working | 1991-12-13 | Epoch | 1 Player | No | |||
254 | Chibi Maruko-chan - Mezase! Minami no Island!! | Japan | Working | 1995-12-01 | Konami | 2 Players Simultaneously | No | |||
255 | Chinhai | Japan | Working | 1995-09-22 | Banpresto | 1 Player | Yes | |||
256 | Choplifter III | US | Working | 1994-01-10 | Victor Interactive Software | 1 Player | No | |||
257 | Chou Aniki - Bakuretsu Ranto Hen | Japan | Working | Use Preset ID 1068 | CRC: 70F5D440 | 1995-09-22 | NCS | 2 Players Simultaneously | No | |
258 | Chou Gojira - Super Godzilla | Japan | Issues | Game uses 239 line mode which causes the screen to go off screen in the bottom. | 1993-12-22 | TOHO | 1 Player | No | ||
259 | Chou Mahou Tairiku Wozz | Japan | Working | English Translation (Magical Land of Wozz) | 1995-08-04 | Bullet Proof Software | 1 Player | Yes | ||
260 | Chou Makai Taisen! Dorabocchan | Japan | Working | 1993-03-19 | Naxat Soft | 1 Player | Yes | |||
261 | Chou Makaimura | Japan | Working | Preinstalled Japan ROM | 1991-10-04 | Capcom | 1 Player | No | ||
262 | Choujikuu Yousai Macross - Scrambled Valkyrie | Japan | Working | Use Preset ID 10EF | 1993-10-29 | Zamuse | 1 Player | No | ||
263 | Choukou Gasshin Xardion | Japan | Working | 1992-03-20 | Asmik | 1 Player | Yes | |||
264 | Chrono Trigger | US | Working | Use Preset ID 110B | CRC: 2D206BF7 | 1995-08-11 | Square Soft | 1 Player | Yes | |
265 | Chrono Trigger: Crimson Echoes | US | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1Vkvnpjy7qf7sF3ePPpG2zhbYAyxUvieb/view --- Use Preset ID 123F If using SFROM Tool, set special byte to 00 and ROM Map to LoROM | https://www.mediafire.com/file/erw8vr3cbgbidus/CE-Final.ips | |||||
266 | Chuck Rock | US | Working | 1992-11-02 | Sony ImageSoft | 1 Player | No | |||
267 | Civilization - Sekai Shichi Daibunmei | Japan | Working | 1994-10-07 | Asmik | 1 Player | Yes | |||
268 | Civilization, Sid Meier's | US | Working | 1995-11-01 | Koei | 1 Player | Yes | |||
269 | Classic Road | Japan | Working | 1993-10-29 | Victor Entertainment | 1 Player | Yes | |||
270 | Classic Road 2 | Japan | Working | 1995-02-24 | Victor Entertainment | 1 Player | Yes | |||
271 | Clayfighter | US | Working | 1993-11-15 | Interplay | 2 Players Simultaneously | No | |||
272 | Clayfighter Tournament Edition | US | Issues | Characters rendered incorrectly on select screen. Game locks up randomly at end of match. | 1994-05-01 | Interplay | 2 Players Simultaneously | No | ||
273 | Clayfighter 2: Judgment Clay | US | Issues | Overworld screen has graphic issue. Game locks up after first round. | 1995-01-01 | Interplay | 2 Players Simultaneously | No | ||
274 | Claymates | US | Working | 1994-04-26 | Interplay | 1 Player | No | |||
275 | Cliffhanger | US | Working | 1993-10-01 | Sony ImageSoft | 1 Player | No | |||
276 | Clock Tower | Japan | Working | Use Preset ID 10F7 | Aeon Genesis English Translation Hedg.fr French Translation | 1995-09-14 | Human Entertainment | 1 Player | Yes | |
277 | ClockWerx | Japan | Working | 1995-12-08 | Tokuma Shoten Intermedia | 1 Player | Yes | |||
278 | Clue | US | Working | 1992-09-01 | Parker Brothers | 2 Players | No | |||
279 | College Football USA 97: The Road to New Orleans | US | Working | 1996-06-01 | High Score Productions | 2 Players Simultaneously | Yes | |||
280 | College Slam | US | Working | 1996-02-01 | Acclaim | 2 Players Simultaneously | Yes | |||
281 | Columns | Japan | Working | 1999-08-01 | Media Factory | 2 Players Simultaneously | Yes | |||
282 | Combatribes, The | US | Working | Patch for Overscan (Bosco82): https://drive.google.com/file/d/1v9cEG6Olhg7XLlXXwVho5EYFpWlXHaQG/view | 1993-03-01 | Technos | 2 Players Simultaneously | No | ||
283 | Computer Nouryoku Kaiseki - Ultra Baken | Japan | Working | 1995-05-26 | Culture Brain | 1 Player | Yes | |||
284 | Congo The Movie: Secret of Zinj | US | Working | https://snescentral.com/article.php?id=0120 | 1995 | Viacom New Media | 1 Player | No | ||
285 | Congo's Caper | US | Working | 1995-05-05 | Data East | 2 Players | No | |||
286 | Contra III - The Alien Wars | US | Working | SA-1 Patch works on first load (use ID 109C), but does not load on consecutive load. Likely due to SRAM size/changes. If you do a soft-reset (L+R+Select+Start) on the "black screen" when loading the game again, the game will load just fine. Alternatively, just make a save state at the title screen and use that instead. | Preinstalled ROM SA-1 Patch works (read description) | 1992-04-06 | Konami | 2 Players Simultaneously | No | |
287 | Contra Spirits | Japan | Working | Preinstalled Japan ROM | 1992-02-28 | Konami | 2 Players Simultaneously | No | ||
288 | Conveni Wars Barcode Battler Senki | Japan | Working | 1993-05-14 | Epoch | 1 Player | Yes | |||
289 | Cool Spot | US | Working | 1993-09-01 | Virgin Interactive Entertainment | 1 Player | No | |||
290 | Cool World | US | Working | Patch to fix dialog boxes (thanks to sluffy): https://drive.google.com/file/d/18MjJelGiDuZxDhRA9Rp_fHd64n5vi5Z5/view | 1993-02-01 | Ocean | 1 Player | No | ||
291 | Cooly Skunk | Japan | Working | "Fixed" version https://github.com/kliopa10/CoolySkunk | 1996-02-23 | Visit | 1 Player | No | ||
292 | Coron Land | Japan | Working | 1995-08-25 | Yumedia | 2 Players Simultaneously | No | |||
293 | Cosmo Gang - The Puzzle | Japan | Working | Use Preset ID 106C | 1993-02-26 | Namco | 2 Players Simultaneously | No | ||
294 | Cosmo Gang - The Video | Japan | Working | 1992-10-29 | Namco | 2 Players Simultaneously | No | |||
295 | Cosmo Police Galivan II - Arrow of Justice | Japan | Working | 1993-06-11 | Nihon Bussan | 2 Players Simultaneously | No | |||
296 | Crayon Shin-chan - Arashi o Yobu Enji | Japan | Working | 1993-07-30 | Bandai | 1 Player | No | |||
297 | Crayon Shin-chan - Nagagutsu Dobon!! | Japan | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1H8IGSIxTmwOlbW0Hbcf5iw3CfXieexj2/view | Crayon Shin-chan - Nagagutsu Dobon!! (ST).smc CRC: 8EB753F3 | 1996-09-27 | Bandai | 2 Players Simultaneously | No | |
298 | Crayon Shin-chan 2 - Daimaou no Gyakushuu | Japan | Working | 1994-05-27 | Bandai | 1 Player | No | |||
299 | Crystal Beans from Dungeon Explorer | Japan | Working | Use Preset ID 1016 | English Translation | 1995-10-27 | Hudson Soft | 1 Player | Yes | |
300 | Cu-On-Pa SFC | Japan | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1mDCrIAkQmoed5-MLXU_kTDHlvlc6iDEX/view | CRC: 42D0C418 English Translation by Aeon Genesis (apply canoe patch after translation) | 1996-12-20 | T&E Soft | 1 Player | Yes | |
301 | Cutthroat Island | US | Working | 1996-03-01 | Acclaim | 1 Player | No | |||
302 | Cyber Knight | Japan | Working | Aeon Genesis English Translation | 1992-10-30 | Tonkin House | 1 Player | Yes | ||
303 | Cyber Knight II - Chikyuu Teikoku no Yabou | Japan | Working | Aeon Genesis English Translation | 1994-08-26 | Tonkin House | 1 Player | Yes | ||
304 | Cyber Spin | US | Working | 1992-11-19 | Takara | 1 Player | No | |||
305 | Cybernator | US | Working | Use Preset ID 1086 | 1993-04-04 | Konami | 1 Player | No | ||
306 | Cyborg 009 | Japan | Working | 1994-02-25 | Bandai | 1 Player | No | |||
307 | D | |||||||||
308 | D-Force | US | Working | [Updated 5/17/18] Patch to resolve graphic issues (thanks to sluffy): https://drive.google.com/file/d/1cwfrfight-2EEUXvX9yZ5jD3p6pkdYPC/view --- Add -no-lowlatency to help with the slowdown when there are a lot of enemies on screen, but it doesn't fix it completely. | 1991-12-31 | Asmik | 1 Player | No | ||
309 | Daffy Duck: The Marvin Missions | US | Working | [Updated 4/15/18] Patch to help with screen flickering (thanks to sluffy): https://drive.google.com/file/d/16_lr-ZAd0Mj5U7Nz7rP8VSfaUWYu9zqs/view | 1993-10-01 | Sunsoft | 1 Player | No | ||
310 | Daffy Duck: The Marvin Missions | Europe | Issues | Screen randomly flickers during gameplay | PAL to NTSC Patch by EvilGames | 1994-04-28 | Sunsoft | 1 Player | No | |
311 | Dai-3-Ji Super Robot Taisen | Japan | Working | Use Preset ID 10EF | Aeon Genesis English Translation | 1993-07-23 | Banpresto | 1 Player | Yes | |
312 | Dai-4-Ji Super Robot Taisen | Japan | Working | Use Preset ID 10EF | 1995-03-17 | Banpresto | 1 Player | Yes | ||
313 | Daibakushou Jinsei Gekijou | Japan | Working | 1992-12-25 | Taito | 1 Player | No | |||
314 | Daibakushou Jinsei Gekijou - Dokidoki Seishun Hen | Japan | Working | 1993-07-30 | Taito/Disco | 1 Player | No | |||
315 | Daibakushou Jinsei Gekijou - Ooedo Nikki | Japan | Working | 1994-11-25 | Taito | 1 Player | No | |||
316 | Daibakushou Jinsei Gekijou - Zukkoke Salaryman Hen | Japan | Working | 1995-12-29 | Taito | 1 Player | Yes | |||
317 | Daikaijuu Monogatari | Japan | Working | English Translation (Super Shell Monsters Story) | 1994-12-22 | Hudson Soft | 1 Player | Yes | ||
318 | Daikaijuu Monogatari II | Japan | Not Working | ExHiRom + S-RTC. C7 error on boot. | 1996-08-02 | Hudson Soft | 1 Player | Yes | ||
319 | Daikoukai Jidai II | Japan | Working | Use Preset ID 10C3 | 1994-02-25 | Koei | 1 Player | Yes | ||
320 | Daisenryaku Expert | Japan | Working | Patch for overscan (sluffy): https://drive.google.com/file/d/1A7IH-4ua4QJC2WCtpYEncMClDgS1V0Bk/view | 1992-09-25 | ASCII Corporation | 1 Player | Yes | ||
321 | Daisenryaku Expert WWII - War in Europe | Japan | Working | 1996-08-30 | ASCII Entertainment | 1 Player | Yes | |||
322 | Darius Twin | US | Working | 1991-10-30 | Taito | 2 Players Simultaneously | No | |||
323 | Dark Half | Japan | Working | Aeon Genesis English Translation | 1996-05-31 | Enix | 1 Player | Yes | ||
324 | Dark Kingdom | Japan | Working | 1994-04-29 | Telenet Japan | 1 Player | Yes | |||
325 | Dark Law: The Meaning of Death | Japan | Issues | Bottom of screen is glitchy/missing. Blurry hi-res font. Preset ID 1016 makes text clear but causes 2/3 of the screen to be missing in menus. Not playable when using Preset ID. | Aeon Genesis English Translation | 1997-03-28 | ASCII Entertainment | 1 Player | Yes | |
326 | Date Kimiko no Virtual Tennis | Japan | Working | 1994-05-13 | B-AI | 2 Players Simultaneously | No | |||
327 | David Crane's Amazing Tennis | US | Working | 1992-10-01 | Absolute Entertainment | 2 Players Simultaneously | No | |||
328 | Daze Before Christmas | Europe | Working | PAL to NTSC Patch by EvilGames | 1994-11-01 | Sunsoft | 1 Player | No | ||
329 | Dead Dance | Japan | Working | 1993-03-26 | Jaleco | 2 Players Simultaneously | No | |||
330 | Deae Tonosama - Appare Ichiban | Japan | Working | 1995-05-31 | Sunsoft | 2 Players Simultaneously | No | |||
331 | Dear Boys | Japan | Working | 1994-10-28 | Yutaka | 1 Player | Yes | |||
332 | Death and Return of Superman, The | US | Working | 1994-08-01 | Sunsoft | 1 Player | No | |||
333 | Death Brade | Japan | Working | 1993-07-16 | I'MAX | 2 Players Simultaneously | No | |||
334 | Dekitate High School | Japan | Working | 1995-07-07 | Bullet-Proof Software | 1 Player | Yes | |||
335 | Demolition Man | US | Working | 1995-08-01 | Acclaim | 1 Player | No | |||
336 | Demon's Crest | US | Working | Use Preset ID 1146 | 1994-11-01 | Capcom | 1 Player | No | ||
337 | Dennis the Menace | US | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1qfnDZmJMLrO-KYZ3ipVbyrXi8Rbype3g/view | 1993-12-01 | Ocean | 1 Player | No | ||
338 | Derby Jockey - Kishu Ou e no Michi | Japan | Working | 1994-03-18 | Asmik | 1 Player | Yes | |||
339 | Derby Jockey 2 | Japan | Working | 1995-09-29 | Asmik | 1 Player | Yes | |||
340 | Derby Stallion 96 | Japan | Not Working | Black screen on boot. | 1996-03-15 | ASCII | 1 Player | Yes | ||
341 | Derby Stallion 98 | Japan | Working | Patch for overscan (thanks Bosco82): https://drive.google.com/file/d/1lYCQg5nGnm5h7oftEvBpuk2b34csVSJg/view | Derby Stallion 98 (Japan) (NP) | 1998-09-01 | ASCII | 1 Player | Yes | |
342 | Derby Stallion II | Japan | Working | Patch for overscan (thanks Bosco82): https://drive.google.com/file/d/1Hp07xcGcIJGw-mNae7DDjaApn_I9TGW1/view | 1994-02-18 | ASCII | 1 Player | Yes | ||
343 | Derby Stallion III | Japan | Working | Patch for overscan (thanks Bosco82): https://drive.google.com/file/d/1lqyZJmzOtlahimz--Wyb7iqvpsEi4gWx/view | Derby Stallion III (Japan) (Rev 3) | 1995-01-20 | ASCII | 1 Player | Yes | |
344 | Der Langrisser | Japan | Working | English Translation by Near Der Langrisser (Rev 1) CRC: 35F9EECC | 1995-06-30 | NCS | 1 Player | Yes | ||
345 | Desert Fighter - Suna no Arashi Sakusen | Japan | Issues | Briefing text garbled in some screens, missing plane shadow effect. You can get in-game and actually play. | 1994-02-18 | Seta | 1 Player | Yes | ||
346 | Desert Strike: Return to the Gulf | US | Working | 1992-10-01 | Electronic Arts | 1 Player | No | |||
347 | Destructive | Japan | Issues | Patch for overscan (sluffy): https://drive.google.com/file/d/1KaIaJjgsEDLZofHSmX4FE4B0G_Ta8-HB/view --- Game loads, but requires SUPER SCOPE to play | 1993-08-27 | Bandai | 2 Players | No | ||
348 | Dezaemon BS-X Version - BS-X Shooting | Japan | Working | Patch to load on Canoe (thanks Bosco82): https://drive.google.com/file/d/1pAi5ah_o6znTBMEPaKzTWfQiPscBOYqf/view | http://superfamicom.org/blog/2011/11/new-rom-dumps-bs-x-shooting-extras/ | 1996-04-22 | Athena | 1 Player | Yes | |
349 | Dharma Doujou | Japan | Working | Patch to help resolve graphic issues (thanks to sluffy) : https://drive.google.com/file/d/1eji2ptugLiPYQvvvRZoKCtDJJkhj3g1L/view | 1995-02-10 | DEN'Z(ITC) | 2 Players Simultaneously | No | ||
350 | Dig & Spike Volleyball | US | Working | 1993-12-01 | Hudson Soft | 2 Players Simultaneously | Yes | |||
351 | Dimension Force | Japan | Working | Patch to help resolve graphic issues (sluffy): https://drive.google.com/file/d/1cwfrfight-2EEUXvX9yZ5jD3p6pkdYPC/view --- Add -no-lowlatency to help with slowdown when lots of enemies are on screen | 1991-12-20 | Asmik | 1 Player | No | ||
352 | Dino City | US | Working | 1992-09-04 | Irem | 2 Players | No | |||
353 | Dino Dini's Soccer | Europe | Working | PAL to NTSC Patch by EvilGames | 1995-06-29 | Virgin Interactive Entertainment | 2 Players Simultaneously | Yes | ||
354 | Dirt Racer | Europe | Working | PAL to NTSC Patch by EvilGames | 1995-05-01 | Elite | 1 Player | No | ||
355 | Dirt Trax FX | US | Not Working | Uses SuperFX Glitches on title screens and menu, black screen when starting a race. Unplayable | 1995-11-10 | Acclaim | 1 Player | No | ||
356 | Do-Re-Mi Fantasy Milon's Quest | Japan | Working | English Translation by Gaijin Productions, RPGONE (Don't forget to de-interleave the rom before applying patch) | 1996-03-22 | Hudson Soft | 1 Player | No | ||
357 | Dokapon 3-2-1 - Arashi o Yobu Yuujou | Japan | Issues | Game loads, but requires a 3rd controller to be plugged in to be able to be played. | 1994-12-02 | Asmik | 2 Players | Yes | ||
358 | Dokapon Gaiden - Honoo no Audition | Japan | Working | 1995-12-01 | Asmik | 2 Players | No | |||
359 | Dolucky no A.League Soccer | Japan | Working | 1994-07-08 | Imagineer | 2 Players Simultaneously | No | |||
360 | Dolucky no Kusayakiu | Japan | Working | 1993-12-17 | Imagineer-Zoom | 2 Players Simultaneously | No | |||
361 | Dolucky no Puzzle Tour '94 | Japan | Working | 1994-10-28 | Imagineer-Zoom | 2 Players Simultaneously | No | |||
362 | Donald Duck no Mahou no Boushi | Japan | Working | 1995-08-11 | Epoch | 1 Player | No | |||
363 | Donald in Maui Mallard | Europe | Working | PAL to NTSC Patch by EvilGames | 1996-11-28 | Nintendo | 1 Player | No | ||
364 | Donkey Kong Country | US | Working | Preinstalled ROM | 1994-11-25 | Nintendo | 2 Players | Yes | ||
365 | Donkey Kong Country | Europe | Working | PAL to NTSC Patch by EvilGames Donkey Kong Country (Europe) (En,Fr,De) (Rev 1) | 1994-11-24 | Nintendo | 2 Players | Yes | ||
366 | Donkey Kong Country - Competition Cartridge | US | Working | Game freeze when timer runs out is intended behavior due to being used as a competition cart. | CRC: 0E204FBD | 1994-11-21 | Nintendo | 1 Player | Yes | |
367 | Donkey Kong Country 2: Diddy's Kong Quest | US | Working | 1995-11-20 | Nintendo | 2 Players | Yes | |||
368 | Donkey Kong Country 2: Diddy's Kong Quest | Europe | Issues | Demo play glitches out, unable to complete first level EvilGames website points out specifically this game has issues when converted to NTSC | PAL to NTSC Patch by EvilGames Donkey Kong Country 2 - Diddy's Kong Quest (Europe) (En,Fr) (Rev 1) Donkey Kong Country 2 - Diddy's Kong Quest (Germany) (En,De) (Rev 1) | 1995-12-14 | Nintendo | 2 Players | Yes | |
369 | Donkey Kong Country 3: Dixie Kong's Double Trouble | US | Working | 1996-11-23 | Nintendo | 2 Players | Yes | |||
370 | Donkey Kong Country 3: Dixie Kong's Double Trouble | Europe | Working | PAL to NTSC Patch by EvilGames Donkey Kong Country 3 - Dixie Kong's Double Trouble! (Europe) (En,Fr,De) | 1996-12-19 | Nintendo | 2 Players | Yes | ||
371 | Doom | US | Working | 1995-09-01 | Williams | 1 Player | Yes | |||
372 | Doom Troopers - Mutant Chronicles | US | Working | 1995-11-15 | Playmates Toys | 2 Players Simultaneously | No | |||
373 | Doomsday Warrior | US | Working | 1993-03-20 | Renovation Products | 2 Players Simultaneously | No | |||
374 | Doraemon - Nobita to Yousei no Kuni | Japan | Issues | Missing text strings / options in menus and dialog ------ Add -no-lowlatency on command line to solve sound issues | 1993-02-19 | Epoch | 1 Player | No | ||
375 | Doraemon 2 - Nobita no Toys Land Daibouken | Japan | Working | 1993-12-17 | Epoch | 1 Player | No | |||
376 | Doraemon 3 - Nobita to Toki no Hougyoku | Japan | Working | 1994-12-16 | Epoch | 1 Player | No | |||
377 | Doraemon 4 - Nobita to Tsuki no Oukoku | Japan | Working | 1995-12-15 | Epoch | 1 Player | No | |||
378 | Dorke & Ymp | US | Working | https://tcrf.net/Dorke_and_Ymp | 2015-08-06 | Piko Interactive | 1 Player | No | ||
379 | Dossun! Ganseki Battle | Japan | Working | English Translation by Aeon Genesis (Options menu is untranslated) | 1994-12-16 | I'Max | 2 Players Simultaneously | No | ||
380 | Double Dragon V - The Shadow Falls | US | Working | 1994-08-05 | Tradewest | 2 Players Simultaneously | No | |||
381 | Doukyuusei 2 | Japan | Working | Patch to resolve graphic issues (sluffy): https://drive.google.com/file/d/152S7qPRfgH6ipseibbpTowlUDheKr1UX/view --- Use Preset ID 1016 | Doukyuusei 2 (Japan) (NP) | 1997-12-01 | Banpresto | 1 Player | Yes | |
382 | Down the World - Mervil's Ambition | Japan | Working | Use Preset ID 1016 | 1994-09-30 | ASCII | 1 Player | Yes | ||
383 | Downtown Nekketsu Baseball Monogatari - Yakyuu de Shoubu da! Kunio-kun | Japan | Working | 1993-12-17 | Technos Japan | 2 Players Simultaneously | Yes | |||
384 | Dragon - The Bruce Lee Story | US | Working | 1995-07-01 | Acclaim | 2 Players Simultaneously | No | |||
385 | Dragon Ball Z - Hyper Dimension | Japan | Working | Patch to work on Canoe (thanks to sluffy): https://drive.google.com/file/d/11CN1tJJ92QiVsg-O_306NQU4FxBAqcZb/view -- Hakchi automatically gives a Preset ID of 109C | English Translation by Twilight Translations | 1996-03-29 | Bandai | 2 Players Simultaneously | No | |
386 | Dragon Ball Z - La Legende Saien | Europe | Working | Patch to resolve screen issues (sluffy): https://drive.google.com/file/d/18cc-HYC-78dwxEkEi-bRdaZovijz3MjA/view | PAL to NTSC Patch by EvilGames Dragon Ball Z - La Legende Saien (France) CRC: 8F24F886 | 1994-01-01 | Bandai | 2 Players Simultaneously | No | |
387 | Dragon Ball Z - Super Butouden | Europe | Working | PAL to NTSC Patch by EvilGames Dragon Ball Z - Super Butouden (France) | 1993-11-30 | Bandai | 2 Players Simultaneously | No | ||
388 | Dragon Ball Z - Super Butouden | Japan | Working | 1993-03-20 | Bandai | 2 Players Simultaneously | No | |||
389 | Dragon Ball Z - Super Butouden 2 | Japan | Working | Patch to help with graphic issues (thanks to sluffy): https://drive.google.com/file/d/1uY6mQeRgKA2q1rUwTgOik5aBh_PzGtOx/view | Dragon Ball Z - Super Butouden 2 (Japan) (Rev 1) CRC: 081FDE86 | 1993-12-17 | Bandai | 2 Players Simultaneously | No | |
390 | Dragon Ball Z - Super Butouden 3 | Japan | Working | 1994-09-29 | Bandai | 2 Players Simultaneously | No | |||
391 | Dragon Ball Z - Super Gokuu Den - Kakusei Hen | Japan | Working | Patch for overscan (thanks Bosco82): https://drive.google.com/file/d/1j86kdWj1w660jAsSkcA67iHSg2T3xObm/view | 1995-09-22 | Bandai | 1 Player | Yes | ||
392 | Dragon Ball Z - Super Gokuu Den - Totsugeki Hen | Japan | Working | Patch for overscan (thanks Bosco82): https://drive.google.com/file/d/1ZGrHBU_twDhHkp3xzAU23EQTAie6awXx/view | 1995-03-24 | Bandai | 1 Player | Yes | ||
393 | Dragon Ball Z - Super Saiya Densetsu | Japan | Working | Menus and Text Boxes disappear under the window border partially. However, if you change display modes while playing, the entire window is visible at the cost of the game being outside of Canoe's border. | English Translation by Klepto Software Dragon Ball Z - Super Saiya Densetsu (Japan) (Rev 1) | 1992-01-25 | Bandai | 1 Player | Yes | |
394 | Dragon Ball Z - Ultime Menace | Europe | Working | PAL to NTSC Patch by EvilGames Dragon Ball Z - Ultime Menace (France) | 1994-11-29 | Bandai | 2 Players Simultaneously | No | ||
395 | Dragon Knight 4 | Japan | Issues | Use Preset ID 1016 to enable hi-res, but that will also introduce high gamma, and missing cursors on menus. | 1996-12-27 | Banpresto | 1 Player | Yes | ||
396 | Dragon Slayer - Eiyuu Densetsu | Japan | Working | 1992-02-14 | Epoch | 1 Player | Yes | |||
397 | Dragon Slayer - Eiyuu Densetsu 2 | Japan | Working | 1993-06-04 | Epoch | 1 Player | Yes | |||
398 | Dragon Quest I & II | Japan | Working | Patch for overscan (thanks Bosco82): https://drive.google.com/file/d/1Jsm9u9dVR16SQTjigWgA-to1RMW-YLQp/view | English Translation by RPGOne | 1993-12-18 | Enix | 1 Player | Yes | |
399 | Dragon Quest III - Soshite Densetsu e... | Japan | Working | [English Translation Instructions] Patch to load on Canoe (thanks to Sluffy): https://drive.google.com/file/d/1q6qNUIgHkLbnLr7Azl7UiEsVSY8Iwzrm/view Use Preset ID 0000 and set Extra Byte to 03 --- Japanese version works just fine without patches and messing with settings. | English Translation by DQ Translations (apply canoe patch after translation) | 1996-12-06 | Enix | 1 Player | Yes | |
400 | Dragon Quest V - Tenkuu no Hanayome | Japan | Working | Patch for overscan (thanks Bosco82): https://drive.google.com/file/d/1bnyB2UrRHL5qG9M6rupYDXUnD30S5Q6U/view | English Translation by DeJap | 1992-09-27 | Enix | 1 Player | Yes | |
401 | Dragon Quest VI - Maboroshi no Daichi | Japan | Working | English Translation by NoPrgress | 1995-12-09 | Enix | 1 Player | Yes | ||
402 | Dragon View | US | Working | 1994-11-26 | Kemco | 1 Player | Yes | |||
403 | Dragon's Earth | Japan | Working | 1993-01-22 | Human, Field | 1 Player | No | |||
404 | Dragon's Lair | Europe | Working | PAL to NTSC Patch by EvilGames | 1993-02-18 | Elite | 1 Player | No | ||
405 | Dragon's Lair | US | Working | 1993-02-01 | Data East | 1 Player | No | |||
406 | Drakkhen | US | Working | 1991-09-15 | Seika Corp. | 1 Player | Yes | |||
407 | Dream Maze - Kigurumi Daibouken | Japan | Working | 1994-04-15 | Hector | 1 Player | Yes | |||
408 | Dream T.V. | US | Working | 1994-04-01 | Triffix | 1 Player | No | |||
409 | Dream Basketball: Dunk & Hoop | Japan | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1jL_7obQF9DBgU8WPqV379Dz2tWeuBBV7/view --- Some of the letters are cut-off ("1st Period"), but this occurs on emulator/hardware as well. | 1994-11-18 | Human Entertainment | 2 Players Simultaneously | No | ||
410 | Drift King Shutokou Battle '94 - Tsuchiya Keiichi & Bandou Masaaki | Japan | Working | Patch to resolve car speed issue (thanks to sluffy): https://drive.google.com/file/d/1FEyaH7wuB7UQyAHa_kw5WLwZt963CopY/view -- Use Preset ID 10BD | 1994-05-27 | Bullet Proof Software | 2 Players Simultaneously | Yes | ||
411 | Drift King Shutokou Battle 2 - Tsuchiya Keiichi & Bandou Masaaki | Japan | Working | Patch to resolve car speed issue (thanks to sluffy): https://drive.google.com/file/d/1kf89B4YNmvVtk9DU5N6-SI-GQCjCVk4A/view -- Use Preset ID 10BD | 1995-02-24 | Bullet Proof Software | 2 Players Simultaneously | Yes | ||
412 | Dual Orb - Seirei Tama Densetsu | Japan | Working | 1993-04-16 | I'Max | 1 Player | Yes | |||
413 | Dual Orb II | Japan | Working | English Translation by Nightcrawler | 1994-12-29 | I'Max | 1 Player | Yes | ||
414 | Dun Quest - Majin Fuuin no Densetsu | Japan | Working | 1995-07-21 | Technos Japan | 1 Player | Yes | |||
415 | Dungeon Master | US | Not Working | DSP-2. Hakchi automatically sets Preset ID to 10BD. Severe graphical glitches during gameplay. Unplayable | 1993-06-01 | JVC | 1 Player | Yes | ||
416 | Dynamaite the Las Vegas | Japan | Working | 1994-04-28 | Virgin Games | 1 Player | No | |||
417 | Dynamic Stadium | Japan | Working | 1993-11-26 | Sammy | 2 Players Simultaneously | Yes | |||
418 | E | |||||||||
419 | E.V.O. Search for Eden | US | Working | 1993-07-15 | Enix | 1 Player | Yes | |||
420 | Earth Light | Japan | Working | 1992-07-24 | Hudson Soft | 1 Player | Yes | |||
421 | Earth Light - Luna Strike | Japan | Working | 1996-07-26 | Hudson Soft | 1 Player | Yes | |||
422 | Earthbound | US | Working | Setting "-fp 0" in command line disables epilepsy blur on stock game | Preinstalled ROM Maternalbound Patch works (use Preset ID 0000) German Translation by GlostU | 1995-06-05 | Nintendo | 1 Player | Yes | |
423 | Earthworm Jim | US | Working | 1994-10-02 | Playmates Toys | 1 Player | No | |||
424 | Earthworm Jim 2 | US | Issues | Lots of sound issues: Weird sounds replace the accordion music in the Nintendo logo; Jim doesn't yell when getting hit; Other sound effects are missing. Game softlocks on second level (Lorenzen's Soil) | CRC: 393DE197 | 1995-11-15 | Playmates Toys | 1 Player | No | |
425 | Edono Kiba | Japan | Working | 1993-03-12 | Micro World | 1 Player | No | |||
426 | Eek! The Cat | US | Working | 1994-08-01 | Ocean | 1 Player | No | |||
427 | Eien no Filerna | Japan | Working | English Translation (Eternal Filena) | 1995-02-25 | Tokuma Shoten Intermedia | 1 Player | Yes | ||
428 | Elfaria - The Isle of the Blest | Japan | Working | 1993-01-03 | Hudson Soft | 1 Player | Yes | |||
429 | Elfaria II - The Quest of the Meld | Japan | Working | 1995-06-09 | Hudson Soft | 1 Player | Yes | |||
430 | Elite Soccer | US | Working | 1994-08-01 | GameTek | 2 Players Simultaneously | No | |||
431 | Emerald Dragon | Japan | Working | English Translation | 1995-07-28 | Media Works | 1 Player | Yes | ||
432 | Emit Vol. 1 - Toki no Maigo | Japan | Issues | Game plays fine, but needs an audio CD and the Voice-Kun peripheral to be able to listen to the audio. | 1995-03-25 | Koei | 1 Player | Yes | ||
433 | Emit Vol. 2 - Inochigake no Tabi | Japan | Issues | Game plays fine, but needs an audio CD and the Voice-Kun peripheral to be able to listen to the audio. | 1995-03-25 | Koei | 1 Player | Yes | ||
434 | Emit Vol. 3 - Watashi ni Sayonara o | Japan | Issues | Game plays fine, but needs an audio CD and the Voice-Kun peripheral to be able to listen to the audio. | 1995-03-25 | Koei | 1 Player | Yes | ||
435 | Emmitt Smith Football | US | Working | 1995-11-01 | JVC | 2 Players Simultaneously | Yes | |||
436 | Energy Breaker | Japan | Working | English Translation | 1996-07-26 | Taito | 1 Player | Yes | ||
437 | Equinox | US | Working | 1994-03-01 | Sony ImageSoft | 1 Player | Yes | |||
438 | Esparks - Ijikuu kara no Raihousha | Japan | Working | 1995-03-31 | Tomy | 1 Player | Yes | |||
439 | ESPN Baseball Tonight | US | Working | Patch to help resolve minor audio issue (thanks to sluffy): https://drive.google.com/file/d/10VW-QMpbmDb_cmKMVo10ROF5Tr27-qZj/view | 1994-05-01 | Sony ImageSoft | 2 Players Simultaneously | No | ||
440 | ESPN National Hockey Night | US | Working | 1994-12-01 | Sony ImageSoft | 2 Players Simultaneously | Yes | |||
441 | ESPN Speed World | US | Working | 1994-11-30 | Sony ImageSoft | 2 Players Simultaneously | Yes | |||
442 | ESPN Sunday Night NFL | US | Working | 1994-11-10 | Sony ImageSoft | 2 Players Simultaneously | Yes | |||
443 | Euro Football Champ | Europe | Working | PAL to NTSC Patch by EvilGames | 1992 | Taito | 2 Players Simultaneously | No | ||
444 | Europe Sensen | Japan | Working | 1993-01-16 | Koei | 2 Players | Yes | |||
445 | Exhaust Heat | Europe | Working | PAL to NTSC Patch by EvilGames | 1993-04-22 | Ocean | 1 Player | Yes | ||
446 | Exhaust Heat | Japan | Working | 1992-02-21 | Seta Corp. | 1 Player | Yes | |||
447 | Exhaust Heat II - F1 Driver he no Kiseki | Japan | Not Working | ST010; C8 Error | 1993-05-03 | Seta Corp. | 1 Player | No | ||
448 | Excitebike - Bunbun Mario Battle Stadium 1 | Japan | Working | Patch to load on Canoe (sluffy): https://drive.google.com/file/d/1Z0CBLk_Ko6IhOGWr9Wazj6J_WY6XoEFJ/view | BS Excitebike Bun Bun Mario Battle Stadium 1 (J).smc | 1997-05-11 | Nintendo | 1 Player | No | |
449 | Excitebike - Bunbun Mario Battle Stadium 2 | Japan | Working | Patch to load on Canoe (sluffy): https://drive.google.com/file/d/1Z0CBLk_Ko6IhOGWr9Wazj6J_WY6XoEFJ/view | BS Excitebike Bun Bun Mario Battle Stadium 2 (J).smc | 1997-05-18 | Nintendo | 1 Player | No | |
450 | Excitebike - Bunbun Mario Battle Stadium 3 (1998-2-8) | Japan | Working | Patch to load on Canoe (sluffy): https://drive.google.com/file/d/1vdk60-QtNIc2Chs1Wc7YiMN61rBnNzcN/view | BS Excitebike Bun Bun Mario Battle Stadium 3 2-8 (J).smc | 1997-11-02 | Nintendo | 1 Player | No | |
451 | Excitebike - Bunbun Mario Battle Stadium 3 (1998-1-11) | Japan | Working | Patch to load on Canoe (sluffy): https://drive.google.com/file/d/10KOKp16yAxksbKyCkr4xLYWIEP4W3Psv/view | Excitebike - Bunbun Mario Battle - Stadium 3 (Japan) (1998-01-11 - 1998-01-17) (BS SoundLink) [b] | 1997-11-02 | Nintendo | 1 Player | No | |
452 | Excitebike - Bunbun Mario Battle Stadium 4 | Japan | Working | Patch to load on Canoe (sluffy): https://drive.google.com/file/d/1srMolfJXwxnyqtwd37U75td89EzPy0hU/view | BS Excitebike Bun Bun Mario Battle Stadium 4 (J).smc | 1997-11-09 | Nintendo | 1 Player | No | |
453 | Extra Innings | US | Working | 1992-03-09 | Sony ImageSoft | 2 Players Simultaneously | No | |||
454 | Eye of the Beholder - Advanced Dungeons & Dragons | US | Working | Patch to resolve graphic glitches (thanks to sluffy): https://drive.google.com/file/d/1vsKdHQDe6hF9wFvXmnOmiTD9negFPKxQ/view | 1994-04-01 | Capcom | 1 Player | Yes | ||
455 | F | |||||||||
456 | F-1 Grand Prix | Japan | Working | Patch to fix glitched HUD (thanks to sluffy): https://drive.google.com/file/d/1JmWu-nQWxOdLOdtkLwhnso7W5n0Hi0oz/view | 1992-04-28 | Video System | 1 Player | Yes | ||
457 | F-1 Grand Prix Part II | Japan | Working | Patch to resolve glitched graphic on car setup screen (sluffy): https://drive.google.com/file/d/1i0wroLL57lKxwU07YHjondRWBDTBVvdO/view | 1993-02-26 | Video System | 1 Player | Yes | ||
458 | F-1 Grand Prix Part III | Japan | Working | 1994-04-22 | Video System | 1 Player | Yes | |||
459 | F-Zero | US | Working | Preinstalled ROM | 1991-08-23 | Nintendo | 1 Player | Yes | ||
460 | F-Zero | Japan | Working | Preinstalled Japan ROM | 1990-11-21 | Nintendo | 1 Player | Yes | ||
461 | F1 Pole Position | US | Working | Patch to resolve sound issues & crash issue (Bosco82): https://drive.google.com/file/d/1ozS4bFaF9fKrDebAkQJXb8pDYaVYaRqE/view | 1993-12-01 | Ubisoft | 2 Players Simultaneously | Yes | ||
462 | F1 Pole Position 2 | Europe | Working | PAL to NTSC Patch by EvilGames | 1994-10-10 | Ubisoft | 2 Players Simultaneously | Yes | ||
463 | F1 ROC Race of Champions | US | Working | 1993-03-25 | Seta Corp. | 1 Player | Yes | |||
464 | F1 ROC II Race of Champions | US | Not Working | ST010. C8 Error | 1994-07-01 | Seta Corp. | 1 Player | Yes | ||
465 | F1 World Championship Edition | Europe | Issues | Entire screen spazzes out randomly while driving. | PAL to NTSC Patch by EvilGames | 1995 | Acclaim | 2 Players Simultaneously | No | |
466 | Faceball 2000 | US | Working | Patch to resolve audio issue on main menu (sluffy): https://drive.google.com/file/d/1bQEgTBwvi-5Xm9nsMfkrC__F8_dGLDWv/view | 1992-09-01 | Bullet Proof Software | 1 Player | No | ||
467 | Famicom Bunko - Hajimari no Mori | Japan | Working | Use Preset ID 103F | 1998-04-01 | Nintendo | 1 Player | Yes | ||
468 | Famicom Tantei Club Part II | Japan | Working | Patch for Overscan (thanks Bosco82): https://drive.google.com/file/d/1v3yIFYITzzqrB7yU6m8c0h3fzJ0QezRe/view | English Translation | 1998-04-01 | Nintendo | 1 Player | Yes | |
469 | Family Dog | US | Working | 1993-06-05 | Malibu | 1 Player | No | |||
470 | Family Feud | US | Working | 1993-10-01 | GameTek | 2 Players | No | |||
471 | Farland Story | Japan | Working | 1995-02-24 | Banpresto | 1 Player | Yes | |||
472 | Farland Story 2 | Japan | Working | 1995-12-22 | Banpresto | 1 Player | Yes | |||
473 | Fatal Fury | US | Working | 1993-04-01 | Takara | 2 Players Simultaneously | No | |||
474 | Fatal Fury 2 | US | Working | 1994-04-01 | Takara | 2 Players Simultaneously | No | |||
475 | Fatal Fury Special | US | Working | 1995-04-01 | Takara | 2 Players Simultaneously | No | |||
476 | FEDA - The Emblem of Justice | Japan | Working | English Translation (ver 1.02) | 1994-10-28 | Yanoman | 1 Player | Yes | ||
477 | FIFA 97 Gold Edition | US | Working | 1996-09-06 | EA Sports | 2 Players Simultaneously | Yes | |||
478 | FIFA 98 Road to the World Cup | Europe | Working | 1997-09-03 | EA Sports | 2 Players Simultaneously | Yes | |||
479 | FIFA International Soccer | US | Working | 1994-05-01 | Electronic Arts | 2 Players Simultaneously | No | |||
480 | FIFA Soccer 96 | US | Working | 1995-07-01 | EA Sports | 2 Players Simultaneously | Yes | |||
481 | Fighter's History | US | Working | Fighter's History (USA) (Rev 1) CRC: 3D17F6EA | 1994-08-01 | Data East | 2 Players Simultaneously | No | ||
482 | Fighter's History 2 - Mizoguchi Kiki Ippatsu | Japan | Working | 1995-02-17 | Data East | 2 Players Simultaneously | No | |||
483 | Fighting Baseball | Japan | Issues | Game randomly freezes. | 1995-08-11 | Coconuts Japan Entertainment | 2 Players Simultaneously | No | ||
484 | Final Fantasy Mystic Quest | US | Working | If the top row of pixels flickering bothers you, try this patch (thanks to sluffy): https://drive.google.com/file/d/1bLAXofEDzs49_FdQWy9B5QcaPcqriqq8/view | 1992-10-05 | Square Soft | 1 Player | Yes | ||
485 | Final Fantasy II | US | Working | Very very rarely, when getting hit or casting magic, an extremely minor high-pitch sound will be heard. Has only happened twice in a 10 hour game. Both times it happened near the Toroia forests. Never happened again for the rest of the game. Official ID (1095) was not used, so it's possible the issues won't happen with the official ID. | Namingway edition works too (use Preset ID 0000). | 1991-11-23 | Square Soft | 1 Player | Yes | |
486 | Final Fantasy III | US | Working | Preinstalled ROM Russian Translation German Translation Woolsey uncensored and bug fix patch works Brave New World hack reported working | 1994-10-20 | Square Soft | 2 Players Simultaneously | Yes | ||
487 | Final Fantasy IV | Japan | Working | English Translation | 1991-07-19 | Square Soft | 1 Player | Yes | ||
488 | Final Fantasy V | Japan | Working | [Updated 4/17/18] Patch to resolve battle issues in desert and Tower of Walse (thanks to sluffy): https://drive.google.com/file/d/1aq4w_X-v7Vb4IpFqailvwH8CIzZZUGAQ/view | Russian Translation English Translation GBA script port and automatic sprint patches work too | 1992-12-06 | Square Soft | 1 Player | Yes | |
489 | Final Fantasy VI | Japan | Working | Preinstalled Japan ROM | 1994-04-02 | Square Soft | 1 Player | Yes | ||
490 | Final Fight | US | Working | 1991-11-10 | Capcom | 1 Player | No | |||
491 | Final Fight 2 | US | Working | 1993-08-15 | Capcom | 2 Players Simultaneously | No | |||
492 | Final Fight 3 | US | Working | 1995-12-21 | Capcom | 2 Players Simultaneously | No | |||
493 | Final Fight Guy | US | Working | 1994-06-01 | Capcom | 1 Player | No | |||
494 | Final Fight Tough | Japan | Working | 1995-12-22 | Capcom | 2 Players Simultaneously | No | |||
495 | Final Knockout | Japan | Working | 1993-11-05 | Pack-in-Video | 2 Players Simultaneously | No | |||
496 | Final Stretch | Japan | Working | 1993-11-12 | LOZC G. Amusements | 2 Players Simultaneously | Yes | |||
497 | Finalset | Japan | Working | 1993-09-17 | Open System | 2 Players Simultaneously | No | |||
498 | Fire Emblem: Monshō no Nazo | Japan | Working | English Translation by VincentASM (Mystery of the Emblem) Fire Emblem - Monshou no Nazo (Japan) (Rev 1) CRC: A427B7E6 ---- Preinstalled Japan ROM | 1994-01-21 | Nintendo | 1 Player | Yes | ||
499 | Fire Emblem: Seisen no Keifu | Japan | Working | Project Naga Translation DOES NOT work, use Retroarch instead. Other Translations & Original ROM work | English Translation by DarkTwilkitri (Genealogy of the Holy War) | 1996-05-14 | Nintendo | 1 Player | Yes | |
500 | Fire Emblem: Thracia 776 | Japan | Working | Project Exile Translation DOES NOT work, use Retroarch instead. Other Translations & Original ROM work | English Translation by Shaya Fire Emblem - Thraki 776 (J) (V.ROM).smc CRC: FC519952 | 2000-01-21 | Nintendo | 1 Player | Yes | |
501 | Fire Pro Joshi - All Star Dream Slam | Japan | Working | 1994-07-22 | Human Entertainment | 2 Players Simultaneously | No | |||
502 | Firemen, The | Europe | Working | [Updated 5/17/18] Patch to help resolve audio & graphic issues (thanks to sluffy): https://drive.google.com/file/d/1xLYv7L17w8XZGhiMNxPsYclpLZv1rzEP/view | PAL to NTSC Patch by EvilGames Firemen, The (Europe) (En,Fr,De) | 1995-03-15 | Human Entertainment | 1 Player | No | |
503 | Firemen, The | Japan | Working | Use Preset ID 10F7 | 1994-09-09 | Human Entertainment | 1 Player | No | ||
504 | Firemen, The | US | Issues | Some rooms have display issues (specifically rooms with rain?) | https://snescentral.com/review.php?id=0829&num=0&fancy=yes&article=proto | 1995 | Human Entertainment | 1 Player | No | |
505 | Firepower 2000 | US | Working | 1992-11-13 | Sunsoft | 2 Players Simultaneously | No | |||
506 | Firestriker | US | Working | 1994-10-01 | DTMC | 2 Players Simultaneously | No | |||
507 | First Queen - Ornic Senki | Japan | Working | 1994-03-11 | Culture Brain | 1 Player | Yes | |||
508 | First Samurai | US | Working | 1993-07-01 | Kemco | 1 Player | No | |||
509 | Fishing Koushien | Japan | Working | 1996-05-31 | King Records | 1 Player | Yes | |||
510 | Flashback - The Quest for Identity | US | Working | 1994-02-01 | US Gold | 1 Player | No | |||
511 | Flintstones, The | US | Working | 1995-02-01 | Ocean | 1 Player | No | |||
512 | Flintstones, The - The Treasure of Sierra Madrock | US | Working | 1994-03-01 | Taito | 2 Players | No | |||
513 | Flying Hero - Bugyuru no Daibouken | Japan | Working | English Translation | 1992-12-18 | SOFEL | 1 Player | No | ||
514 | Football Fury | US | Working | 1993-10-01 | Sammy | 2 Players Simultaneously | No | |||
515 | Foreman for Real | US | Working | 1995-09-01 | Acclaim | 2 Players Simultaneously | No | |||
516 | Fork Parker's Crunch Out | US | Issues | A slight click noise (especially if BGM is ON, and BGM can be put at OFF in the options menu). Minor, playable | https://megacatstudios.com/products/fork-parkers-crunch-out | 2019-02-19 | Devolver Digital | 1 Player | No | |
517 | Fortune Quest - Dice o Korogase | Japan | Working | 1994-04-28 | Banpresto, Zamuse | 2 Players | Yes | |||
518 | Frank Thomas Big Hurt Baseball | US | Working | 1995-11-01 | Acclaim | 2 Players Simultaneously | Yes | |||
519 | Frantic Flea | US | Working | Patch to help resolve audio issue (thanks to sluffy): https://drive.google.com/file/d/1Bmy7B6JgmbMZDrgyacSIX8QdAWZ6c-jL/view | 1996-04-01 | GameTek | 1 Player | No | ||
520 | FrappySNES | US | Working | NTSC60 Homebrew Flappy Birds Clone - SRAM for Highscore | 2014 | Alekmaul | 1 Player | Yes | ||
521 | Frogger | US | Working | 1998-10-06 | Majesco | 2 Players Simultaneously | No | |||
522 | From TV Animation Slam Dunk - Dream Team - Shuueisha Limited | Japan | Working | 1994-07-20 | Bandai | 2 Players Simultaneously | No | |||
523 | From TV Animation Slam Dunk - SD Heat Up!! | Japan | Working | 1995-10-27 | Bandai | 2 Players Simultaneously | No | |||
524 | From TV Animation Slam Dunk - Yonkyou Gekitotsu!! | Japan | Working | 1994-03-26 | Bandai | 2 Players Simultaneously | No | |||
525 | From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!! | Japan | Working | 1995-02-24 | Bandai | 2 Players Simultaneously | No | |||
526 | Front Mission | Japan | Working | English Translation | 1995-02-24 | Square Soft | 2 Players | Yes | ||
527 | Front Mission: Gun Hazard | Japan | Working | Patch to fix save/load issue (thanks to sluffy): https://drive.google.com/file/d/183c8weZqG1dvZLRER3NsIm7y_Ltcfr6K/view | Aeon Genesis English Translation (apply canoe patch on top of translation) | 1996-02-23 | Square Soft | 1 Player | Yes | |
528 | Full Throttle: All-American Racing | US | Working | 1995-01-10 | Cybersoft | 2 Players Simultaneously | No | |||
529 | Fun 'n Games | US | Working | 1994-08-01 | Tradewest | 1 Player | No | |||
530 | Funaki Masakatsu Hybrid Wrestler - Tougi Denshou | Japan | Working | Patch to resolve graphic issue (sluffy): https://drive.google.com/file/d/1iIS43ZOiutNGyK2oK09TWkAMiQPhlHvv/view | 1994-10-21 | Technos Japan | 2 Players Simultaneously | Yes | ||
531 | Fune Tarou | Japan | Working | 1997-08-01 | Pack-in-Soft | 1 Player | Yes | |||
532 | Furuta Atsuya no Simulation Pro Yakyuu 2 | Japan | Working | 1996-08-24 | Hector | 2 Players Simultaneously | Yes | |||
533 | Fushigi no Dungeon 2 - Fuurai no Shiren | Japan | Working | Use Preset ID 1063 | 1995-12-01 | Chun Soft | 1 Player | Yes | ||
534 | G | |||||||||
535 | G.O.D - Mezame yo to Yobu Koe ga Kikoe | Japan | Working | Use Preset ID 1016 -- Patch to fix gamma on text boxes (sluffy): https://drive.google.com/file/d/1FhE9NugCX9GbsgA8uF_2e57ywOYt2eW-/view | English Translation by Dynamic Designs | 1996-12-20 | Imageneer | 1 Player | Yes | |
536 | G2: Genocide 2 | Japan | Working | 1994-08-05 | Kemco | 1 Player | No | |||
537 | Gaia Gensouki | Japan | Not Working | No audio and black screen after pressing start | 1993-11-27 | Enix | 1 Player | |||
538 | Gaia Saver - Hero Saidai no Sakusen | Japan | Working | 1994-01-28 | Banpresto | 1 Player | Yes | |||
539 | Gakkou de Atta Kowai Hanashi | Japan | Working | Use Preset ID 1051 | 1995-08-04 | Banpresto | 1 Player | Yes | ||
540 | Galaxy Robo | Japan | Working | 1994-03-11 | Imagineer | 1 Player | Yes | |||
541 | Galaxy Wars | Japan | Working | 1995-01-13 | Imagineer | 2 Players | No | |||
542 | Gambler Jiko Chuushinha - Mahjong Kouisen | Japan | Working | 1992-09-25 | Palsoft | 1 Player | No | |||
543 | Gambler Jiko Chuushinha 2 - Dorapon Quest | Japan | Working | 1994-03-18 | Pack-in-Video | 1 Player | No | |||
544 | Gambling Hourouki | Japan | Working | Patch to help resolve freezing issue (sluffy): https://drive.google.com/file/d/1aGckq3VLbS5s-YvQCAeEza-vAHIuaWY5/view | 1996-03-22 | VAP | 2 Players | No | ||
545 | Game no Tatsujin | Japan | Working | 1995-08-11 | Sunsoft | 1 Player | No | |||
546 | Game no Tetsujin - The Shanghai | Japan | Working | 1995-10-13 | Sunsoft | 1 Player | No | |||
547 | Gamera - Gyaos Gekimetsu Sakusen | Japan | Working | 1995-06-30 | Sammy | 1 Player | Yes | |||
548 | Ganbare! Daiku no Gen-san | Japan | Not Working | Black screen after IREM logo | 1993-12-22 | Irem | 1 Player | No | ||
549 | Ganbare Goemon - Yuki Hime Kyuushutsu Emaki | Japan | Working | Use Preset ID 1048 | Preinstalled Japan ROM English Translation by DDSTranslation | 1991-07-19 | Konami | 2 Players Simultaneously | No | |
550 | Ganbare Goemon 2 - Kiteretsu Shougun Magginesu | Japan | Working | English Translation by DDSTranslation | 1993-12-22 | Konami | 2 Players Simultaneously | Yes | ||
551 | Ganbare Goemon 3 - Shishi Juurokubee no Karakuri Manjigatame | Japan | Working | English Translation by DDSTranslation | 1994-12-16 | Konami | 2 Players Simultaneously | Yes | ||
552 | Ganbare Goemon Kirakira Douchuu: Boku Ga Dancer ni Natta Wake | Japan | Working | English Translation by DDSTranslation | 1995-12-22 | Konami | 2 Players Simultaneously | Yes | ||
553 | Gangan Gan-chan | Japan | Working | 1995-10-27 | Magifact | 2 Players Simultaneously | No | |||
554 | Ganpuru: Gunman's Proof | Japan | Working | English Translation French Translation | 1997-01-31 | ASCII | 1 Player | Yes | ||
555 | Ganso Pachi-Slot Nihonichi | Japan | Working | 1994-11-25 | Coconuts japan | 1 Player | No | |||
556 | Ganso Pachinko Ou | Japan | Issues | Game boots, but requires special pachinko controller peripheral to play. The game will only start when this controller is plugged into the second SFC port | 1994-12-22 | Coconuts japan | 1 Player | No | ||
557 | GDleen | Japan | Working | 1991-05-28 | Seta | 1 Player | Yes | |||
558 | Gegege no Kitarou - Fukkatsu! Tenma Daiou | Japan | Working | 1993-02-05 | Bandai | 1 Player | No | |||
559 | Gegege no Kitarou - Youkai Donjara | Japan | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1UHXS5AqrkC6bI2HkPrD0JAFosqopAhEb/view | Gegege no Kitarou - Youkai Donjara (ST).smc CRC: 4296500D | 1996-07-19 | Bandai | 1 Player | No | |
560 | Gekisou Sentai Carranger: Zenkai! Racer-senshi! | Japan | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1Kq3L-V9eZR7cq2vBJH_jylsANngJEJgn/view | Gekisou Sentai Car Rangers (ST).smc CRC: 14C66FCA | 1996-08-23 | Bandai | 1 Player | No | |
561 | Gekitotsu Dangan Jidousha Kessen - Battle Mobile | Japan | Working | 1993-06-25 | System Sacom | 2 Players Simultaneously | No | |||
562 | Gekitou Burning Pro-Wrestling | Japan | Working | 1995-10-06 | Bullet-Proof software | 2 Players Simultaneously | Yes | |||
563 | Gemfire | US | Working | 1992-12-05 | Koei | 1 Player | Yes | |||
564 | Genghis Khan II Clan of the Gray Wolf | US | Working | 1993-12-01 | Koei | 1 Player | Yes | |||
565 | Genjuu Ryodan | Japan | Working | 1998-06-01 | Axela | 1 Player | Yes | |||
566 | George Foreman's KO Boxing | US | Working | 1992-09-01 | Acclaim | 2 Players Simultaneously | No | |||
567 | Get in the Hole | Japan | Issues | Game boots, but requires special golf infrared controller to start the game. | 1995-01-01 | Good House | 2 Players | Yes | ||
568 | Getsumen no Anubis | Japan | Working | 1995-12-22 | Imagineer | 1 Player | Yes | |||
569 | Ghost Chaser Densei | Japan | Working | 1994-09-23 | Banpresto | 2 Players Simultaneously | No | |||
570 | Ghost Sweeper Mikami: Joreishi wa Nice Body | Japan | Working | 1993-09-23 | Banalex | 1 Player | No | |||
571 | Ghoul Patrol | US | Working | 1994-11-01 | JVC | 2 Players Simultaneously | No | |||
572 | Gindama Oyakata no Pachinko Hisshouhou | Japan | Working | 1995-02-17 | Sammy | 1 Player | Yes | |||
573 | Ginga Eiyuu Densetsu | Japan | Working | 1992-09-25 | Tokuma Shoten Intermedia | 1 Player | Yes | |||
574 | Ginga Sengoku Gunyuuden Rai | Japan | Working | 1996-03-08 | Angel | 1 Player | Yes | |||
575 | Ginga Eiyuu Densetsu - Gionbana | Japan | Working | 1994-12-16 | Nihon Bussan | 2 Players | No | |||
576 | Go Go Ackman | Japan | Working | English Translation by Ackman v1.0 | 1994-12-23 | Banpresto | 1 Player | No | ||
577 | Go Go Ackman 2 | Japan | Working | 1995-07-21 | Banpresto | 1 Player | No | |||
578 | Go Go Ackman 3 | Japan | Working | 1995-12-15 | Banpresto | 1 Player | No | |||
579 | Go! Go! Dodge League | Japan | Working | 1993-09-24 | Pack-in-Video | 2 Players Simultaneously | No | |||
580 | Goal! | US | Working | 1992-12-01 | Jaleco | 2 Players Simultaneously | Yes | |||
581 | Gods | US | Working | 1992-12-01 | Mindscape | 1 Player | No | |||
582 | Godzilla: Kaijuu Daikessen | Japan | Working | 1994-12-09 | Toho Co. | 2 Players Simultaneously | No | |||
583 | Gokinjo Boukentai | Japan | Working | 1996-05-24 | Pioneer LDC | 1 Player | Yes | |||
584 | Gokujou Parodius | Japan | Working | 1994-11-25 | Konami | 2 Players | No | |||
585 | Gon | Japan | Working | Patch for overscan (thanks Bosco82): https://drive.google.com/file/d/1L-IRZXK8VYiC_ajXMUmXP2iJarwTuAU9/view | 1994-11-11 | Bandai | 1 Player | No | ||
586 | Goof Troop | US | Issues | Transparency issue in dark cave rooms (room is visible when should not be). Playable | 1993-07-11 | Capcom | 2 Players Simultaneously | No | ||
587 | Goofy to Max - Kaizoku-jima no Daibouken | Japan | Issues | Transparency issue in dark cave rooms (room is visible when should not be). Playable | 1993-07-11 | Capcom | 2 Players Simultaneously | No | ||
588 | Gourmet Sentai Barayarou | Japan | Working | English Translation by Piko Interactive (Gourmet Squad) https://pikointeractive.com/#!/Gourmet-Squad-SNES/p/132666217/category=14008398 | 1995-09-29 | Virgin Interactive Entertainment | 2 Players Simultaneously | No | ||
589 | Gousou Jinrai Densetsu - Musya | Japan | Working | 1992-04-21 | Datam Polystar | 1 Player | No | |||
590 | GP-1 | US | Working | 1993-09-01 | Atlus | 2 Players Simultaneously | No | |||
591 | GP-1 - Part II | US | Working | 1994-12-01 | Atlus | 2 Players Simultaneously | No | |||
592 | Gradius III | US | Working | SA-1 patch reported working (Use Preset ID 109C), however save states and rewind trigger graphical glitches | 1991-08-23 | Konami | 2 Players | No | ||
593 | Granhistoria - Genshi Sekaiki | Japan | Working | 1995-06-30 | Banpresto | 1 Player | Yes | |||
594 | Great Battle II, The - Last Fighter Twin | Japan | Working | English Translation by Aeon Genesis | 1992-03-27 | Banpresto | 2 Players Simultaneously | No | ||
595 | Great Battle III, The | Japan | Working | Patch to fix flickering line at top of screen (sluffy): https://drive.google.com/file/d/1hwpzhuTSNdL2XWs3SEj-sFv5bOL4i9EE/view | English Translation by Aeon Genesis | 1993-03-26 | Banpresto | 1 Player | No | |
596 | Great Battle IV, The | Japan | Working | Patch to fix flickering line at top of screen (sluffy): https://drive.google.com/file/d/1Z7BBYXi1psMBKyngQC9cug6aPTCNFeyy/view | English Translation by Aeon Genesis | 1994-12-17 | Banpresto | 1 Player | No | |
597 | Great Battle V, The | Japan | Working | English Translation by Aeon Genesis | 1995-12-22 | Banpresto | 1 Player | No | ||
598 | Great Battle Gaiden 2 Matsuri da Wasshoi | Japan | Working | 1994-01-28 | Banpresto | 1 Player | No | |||
599 | Great Circus Mystery Starring Mickey & Minnie, The | US | Working | 1994-10-16 | Capcom | 2 Players Simultaneously | No | |||
600 | Great Waldo Search, The | US | Working | 1993-06-01 | THQ Inc. | 1 Player | No | |||
601 | GT Racing | Japan | Working | 1996-03-29 | Imagineer | 1 Player | Yes | |||
602 | GunForce | US | Working | 1992-11-01 | Irem | 2 Players Simultaneously | No | |||
603 | Gunman Clive | US | Working | http://www.gunmanclive.com/snes/ | 2016 | Bertil Hörberg | 1 Player | No | ||
604 | H | |||||||||
605 | Habu Meijin no Omoshiro Shougi | Japan | Working | 1995-03-31 | Tomy Corp. | 2 Players Simultaneously | Yes | |||
606 | Hagane | US | Working | 1995-06-01 | Hudson Soft | 1 Player | No | |||
607 | Haisei Mahjong - Ryouga | Japan | Working | Patch to help resolve graphic issues (sluffy): https://drive.google.com/file/d/1xrfhsmytMRmegG05KOejvVFvevq_VYIN/view | 1995-04-28 | ASCII | 1 Player | Yes | ||
608 | Hakunetsu Pro Yakyuu - Ganba League | Japan | Working | 1991-08-09 | Sony Music Entertainment | 2 Players Simultaneously | Yes | |||
609 | Hakunetsu Pro Yakyuu '93 - Ganba League | Japan | Working | 1992-12-11 | Sony Music Entertainment | 2 Players Simultaneously | Yes | |||
610 | Hakunetsu Pro Yakyuu '94 - Ganba League 3 | Japan | Working | 1993-12-10 | Sony Music Entertainment | 2 Players Simultaneously | Yes | |||
611 | HAL's Hole in One Golf | US | Working | 1991-09-15 | HAL Labs | 2 Players | No | |||
612 | Hameln no Violin Hiki | Japan | Working | Use Preset ID 1068 --- Patch to resolve graphic issues on first boss (thanks to sluffy): https://drive.google.com/file/d/1iMcr6G_HYqdqNeP-iUaqbhvF69zWE887/view | English Translation by J2e Translations (The Violinist of Hameln) | 1995-09-29 | Enix | 1 Player | No | |
613 | Hammerlock Wrestling | US | Working | 1994-09-30 | Jaleco | 2 Players Simultaneously | No | |||
614 | Hana no Keiji - Kumo no Kanata ni | Japan | Working | 1994-11-18 | Yojigen | 1 Player | No | |||
615 | Hanafuda Ou | Japan | Working | 1994-12-16 | Coconuts Japan | 1 Player | No | |||
616 | Hanjuku Hero - Ah, Sekai yo Hanjuku Nare...!! | Japan | Working | 1992-12-19 | Square | 1 Player | Yes | |||
617 | Hanna Barbera's Turbo Toons | Europe | Working | PAL to NTSC Patch by EvilGames | 1994-10-01 | Empire Interactive | 2 Players Simultaneously | No | ||
618 | Hansei Zaru Jiro-kun no Daibouken | Japan | Working | Use Preset ID 1068 | 1991-12-27 | Natsume | 1 Player | No | ||
619 | Haou Taikei Ryuu Knight - Lord of Paladin | Japan | Working | 1994-12-22 | Bandai | 1 Player | Yes | |||
620 | Harapeko Bakka | Japan | Working | 1994-10-19 | Magical Company | 2 Players Simultaneously | No | |||
621 | Hardball III | US | Working | 1994-06-01 | Accolade | 2 Players Simultaneously | No | |||
622 | Harley's Humongous Adventure | US | Working | 1993-02-10 | Hi-Tech Expressions | 2 Players | No | |||
623 | Harvest Moon | Europe | Working | PAL to NTSC Patch by EvilGames Harvest Moon (Europe) Harvest Moon (Germany) | 1998-01-29 | Nintendo | 1 Player | Yes | ||
624 | Harvest Moon | US | Working | 1997-06-25 | Natsume | 1 Player | Yes | |||
625 | Hashire Hebereke | Japan | Working | 1994-12-22 | Sunsoft | 2 Players Simultaneously | Yes | |||
626 | Hat Trick Hero | Japan | Working | 1992-03-27 | Taito | 2 Players Simultaneously | No | |||
627 | Hat Trick Hero 2 | Japan | Working | 1994-07-29 | Taito | 2 Players Simultaneously | No | |||
628 | Hatayama Hatch no Pro Yakyuu News! - Jitsumei Ban | Japan | Working | 1993-10-29 | Epoch | 2 Players Simultaneously | Yes | |||
629 | Hayazashi Nidan Morita Shougi | Japan | Not Working | Uses ST011 - C8 Error | 1993-06-18 | Seta Corp. | 2 Players Simultaneously | No | ||
630 | Hayazashi Nidan Morita Shougi 2 | Japan | Not Working | Uses ST018 - C8 Error | 1995-05-26 | Seta Corp. | 2 Players Simultaneously | No | ||
631 | Head-On Soccer | US | Working | 1995-09-01 | U.S. Gold | 2 Players Simultaneously | No | |||
632 | Hebereke no Oishii Puzzle wa Irimasenka | Japan | Working | 1994-08-31 | Sunsoft | 2 Players | No | |||
633 | Hebereke's Popoitto | Europe | Working | PAL to NTSC Patch by EvilGames | 1995-09-30 | Sunsoft | 2 Players Simultaneously | No | ||
634 | Hebereke's Popoon | Europe | Working | PAL to NTSC Patch by EvilGames | 1994-11-01 | Sunsoft | 2 Players Simultaneously | No | ||
635 | Heian Fuuunden | Japan | Working | 1995-09-29 | KSS | 1 Player | Yes | |||
636 | Heisei Gunjin Shougi | Japan | Working | 1996-01-26 | Carrozzeria Japan | 1 Player | No | |||
637 | Heisei Inu Monogatari Bow - Pop'n Smash!! | Japan | Working | 1994-04-28 | Takara | 2 Players Simultaneously | No | |||
638 | Heisei Shin Onigashima - Kouhen | Japan | Working | Use Preset ID 10F5 | 1997-12-01 | Nintendo | 1 Player | Yes | ||
639 | Heisei Shin Onigashima - Zenpen | Japan | Working | Use Preset ID 10F4 | 1997-12-01 | Nintendo | 1 Player | Yes | ||
640 | Heiwa Pachinko World | Japan | Working | 1995-02-24 | Shouei System | 1 Player | Yes | |||
641 | Heiwa Pachinko World 2 | Japan | Working | 1995-09-29 | Shouei System | 1 Player | Yes | |||
642 | Heiwa Pachinko World 3 | Japan | Working | 1996-04-26 | Shouei System | 1 Player | Yes | |||
643 | Heiwa Parlor! Mini 8 - Pachinko Jikki Simulation Game | Japan | Issues | Minor sound issues (popping on bass) | 1998-01-30 | Telenet Japan | 1 Player | No | ||
644 | Hello! Pac-Man | Japan | Working | Use Preset ID 1159 | 1994-08-26 | Namcot | 1 Player | No | ||
645 | Heracles no Eikou III - Kamigami no Chinmoku | Japan | Working | English Translation (Glory of Heracles 3) | 1992-04-24 | Data East | 1 Player | Yes | ||
646 | Heracles no Eikou IV - Kamigami kara no Okurimono | Japan | Working | English Translation (Glory of Heracles 4) | 1994-10-21 | Data East | 1 Player | Yes | ||
647 | Hero Senki - Project Olympus | Japan | Working | AGTP English Translation (Hero Chronicle) | ||||||
648 | Hi no Ouji - Yamato Takeru | Japan | Working | 1995-09-29 | Toho | 1 Player | Yes | |||
649 | Higashio Osamu Kanshuu Super Pro Yakyuu Stadium | Japan | Working | 1993-09-30 | Tokuma Shoten Intermedia | 2 Players Simultaneously | Yes | |||
650 | Hiouden - Mamono-tachi to no Chikai | Japan | Working | English Translation (Hiouden: Legend of the Scarlet King) | 1994-02-11 | Wolf Team | 1 Player | Yes | ||
651 | Hissatsu Pachinko Collection | Japan | Working | 1994-10-21 | Sunsoft | 1 Player | Yes | |||
652 | Hissatsu Pachinko Collection 2 | Japan | Working | 1995-03-24 | Sunsoft | 1 Player | Yes | |||
653 | Hissatsu Pachinko Collection 3 | Japan | Working | 1995-11-02 | Sunsoft | 1 Player | Yes | |||
654 | Hissatsu Pachinko Collection 4 | Japan | Working | 1996-08-30 | Sunsoft | 1 Player | Yes | |||
655 | Hisshou 777 Fighter - Pachi-Slot Ryuuguu Densetsu | Japan | Working | 1994-01-14 | VAP | 1 Player | No | |||
656 | Hisshou 777 Fighter II - Pachi-Slot Maruhi Jouhou | Japan | Issues | Hi-res scrolling text doesn't appear during the intro, and in the tutorial mode. Other than that, the game is fine. | 1994-08-19 | VAP | 1 Player | No | ||
657 | Hisshou 777 Fighter III - Kokuryuu Ou no Fukkatsu | Japan | Working | 1995-09-15 | VAP | 1 Player | No | |||
658 | Hisshou Pachi-Slot Fun | Japan | Working | 1994-12-16 | Planning Office WADA | 1 Player | Yes | |||
659 | Hit The Ice | US | Working | 1993-02-01 | Taito | 2 Players Simultaneously | No | |||
660 | Hiryuu no Ken S - Golden Fighter | Japan | Working | Patch to help resolve random black screen (sluffy): https://drive.google.com/file/d/16EL-YFfihiAMdGuiFfyQ22F_SJgZCW7y/view | 1992-07-31 | Culture Brain | 2 Players Simultaneously | No | ||
661 | Hiryuu no Ken S - Hyper Version | Japan | Working | Patch to help resolve random black screen (sluffy): https://drive.google.com/file/d/1b3zN-ed1pDUaTHY_P-vsKNylsn4DLDsq/view | 1992-12-11 | Culture Brain | 2 Players Simultaneously | No | ||
662 | Hokuto no Ken 5 - Tenma Ryuuseiden Ai Zetsu Shou | Japan | Working | 1992-07-10 | Toei Animation | 1 Player | Yes | |||
663 | Hokuto no Ken 6 - Gekitou Denshouken Haou e no Michi | Japan | Working | 1992-11-20 | Toei Animation | 2 Players Simultaneously | No | |||
664 | Hokuto no Ken 7 - Seiken Retsuden Denshousha e no Michi | Japan | Working | 1993-12-24 | Toei Animation | 2 Players Simultaneously | No | |||
665 | Holy Striker | Japan | Working | 1993-12-17 | Hector | 2 Players Simultaneously | No | |||
666 | Holy Umbrella: Dondera no Mubou!! | Japan | Working | Aeon Genesis English Translation | 1995-09-29 | Naxat Soft | 1 Player | Yes | ||
667 | Home Alone | US | Working | 1991-12-01 | THQ Inc. | 1 Player | No | |||
668 | Home Alone 2: Lost in New York | US | Working | 1992-10-01 | THQ Inc. | 1 Player | No | |||
669 | Home Improvement - Power Tool Pursuit! | US | Working | 1994-11-10 | Absolute Entertainment | 2 Players | No | |||
670 | Hong Kong 97 | Japan | Working | https://archive.org/details/HongKong97SuperFamicomGame | 1995 | HappySoft | 1 Player | No | ||
671 | Honkaku Mahjong - Tetsuman | Japan | Working | 1993-09-24 | Naxat Soft | 1 Player | No | |||
672 | Honkaku Mahjong - Tetsuman 2 | Japan | Working | 1994-10-21 | Naxat Soft | 1 Player | Yes | |||
673 | Honkaku Shougi - Fuuunji Ryuuou | Japan | Working | 1994-12-22 | Virgin Games | 1 Player | Yes | |||
674 | Honkakuha Igo - Gosei | Japan | Working | 1994-10-28 | Taito | 1 Player | Yes | |||
675 | Honke Hanafuda | Japan | Issues | Small graphic issue on the title screen. | 1994-09-22 | Imagineer | 2 Players | No | ||
676 | Honke Sankyo Fever - Jikki Simulation | Japan | Issues | Black screen on the pachinko machine screen. | 1995-06-10 | DEN'Z / Sankyo | 1 Player | No | ||
677 | Honke Sankyo Fever 2 - Jikki Simulation | Japan | Issues | Black screen on the pachinko machine screen. | 1995-12-15 | Boss Communications / Sankyo | 1 Player | No | ||
678 | Honke Sankyo Fever 3 - Jikki Simulation | Japan | Issues | Black screen on the pachinko machine screen. | 1996-08-31 | Boss Communications / Sankyo | 1 Player | No | ||
679 | Honoo no Toukyuuji - Dodge Danpei | Japan | Working | 1992-07-31 | Sunsoft | 2 Players Simultaneously | No | |||
680 | Hook | US | Working | 1992-10-01 | Sony ImageSoft | 1 Player | No | |||
681 | Hoshi no Kirby Super Deluxe | Japan | Working | Preinstalled Japan ROM | 1996-03-21 | Nintendo | 2 Players Simultaneously | Yes | ||
682 | Houkago in Beppin Jogakuin | Japan | Working | 1995-02-03 | Imagineer | 1 Player | Yes | |||
683 | Hourai Gakuen no Bouken! - Tenkousei Scramble | Japan | Working | Aeon Genesis English Translation (Adventures of Hourai High) | 1996-04-16 | J-Wing | 1 Player | Yes | ||
684 | Human Baseball | Japan | Working | 1993-08-06 | Human, Field | 2 Players Simultaneously | No | |||
685 | Human Grand Prix | Japan | Working | Patch to resolve music issues (sluffy): https://drive.google.com/file/d/1v_Obm_-2DAbMgFr58h6HgLv9yxhGZjvD/view | 1992-11-20 | Human Entertainment | 2 Players Simultaneously | Yes | ||
686 | Human Grand Prix II | Japan | Working | 1993-12-24 | Human Entertainment | 2 Players Simultaneously | Yes | |||
687 | Human Grand Prix III | Japan | Working | Patch to load on Canoe (sluffy): https://drive.google.com/file/d/1YbzaX87iX4SGI42FyOp5bWUqpfsy9AQK/view | 1994-09-30 | Human Entertainment | 2 Players Simultaneously | Yes | ||
688 | Human Grand Prix IV - F1 Dream Battle | Japan | Working | Patch to resolve issues (sluffy): https://drive.google.com/file/d/1jssGaufbaNe6WhvnNAo1sQxx9XJVAB3P/view | 1995-08-25 | Human Entertainment | 2 Players Simultaneously | Yes | ||
689 | Humans, The | Europe | Working | PAL to NTSC Patch by EvilGames | 1993-12-31 | GameTek | 1 Player | No | ||
690 | Hungry Dinosaurs | Europe | Working | PAL to NTSC Patch by EvilGames | 1995-01-03 | Sunsoft | 1 Player | No | ||
691 | Hunt for Red October, The | US | Working | Patch for overscan (thanks to sluffy): https://drive.google.com/file/d/1ArbU4VMYUmwwOUwo3r4HAc8CCI4XvDUb/view | 1993-01-05 | Hi-Tech Expressions | 1 Player | No | ||
692 | Hunt for Red October, The | Japan | Working | Patch for overscan (Bosco82): https://drive.google.com/file/d/1exDDeP8zeW8o3-x0tPXZppux5tH0vWEH/view | 1993-10-01 | Altron | 1 Player | No | ||
693 | Hurricanes | US | Working | 1994-12-01 | US Gold | 1 Player | No | |||
694 | Hyper Iria | Japan | Working | English Translation by Dynamic Designs and Matt's Messy Room | 1995-10-13 | Banpresto | 1 Player | No | ||
695 | Hyper V-Ball | US | Working | 1993-10-13 | Ubisoft | 2 Players | No | |||
696 | HyperZone | US | Working | 1991-09-01 | HAL Laboratory | 1 Player | No | |||
697 | I | |||||||||
698 | Idea no Hi | Japan | Working | 1994-03-18 | Shouei System | 1 Player | Yes | |||
699 | Igo Club | Japan | Working | 1996-01-26 | Hector | 1 Player | Yes | |||
700 | Ignition Factor, The | US | Working | 1995-01-01 | Jaleco | 1 Player | No | |||
701 | Ihatovo Monogatari | Japan | Working | English Translation by DDSTranslation (The Stories Of Ihatovo) | 1993-03-05 | Hector | 1 Player | Yes | ||
702 | Ikari no Yousai | Japan | Working | Patch to fix graphical issues (thanks to sluffy) : https://drive.google.com/file/d/1O3gyzHVWRmkNikJ_R6cm6xKsgoghTW4c/view | 1993-04-23 | Jaleco | 1 Player | No | ||
703 | Illusion of Gaia | US | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1FkMCheFr9YY-IOSqzu8mN-6TqDNOr5d6/view | 1994-09-01 | Nintendo | 1 Player | Yes | ||
704 | Illusion of Time | Europe | Working | Patch to load on Canoe + convert to NTSC (thanks /u/RoberMC): https://drive.google.com/file/d/1ni_ldAKYK3-HnnQ6WVzSlpxKH4sv2QvW/view Patch to resolve main menu visual bug (thanks to sluffy): https://drive.google.com/file/d/1hLiGXc7-skXBaAH2ZSef1BKgxI27pnZ6/view Apply NTSC patch depending on region, then sluffy patch. | Illusion of Time (Europe) Illusion of Time (France) Illusion of Time (Germany) (Rev 1) Illusion of Time (Spain) | 1995-04-27 | Nintendo | 1 Player | Yes | |
705 | Illvanian no Shiro | Japan | Working | 1994-10-28 | Japan Clary Buisness | 1 Player | Yes | |||
706 | Imperium | US | Working | 1992-11-05 | Vic Tokai | 1 Player | No | |||
707 | Inazuma Serve da! Super Beach Volley | Japan | Working | 1995-08-04 | Virgin Interactive Entertainment | 2 Players Simultaneously | No | |||
708 | Incantation | US | Working | 1996-12-01 | Titus Software | 1 Player | No | |||
709 | Incredible Crash Dummies, The | US | Working | 1993-10-01 | LJN Ltd. | 1 Player | No | |||
710 | Incredible Hulk, The | US | Working | 1994-08-01 | US Gold | 1 Player | No | |||
711 | Indiana Jones' Greatest Adventures | US | Working | 1994-10-11 | JVC | 1 Player | No | |||
712 | Inindo: Way of the Ninja | US | Working | 1993-03-01 | Koei | 1 Player | Yes | |||
713 | Inspector Gadget | US | Issues | Layering issues on Stage 3 causing sprites to be hidden/flicker when they should not. Playable | 1993-12-01 | Hudson Soft | 1 Player | No | ||
714 | International Sensible Soccer - World Champions Limited Edition | Europe | Working | PAL to NTSC Patch by EvilGames International Sensible Soccer - World Champions Limited Edition (Rev 1) CRC: 6FF2D97E | 1994 | Sony ImageSoft | 2 Players Simultaneously | No | ||
715 | International Superstar Soccer | US | Working | 1995-06-01 | Konami | 2 Players Simultaneously | No | |||
716 | International Superstar Soccer Deluxe | Europe | Working | PAL to NTSC Patch by EvilGames | 1995-11-01 | Konami | 2 Players Simultaneously | No | ||
717 | International Superstar Soccer Deluxe | US | Working | 1995-11-01 | Konami | 2 Players Simultaneously | No | |||
718 | International Tennis Tour | US | Working | 1993-11-01 | Taito | 2 Players Simultaneously | No | |||
719 | Ippatsu Gyakuten | Japan | Working | 1996-04-26 | Planning Office WADA | 1 Player | Yes | |||
720 | Irem Skins Game, The | US | Working | 1992-10-01 | Irem | 2 Players | No | |||
721 | Iron Commando | Europe | Working | PAL to NTSC Patch by EvilGames Iron Commando (Europe) (Proto) | 1995 | Arcade Zone | 2 Players Simultaneously | No | ||
722 | Iron Commando - Koutetsu no Senshi | Japan | Working | 1995-02-10 | Poppo | 2 Players Simultaneously | No | |||
723 | Isozuri - Ritou Hen | Japan | Working | Use Preset ID 1016 | 1996-01-19 | Pack-in-Video | 1 Player | Yes | ||
724 | Itadaki Street 2 - Neon Sign wa Barairo ni | Japan | Working | 1994-02-26 | Enix | 1 Player | Yes | |||
725 | Itoi Shigesato no Bass Tsuri No. 1 | Japan | Working | 1997-02-21 | Nintendo | 1 Player | Yes | |||
726 | Itou Hatasu Rokudan no Shougi Doujou | Japan | Working | 1994-02-04 | Ask Kodansha | 1 Player | Yes | |||
727 | Itchy & Scratchy Game, The | US | Working | 1995-03-01 | Acclaim | 1 Player | No | |||
728 | Izzy's Quest for the Olympic Rings | US | Working | 1995-10-01 | US Gold | 1 Player | No | |||
729 | J | |||||||||
730 | J.League `96 Dream Stadium | Japan | Working | 1996-06-01 | Hudson Soft | 2 Players Simultaneously | Yes | |||
731 | J.League Excite Stage '94 | Japan | Working | 1994-05-01 | Epoch | 2 Players Simultaneously | Yes | |||
732 | J.League Excite Stage '95 | Japan | Working | 1995-04-28 | Epoch | 2 Players Simultaneously | Yes | |||
733 | J.League Excite Stage '96 | Japan | Working | 1996-04-26 | Epoch | 2 Players Simultaneously | Yes | |||
734 | J.League Soccer Prime Goal | Japan | Working | 1993-08-06 | Namcot | 2 Players Simultaneously | No | |||
735 | J.League Soccer Prime Goal 2 | Japan | Working | 1994-08-05 | Namcot | 2 Players Simultaneously | No | |||
736 | J.League Soccer Prime Goal 3 | Japan | Working | 1995-08-04 | Namco | 2 Players Simultaneously | Yes | |||
737 | J.League Super Soccer | Japan | Issues | Needs hi-res ID 1016, but that breaks some menus. | 1994-03-18 | Hudson Soft | 2 Players Simultaneously | Yes | ||
738 | J.League Super Soccer '95 - Jikkyou Stadium | Japan | Working | 1995-03-17 | Hudson Soft | 2 Players Simultaneously | Yes | |||
739 | J.R.R. Tolkien's The Lord of the Rings - Volume 1 | US | Working | 1994-10-10 | Interplay | 2 Players Simultaneously | No | |||
740 | Jack Nicklaus Golf | US | Working | 1992-05-01 | Tradewest | 2 Players | No | |||
741 | Jaleco Rally - Big Run - The Supreme 4wd Challenge | Japan | Working | 1991-03-20 | Jaleco | 1 Player | No | |||
742 | James Bond Jr. | US | Working | 1992-10-01 | THQ Inc. | 1 Player | No | |||
743 | James Pond 3 - Operation Starfish | Europe | Working | 1994 | US Gold | 1 Player | No | |||
744 | James Pond's Crazy Sports | Europe | Working | PAL to NTSC Patch by EvilGames | 1993 | Sales Curve Ltd., The | 2 Players Simultaneously | No | ||
745 | Jammes | Japan | Working | 1995-02-10 | Carrozzeria Japan | 2 Players Simultaneously | No | |||
746 | Jammit | US | Working | 1994-11-01 | GTE Interactive Media | 2 Players Simultaneously | No | |||
747 | Janyuuki - Gokuu Randa | Japan | Working | 1995-01-13 | Virgin Games | 1 Player | No | |||
748 | JB The Super Bass | Japan | Working | 1995-12-15 | N&G Project | 1 Player | Yes | |||
749 | Jelly Boy | Europe | Issues | When the info window is opened, a piece of it is still visible on screen when it goes away, staying on screen until the level is finished or you lose a life. Popping sound on bass. Playable | PAL to NTSC Patch by EvilGames | 1995-03-05 | Ocean | 1 Player | No | |
750 | Jelly Boy 2 | Japan | Working | English Translation Jelly Boy 2 (Japan) (Proto) | 1994 | Epic/Sony Records | 1 Player | Yes | ||
751 | Jeopardy! | US | Working | 1992-12-01 | GameTek | 2 Players | No | |||
752 | Jeopardy! Deluxe Edition | US | Working | 1994-06-05 | GameTek | 2 Players | No | |||
753 | Jeopardy! Sports Edition | US | Working | 1994-05-10 | GameTek | 2 Players | No | |||
754 | Jerry Boy | Japan | Working | 1991-09-13 | Epic/Sony Records | 1 Player | No | |||
755 | Jet Pilot Rising | US | Working | https://www.romhacking.net/homebrew/97/ | 2013-12-24 | Dieter von Laser | 1 Player | No | ||
756 | Jetsons, The - Invasion of the Planet Pirates | US | Working | 1994-06-01 | Taito | 1 Player | No | |||
757 | Jigsaw Party | Japan | Working | 1994-07-22 | Hori Electric | 2 Players Simultaneously | No | |||
758 | Jikkyou Oshaberi Parodius | Japan | Working | Use Preset ID 1080 and set Extra Byte to 09 Add -no-lowlatency on the command line | 1995-12-15 | Konami | 2 Players | Yes | ||
759 | Jikkyou Power Pro Wrestling '96 - Max Voltage | Japan | Working | 1996-09-13 | Konami | 2 Players Simultaneously | Yes | |||
760 | Jikkyou Powerful Pro Yakyuu '94 | Japan | Working | 1994-03-11 | Konami | 2 Players Simultaneously | No | |||
761 | Jikkyou Powerful Pro Yakyuu '96 - Kaimaku Ban | Japan | Working | 1996-07-19 | Konami | 2 Players Simultaneously | Yes | |||
762 | Jikkyou Powerful Pro Yakyuu - Basic Ban '98 | Japan | Working | 1998-03-19 | Konami | 2 Players Simultaneously | Yes | |||
763 | Jikkyou Powerful Pro Yakyuu 2 | Japan | Working | 1995-02-24 | Konami | 2 Players Simultaneously | Yes | |||
764 | Jikkyou Powerful Pro Yakyuu 3 | Japan | Working | 1996-02-29 | Konami | 2 Players Simultaneously | Yes | |||
765 | Jikkyou Powerful Pro Yakyuu 3 - '97 Haru | Japan | Working | 1997-03-20 | Konami | 2 Players Simultaneously | Yes | |||
766 | Jikkyou World Soccer - Perfect Eleven | Japan | Working | 1994-11-11 | Konami | 2 Players Simultaneously | No | |||
767 | Jikkyou World Soccer 2 - Fighting Eleven | Japan | Working | 1995-09-22 | Konami | 2 Players Simultaneously | Yes | |||
768 | Jim Lee's Wild C.A.T.S | US | Working | 1995-11-01 | Playmates | 1 Player | No | |||
769 | Jim Power: The Lost Dimension in 3-D | US | Working | 1993-12-10 | Electro Brain | 1 Player | No | |||
770 | Jimmy Connors Pro Tennis Tour | US | Working | 1992-12-01 | Ubisoft | 2 Players Simultaneously | No | |||
771 | Jimmy Houston's Bass Tournament USA | US | Working | 1995-11-01 | American Sammy | 1 Player | Yes | |||
772 | Jissen Bass Fishing Hisshouhou in USA | Japan | Working | 1995-08-25 | Sammy | 1 Player | Yes | |||
773 | Jissen Kyoutei | Japan | Working | 1995-06-23 | Imagineer | 1 Player | Yes | |||
774 | Jissen Pachi-Slot Hisshouhou! Twin | Japan | Working | 1997-03-15 | Sammy | 1 Player | Yes | |||
775 | Jissen Pachi-Slot Hisshouhou! Twin Vol. 2 | Japan | Working | 1997-09-12 | Sammy | 1 Player | Yes | |||
776 | Jissen Pachinko Hisshouhou! 2 | Japan | Working | 1996-03-08 | Sammy | 1 Player | Yes | |||
777 | Jissen! Mahjong Shinan | Japan | Working | 1995-01-13 | Ask Kodansha | 1 Player | Yes | |||
778 | Jissen! Pachi-Slot Hisshouhou! | Japan | Working | 1993-11-26 | Sammy | 1 Player | Yes | |||
779 | Jissen! Pachi-Slot Hisshouhou! 2 | Japan | Working | 1994-09-16 | Sammy | 1 Player | Yes | |||
780 | Jissen! Pachi-Slot Hisshouhou! Classic | Japan | Working | 1995-07-07 | Sammy | 1 Player | Yes | |||
781 | Jissen! Pachi-Slot Hisshouhou! Yamasa Densetsu | Japan | Working | 1996-04-05 | Sammy | 1 Player | Yes | |||
782 | Joe & Mac | US | Issues | In first lava stage, the moving platforms have their ledge sprites displayed incorrectly. Playable | 1992-01-07 | Data East | 2 Players Simultaneously | No | ||
783 | Joe & Mac 2 - Lost in the Tropics | US | Working | 1994-04-01 | Data East | 2 Players Simultaneously | No | |||
784 | John Madden Football | US | Issues | Minor: flickering line at the bottom of the play selection screen. | 1991-11-01 | EA Sports | 2 Players Simultaneously | Yes | ||
785 | John Madden Football 93 | US | Issues | Minor: flickering line at the bottom of the play selection screen. | 1992-11-21 | EA Sports | 2 Players Simultaneously | No | ||
786 | JoJo no Kimyou na Bouken | Japan | Working | 1993-03-05 | Cobra Team | 1 Player | No | |||
787 | Joushou Mahjong Tenpai | Japan | Working | 1995-09-29 | Enix | 1 Player | Yes | |||
788 | Judge Dredd | US | Working | 1995-06-16 | Acclaim | 1 Player | No | |||
789 | Jumbo Ozaki no Hole in One | Japan | Working | 1991-02-23 | HAL Laboratory | 2 Players | No | |||
790 | Jumpin' Derby | Japan | Not Working | SA1. Severe graphical glitches. Unplayable | 1996-04-26 | Naxat Soft | 1 Player | Yes | ||
791 | Jungle Book, The | US | Working | 1994-08-01 | Virgin Interactive Entertainment | 1 Player | No | |||
792 | Jungle no Ouja Tar-chan - Sekaimanyuu Daikakutou no Maki | Japan | Working | 1994-09-18 | Bandai | 1 Player | No | |||
793 | Jungle Strike | US | Working | 1995-06-05 | Electronic Arts | 1 Player | No | |||
794 | Jungle Wars 2 - Kodai Mahou Atimos no Nazo | Japan | Working | 1993-03-19 | Pony Canyon | 1 Player | Yes | |||
795 | Jurassic Park | US | Working | Patch to resolve transparency & minor sprite glitch (thanks to sluffy): https://drive.google.com/file/d/12854b-c07P9NSNbqaMYMcIhBcjI7c7B8/view --- Use Preset ID 0000 | Jurassic Park (USA) (Rev 1) CRC: 8BFDE0B7 | 1993-11-30 | Ocean Software | 1 Player | No | |
796 | Jurassic Park | Europe | Working | Patch to resolve transparency & minor sprite glitch (sluffy): https://drive.google.com/file/d/1x1bfVTT6xhdBn61FAV0Bp-8M1-hULnap/view --- Use Preset ID 0000 | Jurassic Park (Europe) Jurassic Park (France) Jurassic Park (Germany) Jurassic Park (Italy) Jurassic Park (Spain) | 1993-12-29 | Ocean Software | 1 Player | No | |
797 | Jurassic Park 2: The Chaos Continues | US | Issues | Minor: Sound glitches at certain points like T-Rex walking sounds to *click*. | 1994-11-02 | Ocean Software | 2 Players Simultaneously | No | ||
798 | Justice League: Task Force | US | Working | 1995-10-27 | Sunsoft | 2 Players Simultaneously | No | |||
799 | Jutei Senki | Japan | Working | 1993-08-27 | Enix | 1 Player | Yes | |||
800 | JWP Joshi Pro Wres - Pure Wrestle Queens | Japan | Working | 1994-12-23 | Jaleco | 2 Players Simultaneously | No | |||
801 | K | |||||||||
802 | K.H. Rummenigge's Player Manager | Europe | Working | K.H. Rummenigge's Player Manager (Germany) PAL to NTSC Patch by EvilGames | ||||||
803 | Ka-Blooey | US | Working | 1992-08-01 | Kemco | 1 Player | No | |||
804 | Kabuki Chou Reach Mahjong Tonpuusen | Japan | Working | 1994-07-15 | Pony Canyon | 1 Player | Yes | |||
805 | Kabuki Rocks | Japan | Working | 1994-03-04 | Atlus | 1 Player | Yes | |||
806 | Kachiuma Yosou Soft - Baken Renkinjutsu | Japan | Working | 1994-05-27 | KSS | 1 Player | Yes | |||
807 | Kachou Shima Kousaku | Japan | Working | 1993-09-17 | Yutaka | 1 Player | Yes | |||
808 | Kagakusha Harley no Haran Banjou | Japan | Working | 1994-10-28 | Altron | 2 Players | No | |||
809 | Kaite Tsukutte Asoberu Dezaemon | Japan | Issues | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1WXaP67uWpBHB5x7LKmx9yYIHDUXk_DRT/view --- If using AGTP Translation, use this patch instead (thanks Bosco82): https://drive.google.com/file/d/125OwQKC2clPXU-CP-C9d_zM_IDF2dbS3/view --- There is some flickering in the editor and music composer, but game should be playable. | English Translation by Aeon Genesis (apply canoe patch on top of translation) | 1994-09-20 | Athena | 1 Player | Yes | |
810 | Kakinoki Shougi | Japan | Working | Use Preset ID 10A4 Add -no-lowlatency on command line | 1995-09-01 | ASCII | 2 Players Simultaneously | Yes | ||
811 | Kamaitachi no Yoru | Japan | Working | Use Preset ID 1002 | 1994-11-25 | Chun Soft | 1 Player | Yes | ||
812 | Kamen Rider | Japan | Working | CRC: F3C44423 | 1993-11-12 | Bandai | 2 Players Simultaneously | No | ||
813 | Kamen Rider SD - Shutsugeki!! Rider Machine | Japan | Working | 1993-07-09 | Yutaka | 2 Players Simultaneously | No | |||
814 | Karura Ou | Japan | Working | 1994-02-18 | Sony Music Entertainment | 1 Player | No | |||
815 | Kashiwagi Shigetaka no Top Water Bassing | Japan | Working | 1995-02-17 | VAP | 1 Player | No | |||
816 | Kat's Run - Zen-Nihon K-Car Senshuken | Japan | Working | Patch to help resolve minor audio issue (thanks to sluffy): https://drive.google.com/file/d/1StGWPnegOqL15Al5xEMq6Ypl_BfEszpt/view | 1995-07-14 | Altus | 1 Player | No | ||
817 | Katou Hifumi Kudan - Shougi Club | Japan | Working | 1997-05-16 | Hector | 2 Players | No | |||
818 | Kawa no Nushi Tsuri 2 | Japan | Working | 1995-04-28 | Pack-in-Video | 1 Player | Yes | |||
819 | Kawasaki Caribbean Challenge | US | Working | 1993-06-01 | GameTek | 1 Player | No | |||
820 | Kawasaki Superbike Challenge | US | Issues | A slight click noise in the intro music. Very minor. Playable. Optional : set --volume 50 (instead of 100) on command line for sound level consistency with other games. | 1995-12-01 | Time Warner Interactive | 2 Players Simultaneously | No | ||
821 | Keeper | Japan | Working | 1994-07-15 | Datam Polystar | 2 Players Simultaneously | No | |||
822 | Keiba Eight Special | Japan | Working | 1993-12-10 | Misawa Entertainment | 1 Player | Yes | |||
823 | Keiba Eight Special 2 | Japan | Working | 1994-09-30 | Imagineer | 1 Player | Yes | |||
824 | Ken Griffey Jr. Presents MLB | US | Working | 1994-03-01 | Nintendo | 2 Players Simultaneously | Yes | |||
825 | Ken Griffey Jr.'s Winning Run | US | Working | 1996-06-10 | Nintendo | 2 Players Simultaneously | Yes | |||
826 | Kendo Rage | US | Working | 1993-10-22 | Seta Corp. | 1 Player | No | |||
827 | Kentou Ou World Champion | Japan | Working | 1992-04-28 | Sofel | 2 Players Simultaneously | No | |||
828 | Kenyuu Densetsu Yaiba | Japan | Working | 1994-03-25 | Banpresto | 1 Player | Yes | |||
829 | Kero Kero Keroppi no Bouken Nikki - Nemureru Mori no Keroleen | Japan | Working | 1994-03-25 | ASCII | 1 Player | No | |||
830 | Kessen! Dokapon Oukoku IV - Densetsu no Yuusha-tachi | Japan | Working | 1993-12-10 | Asmik | 2 Players | Yes | |||
831 | Kevin Keegan's Player Manager | Europe | Working | PAL to NTSC Patch by EvilGames | 1993-10-01 | Imagineer | 2 Players | Yes | ||
832 | Kick Off | Europe | Working | PAL to NTSC Patch by EvilGames | 1993-07-22 | Imagineer | 2 Players Simultaneously | Yes | ||
833 | Kick Off 3 - European Challenge | Europe | Working | PAL to NTSC Patch by EvilGames CRC: 1AC7F523 | 1994-12-31 | Vic Tokai | 2 Players Simultaneously | No | ||
834 | Kid Klown in Crazy Chase | US | Working | 1994-09-10 | Kemco | 1 Player | No | |||
835 | Kidou Butouden G-Gundam | Japan | Working | English Translation | 1994-12-27 | Bandai | 2 Players Simultaneously | No | ||
836 | Kidou Keisatsu Patlabor | Japan | Issues | Use Preset ID 1016 The texts cut by the top, the cursor at menus looks like are out of place and also the animations during battle when you get attacked looks weird | 1994-04-22 | Interbec | 1 Player | Yes | ||
837 | Kidou Senshi Gundam: Cross Dimension 0079 | Japan | Working | English Translation | 1995-02-10 | Bandai | 1 Player | Yes | ||
838 | Kidou Senshi Gundam F91 - Formula Senki 0122 | Japan | Working | English Translation | 1991-07-06 | Bandai | 1 Player | Yes | ||
839 | Kidou Senshi V Gundam | Japan | Working | English Translation | 1994-03-11 | Bandai | 2 Players Simultaneously | No | ||
840 | Kidou Senshi Z Gundam - Away to the Newtype | Japan | Working | 1996-03-01 | Bandai | 1 Player | Yes | |||
841 | Kidou Soukou Dion | Japan | Working | 1992-12-14 | Vic Tokai | 1 Player | No | |||
842 | Kikou Keisatsu: Metal Jack | Japan | Working | 1992-07-31 | Atlus | 1 Player | No | |||
843 | Kikuni Masahiko no Jantoushi Doraou | Japan | Working | 1993-02-19 | Planning Office WADA | 1 Player | No | |||
844 | Kikuni Masahiko no Jantoushi Doraou 2 | Japan | Working | 1993-12-03 | Planning Office WADA | 1 Player | No | |||
845 | Killer Instinct | Europe | Working | 1995-09-21 | Nintendo | 2 Players Simultaneously | No | |||
846 | Killer Instinct | US | Working | Killer Instinct (USA) (Rev 1) CRC: 09E9A04E | 1995-08-30 | Nintendo | 2 Players Simultaneously | No | ||
847 | Kindai Mahjong Special | Japan | Working | 1995-03-31 | Imagineer | 1 Player | No | |||
848 | King Arthur & The Knights of Justice | US | Working | 1995-07-01 | Enix | 1 Player | No | |||
849 | King Arthur's World | US | Issues | Overscan issue when you resume game from suspend point. All sound effects randomly missing when launching game. Playable | 1994-09-04 | Jaleco | 1 Player | No | ||
850 | King of Dragons, The | US | Working | 1994-04-01 | Capcom | 2 Players Simultaneously | No | |||
851 | King of Rally | Japan | Issues | Sound Issue: Heavy distortion / popping on bass drum | 1992-12-28 | Meldac | 1 Player | No | ||
852 | King of The Monsters | US | Working | 1992-10-01 | Takara | 2 Players Simultaneously | No | |||
853 | King of The Monsters 2 | US | Working | 1994-06-01 | Takara | 2 Players Simultaneously | No | |||
854 | Kingyo Chuiho Tobidase! Game Gakuen | Japan | Working | French translation by Hiei- & neige (Le jeu de la vache) | 1994-03-18 | Jaleco | 2 Players Simultaneously | No | ||
855 | Kinnikuman - Dirty Challenger | Japan | Working | 1992-08-21 | Yutaka | 2 Players Simultaneously | No | |||
856 | Kirby no Kirakira Kids | Japan | Working | English Translation by TheDanaAddams | 1999-06-25 | Nintendo | 2 Players Simultaneously | Yes | ||
857 | Kirby Super Star | US | Working | Flashing effect on title screen removed (anti-epilepsy) | Preinstalled ROM | 1996-09-23 | Nintendo | 2 Players Simultaneously | Yes | |
858 | Kirby's Avalanche | US | Working | 1995-04-25 | Nintendo | 2 Players | No | |||
859 | Kirby's Dream Course | US | Working | Preinstalled ROM | 1995-02-01 | Nintendo | 2 Players Simultaneously | Yes | ||
860 | Kirby's Dream Land 3 | US | Issues | Battery saves only stick after doing a soft-reset (L+R+Select+Start). Use Save States to be sure. Use Preset ID 10A4 and -no-lowlatency on the command line allows game to be completed, but the anti-epilepsy protection will be part of the game (no patch required). [or] Apply patch (thanks to sluffy) to get around anti-epilepsy, but you will need to use Preset ID 0000 and set Extra Byte to 0B and set -no-lowlatency on command line. https://drive.google.com/file/d/14kb5Dy5ZxsIXaAe3lAn7hjPOOvnL1v0n/view Setting Preset ID to 109C allows saves to work normally, but there is a fatal crash during the secret final boss (regardless if using patch or not). The patch just solves the transparency issues | CRC: EC8A48F6 | 1997-11-27 | Nintendo | 2 Players Simultaneously | Yes | |
861 | Kirby's Fun Pak | Europe | Working | Use Preset ID 10A1 | PAL to NTSC Patch by EvilGames | 1996-12-30 | Nintendo | 2 Players Simultaneously | Yes | |
862 | Kirby's Ghost Trap | Europe | Working | Music is sped up due to PAL -> NTSC conversion | PAL to NTSC Patch by EvilGames | 1995-02-01 | Nintendo | 2 Players Simultaneously | No | |
863 | Kishin Douji Zenki - Battle Raiden | Japan | Working | 1995-08-04 | Hudson Soft | 1 Player | No | |||
864 | Kishin Douji Zenki - Denei Raibu | Japan | Working | 1995-11-24 | Hudson Soft | 1 Player | No | |||
865 | Kishin Douji Zenki - Tenchi Meidou | Japan | Working | 1996-02-23 | Hudson Soft | 1 Player | No | |||
866 | Kishin Kourinden Oni | Japan | Working | 1994-08-05 | Banpresto | 1 Player | Yes | |||
867 | Kiteretsu Daihyakka - Choujikuu Sugoroku | Japan | Working | 1995-01-27 | Video System | 2 Players | Yes | |||
868 | Knights of The Round | US | Working | 1994-04-01 | Capcom | 2 Players Simultaneously | No | |||
869 | Konpeki no Kantai | Japan | Working | 1995-11-02 | Angel | 1 Player | Yes | |||
870 | Kouryaku Casino Bar | Japan | Working | 1995-07-14 | Nihon Bussan | 1 Player | No | |||
871 | Kouryuu Densetsu Villgust - Kieta Shoujo | Japan | Working | Patch to load english translation on Canoe (thanks /u/BoscoTheMan82): https://drive.google.com/file/d/1kgKYUFCMASfsAL1qArTGpqCoCJt25qLx/view | English Translation | 1992-05-23 | Bandai | 1 Player | Yes | |
872 | Kouryuuki | Japan | Working | 1994-04-06 | Koei | 2 Players | Yes | |||
873 | Koushien 2 | Japan | Working | 1992-06-26 | K. Amusement Leasing Co. | 2 Players Simultaneously | Yes | |||
874 | Koushien 3 | Japan | Working | 1994-07-29 | Magical Company | 2 Players Simultaneously | Yes | |||
875 | Koushien 4 | Japan | Working | 1995-07-14 | Magical Company | 2 Players Simultaneously | Yes | |||
876 | Kouryuu No Mimi | Japan | Working | Patch to load english translation on Canoe (thanks Bosco82): https://drive.google.com/file/d/1EEZ7gl7YqpUGDQxMyT4nFj8fpyDA0NVl/view | English Translation by Jonny (ver 2.0) | 1995-12-22 | VAP | 1 Player | No | |
877 | Kousoku Shikou Shougi Ou | Japan | Working | 1995-03-24 | Imagineer | 1 Player | Yes | |||
878 | Koutetsu no Kishi | Japan | Working | 1993-02-19 | Asmik | 1 Player | Yes | |||
879 | Koutetsu no Kishi 2 - Sabaku no Rommel Gundan | Japan | Working | 1994-01-28 | Asmik | 2 Players | Yes | |||
880 | Koutetsu no Kishi 3 - Gekitotsu Europe Sensen | Japan | Working | 1995-01-27 | Asmik | 2 Players | Yes | |||
881 | Krusty's Super Fun House | US | Working | Patch to fix color issue with starting room (thanks to sluffy): https://drive.google.com/file/d/1IqxIgpABGm6bWiprO-S6hbChauTQt-QA/view | Krusty's Super Fun House (USA) (Rev 1) CRC32: AC5116D9 | 1992-06-01 | Acclaim | 1 Player | No | |
882 | Krusty World | Japan | Working | Patch to fix color issue with starting room (thanks to sluffy): https://drive.google.com/file/d/1IqxIgpABGm6bWiprO-S6hbChauTQt-QA/view | 1993-01-29 | Acclaim Japan | 1 Player | No | ||
883 | Kunio-kun no Dodge Ball - Zenin Shuugou! | Japan | Working | English Translation | 1993-08-06 | Technos Japan | 2 Players Simultaneously | Yes | ||
884 | Kunio-kun no Dodge Ball Da yo Zenin Shuugou! - Tournament Special | Japan | Working | 1993-08-06 | Technos Japan | 2 Players Simultaneously | Yes | |||
885 | Kunio no Oden | Japan | Working | 1994-05-27 | Technos Japan | 2 Players Simultaneously | No | |||
886 | Kuusou Kagaku Sekai Gulliver Boy | Japan | Working | French Translation | 1996-06-26 | Bandai | 1 Player | Yes | ||
887 | Kyle Petty's No Fear Racing | US | Working | 1995-01-15 | Williams | 1 Player | No | |||
888 | Kyuuyaku Megami Tensei | Japan | Working | Use Preset ID 111B | English Translation | 1995-03-31 | Atlus | 1 Player | Yes | |
889 | L | |||||||||
890 | Lady Stalker - Kako kara no Chousen | Japan | Working | 1995-04-01 | Taito | 1 Player | Yes | |||
891 | Lagoon | US | Working | 1991-12-12 | Kemco | 1 Player | Yes | |||
892 | Lamborghini American Challenge | US | Issues | The music speeds up dramatically for a brief second when navigating menus. Playable | 1993-11-05 | Titus Software | 2 Players Simultaneously | No | ||
893 | Laplace no Ma | Japan | Working | English Translation by Aeon Genesis | 1995-07-14 | Vic Tokai | 1 Player | Yes | ||
894 | Larry Nixon's Super Bass Fishing | Japan | Issues | Sound Issue: Heavy distortion / popping on bass drum | 1994-09-22 | King Records | 1 Player | Yes | ||
895 | Las Vegas Dream in Golden Paradise | Japan | Issues | Overscan problem when you resume the game from main menu | 1993-09-10 | HAL Laboratory | 2 Players | Yes | ||
896 | Last Action Hero | US | Working | 1993-10-10 | Sony ImageSoft | 1 Player | No | |||
897 | Last Battle | Japan | Working | 1994-12-02 | Teichiku | 1 Player | Yes | |||
898 | Last Bible 3 | Japan | Working | English Translation by Tom | 1995-03-04 | Atlus | 1 Player | Yes | ||
899 | Lawnmower Man, The | US | Working | 1993-11-08 | T-HQ Inc. | 2 Players Simultaneously | No | |||
900 | Leading Company | Japan | Working | 1993-02-26 | Koei | 2 Players | Yes | |||
901 | Leading Jockey | Japan | Issues | Needs hi-res ID 1016, but the gamma has increased and the cursor has disappeared | 1994-09-16 | Carrozzeria Japan | 2 Players Simultaneously | Yes | ||
902 | Leading Jockey 2 | Japan | Issues | Needs hi-res ID 1016, but the gamma has increased and the cursor has disappeared | 1995-11-24 | Carrozzeria Japan | 2 Players Simultaneously | Yes | ||
903 | Legend | US | Working | 1994-04-05 | Seika Corp. | 2 Players Simultaneously | No | |||
904 | Legend | Europe | Issues | Usual sound issues with PAL games : requires a NTSC anti-region lock patch which is not available. | 1994-12-21 | Sony ImageSoft | 2 Players Simultaneously | No | ||
905 | Legend of the Mystical Ninja, The | Europe | Working | PAL to NTSC Patch by EvilGames | 1994 | Konami | 2 Players Simultaneously | No | ||
906 | Legend of the Mystical Ninja, The | US | Working | Use Preset ID 1047 | 1992-06-30 | Konami | 2 Players Simultaneously | No | ||
907 | Legend of Zelda, The - A Link to the Past | Europe | Working | Use Preset ID 0000 | PAL to NTSC Patch by EvilGames | 1992-09-24 | Nintendo | 1 Player | Yes | |
908 | Legend of Zelda, The - A Link to the Past | US | Working | Preinstalled ROM | 1992-04-13 | Nintendo | 1 Player | Yes | ||
909 | Lemmings | US | Working | Patch to resolve flickering cursor (thanks to sluffy): https://drive.google.com/file/d/1zGvaCdGORiyKMXm4oz0GGF2eMuxvwTV1/view | 1992-03-01 | Sunsoft | 2 Players Simultaneously | No | ||
910 | Lemmings 2: Tribes | US | Working | 1994-11-05 | Psygnosis | 1 Player | Yes | |||
911 | Lennus II - Fuuin no Shito | Japan | Working | English Translation | 1996-07-26 | Asmik | 1 Player | Yes | ||
912 | Lester the Unlikely | US | Working | 1994-01-05 | DTMC | 1 Player | No | |||
913 | Lethal Enforcers | US | Working | 1994-01-01 | Konami | 2 Players Simultaneously | No | |||
914 | Lethal Weapon | US | Working | 1992-12-01 | Ocean | 1 Player | No | |||
915 | Libble Rabble | Japan | Working | 1994-09-22 | Namcot | 2 Players | No | |||
916 | Liberty or Death | US | Working | 1994-04-05 | Koei | 1 Player | Yes | |||
917 | Light Fantasy | Japan | Working | Patch for overscan (Bosco82): https://drive.google.com/file/d/1BmjJEgQwXY-W0gtwsGg1Uu6OxbvM8KdH/view | 1992-07-03 | Tonkin House | 1 Player | Yes | ||
918 | Light Fantasy 2 | Japan | Working | Patch for overscan (Bosco82): https://drive.google.com/file/d/1l0ya2jDzisJz3DTbwxo71TyAUVNQUuHs/view | 1995-10-27 | Tonkin House | 1 Player | Yes | ||
919 | Lion King, The | US | Working | Patch to resolve minor graphic glitch in lava stage (sluffy): https://drive.google.com/file/d/1Jk0Uvea6uK0bNAPkZVOIXdel0xbCVIuh/view | 1994-10-01 | Virgin Interactive Entertainment | 1 Player | No | ||
920 | Lion King, The | Europe | Working | Patch to resolve minor graphic glitch in lava stage (sluffy): https://drive.google.com/file/d/1Jk0Uvea6uK0bNAPkZVOIXdel0xbCVIuh/view | PAL to NTSC Patch by EvilGames | 1994-12-08 | Virgin Interactive Entertainment | 1 Player | No | |
921 | Live-A-Live | Japan | Working | Aeon Genesis English Translation Badcompany French Translation | 1994-09-02 | SquareSoft | 1 Player | Yes | ||
922 | Little Magic | Japan | Working | Patch to resolve issues (thanks to sluffy): https://drive.google.com/file/d/1BsMUM_QdBgEZy99DGxkXBV0WJsIS9voG/view | English Translation by Aeon Genesis [apply canoe patch on top of translation] | 1993-12-24 | Altron | 1 Player | No | |
923 | Little Master - Nijiiro no Maseki | Japan | Working | Patch for overscan (Bosco82): https://drive.google.com/file/d/19M4eTVOwRS7UCl7t822_j4VhbA_1ZIMw/view | 1995-06-30 | Tokuma Shoten Intermedia | 1 Player | Yes | ||
924 | Lock On | US | Working | 1993-10-01 | Vic Tokai | 1 Player | No | |||
925 | Lode Runner Twin - Justy to Liberty no Daibouken | Japan | Working | 1994-07-29 | T&E Soft | 2 Players Simultaneously | No | |||
926 | Lodoss-tou Senki | Japan | Working | English Translation (Record of Lodoss War) | 1995-12-22 | Kadokawa | 1 Player | Yes | ||
927 | Logos Panic Goaisatsu | Japan | Working | 1995-11-17 | Yutaka | 2 Players Simultaneously | No | |||
928 | Looney Tunes B-Ball | US | Working | 1995-02-01 | Sunsoft | 2 Players Simultaneously | No | |||
929 | Lord Monarch | Japan | Working | 1992-10-09 | Epoch | 1 Player | Yes | |||
930 | Lost Vikings, The | US | Working | 1993-04-29 | Interplay | 2 Players Simultaneously | No | |||
931 | Lost Vikings II, The | US | Working | 1997-05-04 | Interplay | 2 Players Simultaneously | No | |||
932 | Love Quest | Japan | Working | 1995-03-17 | Tokuma Shoten Intermedia | 1 Player | Yes | |||
933 | Lucky Luke | Europe | Working | [Updated 05/01/2018] : Patch to resolve odd flickers ingame and glitched lines on title screens + convert to NTSC (thanks to sluffy): https://drive.google.com/file/d/1YUDlf_1G2deTIK4b4tKWQkF_nZW91EvW/view -- There may be some bits of slowdown. This may be similar to hardware. | 1997-10-27 | Infogrames | 1 Player | No | ||
934 | Lufia | Europe | Issues | Credits sequence is messed up. Several magic attacks do not display correctly. | PAL to NTSC Patch by EvilGames | 1997 | Nintendo | 1 Player | Yes | |
935 | Lufia & The Fortress of Doom | US | Working | 1993-12-04 | Taito | 1 Player | Yes | |||
936 | Lufia 2: Rise of the Sinistrals | US | Issues | Patch to help resolve issue with credits (sluffy): https://drive.google.com/file/d/1oa7J7WPQzWTCL2XpRP-NFFPiYMICRT1c/view --- Use Preset ID 1016 Several magic effects are missing when characters and enemies cast spells during battle. | 1996-08-31 | Natsume | 1 Player | Yes | ||
937 | Lupin III: Densetsu no Hihou o Oe! | Japan | Working | 1994-12-27 | Epoch Co. | 1 Player | No | |||
938 | M | |||||||||
939 | M.A.C.S Basic Rifle Marksmanship | US | Issues | Patch to load on Canoe (thanks pimpinelephant): https://drive.google.com/file/d/1ofVH9WWqkwLSnyPLfr68biQQCGVaQBOx/view -- Game loads, but requires special light gun to play | https://snescentral.com/article.php?id=0901 | 1993 | Sculptured Software | 1 Player | No | |
940 | Madden '94 | US | Working | 1993-10-01 | Electronic Arts | 2 Players Simultaneously | No | |||
941 | Madden '95 | US | Issues | Game freezes mid-game | 1994-11-01 | Electronic Arts | 2 Players Simultaneously | Yes | ||
942 | Madden '96 | US | Working | 1995-11-01 | Electronic Arts | 2 Players Simultaneously | Yes | |||
943 | Madden '97 | US | Issues | Game freezes mid-game | 1996-10-01 | Electronic Arts | 2 Players Simultaneously | Yes | ||
944 | Madden '98 | US | Issues | Game freezes mid-game | 1997-09-15 | Black Pearl | 2 Players Simultaneously | Yes | ||
945 | Madou Monogatari: Hanamaru Daiyouchi Enji | Japan | Working | 1996-01-12 | Tokuma Shoten Intermedia | 1 Player | Yes | |||
946 | Maerchen Adventure Cotton 100% | Japan | Working | 1994-04-22 | Datam Polystar | 1 Player | No | |||
947 | Magic Boy | US | Working | 1996-08-01 | JVC | 1 Player | No | |||
948 | Magic Johnson no Super Slam Dunk | Japan | Working | 1993-07-16 | Virgin Games | 2 Players Simultaneously | No | |||
949 | Magic Sword | US | Working | 1992-08-01 | Capcom | 1 Player | No | |||
950 | Magical Drop | Japan | Working | 1995-10-20 | Data East | 2 Players Simultaneously | No | |||
951 | Magical Drop 2 | Japan | Working | 1996-09-20 | Data East | 2 Players Simultaneously | No | |||
952 | Magical Drop 2 (Bunka Housou Special Version) | Japan | Working | 1996 | Data East | 2 Players Simultaneously | No | |||
953 | Magical Pop'n | Japan | Working | English translation | 1995-03-10 | Pack-In-Video | 1 Player | No | ||
954 | Magical Quest con Topolino | Europe | 1992 | Capcom | 1 Player | No | ||||
955 | Magical Quest Starring Mickey Mouse, The | US | Working | 1992-12-23 | Capcom | 2 Players | No | |||
956 | Magical Taruruuto-kun - Magic Adventure | Japan | Working | 1992-03-28 | Bandai | 1 Player | Yes | |||
957 | Magna Braban - Henreki no Yuusha | Japan | Working | English Translation + New Font Patch | 1994-11-18 | ASK | 1 Player | Yes | ||
958 | Mahjong Club | Japan | 1994-12-22 | Hector | 1 Player | No | ||||
959 | Mahjong Gokuu Tenjiku | Japan | 1994-08-19 | Chatnoir | 1 Player | Yes | ||||
960 | Mahjong Hanjouki | Japan | 1995-07-28 | Nihon Bussan | 1 Player | No | ||||
961 | Mahjong Hishouden - Shin Naki no Ryuu | Japan | 1995-10-27 | Interbec | 1 Player | No | ||||
962 | Mahjong Sengoku Monogatari | Japan | 1994-09-23 | Yojigen | 1 Player | Yes | ||||
963 | Mahjong Taikai II | Japan | 1994-09-30 | Koei | 1 Player | Yes | ||||
964 | Mahjong Touhaiden | Japan | 1993-04-16 | Video System | 1 Player | Yes | ||||
965 | Mahoujin Guruguru | Japan | Working | 1995-04-21 | Enix | 1 Player | Yes | |||
966 | Mahoujin Guruguru 2 | Japan | Working | 1996-04-12 | Enix | 1 Player | Yes | |||
967 | Mahou Kishi Rayearth | Japan | Working | English Translation (Magic Knight Rayearth) | 1995-09-29 | Tomy Corp. | 1 Player | Yes | ||
968 | Mahou Poi Poi Poitto! | Japan | Working | 1994-08-05 | Takara | 2 Players Simultaneously | No | |||
969 | Majin Tensei | Japan | Working | English Translation by Tom | 1994-01-28 | Atlus | 1 Player | Yes | ||
970 | Majin Tensei II - Spiral Nemesis | Japan | Working | English Translation by Tom | 1995-02-19 | Atlus | 1 Player | Yes | ||
971 | Major Title | Japan | Working | 1992-12-04 | IREM | 2 Players | No | |||
972 | Majuu Ou | Japan | Working | English Translation (King of Demons) | 1995-08-25 | KSS | 1 Player | No | ||
973 | Maka Maka | Japan | Working | 1992-04-24 | Sigma | 1 Player | Yes | |||
974 | Makeruna! Makendou | Japan | Working | 1993-01-22 | Datam Polystar | 1 Player | No | |||
975 | Makeruna! Makendou 2 - Kimero! Youkai Souridaijin | Japan | Working | 1995-03-17 | Datam Polystar | 2 Players Simultaneously | No | |||
976 | Manchester United Championship Soccer | Europe | Working | PAL to NTSC Patch by EvilGames | 1995 | Ocean | 2 Players Simultaneously | No | ||
977 | Mario & Wario | Japan | Working | Game loads, but requires SNES MOUSE to play. Use controller hack to control with pad. | Controller Hack by KingMike: http://www.romhacking.net/hacks/1623/ | 1993-08-27 | Nintendo | 1 Player | No | |
978 | Mario Is Missing! | US | Working | 1993-06-01 | Software Toolworks | 1 Player | No | |||
979 | Mario no Super Picross | Japan | Working | 1995-09-14 | Nintendo | 1 Player | Yes | |||
980 | Mario Paint | US | Working | Game loads, but requires SNES MOUSE to play. Patch to control with pad: https://drive.google.com/open?id=1-S1VN6bEkeCMMtXxt8kfLGu0fEEOoSyy --- Hyperkin Mouse tested with Hyperkin Adapter - No Good https://www.youtube.com/watch?v=xWPsdSNq5bY | CRC: 38C9626C | 1992-05-05 | Nintendo | 1 Player | Yes | |
981 | Mario's Early Years: Fun With Letters | US | Working | 1994-10-01 | The Software Toolworks | 1 Player | No | |||
982 | Mario's Early Years: Fun With Numbers | US | Working | 1994-09-01 | The Software Toolworks | 1 Player | No | |||
983 | Mario's Early Years: Preschool Fun | US | Working | 1994-11-01 | The Software Toolworks | 1 Player | No | |||
984 | Mario's Time Machine | US | Working | Patch for disappearing mushrooms in surf minigame (thanks to sluffy): https://drive.google.com/file/d/10IfCAmBuBSe-RIoK80zaB-DbYyZKPy1c/view | 1993-12-01 | Mindscape | 1 Player | No | ||
985 | Mark Davis' The Fishing Master | US | Working | 1996-04-01 | Natsume | 1 Player | Yes | |||
986 | Marko's Magic Football | Europe | Working | Patch to load on Canoe + convert to NTSC (thanks to sluffy): https://drive.google.com/file/d/1oP4_HncJ2YxGQgBBTlA3NcZuMvp5wbDu/view | 1995 | Acclaim | 1 Player | No | ||
987 | Marmalade Boy | Japan | Issues | Sound distortions: Popping on bass drum (specially noticeable in opening song BGM). Game can randomly freeze after loading, each time a scene changes | 1995-04-21 | Bandai | 1 Player | Yes | ||
988 | Marvel Super Heroes: War of the Gems | US | Working | Patch to help with flickering top of screen (thanks to sluffy): https://drive.google.com/file/d/1FlJOl6aenZczZBITFl4x-vRryl7AX0ss/view | 1996-11-01 | Capcom | 1 Player | No | ||
989 | Marvelous - Mouhitotsu no Takarajima | Japan | Working | Use Preset ID 111E and -no-lowlatency in command line Disabling borders seems to help with distorted audio issues | DackR English Patch (Marvelous: Another Treasure Island) Patch 1.07 fixes graphic during ending - sluffy patch no longer required | 1996-10-26 | Nintendo | 1 Player | Yes | |
990 | Mary Shelley's Frankenstein | US | Working | 1994-11-01 | Sony ImageSoft | 1 Player | No | |||
991 | Mask, The | US | Working | 1995-10-10 | Black Pearl | 1 Player | No | |||
992 | Masters - Harukanaru Augusta 2 | Japan | Working | Patch to resolve graphic issues (thanks to sluffy): https://drive.google.com/file/d/12jFRVAUTqjreVcjNqjfMsNh_zBlhJt2g/view | 1993-09-22 | T&E Soft | 2 Players | Yes | ||
993 | Masters New - Harukanaru Augusta 3 | Japan | Issues | Uses SA1. Menus look fine, however gameplay is completely unplayable | Masters New - Harukanaru Augusta 3 (Japan) (Rev 1) | 1995-12-08 | T&E Soft | 2 Players | Yes | |
994 | Math Blaster: Episode 1 | US | Working | 1994-10-01 | Davidson | 1 Player | No | |||
995 | Maten Densetsu - Senritsu no Ooparts | Japan | Working | 1995-10-27 | Takara | 1 Player | Yes | |||
996 | Matsukata Hiroki no Super Trawling | Japan | Working | 1995-08-25 | Tonkin House | 1 Player | Yes | |||
997 | Matsumura Kunihiro Den - Saikyou no Rekishi o Nurikaero! | Japan | Working | 1994-08-26 | Shouei System | 2 Players Simultaneously | No | |||
998 | Maui Mallard in Cold Shadow | US | Working | 1996-11-28 | Nintendo | 1 Player | No | |||
999 | Mazinger Z | Japan | Working | 1993-06-25 | Bandai | 1 Player | No | |||
1000 | Mecarobot Golf | US | Working | Patch for Overscan: https://drive.google.com/file/d/1SeBTAr0hVp5dhCTJX9CqTtRP1Cp5f5DY/view | 1993-09-01 | Toho | 1 Player | Yes | ||
1001 | MechWarrior | US | Working | 1993-05-01 | Activision | 1 Player | Yes | |||
1002 | MechWarrior 3050 | US | Working | 1995-10-01 | Activision | 2 Players Simultaneously | Yes | |||
1003 | Melfand Stories | Japan | Working | 1994-03-25 | ASCII | 2 Players Simultaneously | No | |||
1004 | Mega-Lo-Mania | Europe | Working | 1993-07-23 | Imagineer | 1 Player | No | |||
1005 | Mega lo Mania - Jikuu Daisenryaku | Japan | Working | 1993-07-23 | Imagineer | 1 Player | No | |||
1006 | Mega Man 7 | Europe | Working | 1995-09-01 | Capcom | 1 Player | No | |||
1007 | Mega Man 7 | US | Working | 1995-09-01 | Capcom | 1 Player | No | |||
1008 | Mega Man Soccer | US | Working | 1994-04-02 | Capcom | 2 Players Simultaneously | No | |||
1009 | Mega Man X | US | Working | Preinstalled ROM | 1994-01-19 | Capcom | 1 Player | No | ||
1010 | Mega Man X2 | US | Working | Preset ID 1117 -no-lowlatency on command line. --- FastROM Patch (thanks to sluffy): https://drive.google.com/file/d/1wBtIhwTKCvZAmcoONs9zSkObNUCTA3bH/view --- This patch will fix the slowdowns in certain parts, and in others where it got really bad (the big fish in Bubble Crab's stage) is now better. However, remember the original game also had slowdown, like most SNES games. | 1995-01-06 | Capcom | 1 Player | No | ||
1011 | Mega Man X3 | US | Working | Preset ID 113D -no-lowlatency on command line | German Translation not Work Zero project mod works. | 1996-01-04 | Capcom | 1 Player | No | |
1012 | Metal Combat - Falcon's Revenge | US | Not Working | C8 Error; OBC-1 and unsupported special controller needed (Super Scope) | 1993-12-15 | Nintendo | 1 Player | Yes | ||
1013 | Metal Marines | US | Working | 1993-12-01 | Namco | 1 Player | No | |||
1014 | Metal Max 2 | Japan | Working | Use Preset ID 10EE | 1993-03-05 | Data East | 1 Player | Yes | ||
1015 | Metal Max Returns | Japan | Working | 1995-09-29 | Data East | 1 Player | Yes | |||
1016 | Metal Morph | US | Working | 1994-12-01 | FCI Inc. | 1 Player | No | |||
1017 | Metal Slader Glory - Director's Cut | Japan | Working | Use Preset ID 111D | 2000-11-29 | HAL Laboratory | 1 Player | No | ||
1018 | Metal Warriors | US | Working | 1995-04-01 | Konami | 2 Players Simultaneously | No | |||
1019 | Michael Andretti's Indy Car Challenge | US | Working | 1994-09-01 | Bullet-Proof Software | 2 Players Simultaneously | No | |||
1020 | Michael Jordan: Chaos in the Windy City | US | Working | 1994-11-21 | Electronic Arts | 1 Player | No | |||
1021 | Mickey Mania - The Timeless Adventures of Mickey Mouse | US | Working | 1994-10-01 | Sony ImageSoft | 1 Player | No | |||
1022 | Mickey no Tokyo Disneyland Daibouken | Japan | Working | CRC: E235F0C6 | 1994-12-16 | Takara Tomy | 1 Player | No | ||
1023 | Mickey & Donald: Magical Adventure 3 | Japan | Working | English Translation (Disney's Magical Quest 3 Starring Mickey & Donald) | 1995-12-08 | Capcom | 2 Players Simultaneously | No | ||
1024 | Mickey's Playtown Adventure - Day of Discovery | US | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1-ZMIxTiKp0EiIfAMkgYj_0sgsGldFslK/view | Mickey's Playtown Adventure - A Day of Discovery! (USA) (Proto) | 1994 | Hi-Tech Expressions | 2 Players | No | |
1025 | Mickey's Ultimate Challenge | US | Working | 1994-02-01 | Hi-Tech Expressions | 1 Player | No | |||
1026 | Micro Machines | US | Issues | Game does not detect the second controller, can only be played singleplayer. (or in the special 2P mode with sharing the controller 1) If you use SFROM Tool, the second controller can be detected but only on the 4P mode. For that, go to "advanced options" and change "max inputs" from 2 to any other value (3 to 5). It ONLY works for the 4P mode : the second controller continue to not be detected on 3P mode and 2P mode. - graphical glitch on the 2P "single race" menu : the selection hand is displayed incorrectly (half displayed) | 1994-12-01 | Ocean | 2 Players Simultaneously | No | ||
1027 | Micro Machines 2 - Turbo Tournament | Europe | Working | Use Preset ID 10EC | PAL to NTSC Patch by EvilGames | 1996-02-22 | Ocean | 2 Players Simultaneously | No | |
1028 | Might & Magic - Book II | Japan | Working | Patch to load English Translation on Canoe (thanks Bosco82): https://drive.google.com/file/d/148M4Pn7T-ewjn4xlR4oADyg0XR1WbyCL/view --- Japanese version works just fine | English Translation by MrRichard999 (apply canoe patch on top of translation) | 1993-01-22 | G. Amusements | 1 Player | Yes | |
1029 | Might & Magic II - Gates to Another World | Europe | Working | PAL to NTSC Patch by EvilGames | 1993 | Elite | 1 Player | Yes | ||
1030 | Might & Magic III - Isles of Terra | US | Working | 1995-01-10 | FCI Inc. | 1 Player | Yes | |||
1031 | Mighty Max | US | Working | 1995-02-01 | Ocean | 1 Player | No | |||
1032 | Mighty Morphin Power Rangers | US | Working | 1994-11-23 | Bandai | 1 Player | No | |||
1033 | Mighty Morphin Power Rangers - The Fighting Edition | US | Working | Patch to fix graphics issues (thanks to sluffy): https://drive.google.com/file/d/1dBtS0KN___mt90PnT9-jF1GJP3xVAOBj/view | CRC: 460B0A60 | 1995-09-15 | Bandai | 2 Players Simultaneously | No | |
1034 | Mighty Morphin Power Rangers - The Movie | US | Working | Patch to resolve minor graphic issue (thanks to sluffy): https://drive.google.com/file/d/1gCqYkM5XOSM2YgzHDdgiKLtVqV2FmPng/view | 1995-06-30 | Bandai | 2 Players Simultaneously | No | ||
1035 | Milandra | Japan | Working | 1997-01-31 | ASCII | 1 Player | Yes | |||
1036 | Militia | Japan | Working | Use Preset ID 1053 | 1994-11-18 | Namcot | 1 Player | No | ||
1037 | Mini Yonku Shining Scorpion - Let's & Go!! | Japan | Working | 1996-12-20 | ASCII Entertainment | 1 Player | Yes | |||
1038 | Mini Yonku Let's & Go!! - Power WGP 2 | Japan | 1998-10-01 | Nintendo | 1 Player | Yes | ||||
1039 | Miracle Girls | Japan | Working | 1993-10-22 | Takara | 2 Players Simultaneously | No | |||
1040 | Miracle Casino Paradise | Japan | 1995-01-27 | Carrozzeria Japan | 1 Player | No | ||||
1041 | Miracle Piano Teaching System | US | Issues | Game loads, but requires MIRACLE PIANO to play | 1991-12-31 | The Software Toolworks | 1 Player | No | ||
1042 | Miyaji Shachou no Pachinko Fan - Shouri Sengen 2 | Japan | 1995-04-21 | Planning Office WADA | 1 Player | Yes | ||||
1043 | Mizuki Shigeru no Youkai Hyakkiyakou | Japan | 1995-12-20 | Nihon Soft System | 1 Player | Yes | ||||
1044 | MLBPA Baseball | US | Issues | Reported random freezing during gameplay | 1994-03-01 | EA Sports | 2 Players Simultaneously | No | ||
1045 | Mohawk and Headphone Jack | US | Working | Patch to resolve minor issue with title screen (sluffy): https://drive.google.com/file/d/1zdldktj0JdOQTNgIrszUM1dirEJrukKL/view | 1996-08-01 | Black Pearl Software | 2 Players | No | ||
1046 | Momotarou Dentetsu Happy | Japan | Not Working | SPC7110. C8 Error | 1996-12-06 | Hudson Soft | 1 Player | Yes | ||
1047 | Monopoly | US | Working | 1992-09-01 | Parker Brothers | 2 Players | No | |||
1048 | Monopoly Game 2 | Japan | 1995-03-31 | Tomy | 2 Players | Yes | ||||
1049 | Monstania | Japan | Working | Aeon Genesis English Translation | 1996-09-27 | Pack-In-Video | 1 Player | Yes | ||
1050 | Monster Maker III - Hikari no Majutsushi | Japan | Working | 1993-12-24 | Sofel | 1 Player | Yes | |||
1051 | Monster Maker Kids - Ousama ni Naritai | Japan | Working | 1994-11-18 | Sofel | 2 Players | Yes | |||
1052 | Mortal Kombat | US | Issues | Navigating Options Menu can cause temporary graphical glitches, but seems to clear up when you back out and enter again. | 1993-09-13 | Acclaim | 2 Players Simultaneously | No | ||
1053 | Mortal Kombat II | US | Issues | Some sound effects are missing. Such as the "swoosh" sound when the Mortal Kombat logo slides into the screen. | 1994-09-09 | Acclaim | 2 Players Simultaneously | No | ||
1054 | Mortal Kombat 3 | US | Working | 1995-10-13 | Williams | 2 Players Simultaneously | No | |||
1055 | Mother 2 - Gyiyg no Gyakushuu | Japan | Working | Use DarkAkuma's SFROM Tool and the Virtual Console (VC) patch for this game http://darkakuma.z-net.us/p/sfromtool.html#Patches | 1994-08-27 | Nintendo | 1 Player | Yes | ||
1056 | Motoko-chan no Wonder Kitchen | Japan | Working | 1993-09-01 | Ajinomoto Co. | 1 Player | No | |||
1057 | Motteke Oh! Dorobou | Japan | Working | 1995-12-15 | Data East | 1 Player | No | |||
1058 | Mouryou Senki Madara 2 | Japan | Working | 1993-07-16 | Konami | 1 Player | Yes | |||
1059 | Mr. Do! | US | Working | 1996-12-01 | Black Pearl | 1 Player | No | |||
1060 | Mr. Nutz | Europe | Issues | World 3 : garbage graphics on sink levels with no BGM. Sound issue on world 5 (minor) : a slight click noise. Playable | PAL to NTSC Patch by EvilGames | 1993-11-01 | Ocean | 1 Player | No | |
1061 | Mr. Nutz | US | Issues | Sound issues on some (minor and very rare) sound effects (popping on bass) + a slight click noise on BGM of sink levels and fun fair levels (worlds 3 & 5) . Minor, playable | 1994-08-01 | Ocean | 1 Player | No | ||
1062 | Ms. Pac-Man | US | Working | 1996-09-01 | Williams | 2 Players Simultaneously | No | |||
1063 | Mr. Tuff | Europe | Mr. Tuff (Europe) (1994-06-21) (Proto) Mr. Tuff (Europe) (Proto) (1994-07-12) Mr. Tuff (Europe) (Proto) (1994-12-05).zip | Ocean | No | |||||
1064 | Mujintou Monogatari | Japan | Working | 1996-01-26 | KSS | 1 Player | Yes | |||
1065 | Multi Play Volleyball | Japan | 1994-10-28 | Pack-in-Video | 2 Players Simultaneously | No | ||||
1066 | Muscle Bomber - The Body Explosion | Japan | Working | 1994-03-30 | Capcom | 2 Players Simultaneously | No | |||
1067 | Musya | US | Working | 1992-04-21 | Seta Corp. | 1 Player | No | |||
1068 | MVP Baseball | Japan | 1993-08-27 | Acclaim Japan | 2 Players Simultaneously | No | ||||
1069 | Mystery Circle | Japan | Working | 1992-12-04 | K. Amusement Leasing Co. | 2 Players Simultaneously | No | |||
1070 | Mystic Ark | Japan | Working | Patch to resolve C7 crashes on World 5 (thanks to sluffy): https://drive.google.com/file/d/18V_b3Fz23vVCm519DZqZNF--w7XWEX_l/view | Aeon Genesis English Translation Dynamic Designs English Translation | 1995-07-14 | Enix | 1 Player | Yes | |
1071 | Mystic Quest Legend | Europe | Working | Patch for flickering line (French, German; sluffy): https://drive.google.com/file/d/1hSPgZAzT5qEKVsVhLSXZ68I-vVtRv3Nt/view -- Patch for flickering line (Europe; sluffy): https://drive.google.com/file/d/1ZmW3FTIIrY6eUQjor_seyhrlRwWIIIOn/view | PAL to NTSC Patch by EvilGames | 1992-10-05 | SquareSoft | 1 Player | Yes | |
1072 | N | |||||||||
1073 | Nage Libre - Seijaku no Suishin | Japan | Working | 1995-02-24 | Varie | 1 Player | Yes | |||
1074 | Nakajima Satoru Kanshuu - Super F-1 Hero | Japan | Working | 1992-12-18 | Varie | 1 Player | No | |||
1075 | Nakano Kouichi Kanshuu Keirin Ou | Japan | 1994-11-18 | Coconuts Japan | 2 Players Simultaneously | Yes | ||||
1076 | Naki no Ryuu - Mahjong Hishouden | Japan | 1992-12-25 | IGS | 1 Player | Yes | ||||
1077 | Namcot Open | Japan | Working | 1993-01-29 | Namco | 2 Players | Yes | |||
1078 | Nangoku Shounen Papuwa-kun | Japan | Working | Patch to resolve softlock after Crab Boss (thanks to sluffy): https://drive.google.com/file/d/1BcJwqeb3zrSZKv-YH8Z2qQ7A3ZXW95oJ/view --- Do not apply patch if using english translation | English Translation by F.H. (only dialog is translated, dont worry if intro is in Japanese) | 1994-03-25 | Enix | 1 Player | No | |
1079 | Naruhodo! The World | Japan | Working | 1994-11-25 | Tomy | 2 Players | No | |||
1080 | Natsuki Crisis Battle | Japan | Working | 1995-04-21 | Angel | 2 Players Simultaneously | No | |||
1081 | Natsume Championship Wrestling | US | Working | 1994-06-01 | Natsume | 2 Players Simultaneously | No | |||
1082 | Naxat Super Pinball: Jaki Crush | Japan | Working | 1992-12-18 | Naxat Soft | 2 Players | No | |||
1083 | NBA All-Star Challenge | US | Working | 1992-12-01 | LJN Ltd. | 2 Players Simultaneously | No | |||
1084 | NBA Give 'n Go | US | Working | 1995-11-01 | Konami | 2 Players Simultaneously | No | |||
1085 | NBA Hang Time | US | Working | 1996-11-01 | Acclaim | 2 Players Simultaneously | Yes | |||
1086 | NBA Jam | US | Working | 1994-03-01 | Acclaim | 2 Players Simultaneously | No | |||
1087 | NBA Jam: Tournament Edition | US | Working | 1995-02-23 | Acclaim | 2 Players Simultaneously | Yes | |||
1088 | NBA Jam XXX | US | Working | http://hiddenpalace.org/NBA_Jam_XXX | 1995 | Acclaim | 2 Players Simultaneously | No | ||
1089 | NBA Jikkyou Basket - Winning Dunk | Japan | 1995-09-29 | Konami | 2 Players Simultaneously | Yes | ||||
1090 | NBA Live 95 | US | Working | 1994-10-15 | EA Sports | 2 Players Simultaneously | Yes | |||
1091 | NBA Live 96 | US | Working | 1995-10-15 | EA Sports | 2 Players Simultaneously | Yes | |||
1092 | NBA Live 97 | US | Working | 1996-12-01 | EA Sports | 2 Players Simultaneously | Yes | |||
1093 | NBA Live 98 | US | Working | 1998-03-01 | EA Sports | 2 Players Simultaneously | Yes | |||
1094 | NBA Pro Basketball - Bulls vs Blazers | Japan | 1993-02-26 | Electronic Arts Victor | 2 Players Simultaneously | No | ||||
1095 | NBA Pro Basketball '94 - Bulls vs Suns | Japan | 1993-12-03 | Electronic Arts Victor | 2 Players Simultaneously | Yes | ||||
1096 | NBA Showdown | US | Working | 1993-10-01 | Electronic Arts | 2 Players Simultaneously | Yes | |||
1097 | NCAA Basketball | US | Working | 1992-10-01 | Nintendo | 2 Players Simultaneously | Yes | |||
1098 | NCAA Final Four Basketball | US | Working | 1995-02-01 | Mindscape | 2 Players Simultaneously | Yes | |||
1099 | NCAA Football | US | Working | 1994-10-01 | Mindscape | 2 Players Simultaneously | Yes | |||
1100 | Nekketsu Tairiku Burning Heroes | Japan | Working | English Translation (Burning Heroes) | 1995-03-17 | Enix | 1 Player | Yes | ||
1101 | Neugier - Umi to Kaze no Kodou | Japan | Working | English Translation | 1993-03-26 | WolfTeam | 1 Player | Yes | ||
1102 | New 3D Golf Simulation - Devil's Course | Japan | Working | Patch to resolve graphic issues (sluffy): https://drive.google.com/file/d/1-Ujy2qeWdod564P08L1ohEkw_jasBqdL/view | 1993-03-05 | T&E Soft | 2 Players | Yes | ||
1103 | New 3D Golf Simulation - Harukanaru Augusta | Japan | Working | 1991-04-05 | T&E Soft | 2 Players | Yes | |||
1104 | New 3D Golf Simulation - Pebble Beach no Hatou | Japan | Working | 1992-04-10 | T&E Soft | 2 Players | Yes | |||
1105 | New 3D Golf Simulation - Waialae no Kiseki | Japan | Working | Patch to resolve graphic issues (sluffy): https://drive.google.com/file/d/1TqDwr6uHKN_QKcPLSxTJ2_2bN4VzQvjr/view | 1992-09-18 | T&E Soft | 2 Players | Yes | ||
1106 | New Super Mario Land | Japan | Working | https://www.retrorgb.com/new-super-mario-land-for-super-nintendo-released.html | 2 Players Simultaneously | Yes | ||||
1107 | New Yatterman - Nandai Kandai Yajirobee | Japan | Working | 1996-03-22 | Yutaka | 2 Players Simultaneously | No | |||
1108 | Newman/Haas IndyCar featuring Nigel Mansell | US | Working | 1994-11-01 | Acclaim | 2 Players Simultaneously | No | |||
1109 | NFL Football | US | Working | 1993-07-01 | Konami | 2 Players Simultaneously | No | |||
1110 | NFL Quarterback Club | US | Working | 1994-12-01 | LJN Ltd. | 2 Players Simultaneously | Yes | |||
1111 | NFL Quarterback Club 96 | US | Working | 1995-11-01 | Acclaim | 2 Players Simultaneously | Yes | |||
1112 | NHL 94 | US | Working | 1993-10-01 | Electronic Arts | 2 Players Simultaneously | Yes | |||
1113 | NHL 95 | US | Working | 1994-11-01 | EA Sports | 2 Players Simultaneously | Yes | |||
1114 | NHL 96 | US | Issues | Locks up randomly mid-game (seems related to when the referee appears in corner) | CRC: B6C6E7F3 | 1995-09-01 | EA Sports | 2 Players Simultaneously | Yes | |
1115 | NHL 97 | US | Issues | Locks up randomly mid-game (seems related to when the referee appears in corner) | (Rev 1) tested | 1996-10-01 | EA Sports | 2 Players Simultaneously | Yes | |
1116 | NHL 98 | US | Issues | Locks up randomly mid-game (seems related to when the referee appears in corner) | 1997-12-01 | EA Sports | 2 Players Simultaneously | Yes | ||
1117 | NHL Pro Hockey '94 | Japan | 1994-04-08 | Electronic Arts Victor | 2 Players Simultaneously | No | ||||
1118 | NHL Stanley Cup | US | Working | 1993-11-01 | Nintendo | 2 Players Simultaneously | Yes | |||
1119 | NHLPA Hockey '93 | US | Working | 1992-12-31 | EA Sports | 2 Players Simultaneously | No | |||
1120 | Nice de Shot | Japan | 1994-04-29 | Ask Kodansha | 2 Players | Yes | ||||
1121 | Nichibutsu Arcade Classics | Japan | Working | 1995-05-26 | Nihon Bussan | 2 Players | No | |||
1122 | Nichibutsu Arcade Classics 2 - Heiankyo Alien | Japan | Working | CRC32: 65717023 | 1995-12-15 | Nihon Bussan | 2 Players Simultaneously | No | ||
1123 | Nichibutsu Collection 1 | Japan | Working | 1996-11-29 | Nihon Bussan | 1 Player | No | |||
1124 | Nichibutsu Collection 2 | Japan | Working | 1996-12-27 | Nihon Bussan | 1 Player | Yes | |||
1125 | Nickelodeon GUTS | US | Working | 1994-11-11 | Viacom New Media | 2 Players Simultaneously | No | |||
1126 | Nigel Mansell's World Championship | US | Issues | Menus are pushed down off-screen slightly | 1993-07-01 | GameTek | 1 Player | No | ||
1127 | Nightmare Busters | US | Working | Needs to force a NTSC conversion to avoid any audio issues | https://www.superfighter.com/nb/index.html PAL to NTSC Patch by EvilGames | 2013-12-23 | Super fighter team | 2 Players Simultaneously | No | |
1128 | Ninja Gaiden Trilogy | US | Working | 1995-08-10 | Tecmo | 1 Player | No | |||
1129 | Ninja Warriors, The | US | Working | 1994-02-15 | Taito | 1 Player | No | |||
1130 | Ninja Warriors Again, The | Japan | Working | 1994-01-28 | Taito | 1 Player | No | |||
1131 | Nintama Rantarou | Japan | Working | 1995-07-28 | Culture Brain | 1 Player | No | |||
1132 | Nintama Rantarou 2 | Japan | Working | 1996-03-29 | Culture Brain | 1 Player | No | |||
1133 | Nintama Rantarou 3 | Japan | Working | 1997-02-28 | Culture Brain | 1 Player | No | |||
1134 | Nintama Rantarou Special | Japan | Working | 1996-08-09 | Culture Brain | 1 Player | No | |||
1135 | Nishijin Pachinko 3 | Japan | 1996-12-20 | KSS | 1 Player | No | ||||
1136 | Nishijin Pachinko Monogatari | Japan | Working | 1995-06-23 | KSS | 1 Player | Yes | |||
1137 | Nishijin Pachinko Monogatari 2 | Japan | 1996-06-28 | KSS | 1 Player | No | ||||
1138 | Nitropunks - Might Heads | Japan | Working | 1993-07-30 | IREM | 1 Player | No | |||
1139 | No Escape | US | Working | 1994-11-01 | Sony ImageSoft | 1 Player | No | |||
1140 | Nobunaga no Yabou - Haouden | Japan | 1993-12-09 | Koei | 2 Players | Yes | ||||
1141 | Nobunaga no Yabou - Tenshouki | Japan | 1996-01-26 | Koei | 2 Players | Yes | ||||
1142 | Nobunaga's Ambition | US | Working | 1993-12-15 | Koei | 1 Player | Yes | |||
1143 | Nobunaga's Ambition - Lord of Darkness | US | Working | 1994-10-01 | Koei | 1 Player | Yes | |||
1144 | Nolan Ryan's Baseball | US | Working | 1992-02-28 | Romstar | 2 Players Simultaneously | Yes | |||
1145 | Nomark Baku Haitou - Shijou Saikyou no Janshi-tachi | Japan | Working | 1995-09-29 | Angel | 1 Player | Yes | |||
1146 | Nontan to Issho - Kurukuru Puzzle | Japan | Working | 1994-11-25 | Victor Entertainment | 2 Players Simultaneously | No | |||
1147 | Nosferatu | US | Working | Patch to resolve graphic glitches (thanks to sluffy): https://drive.google.com/file/d/1Lpi-hD8OiLkY3X_25CwYIgCvO40m0c7M/view | 1995-10-07 | Seta Corp. | 1 Player | No | ||
1148 | Numbers Paradise | Japan | Working | 1996-08-30 | Acclaim Japan | 1 Player | Yes | |||
1149 | O | |||||||||
1150 | Obitus | US | Working | 1994-09-01 | Bullet Proof Software | 1 Player | Yes | |||
1151 | Oda Nobunaga - Haou no Gundan | Japan | Working | Patch for fixing overscan (thanks to Bosco82) : https://drive.google.com/file/d/1Qts9qynATHPOoGiftqrrcZ0FkjpoEvKB/view | 1993-02-26 | Angel | 1 Player | Yes | ||
1152 | Oekaki Logic | Japan | Working | 1999-06-01 | Sekai Bunka Publishing | 1 Player | Yes | |||
1153 | Oekaki Logic 2 | Japan | Working | 1999-11-01 | Sekai Bunka Publishing | 1 Player | Yes | |||
1154 | Ogre Battle - The March of the Black Queen | US | Issues | Using Tarot Cards in battle causes some of the screen to disappear temporarily | 1995-05-12 | Enix | 1 Player | Yes | ||
1155 | Okamoto Ayako to Match Play Golf - Ko Olina Golf Club in Hawaii | Japan | Working | 1994-12-21 | Tsukuda Original | 1 Player | Yes | |||
1156 | Olivia no Mystery | Japan | Issues | The publisher screen and the Title screen pictures are glitched (abnormal low positions lead to garbage graphics) but the game itself is entirely playable without issues | 1994-02-04 | Altron | 1 Player | No | ||
1157 | Olympic Summer Games | US | Working | 1996-06-01 | U.S. Gold | 2 Players | No | |||
1158 | On The Ball | US | Working | 1992-06-26 | Taito | 2 Players | No | |||
1159 | Ongaku Tsukuru Kanadeeru | Japan | Working | 1996-04-12 | ASCII | 1 Player | Yes | |||
1160 | Onizuka Katsuya Super Virtual Boxing - Shin Kentou Ou Densetsu | Japan | Working | 1993-11-26 | Sofel | 1 Player | No | |||
1161 | Oomono Black Bass Fishing - Jinzouko Hen | Japan | 1995-06-30 | Acclaim Japan | 1 Player | Yes | ||||
1162 | Oonita Atsushi FMW | Japan | 1993-08-06 | Pony Canyon | 2 Players Simultaneously | No | ||||
1163 | Oozumou Spirits | Japan | Working | 1992-12-11 | Takara | 2 Players Simultaneously | Yes | |||
1164 | Operation Europe: Path to Victory 1939-45 | US | Working | 1994-06-01 | Koei | 2 Players Simultaneously | Yes | |||
1165 | Operation Logic Bomb | US | Working | 1993-09-01 | Jaleco | 1 Player | No | |||
1166 | Operation Thunderbolt | US | Working | 1994-10-01 | Taito | 1 Player | No | |||
1167 | Oraga Land Shusai - Best Farmer Shuukakusai | Japan | Working | 1995-03-17 | Vic Tokai | 2 Players Simultaneously | No | |||
1168 | Oscar | US | Working | 1996-10-01 | Titus Software | 1 Player | No | |||
1169 | Ossu!! Karate-bu | Japan | Issues | Overscan issue when you resume game from suspend point or rewind feature. Playable | 1994-08-26 | Culture Brain | 2 Players Simultaneously | No | ||
1170 | Othello World | Japan | 1992-04-05 | Tsukuda Original | 2 Players | No | ||||
1171 | Otoboke Ninja Colosseum | Japan | Working | 1995-02-25 | Intec | 2 Players Simultaneously | No | |||
1172 | Otogirisou | Japan | Working | Use Preset ID 1062 | 1992-03-07 | Chun Soft | 1 Player | Yes | ||
1173 | Ou-chan no Oekaki Logic | Japan | Working | 1995-12-01 | Sunsoft | 1 Player | Yes | |||
1174 | Out of This World | US | Working | 1992-11-01 | Interplay | 1 Player | No | |||
1175 | Out to Lunch | US | Working | 1993-11-05 | Mindscape | 2 Players | No | |||
1176 | Outer World | Japan | Working | 1992-11-27 | Victor Musical Industries | 1 Player | No | |||
1177 | Outlander | US | Working | Patch to resolve graphic issues (thanks to sluffy): https://drive.google.com/file/d/1dyKPLsHda02x1cGe0qt7jXcye0pFsqU1/view | 1993-04-05 | Mindscape | 1 Player | No | ||
1178 | P | |||||||||
1179 | P.T.O: Pacific Theater of Operations | US | Working | 1993-09-01 | Koei | 2 Players Simultaneously | Yes | |||
1180 | P.T.O. II: Pacific Theater of Operations | US | Working | 1995-12-01 | Koei | 2 Players Simultaneously | Yes | |||
1181 | P-Man | Japan | Working | 1995 | Kemco | 1 Player | No | |||
1182 | Pac-Attack | US | Working | 1993-01-01 | Namco | 2 Players Simultaneously | No | |||
1183 | Pac-In-Time | US | Working | 1993-10-01 | Namco | 2 Players Simultaneously | No | |||
1184 | Pac-Man 2: The New Adventures | US | Working | 1994-09-01 | Namco | 1 Player | No | |||
1185 | Pachi-Slot Gambler | Japan | 1994-12-23 | Nihon Bussan | 1 Player | Yes | ||||
1186 | Pachi-Slot Kanzen Kouryaku - Universal Shindai Nyuuka Volume 1 | Japan | 1997-03-07 | Nihon Syscom | 1 Player | Yes | ||||
1187 | Pachi-Slot Kenkyuu | Japan | 1994-07-15 | Magical Company | 1 Player | No | ||||
1188 | Pachi-Slot Land - Pachipachi Coin no Densetsu | Japan | 1994-02-25 | Carrozzeria Japan | 1 Player | No | ||||
1189 | Pachi-Slot Love Story | Japan | 1993-11-19 | Coconuts Japan | 1 Player | No | ||||
1190 | Pachi-Slot Monogatari - PAL Kougyou Special | Japan | 1995-10-27 | KSS | 1 Player | No | ||||
1191 | Pachi-Slot Monogatari - Universal Special | Japan | 1994-07-29 | KSS | 1 Player | No | ||||
1192 | Pachinko Challenger | Japan | Working | 1995-07-07 | Carrozzeria Japan | 1 Player | No | |||
1193 | Pachinko Fan - Shouri Sengen | Japan | Working | 1994-10-15 | Planning Office WADA | 1 Player | Yes | |||
1194 | Pachinko Maruhi Hisshouhou | Japan | 1994-11-18 | VAP | 1 Player | No | ||||
1195 | Pachinko Monogatari - Pachi-Slot mo Aru deyo!! | Japan | 1993-05-28 | KSS | 1 Player | No | ||||
1196 | Pachinko Monogatari 2 - Nagoya Shachihoko no Teiou | Japan | 1995-01-27 | KSS | 1 Player | No | ||||
1197 | Pachinko Ren-chan Tengoku - Super CR Special | Japan | 1995-05-26 | VAP | 1 Player | No | ||||
1198 | Pachinko Tetsujin - Nanaban Shoubu | Japan | 1995 | Daikoku | 1 Player | Yes | ||||
1199 | Pachinko Wars | Japan | 1992-07-17 | Coconuts Japan | 1 Player | No | ||||
1200 | Pachinko Wars II | Japan | 1993-12-17 | Coconuts Japan | 1 Player | No | ||||
1201 | Pachio-kun Special | Japan | 1992-12-11 | Coconuts Japan | 1 Player | Yes | ||||
1202 | Pachio-kun Special 2 | Japan | 1994-05-20 | Coconuts Japan | 1 Player | Yes | ||||
1203 | Pachio-kun Special 3 | Japan | 1995-12-01 | Coconuts Japan | 1 Player | Yes | ||||
1204 | Packy & Marlon | US | Working | 1995-06-06 | Raya Systems | 2 Players Simultaneously | No | |||
1205 | Pagemaster, The | US | Working | 1994-11-01 | Fox Interactive | 1 Player | No | |||
1206 | Paladin's Quest | US | Working | 1993-10-13 | Enix | 1 Player | Yes | |||
1207 | Panel de Pon | Japan | Working | Preinstalled Japan ROM | 1995-10-27 | Nintendo | 2 Players Simultaneously | No | ||
1208 | Panic in Nakayoshi World | Japan | Working | 1994-11-18 | Bandai | 2 Players Simultaneously | No | |||
1209 | Paperboy 2 | US | Working | 1991-11-01 | Mindscape | 2 Players | No | |||
1210 | Parlor! Mini - Pachinko Jikki Simulation Game | Japan | 1996-04-26 | Telenet Japan | 1 Player | No | ||||
1211 | Parlor! Mini 2 - Pachinko Jikki Simulation Game | Japan | 1996-06-28 | Telenet Japan | 1 Player | No | ||||
1212 | Parlor! Mini 3 - Pachinko Jikki Simulation Game | Japan | 1996-09-27 | Telenet Japan | 1 Player | No | ||||
1213 | Parlor! Mini 4 - Pachinko Jikki Simulation Game | Japan | 1996-11-29 | Telenet Japan | 1 Player | No | ||||
1214 | Parlor! Mini 5 - Pachinko Jikki Simulation Game | Japan | 1997-03-28 | Telenet Japan | 1 Player | No | ||||
1215 | Parlor! Mini 6 - Pachinko Jikki Simulation Game | Japan | 1997-05-30 | Telenet Japan | 1 Player | No | ||||
1216 | Parlor! Mini 7 - Pachinko Jikki Simulation Game | Japan | 1997-08-29 | Telenet Japan | 1 Player | No | ||||
1217 | Parlor! Parlor! | Japan | 1995-03-30 | Telenet Japan | 1 Player | Yes | ||||
1218 | Parlor! Parlor! 2 | Japan | 1995-08-25 | Telenet Japan | 1 Player | Yes | ||||
1219 | Parlor! Parlor! 3 | Japan | 1996-01-19 | Telenet Japan | 1 Player | Yes | ||||
1220 | Parlor! Parlor! IV CR | Japan | 1995-12-29 | Telenet Japan | 1 Player | Yes | ||||
1221 | Parlor! Parlor! 5 | Japan | 1996-03-29 | Telenet Japan | 1 Player | Yes | ||||
1222 | Parodius | Europe | Working | PAL to NTSC Patch by EvilGames | 1992-01-01 | Palcom | 2 Players | No | ||
1223 | Parodius Da! - Shinwa kara Owarai e | Japan | Working | 1992-07-03 | Konami | 2 Players | No | |||
1224 | Peace Keepers, The | US | Working | Background music has to be turned on in options for US region | 1994-03-01 | Jaleco | 2 Players Simultaneously | No | ||
1225 | Pebble Beach no Hatou New - Tournament Edition | Japan | Issues | Uses SA1. Menus work correctly. In-game screen completely corrupted. Unplayable | 1996-09-13 | T&E Soft | 2 Players | Yes | ||
1226 | PGA European Tour | US | Working | Hakchi automatically sets Preset ID 109C | CRC: 914F2EA3 | 1996-09-01 | Black Pearl | 2 Players | Yes | |
1227 | PGA Tour 96 | US | Working | CRC: BC5DF071 | 1996-01-10 | EA Sports | 2 Players | Yes | ||
1228 | PGA Tour Golf | US | Working | Patch to resolve graphic issues (thanks to sluffy): https://drive.google.com/file/d/1JRtU5nDR429zmtsEWtlVX4pFwJmnSFD9/view | 1992-03-01 | EA Sports | 2 Players | Yes | ||
1229 | Phalanx | US | Working | CRC: DC90A8AB | 1992-10-01 | Kemco | 1 Player | No | ||
1230 | Phantom 2040 | US | Working | 1995-06-05 | Viacom New Media | 1 Player | No | |||
1231 | Picross NP Vol. 1 | Japan | 1999-04-01 | Nintendo | 1 Player | Yes | ||||
1232 | Picross NP Vol. 2 | Japan | 1999-06-01 | Nintendo | 1 Player | Yes | ||||
1233 | Picross NP Vol. 3 | Japan | Working | 1999-08-01 | Nintendo | 1 Player | Yes | |||
1234 | Picross NP Vol. 4 | Japan | 1999-10-01 | Nintendo | 1 Player | Yes | ||||
1235 | Picross NP Vol. 5 | Japan | 1999-12-01 | Nintendo | 1 Player | Yes | ||||
1236 | Picross NP Vol. 6 | Japan | 2000-02-01 | Nintendo | 1 Player | Yes | ||||
1237 | Picross NP Vol. 7 | Japan | 2000-04-01 | Nintendo | 1 Player | Yes | ||||
1238 | Picross NP Vol. 8 | Japan | 2000-06-01 | Nintendo | 1 Player | Yes | ||||
1239 | Pieces | US | Working | 1994-12-01 | Atlus | 2 Players Simultaneously | No | |||
1240 | Pikiinya! | Japan | Working | 1997-01-31 | ASCII | 2 Players Simultaneously | Yes | |||
1241 | Pilotwings | US | Working | Use Preset ID 10BA -- Patch to resolve issue with arch rings (thanks to sluffy): https://drive.google.com/file/d/1JYJJoc-RtQ4BG9KOT3ZP0xq-Kcldmkey/view | 1991-08-23 | Nintendo | 1 Player | No | ||
1242 | Pilotwings | Japan | Working | Use Preset ID 10BB | 1991-08-23 | Nintendo | 1 Player | No | ||
1243 | Pinball Dreams | US | Working | 1994-04-01 | GameTek | 2 Players | No | |||
1244 | Pinball Fantasies | US | Working | 1995-02-01 | GameTek | 2 Players | No | |||
1245 | Pinball Pinball | Japan | Working | 1994-08-05 | Coconuts Japan | 1 Player | No | |||
1246 | Pink Panther in Pink Goes to Hollywood | US | Working | 1993-11-01 | TecMagik | 1 Player | No | |||
1247 | Pinocchio | US | Working | Use Preset ID 10EC | 1996-11-01 | Nintendo | 1 Player | No | ||
1248 | Pipe Dream | Japan | Working | 1992-08-07 | Bullet-Proof Software | 2 Players Simultaneously | No | |||
1249 | Pirates of Dark Water, The | US | Working | Patch to resolve graphic issue on level clear (sluffy): https://drive.google.com/file/d/10BZMDzh1nnhXcEK2zcKPaorr0ujrzr2_/view | 1994-05-05 | Sunsoft | 2 Players Simultaneously | No | ||
1250 | Pit Fighter | US | Working | Patch to resolve minor graphic issue (thanks to sluffy): https://drive.google.com/file/d/1-2klqoOlCMWzeKnqi_UAq_gtQp_7wEzs/view | 1992-03-01 | THQ | 2 Players Simultaneously | No | ||
1251 | Pitfall - The Mayan Adventure | US | Working | 1993-11-10 | Activision | 1 Player | No | |||
1252 | Planet's Champ TG 3000, The | Japan | Not Working | Crash before starting race | 1995-04-28 | Kemco | 2 Players Simultaneously | |||
1253 | Plok! | Europe | Issues | Sound issues in percussion (a slight click noise). Very minor, playable | PAL to NTSC Patch by EvilGames Plok (Germany) | 1994-01-01 | Nintendo | 1 Player | No | |
1254 | Plok! | Japan | Issues | Sound issues in percussion (a slight click noise). Very minor, playable | 1993-12-10 | Activision | 1 Player | No | ||
1255 | Plok! | US | Working | Patch to help resolve minor audio issue (thanks to sluffy): https://drive.google.com/file/d/1pZry8lvzZmZxnqj1iR3lPFZ1R64-CTYJ/view | 1993-09-01 | Tradewest | 1 Player | No | ||
1256 | Pocky & Rocky | US | Working | 1993-06-01 | Natsume | 2 Players Simultaneously | No | |||
1257 | Pocky & Rocky 2 | US | Working | 1994-11-01 | Natsume | 2 Players Simultaneously | No | |||
1258 | Poi Poi Ninja World | Japan | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1eaooKNwRMBffRtM68iouusOMM8dJRy0G/view | Poi Poi Ninja World (ST).smc CRC: 32B2B3DD | 1996-06-28 | Bandai | 2 Players Simultaneously | No | |
1259 | Poko Nyan! - Henpokorin Adventure | Japan | Working | 1994-12-22 | Toho Co. | 1 Player | No | |||
1260 | Pop 'n TwinBee | Japan | Working | 1993-03-26 | Konami | 2 Players Simultaneously | No | |||
1261 | Pop 'n TwinBee | Europe | Working | PAL to NTSC Patch by EvilGames | 1993-11-01 | Palcom | 2 Players Simultaneously | No | ||
1262 | Pop 'n TwinBee - Rainbow Bell Adventures | Europe | Working | PAL to NTSC Patch by EvilGames | 1994 | Konami | 2 Players Simultaneously | No | ||
1263 | Popeye - Ijiwaru Majo Sea Hag no Maki | Japan | Working | English Translation by KingMike | 1994-08-12 | Technos | 2 Players Simultaneously | No | ||
1264 | Popful Mail | Japan | Working | 1994-06-10 | Falcom | 1 Player | Yes | |||
1265 | Popoitto Hebereke | Japan | Working | 1995-07-28 | Sunsoft | 2 Players Simultaneously | No | |||
1266 | Populous | US | Working | 1991-09-15 | Acclaim | 1 Player | No | |||
1267 | Populous II - Trials of the Olympian Gods | Europe | Working | PAL to NTSC Patch by EvilGames Populous II - Trials of the Olympian Gods (Europe) Populous II - Trials of the Olympian Gods (Germany) | 1994-01-10 | Imagineer | 1 Player | No | ||
1268 | Porky Pig's Haunted Holiday | US | Working | 1995-10-01 | Acclaim | 1 Player | No | |||
1269 | Power Athlete | Japan | Working | 1992-11-27 | Kaneko | 2 Players Simultaneously | No | |||
1270 | Power Drive | Europe | Issues | Opening logos are off-screen. Naming screen severely glitched, and controls don't seem to work. | PAL to NTSC Patch by EvilGames | 1995-04-27 | US Gold | 1 Player | No | |
1271 | Power Instinct | US | Working | 1994-12-05 | Atlus | 2 Players Simultaneously | No | |||
1272 | Power Lode Runner | Japan | Working | 1999-01-01 | Nintendo | 1 Player | Yes | |||
1273 | Power Moves | US | Working | 1993-01-01 | Kaneko | 2 Players Simultaneously | No | |||
1274 | Power of the Hired | Japan | Working | English Translation by Dynamic-Designs | 1994-12-22 | NCS | 1 Player | Yes | ||
1275 | Power Piggs of the Dark Age | US | Working | 1996-05-01 | Titus Software | 2 Players | No | |||
1276 | Power Rangers Zeo - Battle Racers | US | Working | Hakchi automatically sets Preset ID 109C | CRC: 389300CF | 1996-09-17 | Bandai | 2 Players Simultaneously | Yes | |
1277 | Power Soukoban | Japan | Working | English Translation by Saffith | 1999-01-01 | Nintendo | 1 Player | Yes | ||
1278 | Powermonger | Europe | Working | PAL to NTSC Patch by EvilGames | 1993-12-31 | Imagineer | 1 Player | No | ||
1279 | PowerMonger - Mashou no Bouryaku | Japan | 1993-03-26 | Imagineer | 1 Player | No | ||||
1280 | Prehistorik Man | US | Working | 1996-01-10 | Titus Software | 1 Player | No | |||
1281 | Primal Rage | US | Issues | Reported audio issues (missing sound effects, voices). Playable | 1995-08-05 | Time Warner Interactive | 2 Players Simultaneously | No | ||
1282 | Prince of Persia | US | Working | 1992-11-01 | Konami | 1 Player | No | |||
1283 | Prince of Persia 2 | US | Working | 1996-10-01 | Titus Software | 1 Player | No | |||
1284 | Princess Maker - Legend of Another World | Japan | Working | 1995-12-15 | Takara | 1 Player | Yes | |||
1285 | Princess Minerva | Japan | Working | English Translation by Dynamic-Design | 1995-06-23 | Vic Tokai | 1 Player | Yes | ||
1286 | Pro Football | Japan | 1992-01-17 | Imagineer | 2 Players Simultaneously | No | ||||
1287 | Pro Football '93 | Japan | 1993-02-12 | Electronic Arts Victor | 2 Players Simultaneously | No | ||||
1288 | Pro Kishi Jinsei Simulation - Shougi no Hanamichi | Japan | 1996-02-16 | Atlus | 1 Player | Yes | ||||
1289 | Pro Mahjong Kiwame | Japan | 1993-06-11 | Athena | 1 Player | No | ||||
1290 | Pro Mahjong Kiwame 2 | Japan | 1994-07-22 | Athena | 1 Player | Yes | ||||
1291 | Pro Mahjong Kiwame 3 | Japan | 1995-06-30 | Athena | 1 Player | Yes | ||||
1292 | Pro Mahjong Tsuwamono | Japan | 1997-04-18 | Culture Brain | 1 Player | Yes | ||||
1293 | Pro Quarterback | US | Working | 1992-12-31 | Tradewest | 2 Players Simultaneously | No | |||
1294 | Pro Soccer | Japan | 1991-09-20 | Imagineer | 2 Players Simultaneously | Yes | ||||
1295 | Pro Sport Hockey | US | Working | 1994-02-01 | Jaleco | 2 Players Simultaneously | Yes | |||
1296 | Pro Yakyuu Nettou Puzzle Stadium | Japan | Working | 1997-04-25 | Coconuts Japan Entertainment | 2 Players Simultaneously | No | |||
1297 | Pro Yakyuu Star | Japan | 1997-01-17 | Culture Brain | 2 Players Simultaneously | Yes | ||||
1298 | Psycho Dream | Japan | Working | 1992-12-11 | Telenet Japan | 1 Player | No | |||
1299 | Push-Over | US | Working | 1992-12-01 | Ocean | 1 Player | No | |||
1300 | Putty Moon | Japan | Working | 1993-07-30 | Varie | 2 Players | No | |||
1301 | Putty Squad | Europe | Working | PAL to NTSC Patch by EvilGames | 1994-12-31 | Ocean | 1 Player | No | ||
1302 | Puzzle Bobble | Japan | Issues | When you shoot enough shots, you will hear a noise, indicating your next shot will cause the ceiling to come down slightly. On hardware/emulator, the bubbles are supposed to shake. On Canoe, the bubbles do not shake, causing misalignment of sprites and constant flickering of bubbles. Playable | 1995-01-13 | Taito | 2 Players Simultaneously | No | ||
1303 | Puzzle Nintama Rantarou - Ninjutsu Gakuen Puzzle Taikai no Dan | Japan | Working | 1996-06-28 | Culture Brain | 2 Players Simultaneously | No | |||
1304 | Puzzle'n Desu! | Japan | Working | 1995-04-14 | Nichibutsu | 2 Players Simultaneously | Yes | |||
1305 | Q | |||||||||
1306 | Q-Bert 3 | US | Working | 1992-10-01 | NTVIC | 2 Players | No | |||
1307 | R | |||||||||
1308 | R-Type III: The Third Lightning | US | Working | 1994-08-02 | Jaleco | 2 Players | No | |||
1309 | Race Drivin | US | Working | 1992-10-01 | THQ Inc. | 1 Player | No | |||
1310 | Radical Psycho Machine Racing | US | Issues | Badly glitched graphics, overscan, unplayable | 1991-11-01 | Interplay | 2 Players Simultaneously | Yes | ||
1311 | Radical Rex | US | Working | 1994-10-01 | Activision | 2 Players | No | |||
1312 | Raiden Densetsu | Japan | Working | Patch to resolve graphic issues (sluffy): https://drive.google.com/file/d/1aPX_5mABNZ_kaEddNAWHLzawFwmw9QO3/view | 1991-11-29 | Toei Animation | 2 Players Simultaneously | No | ||
1313 | Raiden Trad | US | Working | Patch to fix graphic issues with score/continues (thanks to sluffy): https://drive.google.com/file/d/18lUvtXeVj46uSbx6_DOf-2OS-sWNai9R/view | 1992-04-10 | Electro Brain | 2 Players Simultaneously | No | ||
1314 | Ramos Ruy no World Wide Soccer | Japan | Working | 1994-02-25 | Pack-in-Video | 2 Players Simultaneously | No | |||
1315 | Rampart | US | Working | 1992-08-01 | Electronic Arts | 1 Player | No | |||
1316 | Ranma 1/2 Akanekodan Teki Hihou | Japan | Working | Ranma Nibunnoichi - Akanekodan Teki Hihou (J) [T+Eng1.00-Manga_Various] (Treasure of the Red Cat Gang) | 1993-10-22 | Rumic Soft | 1 Player | Yes | ||
1317 | Ranma 1-2 Bakuretsu Rantou Hen | Japan | Working | 1992-12-25 | NCS | 2 Players Simultaneously | No | |||
1318 | Ranma 1/2 Chougi Ranbu Hen | Japan | Working | English Translation by Dynamic Designs | 1994-04-28 | Rumic soft | 2 Players Simultaneously | No | ||
1319 | Ranma 1-2 Chounai Gekitou Hen | Japan | Working | 1992-03-27 | NCS | 2 Players Simultaneously | No | |||
1320 | Ranma 1/2 Hard Battle | US | Working | 1993-11-12 | DTMC | 2 Players Simultaneously | No | |||
1321 | Ranma 1-2 Ougi Jaanken | Japan | Working | 1995-07-21 | Shogakukan productions | 2 Players Simultaneously | No | |||
1322 | Rap Jam: Volume One | US | Working | 1995-01-31 | Motown Games | 2 Players Simultaneously | No | |||
1323 | Realm | US | Working | Use Preset ID 10EF | 1996-12-01 | Titus Software | 1 Player | No | ||
1324 | Red Line F-1 Racer | US | Working | 1993-09-05 | Absolute Entertainment | 2 Players Simultaneously | No | |||
1325 | Rejoice - Aretha Oukoku no Kanata | Japan | Working | 1995-04-21 | Yanoman | 1 Player | Yes | |||
1326 | Relief Pitcher | US | Working | 1994-05-31 | Left Field Productions | 2 Players Simultaneously | No | |||
1327 | Ren & Stimpy Show, The - Buckeroo$! | US | Working | 1995-04-01 | THQ Inc. | 1 Player | No | |||
1328 | Ren & Stimpy Show, The - Fire Dogs | US | Working | 1994-06-01 | THQ Inc. | 1 Player | No | |||
1329 | Ren & Stimpy Show, The - Time Warp | US | Working | 1994-11-01 | THQ Inc. | 2 Players Simultaneously | No | |||
1330 | Ren & Stimpy Show, The - Veediots! | US | Working | 1993-10-01 | THQ Inc. | 1 Player | No | |||
1331 | Rendering Ranger R2 | Japan | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1385K9b4_dfLSziJsy_KotJejgiPFekhX/view | 1995-11-17 | Virgin Interactive Entertainment | 1 Player | No | ||
1332 | Res Arcana - Diana Ray - Uranai no Meikyuu | Japan | Working | 1995-04-14 | Coconuts Japan Entertainment | 1 Player | No | |||
1333 | Return of Double Dragon | Japan | Working | 1992-10-16 | Technos | 2 Players Simultaneously | No | |||
1334 | Revolution X | US | Working | 1995-12-01 | Acclaim | 2 Players Simultaneously | No | |||
1335 | Rex Ronan: Experimental Surgeon | US | Working | 1994-05-01 | Raya Systems | 1 Player | No | |||
1336 | Riddick-Bowe Boxing | US | Working | 1994-01-10 | Extreme Entertainment Group | 2 Players Simultaneously | Yes | |||
1337 | Rin Kaihou Kudan no Igo Taidou | Japan | Working | 1996-03-22 | Ask | 2 Players Simultaneously | Yes | |||
1338 | Ring ni Kakero | Japan | Working | 1998-06-01 | NCS | 2 Players Simultaneously | No | |||
1339 | Rise of the Phoenix | US | Working | 1995-02-01 | Koei | 2 Players Simultaneously | Yes | |||
1340 | Rise of the Robots | US | Working | 1994-12-22 | Acclaim | 2 Players Simultaneously | No | |||
1341 | Rival Turf | US | Working | 1992-04-01 | Jaleco | 2 Players Simultaneously | No | |||
1342 | Road Riot 4WD | US | Working | 1992-11-01 | THQ Inc. | 2 Players Simultaneously | No | |||
1343 | Road Runner's Death Valley Rally | US | Working | 1992-11-05 | Sunsoft | 1 Player | No | |||
1344 | RoboCop 3 | US | Working | 1992-09-01 | Ocean | 1 Player | No | |||
1345 | RoboCop versus The Terminator | US | Working | 1993-11-01 | Virgin Interactive Entertainment | 1 Player | No | |||
1346 | Robotrek | US | Working | Patch to load on Canoe: https://drive.google.com/file/d/1W99nhudKLoFyh1lQx1ua4KSailQhFhUh/view | CRC: 7AD4AADC | 1994-10-01 | Enix | 1 Player | Yes | |
1347 | Rock n' Roll Racing | US | Working | Patch to resolve issues (thanks to sluffy): https://drive.google.com/file/d/1SjnE6tyJ4aRqh-_vTAgGcVTtQdOC8JmP/view | 1993-06-04 | Interplay | 2 Players Simultaneously | No | ||
1348 | Rocketeer, The | US | Working | 1992-05-01 | IGS | 1 Player | No | |||
1349 | Rockman & Forte | Japan | Working | Optional : set --volume 50 (instead of 100) on command line for sound level consistency with other games | English Translation by Aeon Genesis works (Mega Man & Bass) | 1998-04-24 | Capcom | 1 Player | Yes | |
1350 | Rockman 7: Shukumei no Taiketsu! | Japan | Working | 1995-03-24 | Capcom | 1 Player | No | |||
1351 | Rockman X | Japan | Working | Preinstalled Japan ROM | 1993-12-17 | Capcom | 1 Player | No | ||
1352 | Rockman X2 | Japan | Working | Use Preset ID 1112 -no-lowlatency on command line. | 1994-12-16 | Capcom | 1 Player | No | ||
1353 | Rockman X3 | Japan | Working | Use Preset ID 113C -no-lowlatency on command line. | 1995-12-01 | Capcom | 1 Player | No | ||
1354 | Rockman's Soccer | Japan | Working | 1994-03-25 | Capcom | 2 Players Simultaneously | No | |||
1355 | Rocko's Modern Life - Spunky's Dangerous Day | US | Working | 1994-04-01 | Viacom New Media | 1 Player | No | |||
1356 | Rocky Rodent | US | Working | 1993-09-01 | Irem | 1 Player | No | |||
1357 | Roger Clemens MVP Baseball | US | Working | 1992-09-12 | LJN | 2 Players Simultaneously | No | |||
1358 | Rokudenashi Blues - Taiketsu! Tokyo Shitennou | Japan | Working | 1994 | Bandai | 2 Players Simultaneously | No | |||
1359 | Romance of the Three Kingdoms II | US | Working | 1992-05-05 | Koei | 1 Player | Yes | |||
1360 | Romance of the Three Kingdoms III - Dragon of Destiny | US | Working | 1993-12-01 | Koei | 1 Player | Yes | |||
1361 | Romance of the Three Kingdoms IV - Wall of Fire | US | Working | 1995-07-01 | Koei | 1 Player | Yes | |||
1362 | Romancing SaGa | Japan | Working | English Translation by DDSTranslation Romancing Sa-Ga (Japan) (Rev 1) CRC: 9684526D | 1992-01-28 | SquareSoft | 1 Player | Yes | ||
1363 | Romancing SaGa 2 | Japan | Working | Preset ID 1093 | 1993-12-10 | SquareSoft | 1 Player | Yes | ||
1364 | Romancing SaGa 3 | Japan | Working | Use Preset ID 10F6 | English Translation by ManaSword Romancing Sa-Ga 3 (Japan) (Rev 1) CRC: 6C50C2CF | 1995-11-11 | SquareSoft | 1 Player | Yes | |
1365 | Royal Conquest | Japan | Issues | Overscan issue when you resume game from suspend point. All sound effects randomly missing when launching game. Playable | 1992-11-27 | Jaleco | 1 Player | No | ||
1366 | RPG Tsukuru - Super Dante | Japan | Working | English Translation | 1995-03-31 | ASCII | 1 Player | Yes | ||
1367 | RPG Tsukuru 2 | Japan | Working | Patch to load on Canoe (thanks Bosco82): https://drive.google.com/file/d/1KCLvr5Lz-nNyUkfmhItaqye9lIJuq9yQ/view --- Patch to load English Translation on Canoe (thanks Bosco82): https://drive.google.com/file/d/1sYqkREaDa5U-Hnlb9WAH1Kyu3tzQE4em/view --- Hakchi automatically assigns Preset ID 109C Use Preset ID 0000 with English Translation | Translation instructions: Expand ROM to 20mbit (Lunar Expand) Add Header (TUSH) Add Translation (Lunar IPS) Remove Header (TUSH) Add Canoe Patch (Lunar IPS) | 1996-01-31 | ASCII | 1 Player | Yes | |
1368 | Rudra no Hihou | Japan | Issues | [Updated 5/21/18] Patch to resolve menu black screen when using Preset ID (thanks to sluffy): https://drive.google.com/file/d/1evqXYoGwOM8RgpbijxHzaryTrswYtih_/view --- There may still be minor graphical issues, but should be playable (needs playthrough confirmation) Use Preset ID 1016 | English Translation (Treasure of the Rudras) v2.1b (does not require header): http://agtp.romhack.net/extra/rudra-e.zip | 1996-04-05 | SquareSoft | 1 Player | Yes | |
1369 | Ruin Arm | Japan | Working | 1995-06-23 | Bandai | 2 Players Simultaneously | Yes | |||
1370 | Run Saber | US | Working | 1993-06-08 | Atlus | 2 Players Simultaneously | No | |||
1371 | Rushing Beat | Japan | Working | 1992-03-27 | Jaleco | 2 Players Simultaneously | No | |||
1372 | Rushing Beat Ran - Fukusei Toshi | Japan | Working | 1992-12-22 | Jaleco | 2 Players Simultaneously | No | |||
1373 | Rushing Beat Shura | Japan | Working | 1993-12-17 | Jaleco | 2 Players Simultaneously | No | |||
1374 | Ryuuki Heidan Danzarb | Japan | Working | 1993-04-23 | Yutaka | 1 Player | Yes | |||
1375 | Ryuuko no Ken | Japan | Working | 1993-10-29 | K. Amusement Leasing Co. | 2 Players Simultaneously | No | |||
1376 | Ryuuko no Ken 2 | Japan | Working | 1994-12-21 | Saurus | 2 Players Simultaneously | No | |||
1377 | S | |||||||||
1378 | S.O.S. Sink or Swim | US | Working | Patch to help with water issues (thanks to sluffy): https://drive.google.com/file/d/1kz94FOVFNznueh4GLXqK2YzUEOFqe6-J/view | 1996-01-05 | Titus Software | 1 Player | No | ||
1379 | Saibara Rieko no Mahjong Hourouki | Japan | 1995-02-10 | Taito | 1 Player | Yes | ||||
1380 | Saikousoku Shikou Shougi Mahjong | Japan | Working | Patch to load on Canoe (thanks pimpinelephant): https://drive.google.com/file/d/1sjM3vg8KviRcF1m6XlnG9A0o2iNlHMAr/view --- Use Preset ID 109C | 1995-03-31 | Varie | 2 Players Simultaneously | No | ||
1381 | Saikyou - Takada Nobuhiko | Japan | Working | 1995-12-27 | Hudson Soft | 2 Players Simultaneously | No | |||
1382 | Sailor Moon | Europe | Working | PAL to NTSC Patch by EvilGames Sailormoon (France) | 1994-07-08 | Bandai | 2 Players Simultaneously | No | ||
1383 | Sakurai Shouichi no Jankiryuu Mahjong Hisshouhou | Japan | 1995-09-14 | Sammy | 1 Player | Yes | ||||
1384 | Same Game | Japan | Working | 1996-03-01 | Hudson Soft | 2 Players | Yes | |||
1385 | Samsara Naga 2 | Japan | Working | 1994-07-15 | Victor Entertainment | 1 Player | Yes | |||
1386 | Samurai Shodown | US | Working | 1994-11-01 | Takara | 2 Players Simultaneously | No | |||
1387 | Sangokushi Eiketsuden | Japan | 1995-12-28 | Koei | 1 Player | Yes | ||||
1388 | Sangokushi III | Japan | 1992-11-08 | Koei | 2 Players | Yes | ||||
1389 | Sangokushi IV | Japan | Use Preset ID 1045 | 1994-12-09 | Koei | 2 Players | Yes | |||
1390 | Sangokushi Seishi - Tenbu Spirits | Japan | 1993-06-25 | Telenet Japan | 1 Player | Yes | ||||
1391 | Sankyo Fever! Fever! | Japan | Working | 1994-10-28 | Telenet Japan | 1 Player | No | |||
1392 | Sanrio Shanghai | Japan | 1994-08-31 | Character Soft | 1 Player | No | ||||
1393 | Sanrio World Smash Ball | Japan | Working | English translation by Suicidal Translations v1.00 | 1993-07-16 | Character Soft | 2 Players Simultaneously | No | ||
1394 | Sanspo Fishing - Keiryuu Ou | Japan | 1994-12-22 | Imagineer | 1 Player | Yes | ||||
1395 | Saturday Night Slam Masters | US | Working | 1994-06-01 | Capcom | 2 Players Simultaneously | No | |||
1396 | Scooby-Doo Mystery | US | Working | 1995-11-01 | Acclaim | 1 Player | No | |||
1397 | SD F-1 Grand Prix | Japan | Issues | Graphical errors between races in GP and Crash Course. A few backgrounds seem to be unable to load properly, so the game repeats other backgrounds. Game is playable, though. (Checked every mode and race) | 1995-10-27 | Video System | 2 Players Simultaneously | Yes | ||
1398 | SD Gundam Gaiden - Knight Gundam Monogatari - Ooinaru Isan | Japan | 1991-12-21 | Angel | 1 Player | Yes | ||||
1399 | SD Gundam Gaiden 2 - Entaku no Kishi | Japan | 1992-12-18 | Yutaka | 1 Player | Yes | ||||
1400 | SD Gundam Generation A - Ichinen Sensouki | Japan | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1F0ZBYXDr3xdYzCVpORKfZOf6kYP4MfCd/view | SD Gundam Generation A - Ichinen Sensouki (ST).smc CRC: AFD74DCB | 1996-07-26 | Bandai | 1 Player | No | |
1401 | SD Gundam Generation B - Grisp Senki | Japan | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1jmVbDb_o_8lbaoz4Ip62pxtr1mF_6I1A/view | SD Gundam Generation B - Grisp Senki (ST).smc CRC: 48ECAE44 | 1996-07-26 | Bandai | 1 Player | No | |
1402 | SD Gundam Generation C - Axis Senki | Japan | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1c72zGDR4sVkc-2IzGvRyd05EiIz_rPc_/view | SD Gundam Generation C - Axis Senki (ST).smc CRC: 72B4235F | 1996-08-23 | Bandai | 1 Player | No | |
1403 | SD Gundam Generation D - Babylonia Kenkoku Senki | Japan | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/11fOK3632oGeJ62-M945hI662SftVfWlj/view | SD Gundam Generation D - Babylonia Kenkoku Senki (ST).smc CRC: 792D884C | 1996-08-23 | Bandai | 1 Player | No | |
1404 | SD Gundam Generation E - Zanscare Senki | Japan | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1An_pKe9YO7Qt74pUJyud4Plwg7jCRoTl/view | SD Gundam Generation E - Zansukaaru Senki (ST).smc CRC: EFD3A865 | 1996-09-27 | Bandai | 1 Player | No | |
1405 | SD Gundam Generation F - Colony Kaku Senki | Japan | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1CQ_iGdQJv1FuOvxXNP1QR_nsy8V9pjiq/view | SD Gundam Generation F - Colony Kaku Senki (ST).smc CRC: C5DFA8FD | 1996-09-27 | Bandai | 1 Player | No | |
1406 | SD Gundam GX | Japan | Not Working | DSP-3. Black screen on load. Hakchi sets Preset ID 10BD automatically. | 1994-05-27 | Bandai | 1 Player | Yes | ||
1407 | SD Gundam G Next | Japan | Issues | Uses SA1. Scenario Mode is unplayable, but Campaign Mode seems to be playable. Hakchi automatically sets Preset ID 109C | 1995-12-22 | Bandai | 1 Player | Yes | ||
1408 | SD Gundam - Power Formation Puzzle | Japan | Working | 1996-01-26 | Bandai | 2 Players Simultaneously | No | |||
1409 | SD Hiryu no Ken | Japan | Working | 1994-06-17 | Culture Brain | 2 Players Simultaneously | No | |||
1410 | SD Kidou Senshi Gundam - V Sakusen Shidou | Japan | 1992-09-12 | Angel | 2 Players Simultaneously | No | ||||
1411 | SD Kidou Senshi Gundam 2 | Japan | Working | 1993-09-23 | Bandai | 2 Players Simultaneously | No | |||
1412 | SD The Great Battle - Aratanaru Chousen | Japan | Working | English Translation by Aeon Genesis | 1990-12-29 | Banpresto | 1 Player | No | ||
1413 | SD Ultra Battle - Seven Densetsu | Japan | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1GbJH2KAlWh8t9c6ouLUJNvQ7CjZO_X7a/view | SD Ultra Battle - Seven Densetsu (ST).smc CRC: 43AD5A45 | 1996-06-28 | Bandai | 1 Player | No | |
1414 | SD Ultra Battle - Ultraman Densetsu | Japan | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/18r7EZ9Hp9jHdYN-O8m1A74d9UwCHGEcG/view | SD Ultra Battle - Ultraman Densetsu (ST).smc CRC: 04939D14 | 1996-06-28 | Bandai | 1 Player | No | |
1415 | Seaquest DSV | US | Working | 1995-01-05 | Malibu | 1 Player | No | |||
1416 | Secret of Evermore | Europe | Working | Use Preset ID 10EF | PAL to NTSC Patch by EvilGames | 1996-02-22 | Square Soft | 1 Player | Yes | |
1417 | Secret of Evermore | US | Working | Use Preset ID 10EF | 1995-10-15 | Square Soft | 1 Player | Yes | ||
1418 | Secret of Mana | US | Working | Preinstalled ROM | 1993-10-03 | Square Soft | 2 Players Simultaneously | Yes | ||
1419 | Secret of Mana | Europe | Working | Use Preset ID 1016 -- Patch for Gamma + convert to NTSC (Europe; sluffy): https://drive.google.com/file/d/1X7Hleg6cF8_lZqLg8Q1u7HfEEJG1haNB/view -- Patch for Gamma + convert to NTSC (France, Germany; sluffy): https://drive.google.com/file/d/1OZJbwpzo3QesuoDbNstimqMZoadnL6A7/view | Secret of Mana (Europe) (Rev 1) Secret of Mana (France) (Rev 1) Secret of Mana (Germany) | 1994-11-24 | Nintendo | 2 Players Simultaneously | Yes | |
1420 | Seifuku Densetsu Pretty Fighter | Japan | Working | 1994-12-02 | Imagineer | 2 Players Simultaneously | No | |||
1421 | Seijuu Maden Beasts & Blades | Japan | Working | 1995-12-15 | Bullet-Proof Software | 1 Player | Yes | |||
1422 | Seiken Densetsu 2 | Japan | Working | Preinstalled Japan ROM | 1993-08-06 | Square Soft | 2 Players Simultaneously | Yes | ||
1423 | Seiken Densetsu 3 | Japan | Issues | [Updated 4/6/18] Patch to fix gamma when using Preset ID (thanks to sluffy): https://drive.google.com/file/d/1aWYvL3H-UMjvxRxkr-_ZAohC-k0uCQhX/view -- Use Preset ID 1016 Use "-no-lowlatency" on command line to help with sound when using Menu (some places will still have dodgy audio - noticable during Angela intro) | CRC: 863ED0B8 English Translation [use TUSH to add header -> apply translation -> TUSH to remove header -> apply canoe patch] German translation v2.03 [G-Trans] [canoe patch works] French translation v1.0 95% [Terminus Traduction] (Don't use "New font.ips" -> Game won't start) | 1995-09-30 | Square Soft | 2 Players Simultaneously | Yes | |
1424 | Sengoku Denshou | Japan | Issues | Game softlocks when you pause the game | 1993-09-19 | Data East | 2 Players Simultaneously | No | ||
1425 | Sengoku no Hasha - Tenkafubu e no Michi | Japan | Working | 1995-12-22 | Banpresto | 1 Player | Yes | |||
1426 | Sensible Soccer - European Champions | Europe | Working | PAL to NTSC Patch by EvilGames | 1994-02-01 | Renegade Software | 1 Player | Yes | ||
1427 | Septentrion | Japan | Working | 1993-05-28 | Human Entertainment | 1 Player | No | |||
1428 | Serizawa Nobuo no Birdie Try | Japan | Issues | Overscan issue. Playable | 1992-12-04 | TOHO | 1 Player | Yes | ||
1429 | Sgt. Saunders' Combat! | Japan | Working | 1995-09-29 | ASCII | 1 Player | Yes | |||
1430 | Shadow, The | US | Working | Shadow, The (USA) (Proto 1) Shadow, The (USA) (Proto 2) | 1994 | Ocean | 1 Player | No | ||
1431 | Shadowhawk | US | Working | Apply patch to non-hacked file (thanks Bosco82): https://drive.google.com/file/d/1aqoIvOAXi1Gpp-om6oNp0m5JGJmTXKQ9/view | https://snescentral.com/article.php?id=1095 | 1994 | Studio E | 1 Player | No | |
1432 | Shadowrun | US | Working | 1993-05-01 | Data East | 1 Player | Yes | |||
1433 | Shadowrun | Europe | Working | 1993-08-01 | Laser Beam Ent. | 1 Player | Yes | |||
1434 | Shanghai - Banri no Choujou | Japan | Working | 1995-11-17 | Sunsoft | 1 Player | No | |||
1435 | Shanghai II - Dragon's Eye | US | Working | 1993-02-05 | HOT-B | 1 Player | No | |||
1436 | Shanghai III | Japan | Working | 1994-09-15 | Sunsoft | 1 Player | No | |||
1437 | Shaq Fu | US | Working | 1994-10-28 | Electronic Arts | 2 Players Simultaneously | No | |||
1438 | Shichuusuimeigaku Nyuumon - Shin Tougenkyou | Japan | Not Working | Black screen after Banpresto logo | 1995-09-22 | Banpresto | 1 Player | No | ||
1439 | Shien's Revenge | US | Working | 1994-10-01 | Vic Tokai | 1 Player | No | |||
1440 | Shijou Saikyou League Serie A - Ace Striker | Japan | 1995-03-31 | TNN | 2 Players Simultaneously | Yes | ||||
1441 | Shijou Saikyou no Quiz Ou Ketteisen Super | Japan | Working | 1992-12-28 | Yonezawa PR21 | 2 Players | Yes | |||
1442 | Shiki Eiyuu Den - Jinryuu Densetsu | Japan | Working | English Translation by Dynamic-Designs | 1995-07-07 | Outrigger | 1 Player | Yes | ||
1443 | Shimono Masaki no Fishing to Bassing | Japan | 1994-10-16 | Natsume | 1 Player | Yes | ||||
1444 | Shin Ikkakusenkin | Japan | Working | 1995-07-07 | VAP | 1 Player | No | |||
1445 | Shin Kidou Senki Gundam W - Endless Duel | Japan | Working | English translation by Aeon Genesis | 1996-03-29 | Bandai | 2 Players Simultaneously | Yes | ||
1446 | Shin Mahjong | Japan | 1994-03-30 | Konami | 1 Player | Yes | ||||
1447 | Shin Megami Tensei | Japan | Working | English Translation by Aeon Genesis BugFix Translation by Orden (changes names to use official US terms) CRC: 90DE2C78 | 1992-10-30 | Atlus | 1 Player | Yes | ||
1448 | Shin Megami Tensei II | Japan | Working | English Translation by Aeon Genesis | 1994-03-18 | Atlus | 1 Player | Yes | ||
1449 | Shin Megami Tensei if... | Japan | Working | English Translation by Aeon Genesis CRC32: 4DD73CBA | 1994-10-28 | Atlus | 1 Player | Yes | ||
1450 | Shin Momotarou Densetsu | Japan | Working | 1993-12-24 | Hudson Soft | 1 Player | Yes | |||
1451 | Shin Nekketsu Kouha - Kunio-tachi no Banka | Japan | Issues | Patch to resolve issue with Kinji fight (thanks to sluffy): https://drive.google.com/file/d/1_dEV-uK3YdXNvs6U1G7f3g9wy31ye1BF/view ---- Graphic error after Kinji fight later during motorcycle sequence | English Translation by Aeon Genesis | 1994-04-29 | Technos Japan | 2 Players Simultaneously | No | |
1452 | Shin Nihon Pro Wrestling - Chou Senshi in Tokyo Dome - Fantastic Story | Japan | 1993-09-14 | Varie | 2 Players Simultaneously | No | ||||
1453 | Shin Nihon Pro Wrestling Kounin - '94 Battlefield in Tokyo Dome | Japan | 1994-08-12 | Varie | 2 Players Simultaneously | No | ||||
1454 | Shin Nihon Pro Wrestling Kounin - '95 Tokyo Dome Battle 7 | Japan | 1995-06-30 | Varie | 2 Players Simultaneously | No | ||||
1455 | Shin SD Sengokuden - Daishougun Retsuden | Japan | 1995-04-21 | Interbec | 1 Player | Yes | ||||
1456 | Shin Seikoku: La Wares | Japan | Working | English Translation by Dynamic Designs | 1995-04-21 | Yutaka | 1 Player | Yes | ||
1457 | Shin Shougi Club | Japan | Working | Patch to load on Canoe (thanks pimpinelephant): https://drive.google.com/file/d/1fw-pGL3_oIFvVvRHdYtjZ4c3ZxC_3kat/view --- Use Preset ID 109C | 1995-09-22 | Hector | 1 Player | No | ||
1458 | Shin Star Trek - Ooinaru Isan IFD no Nazo o Oe | Japan | Working | 1995-11-17 | Tokuma Shoten Intermedia | 1 Player | No | |||
1459 | Shinchou Kouki | Japan | Working | 1993-01-29 | Yanoman | 1 Player | Yes | |||
1460 | Shinri Game - Akuma no Kokoroji | Japan | Working | 1993-03-26 | Visit | 1 Player | Yes | |||
1461 | Shinri Game 2 - Magical Trip | Japan | Working | 1995-02-10 | Visit | 1 Player | No | |||
1462 | Shinri Game 3 | Japan | Working | 1995-08-25 | Visit | 1 Player | No | |||
1463 | Shinseiki GPX Cyber Formula | Japan | 1992-03-19 | Takara | 1 Player | No | ||||
1464 | Shinseiki Odysselya | Japan | 1993-06-18 | Vic Tokai | 1 Player | Yes | ||||
1465 | Shinseiki Odysselya II | Japan | Working | Use Preset ID 1016 -- Patch to fix text box gamma (sluffy): https://drive.google.com/file/d/1HSZVKsngXziRZvPaSvtOIJwmCypcTRLq/view | 1995-10-06 | Vic Tokai | 1 Player | Yes | ||
1466 | Shinzui Taikyoku Igo - Go Sennin | Japan | Working | 1995-06-02 | J-Wing | 1 Player | Yes | |||
1467 | Shiroi Ring e - Twinkle Little Star | Japan | Working | 1995-10-27 | Pony Canyon | 2 Players Simultaneously | Yes | |||
1468 | Shodai Nekketsu Kouha Kunio-Kun | Japan | Working | 1992-08-07 | Technos Japan | 2 Players Simultaneously | Yes | |||
1469 | Shodan Morita Shougi | Japan | 1991-08-23 | Seta | 1 Player | Yes | ||||
1470 | Shodani Nintei - Shodan Pro Mahjong | Japan | 1995-04-28 | GAPS | 1 Player | Yes | ||||
1471 | Shougi Club | Japan | 1995-02-24 | Hector | 1 Player | No | ||||
1472 | Shougi Fuurinkazan | Japan | 1993-10-29 | Pony Canyon | 1 Player | Yes | ||||
1473 | Shougi Saikyou | Japan | Working | 1995-07-21 | Magical Company | 1 Player | Yes | |||
1474 | Shougi Saikyou II - Jissen Taikyoku Hen | Japan | Working | 1996-02-09 | Magical Company | 1 Player | Yes | |||
1475 | Shougi Zanmai | Japan | 1995-12-22 | Virgin Interactive | 1 Player | Yes | ||||
1476 | Shounen Ashibe - Goma-chan no Yuuenchi Daibouken | Japan | Working | 1992-12-22 | Takara | 1 Player | No | |||
1477 | Shounen Ninja Sasuke | Japan | Working | 1994-10-28 | Sunsoft | 2 Players Simultaneously | Yes | |||
1478 | Shounin yo, Taishi o Idake!! | Japan | Working | 1995-12-15 | Bandai | 1 Player | Yes | |||
1479 | Shuushoku Game | Japan | Working | 1995-07-28 | Imagineer | 1 Player | Yes | |||
1480 | Sid Meier's Civilization | US | Working | 1995-11-01 | Koei | 1 Player | Yes | |||
1481 | Side Pocket | US | Working | 1993-12-01 | Data East | 2 Players | No | |||
1482 | Silva Saga II - The Legend of Light and Darkness | Japan | Working | English Translation | 1993-06-25 | Seta | 1 Player | Yes | ||
1483 | SimAnt - The Electronic Ant Colony | US | Working | 1993-10-01 | Maxis | 1 Player | Yes | |||
1484 | SimCity | US | Working | 1991-08-23 | Nintendo | 1 Player | Yes | |||
1485 | SimCity | Europe | Working | PAL to NTSC Patch by EvilGames | 1991-08-23 | Nintendo | 1 Player | Yes | ||
1486 | SimCity 2000 - The Ultimate City Simulator | US | Working | Use Preset ID 10EF | 1996-11-01 | Black Pearl | 1 Player | Yes | ||
1487 | SimCity Jr. | Japan | 1996-07-26 | Imagineer | 1 Player | Yes | ||||
1488 | SimEarth - The Living Planet | US | Working | 1993-02-01 | FCI | 1 Player | Yes | |||
1489 | Simpsons, The: Bart's Nightmare | US | Working | Use Preset ID 10EF | 1992-09-05 | Acclaim | 1 Player | No | ||
1490 | Simulation Pro Yakyuu | Japan | 1995-04-28 | Hector | 2 Players Simultaneously | Yes | ||||
1491 | Ski Paradise with Snowboard | Japan | Working | 1994-12-16 | Pack-in-Video | 2 Players | No | |||
1492 | Skuljagger: Revolt of the Westicans | US | Working | 1992-10-01 | American Softworks | 2 Players | No | |||
1493 | Sky Mission | Japan | 1992-09-29 | Namco | 1 Player | No | ||||
1494 | Skyblazer | US | Working | 1994-01-15 | Sony ImageSoft | 1 Player | No | |||
1495 | Slap Stick | Japan | Not Working | Crashes after showing Enix logo. | 1994-07-08 | Enix | 1 Player | Yes | ||
1496 | Slayers | Japan | Working | Patch to resolve save/load issues (thanks to sluffy): https://drive.google.com/file/d/1F-I0EcgYkL0fmZ382cpuMVJiOB0fbR9H/view | English Translation | 1994-06-24 | Banpresto | 1 Player | Yes | |
1497 | Smartball | US | Working | 1992-03-01 | Sony ImageSoft | 1 Player | No | |||
1498 | Smash Tennis | Europe | Issues | Namco splash screen is off-screen, menus are off-screen. Gameplay is fine | PAL to NTSC Patch by EvilGames | 1994 | Virgin Interactive Entertainment | 2 Players Simultaneously | No | |
1499 | Smurfs Travel the World, The | Europe | Working | PAL to NTSC Patch by EvilGames CRC: 22947169 | 1994-12-31 | Infogrames | 1 Player | No | ||
1500 | Smurfs, The | Europe | Working | PAL to NTSC Patch by EvilGames | 1994-09-01 | Infogrames | 1 Player | No | ||
1501 | Snoopy Concert | Japan | Working | 1995-05-19 | Mitsui Fudosan | 1 Player | No | |||
1502 | Snow White in Happily Ever After | US | Working | 1994-10-01 | American Softworks | 1 Player | No | |||
1503 | Soccer Kid | Japan | Working | 1993-12-28 | Yanoman | 1 Player | No | |||
1504 | Socks the Cat Rocks the Hill | US | Working | https://www.kickstarter.com/projects/socksthecat/socks-the-cat-the-video-game-based-on-the-clintons | 2018-02-01 | Second Dimension | 1 Player | No | ||
1505 | Soldiers of Fortune | US | Working | 1993-12-01 | Spectrum Holobyte | 2 Players Simultaneously | No | |||
1506 | Solid Runner | Japan | Working | 1997-03-28 | ASCII | 1 Player | Yes | |||
1507 | Song Master | Japan | Working | 1992-11-27 | Yanoman | 1 Player | Yes | |||
1508 | Sonic Blast Man | US | Working | 1993-02-01 | Taito | 1 Player | No | |||
1509 | Sonic Blast Man 2 | Japan | Working | 1994-03-18 | Taito | 2 Players Simultaneously | No | |||
1510 | Sonic Blast Man 2 | US | Working | 1994-11-01 | Taito | 2 Players Simultaneously | No | |||
1511 | Sonic The Hedgehog 4 (Pirate) | US | Working | http://bootleggames.wikia.com/wiki/Sonic_the_Hedgehog_4_(SNES) | 1996-09-01 | Twins Eagle Group | 1 Player | No | ||
1512 | Sonic Wings | Japan | Working | 1993-07-30 | Video System | 2 Players Simultaneously | No | |||
1513 | Soreyuke Ebisumaru Karakuri Meiro - Kieta Goemon no Nazo!! | Japan | Working | English Translation by DDSTranslation | 1996-03-29 | Konami | 2 Players | No | ||
1514 | SOS | US | Working | 1994-04-28 | Vic Tokai | 1 Player | No | |||
1515 | Sotsugyou Bangai Hen - Nee Mahjong Shiyo! | Japan | 1994-10-28 | KSS | 1 Player | Yes | ||||
1516 | Sougou Kakutougi - Astral Bout | Japan | Working | 1992-06-26 | King Records | 2 Players Simultaneously | No | |||
1517 | Sougou Kakutougi - Astral Bout 2 - The Total Fighters | Japan | Working | 1994-02-25 | King Records | 2 Players Simultaneously | No | |||
1518 | Sougou Kakutougi Rings - Astral Bout 3 | Japan | Working | 1995-10-20 | King Records | 2 Players Simultaneously | No | |||
1519 | Soukou Kihei Votoms - The Battling Road | Japan | Working | 1993-10-29 | Takara | 1 Player | No | |||
1520 | Soul & Sword | Japan | Working | 1993-11-30 | Zamuse | 1 Player | Yes | |||
1521 | Soul Blader | Japan | Working | Use Preset ID 1068 | 1992-01-31 | Enix | 1 Player | Yes | ||
1522 | Soul Blazer | US | Working | Use Preset ID 1068 --- There are some lines that can appear on the sides in dark areas. This occurs on real hardware as well (due to CRT), but if it bothers you apply this patch: https://drive.google.com/file/d/16NVN5DArbxCh2O2NedtvyqyJJwrIKiVG/view | 1992-11-27 | Enix | 1 Player | Yes | ||
1523 | Soul Blazer | Europe | Working | Use Preset ID 1068 | PAL to NTSC Patch by EvilGames | 1994-01-27 | Enix | 1 Player | Yes | |
1524 | Sound Novel Tsukuru | Japan | Not Working | Black screen, C7 error | 1996-05-31 | ASCII | 1 Player | Yes | ||
1525 | Space Ace | US | Working | 1994-05-01 | Absolute Entertainment | 1 Player | No | |||
1526 | Space Bazooka | Japan | Issues | Game loads, but requires SUPER SCOPE to play | 1993-06-21 | Nintendo | 1 Player | No | ||
1527 | Space Football: One on One | US | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1hK89Keeg01uA0MEWDEYz8K30090dnAnJ/view | 1992-06-01 | Triffix | 2 Players Simultaneously | No | ||
1528 | Space Invaders | US | Working | 1997-11-01 | Nintendo/Taito | 2 Players Simultaneously | No | |||
1529 | Space Megaforce | US | Working | Patch to help resolve minor audio issue (thanks to sluffy): https://drive.google.com/file/d/1w6RCqunevt_fLL4hcfsc8fK0Sff_lxPQ/view | 1992-10-30 | Toho Co. | 1 Player | No | ||
1530 | Spanky's Quest | US | Working | Use Preset ID 1068 | 1992-07-01 | Natsume | 1 Player | No | ||
1531 | Spark World | Japan | Working | 1995-05-26 | DEN'Z | 2 Players Simultaneously | No | |||
1532 | Sparkster | US | Working | 1994-10-01 | Konami | 1 Player | No | |||
1533 | Spawn | US | Working | 1995-10-01 | Acclaim | 1 Player | No | |||
1534 | Spectre | US | Working | Use Preset ID 10EF | 1994-05-01 | Cybersoft | 1 Player | No | ||
1535 | Speed Racer in My Most Dangerous Adventures | US | Working | Patch to help with flickering horizon on screen (thanks to sluffy): https://drive.google.com/file/d/13bTKCSNy4xp1fxQHZjIXoHM8cqQ2YfhL/view | 1994-11-01 | Accolade | 1 Player | No | ||
1536 | Speedy Gonzales - Los Gatos Bandidos | US | Working | Patch to fix infamous switch on Level 6-1: https://www.romhacking.net/hacks/3875/ | 1995-08-30 | Acclaim | 1 Player | No | ||
1537 | SpellCraft - Aspects of Valor | US | Working | SpellCraft - Aspects of Valor (USA) (Proto) | 1993 | ASCII | 1 Player | No | ||
1538 | Spider-Man | US | Working | Patch to fix menu when paused (thanks to sluffy): https://drive.google.com/file/d/1BLTdQOQWjWfQS1gNPlS9xB5D4w9WO_bU/view | Spider-Man (USA) CRC: C99E174E | 1995-02-05 | LJN Ltd. | 1 Player | No | |
1539 | Spider-Man & Venom - Maximum Carnage | US | Working | 1994-09-16 | LJN Ltd. | 1 Player | No | |||
1540 | Spider-Man & Venom - Separation Anxiety | US | Working | 1995-11-01 | Acclaim | 2 Players Simultaneously | No | |||
1541 | Spider-Man and the X-Men in Arcade's Revenge | US | Working | 1992-11-01 | LJN Ltd. | 1 Player | No | |||
1542 | Spindizzy Worlds | US | Working | 1993-03-01 | ASCII | 1 Player | No | |||
1543 | Spirou | Europe | Working | PAL to NTSC Patch by EvilGames | 1996-09-29 | Infogrames | 1 Player | No | ||
1544 | Sporting News Power Baseball, The | US | Working | 1995-06-01 | Hudson Soft | 2 Players Simultaneously | Yes | |||
1545 | Sports Illustrated Championship Football & Baseball | US | Working | Patch to resolve crash issues (thanks to sluffy): https://drive.google.com/file/d/12enUUyNRvXkpZB8IHIthy-jMi3ai6o0K/view | 1994-02-01 | Malibu Games | 1 Player | No | ||
1546 | Spriggan Powered | Japan | Working | 1996-07-26 | Naxat Soft | 1 Player | No | |||
1547 | Sprinter Monogatari - Mezase!! Ikkakusenkin | Japan | Working | 1995-03-17 | VAP | 1 Player | Yes | |||
1548 | St. Andrews - Eikou to Rekishi no Old Course | Japan | Working | 1995-09-15 | Epoch | 2 Players | Yes | |||
1549 | Stable Star - Kyuusha Monogatari | Japan | Working | 1996-03-22 | Konami | 1 Player | Yes | |||
1550 | Star Fox | US | Working | Preinstalled ROM | 1993-03-26 | Nintendo | 1 Player | No | ||
1551 | Star Fox | Japan | Working | Preinstalled Japan ROM | 1993-02-21 | Nintendo | 1 Player | No | ||
1552 | Star Fox - Super Weekend | US | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1n1r7X-HoQwRzeRssiXBF9gp32FrQwS-V/view | Star Fox - Super Weekend (USA) CRC: CD1F04B8 | 1993-04-30 | Nintendo | 1 Player | No | |
1553 | Star Fox EX | US | Working | Patch to load on Canoe (thanks to phonymike): https://twitter.com/kandowontu/status/1596539271837540353 | https://www.romhacking.net/hacks/7285/ | |||||
1554 | Star Fox 2 | Japan | Working | Preinstalled Japan ROM (complete first level of Star Fox to unlock) | 2017-09-29 | Nintendo | 1 Player | Yes | ||
1555 | Star Fox 2 | US | Working | Preinstalled ROM (complete first level of Star Fox to unlock) | 2017-09-29 | Nintendo | 1 Player | Yes | ||
1556 | Star Ocean | Japan | Working | Use DarkAkuma's SFROM Tool: http://darkakuma.z-net.us/2018/03/release-star-ocean-canoe-patch.html --- There may be issues, report them to DarkAkuma if you discover one | English Translation by DeJap CRC: 3DBDFDBF | 1996-07-19 | Enix | 1 Player | Yes | |
1557 | Star Trek - Starfleet Academy Bridge Simulator | US | Working | 1994-12-01 | Interplay | 1 Player | No | |||
1558 | Star Trek - Deep Space 9: Crossroads of Time | US | Working | Patch to fix title screen issues (thanks to sluffy): https://drive.google.com/file/d/1omLzZ9mNaifadGEmlKx0e2GMcUkyy4pv/view | 1995-09-01 | Playmates | 1 Player | No | ||
1559 | Star Trek - The Next Generation: Future's Past | US | Working | 1994-03-05 | Spectrum Holobyte | 1 Player | No | |||
1560 | Stardust Suplex | Japan | Working | 1995-01-20 | Varie | 2 Players Simultaneously | No | |||
1561 | Stargate | US | Working | 1995-04-01 | Acclaim | 1 Player | No | |||
1562 | Stealth | Japan | Working | 1992-12-18 | Hector | 1 Player | Yes | |||
1563 | Starwing | Europe | Working | Use Preset ID 123E | PAL to NTSC Patch by EvilGames | Nintendo | 1 Player | No | ||
1564 | Steel Talons | US | Working | 1993-11-01 | Left Field Productions | 2 Players | No | |||
1565 | Sterling Sharpe: End 2 End | US | Working | 1995-03-01 | Jaleco | 2 Players Simultaneously | No | |||
1566 | Stone Protectors | US | Working | 1994-11-05 | Kemco | 2 Players Simultaneously | No | |||
1567 | Street Combat | US | Working | 1993-04-01 | Irem | 2 Players Simultaneously | No | |||
1568 | Street Fighter II The World Warrior | Europe | Working | 1992-07-01 | Capcom | 2 Players Simultaneously | No | |||
1569 | Street Fighter II Turbo Hyper Fighting | US | Working | Street Fighter II Turbo (USA) (Rev 1) CRC: D43BC5A3 -- Preinstalled ROM | 1993-08-13 | Capcom | 2 Players Simultaneously | No | ||
1570 | Street Fighter Alpha 2 | US | Working | Use DarkAkuma's SFROM tool: https://www.reddit.com/r/miniSNES/comments/7lxcc7/release_sfrom_tool/ | CRC: 9C59DDFF | 1996-11-05 | Capcom | 2 Players Simultaneously | No | |
1571 | Street Fighter Zero 2 | Japan | Working | Use DarkAkuma's SFROM tool: https://www.reddit.com/r/miniSNES/comments/7lxcc7/release_sfrom_tool/ | CRC: 7455A7CF | 1996-12-20 | Capcom | 2 Players Simultaneously | No | |
1572 | Street Hockey 95 | US | Working | 1994-11-01 | GTE Interactive Media | 2 Players Simultaneously | No | |||
1573 | Street Racer | US | Working | Patch to resolve issue on character select (sluffy): https://drive.google.com/file/d/1-zgYiXhojwAymnMR0huXnMsOqRGQUULL/view | 1994-12-01 | Ubisoft | 2 Players Simultaneously | No | ||
1574 | Strike Gunner S.T.G | US | Working | 1992-10-15 | NTVIC | 2 Players Simultaneously | No | |||
1575 | Striker | Europe | Issues | Field is incorrectly rendered. Scoreboard is cutoff. Top of screen is cut off. Recommend playing the US release "World Soccer 94: Road to Glory" instead. | PAL to NTSC Patch by EvilGames | 1992 | Elite System | 2 Players Simultaneously | Yes | |
1576 | Stunt Race FX | US | Working | Use Preset ID 123E Extra byte is set at 0C by default (super FX chip). this value should not be changed. | 1994-10-10 | Nintendo | 2 Players Simultaneously | Yes | ||
1577 | Sugoi Hebereke | Japan | Working | 1994-03-11 | Sunsoft | 2 Players Simultaneously | No | |||
1578 | Sugoro Quest++ - Dicenics | Japan | 1994-12-09 | Technos Japan | 1 Player | Yes | ||||
1579 | Sugoroku Ginga Senki | Japan | Working | 1996-12-19 | Bottom Up | 2 Players | No | |||
1580 | Sunset Riders | US | Working | Patch to resolve Stage 4 boss fight graphic glitch (sluffy): https://drive.google.com/file/d/1PzW9YvBu7O3nz2tiiLlkzAtDhgZ1thxP/view | CRC: 52ADA404 | 1993-06-08 | Konami | 2 Players Simultaneously | No | |
1581 | Supapoon | Japan | Working | 1995-10-06 | Yutaka | 1 Player | No | |||
1582 | Supapoon DX | Japan | Working | 1996-05-31 | Yutaka | 2 Players Simultaneously | No | |||
1583 | Super 3D Baseball | Japan | 1993-10-01 | Jaleco | 2 Players Simultaneously | Yes | ||||
1584 | Super 4WD - The Baja | Japan | 1994-06-17 | Nihon Bussan | 2 Players | No | ||||
1585 | Super Adventure Island | US | Working | 1992-04-01 | Hudson Soft | 1 Player | No | |||
1586 | Super Adventure Island 2 | US | Working | 1994-10-01 | Hudson Soft | 1 Player | Yes | |||
1587 | Super Air Diver | Japan | Working | 1993-07-16 | Asmik | 1 Player | No | |||
1588 | Super Air Diver 2 | Japan | Working | Use Preset ID 10BE | 1995-03-03 | Asmik Ace Entertainment | 2 Players Simultaneously | No | ||
1589 | Super Aleste | Europe | Working | Patch to help resolve minor audio issue + convert to NTSC (sluffy): https://drive.google.com/file/d/1dK8cvtso33WRDJwkJYIRJ5_juxeM31YD/view | 1992-12-01 | Toho Co. | 1 Player | No | ||
1590 | Super Aleste | Japan | Working | Patch to help resolve minor audio issue (sluffy): https://drive.google.com/file/d/1A_ZgDgPJEs0Xet1xgeeIxv1uCdR25uW7/view | 1992-04-28 | Toho Co. | 1 Player | No | ||
1591 | Super Alfred Chicken | US | Working | 1994-02-01 | Mindscape | 1 Player | No | |||
1592 | Super Aoki Ookami to Shiroki Mejika - Genchou Hishi | Japan | Working | Use Preset ID 10C5 | 1993-03-25 | Koei | 1 Player | Yes | ||
1593 | Super Aquatic Games, The | US | Working | 1993-10-01 | Seika Corp. | 2 Players Simultaneously | No | |||
1594 | Super Back to the Future 2 | Japan | Working | English Translation | 1993-07-23 | Toshiba EMI | 1 Player | No | ||
1595 | Super Baken Ou '95 | Japan | 1995-03-24 | Teichiku | 1 Player | Yes | ||||
1596 | Super Baseball Simulator 1.000 | US | Working | Patch for Overscan: https://drive.google.com/file/d/1l-RnBjAqjtCN59w2UPHM41y_HMF_t_gS/view | 1991-12-01 | Culture Brain | 2 Players Simultaneously | Yes | ||
1597 | Super Bases Loaded | US | Issues | On the field, the "cone" in the corner does not render (the dots do, however). Playable | 1991-09-01 | Jaleco | 2 Players Simultaneously | No | ||
1598 | Super Bases Loaded 2 | US | Working | Patch to load on Canoe (thanks Bosco82): https://drive.google.com/file/d/1LmOOoV7eT7fGaNJTq1lJUbYuWbQuGgQ4/view --- Hakchi automatically sets Preset ID to 10BD | CRC: E14128CA | 1994-02-01 | Jaleco | 2 Players Simultaneously | Yes | |
1599 | Super Bases Loaded 3 - License to Steal | US | Issues | Pitching/batting screen uses hi-res for the background and text, and does not display correctly. Preset ID 1016 does nothing to help with this. Playable | 1995-02-01 | Jaleco | 2 Players Simultaneously | Yes | ||
1600 | Super Batter-Up | US | Working | 1992-10-01 | Namco | 2 Players Simultaneously | No | |||
1601 | Super Battleship | US | Working | Patch to resolve graphic issues (thanks to sluffy): https://drive.google.com/file/d/1dP9L8IjI8rGZXKARzEVSWGmuIAzSgp9Q/view | 1993-11-01 | Mindscape | 1 Player | No | ||
1602 | Super Battletank | US | Working | 1993-03-18 | Pack in Video | 1 Player | No | |||
1603 | Super Battletank 2 | US | Working | 1994-01-05 | Absolute Entertainment | 1 Player | No | |||
1604 | Super Bikkuriman | Japan | Working | 1993-01-29 | Bec | 2 Players Simultaneously | No | |||
1605 | Super Billiard - Championship Pool | Japan | 1994-06-24 | Imagineer | 1 Player | No | ||||
1606 | Super Birdie Rush | Japan | Working | 1992-03-06 | Data East | 2 Players | Yes | |||
1607 | Super Black Bass | US | Working | 1993-05-01 | Hot-B | 1 Player | No | |||
1608 | Super Black Bass 2 | Japan | 1994-09-23 | Star Fish | 1 Player | Yes | ||||
1609 | Super Black Bass 3 | Japan | 1995-12-15 | Star Fish | 1 Player | Yes | ||||
1610 | Super Bomberman | US | Working | 1993-05-10 | Hudson Soft | 2 Players Simultaneously | No | |||
1611 | Super Bomberman - Panic Bomber W | Japan | Working | Patch to load on Canoe (thanks pimpinelephant): https://drive.google.com/file/d/1T1oI-EQo7S1NzCdhGoLQyedkitqEU3Eh/view --- Hakchi automatically sets Preset ID to 109C | 1995-03-01 | Hudson Soft | 2 Players Simultaneously | No | ||
1612 | Super Bomberman 2 | US | Working | 1994-12-12 | Hudson Soft | 2 Players Simultaneously | No | |||
1613 | Super Bomberman 3 | Europe | Working | PAL to NTSC Patch by EvilGames | 1995-10-15 | Hudson Soft | 2 Players Simultaneously | No | ||
1614 | Super Bomberman 3 | Japan | Working | 1995-04-28 | Hudson Soft | 2 Players Simultaneously | No | |||
1615 | Super Bomberman 4 | Japan | Working | English Translation | 1996-04-26 | Hudson Soft | 2 Players Simultaneously | No | ||
1616 | Super Bomberman 5 | Japan | Working | 1997-02-28 | Hudson Soft | 2 Players Simultaneously | Yes | |||
1617 | Super Bomberman 5 - Caravan Event Ban | Japan | Working | 1997-02-28 | Hudson Soft | 2 Players Simultaneously | Yes | |||
1618 | Super Bombliss | Japan | Working | 1995-03-17 | Bullet-Proof Software | 2 Players Simultaneously | Yes | |||
1619 | Super Bonk | US | Working | 1994-11-01 | Hudson Soft | 1 Player | No | |||
1620 | Super Boss Gaiden | US | Working | https://www.romhacking.net/homebrew/77/ | 2016-07-10 | Dieter von Laser | 2 Players Simultaneously | No | ||
1621 | Super Bowling | US | Working | 1992-09-10 | Technos | 2 Players | No | |||
1622 | Super Buster Bros. | US | Working | Super Buster Bros. (Rev 1) CRC: 9526D1AA | 1992-10-01 | Capcom | 1 Player | No | ||
1623 | Super Caesars Palace | US | Working | 1993-10-01 | Virgin Interactive Entertainment | 1 Player | No | |||
1624 | Super Casino - Caesars Palace | Japan | 1993-10-21 | Coconuts Japan | 1 Player | No | ||||
1625 | Super Casino 2 | Japan | 1994-10-28 | Coconuts Japan | 1 Player | No | ||||
1626 | Super Castles | Japan | 1994-12-22 | Victor | 1 Player | Yes | ||||
1627 | Super Castlevania IV | US | Working | Super Castlevania IV Uncensored Patch Preinstalled ROM | 1991-12-04 | Konami | 1 Player | No | ||
1628 | Super Chase H.Q. | Europe | Working | PAL to NTSC Patch by EvilGames | 1993 | Taito | 1 Player | No | ||
1629 | Super Chase H.Q. | US | Working | 1993-12-01 | Taito | 1 Player | No | |||
1630 | Super Chinese Fighter | Japan | Working | English Translation by DDSTranslation | 1995-01-03 | Culture Brain | 2 Players Simultaneously | No | ||
1631 | Super Chinese World | Japan | Issues | Overscan issue | 1991-12-28 | Culture Brain | 2 Players Simultaneously | No | ||
1632 | Super Chinese World 2 - Uchuuichi Butou Taikai | Japan | Issues | Overscan issue when you resume game from suspend point or by using rewind feature | English Translation by DDSTranslation | 1993-10-29 | Culture Brain | 2 Players Simultaneously | No | |
1633 | Super Chinese World 3 - Chou Jigen Daisakusen | Japan | Issues | Overscan issue when you resume game from suspend point or by using rewind feature | English Translation by DDSTranslation | 1995-12-22 | Culture Brain | 2 Players Simultaneously | No | |
1634 | Super Conflict - The Mideast | US | Working | 1993-03-05 | Vic Tokai | 2 Players | Yes | |||
1635 | Super Cup Soccer | Japan | 1992-04-24 | Jaleco | 2 Players Simultaneously | Yes | ||||
1636 | Super Daikoukai Jidai | Japan | Working | Patch for fixing overscan (thanks to Bosco82) : https://drive.google.com/file/d/1_0pTdiIQnIeduqtt9W3C7xWb_RJSFbgS/view | 1992-08-05 | Koei | 1 Player | Yes | ||
1637 | Super Dany | Europe | Working | PAL to NTSC Patch by EvilGames | 1994 | Virgin Interactive Entertainment | 1 Player | No | ||
1638 | Super Dogfight | Japan | Working | 1994-06-24 | Pack-in-Video | 1 Player | No | |||
1639 | Super Donkey Kong | Japan | Working | Preinstalled Japan ROM | 1994-11-26 | Nintendo | 2 Players | Yes | ||
1640 | Super Donkey Kong 2 - Dixie & Diddy | Japan | Working | 1995-11-21 | Nintendo | 2 Players | Yes | |||
1641 | Super Donkey Kong 3 - Nazo no Krems-tou | Japan | Working | 1996-11-23 | Nintendo | 2 Players | Yes | |||
1642 | Super Double Dragon | US | Working | 1992-10-01 | Tradewest | 2 Players Simultaneously | No | |||
1643 | Super Double Yakuman | Japan | 1994-04-01 | VAP | 1 Player | No | ||||
1644 | Super Double Yakuman 2 | Japan | 1997-03-14 | VAP | 1 Player | No | ||||
1645 | Super Drakkhen | Japan | 1994-08-26 | Kemco | 1 Player | Yes | ||||
1646 | Super Drift Out - World Rally Championships | Japan | Working | 1995-02-24 | VISCO | 1 Player | Yes | |||
1647 | Super Drift Out (Proto) | US | Working | https://snescentral.com/article.php?id=0984 | 1995 | Accolade | 1 Player | Yes | ||
1648 | Super Dunk Shot | Japan | 1992-06-19 | HAL Laboratory | 2 Players Simultaneously | No | ||||
1649 | Super Dunk Star | Japan | 1993-04-28 | Sammy | 2 Players Simultaneously | No | ||||
1650 | Super E.D.F. Earth Defense Force | US | Working | 1992-01-01 | Jaleco | 1 Player | No | |||
1651 | Super F1 Circus | Japan | Working | 1992-07-24 | Nihon Bussan | 1 Player | Yes | |||
1652 | Super F1 Circus 2 | Japan | 1993-07-29 | Nihon Bussan | 1 Player | Yes | ||||
1653 | Super F1 Circus 3 | Japan | Working | 1994-07-15 | Nihon Bussan | 1 Player | Yes | |||
1654 | Super F1 Circus Gaiden | Japan | Working | 1995-07-07 | Nihon Bussan | 2 Players Simultaneously | Yes | |||
1655 | Super F1 Circus Limited | Japan | Working | 1992-10-23 | Nihon Bussan | 1 Player | Yes | |||
1656 | Super Famicom Wars | Japan | Working | English Translation by Optiroc | 1998-05-01 | Nintendo | 2 Players Simultaneously | Yes | ||
1657 | Super Family Circuit | Japan | Working | CRC: DC82850E | 1994-10-21 | Namco | 1 Player | Yes | ||
1658 | Super Family Gelaende | Japan | Working | CRC: CA99DFCF | 1998-02-01 | Namco | 1 Player | Yes | ||
1659 | Super Family Tennis | Japan | Issues | Namco splash screen is off-screen, menus are off-screen. Gameplay is fine | 1993-06-25 | Namco | 2 Players Simultaneously | No | ||
1660 | Super Famista | Japan | Working | 1992-03-27 | Namcot | 2 Players Simultaneously | No | |||
1661 | Super Famista 2 | Japan | 1993-03-12 | Namcot | 2 Players Simultaneously | No | ||||
1662 | Super Famista 3 | Japan | 1994-03-04 | Namcot | 2 Players Simultaneously | Yes | ||||
1663 | Super Famista 4 | Japan | 1995-03-03 | Namcot | 2 Players Simultaneously | Yes | ||||
1664 | Super Famista 5 | Japan | Working | Patch to resolve menu issues (thanks to sluffy): https://drive.google.com/file/d/1GK-MyLV75N0l9hg4ww1FT_wfBkwYg_OO/view | 1996-02-29 | Namco | 2 Players Simultaneously | Yes | ||
1665 | Super Final Match Tennis | Japan | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1xShkbQ2Fhjlal50VkBS13uhA0P2FuGb6/view | 1994-08-12 | Human Entertainment | 2 Players Simultaneously | No | ||
1666 | Super Fire Pro Wrestling | Japan | Working | 1991-12-20 | Human Entertainment | 2 Players Simultaneously | No | |||
1667 | Super Fire Pro Wrestling 2 | Japan | Working | 1992-12-25 | Human Entertainment | 2 Players Simultaneously | No | |||
1668 | Super Fire Pro Wrestling 3 - Easy Type | Japan | 1994-02-04 | Human Entertainment | 2 Players Simultaneously | No | ||||
1669 | Super Fire Pro Wrestling 3 - Final Bout | Japan | Working | Super Fire Pro Wrestling III - Final Bout (Japan) (Rev 1) | 1993-12-29 | Human Entertainment | 2 Players Simultaneously | Yes | ||
1670 | Super Fire Pro Wrestling - Queen's Special | Japan | Working | Patch to help with audio issues (thanks to sluffy): https://drive.google.com/file/d/1E6NfU-kXRgsrqLsnVHE5XSGpc3YpSa3h/view --- Preset ID 1016 helps with blurry text | English Translation by Phil [use ipsbehead to make translation patch headerless -> then apply canoe patch] | 1995-06-30 | Human Entertainment | 2 Players Simultaneously | Yes | |
1671 | Super Fire Pro Wrestling Special | Japan | Issues | Patch to help resolve sound issues (sluffy): https://drive.google.com/file/d/1qTfkMMBSpHztRvmm7UcAnVjgAxtScoFH/view --- Menus run in a type of hi-resolution that causes the image to go off-screen. Gameplay seems fine. For some reason Hakchi 2.21f has issues loading this game directly. Manually create an entry to load the SFROM file (advanced) or use latest Hakchi CE. | Super Fire Pro Wrestling Special (Japan) (Rev 1) | 1994-12-22 | Human Entertainment | 2 Players Simultaneously | Yes | |
1672 | Super Fire Pro Wrestling X | Japan | Working | Patch to help with audio (thanks to sluffy): https://drive.google.com/file/d/10ucDfmd9nZ9hA0iqsM2K4PZKF--97Te6/view | 1995-12-22 | Human Entertainment | 2 Players Simultaneously | Yes | ||
1673 | Super Fire Pro Wrestling X Premium | Japan | Working | Patch to help with audio (thanks to sluffy): https://drive.google.com/file/d/1UDceWCE6v3i_fTmRV4vIt4Knl9v51K3i/view | 1996-03-29 | Human Entertainment | 2 Players Simultaneously | Yes | ||
1674 | Super Fishing Big Fight | Japan | 1994-12-16 | Naxat Soft | 1 Player | Yes | ||||
1675 | Super Formation Soccer | Japan | Working | Preinstalled Japan ROM | 1991-12-13 | Human Entertainment | 2 Players Simultaneously | No | ||
1676 | Super Formation Soccer II | Japan | 1993-06-11 | Human Entertainment | 2 Players Simultaneously | Yes | ||||
1677 | Super Formation Soccer 94 - World Cup Edition | Japan | Issues | Patch to help resolve sound issues (sluffy): https://drive.google.com/file/d/1lC15rw19BIrBC4u99IQP0fmXVjbT-PHO/view --- Menus run in a type of hi-resolution that causes the image to go off-screen. Gameplay seems fine. | 1994-06-17 | Human Entertainment | 2 Players Simultaneously | Yes | ||
1678 | Super Formation Soccer 94 - World Cup Final Data | Japan | Issues | Patch to help resolve sound issues (sluffy): https://drive.google.com/file/d/1lC15rw19BIrBC4u99IQP0fmXVjbT-PHO/view --- Menus run in a type of hi-resolution that causes the image to go off-screen. Gameplay seems fine. | 1994-09-22 | Human Entertainment | 2 Players Simultaneously | Yes | ||
1679 | Super Formation Soccer 95 della Serie A | Japan | Working | Pach to help resolve sound issues (sluffy): https://drive.google.com/file/d/1J93_V1ogIxbkaB7Jwaznb4nfNBaG3QBA/view --- Use Preset ID 1016 (menus will have lightened gamma) | 1995-03-31 | Human Entertainment | 2 Players Simultaneously | Yes | ||
1680 | Super Formation Soccer 95 della Serie A (UCC Xaqua Version) | Japan | Working | Patch to help resolve sound issues (sluffy): https://drive.google.com/file/d/13Vk_GGGMZ1ot5MjziKIuohx-MNdJyCXa/view --- Use Preset ID 1016 (menus will have lightened gamma) | 1995-03-31 | Human Entertainment | 2 Players Simultaneously | Yes | ||
1681 | Super Formation Soccer 96 - World Club Edition | Japan | Working | Patch to help resolve sound issues (sluffy): https://drive.google.com/file/d/1PWyGxBlpbtfVu_NzN2WVm2qAvt4KZ4AO/view --- Use Preset ID 1016 (menus will have lightened gamma) | 1996-03-29 | Human Entertainment | 2 Players Simultaneously | No | ||
1682 | Super Gachapon World - SD Gundam X | Japan | 1992-09-18 | Yutaka | 2 Players | Yes | ||||
1683 | Super Game Boy | US | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/1-rh0O3G37gc867hHTGM-WEDmz52fKjTz/view --- You can't load any game boy games with this, but you can doodle custom borders if you want I guess | Super Game Boy (World) (Rev 2) | 1994-06-01 | Nintendo | 1 Player | No | |
1684 | Super Game Boy 2 | Japan | Working | Patch to load on Canoe (thanks to sluffy): https://drive.google.com/file/d/13TS-3W-6imZUDO-ukvZM_Enl1PUcYG9P/view --- You can't load any game boy games with this, but you can mess with this software if you want | Super Game Boy 2 (Japan) | 1998-01-30 | Nintendo | 1 Player | No | |
1685 | Super Genjin | Japan | Working | Use Preset ID 10DA | 1994-07-22 | Hudson Soft | 1 Player | No | ||
1686 | Super Genjin 2 | Japan | Working | 1995-07-28 | Hudson Soft | 1 Player | No | |||
1687 | Super Ghouls 'n Ghosts | US | Working | Preinstalled ROM | 1991-11-28 | Capcom | 1 Player | No | ||
1688 | Super Goal! 2 | US | Working | 1994-04-05 | Jaleco | 2 Players Simultaneously | No | |||
1689 | Super Godzilla | US | Issues | Game uses 239 line mode which causes the screen to go off screen in the bottom. | 1994-07-01 | Toho | 1 Player | No | ||
1690 | Super Gomoku Narabe - Renju | Japan | Working | Use Preset ID 10EC | 1994-03-25 | Naxat Soft | 1 Player | No | ||
1691 | Super Gomoku Shougi - Jouseki Kenkyuu Hen | Japan | 1994-11-18 | Nihon Bussan | 1 Player | Yes | ||||
1692 | Super Gussun Oyoyo | Japan | Working | Use Preset ID 104E | 1995-08-11 | Banpresto | 2 Players Simultaneously | Yes | ||
1693 | Super Gussun Oyoyo 2 | Japan | Working | English Translation by RPGONE | 1996-05-24 | Banpresto | 2 Players Simultaneously | Yes | ||
1694 | Super Hanafuda | Japan | 1994-08-05 | I'MAX | 1 Player | Yes | ||||
1695 | Super Hanafuda 2 | Japan | 1995-10-20 | I'MAX | 1 Player | No | ||||
1696 | Super High Impact | US | Working | 1993-06-01 | Acclaim | 2 Players Simultaneously | No | |||
1697 | Super Hockey '94 | Japan | 1994-03-25 | Yonezawa Party Room 21 | 2 Players Simultaneously | No | ||||
1698 | Super Honmei - GI Seiha | Japan | 1994-02-28 | Nihon Bussan | 1 Player | Yes | ||||
1699 | Super Ice Hockey | Europe | Working | PAL to NTSC Patch by EvilGames | 1994-12-01 | Sunsoft | 2 Players Simultaneously | No | ||
1700 | Super Igo - Go Ou | Japan | Working | 1994-04-08 | Naxat Soft | 1 Player | No | |||
1701 | Super Indy Champ | Japan | 1994-04-01 | Open System | 1 Player | Yes | ||||
1702 | Super Inindou - Datou Nobunaga | Japan | < |