| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Number | Start Time (GMT)=NOW() | Start Time (EST) | Road | Field | Hill | Forest | Tundra | Mountain | Swamp | Desert | Ocean | Total Tile Cost | Army Speed | End Time (GMT) | End Time (EST) | Time Cost (hours) | |
2 | Infantry | 150 | 7/11/26 16:42 | 7/11/26 12:42 | 0 | 1 | 2 | 11 | 24 | 7/12/26 3:42 | 7/11/26 23:42 | 11.0 | ||||||
3 | Heavy Cavalry | 7/11/26 16:42 | 7/11/26 12:42 | 0 | 8 | 16 | 60 | 7/11/26 23:06 | 7/11/26 19:06 | 6.4 | ||||||||
4 | Light Cavalry | 1 | 7/11/26 16:42 | 7/11/26 12:42 | 22 | 44 | 60 | 7/12/26 10:18 | 7/12/26 6:18 | 17.6 | ||||||||
5 | Cog/Dromond/Barge | 1 | 7/11/26 16:42 | 7/11/26 12:42 | 340 | 340 | 64 | 7/17/26 0:12 | 7/16/26 20:12 | 127.5 | ||||||||
6 | Galley/Longship/Ironship | 1 | 7/11/26 16:42 | 7/11/26 12:42 | 340 | 340 | 96 | 7/15/26 5:42 | 7/15/26 1:42 | 85.0 | ||||||||
7 | Ironborn Longship | 7/11/26 16:42 | 7/11/26 12:42 | 276 | 276 | 128 | 7/13/26 20:27 | 7/13/26 16:27 | 51.8 | |||||||||
8 | Can either punch in the start time manually, or jut put =NOW() to get the current time in EST | |||||||||||||||||
9 | ||||||||||||||||||
10 | Terrain Type | Cost | Note: Any fleet or army moves as fast as its slowest unit, so put the entire size of the force into the left box, depending on what the slowest unit is | |||||||||||||||
11 | Roads (on road thru any tile) | 1 | When an army size reaches 5,000 troops, it will have its speed reduced by 1; speed will be further reduced by 1 for every further 1,000 men in the army, to a minimum of 12.) | |||||||||||||||
12 | Fields (Light Green) | 2 | ||||||||||||||||
13 | Hills (Light Brown) | 3 | ||||||||||||||||
14 | Forests (Green) | 3 | ||||||||||||||||
15 | Tundra (White) | 3 | ||||||||||||||||
16 | Mountains (Brown) | 4 | ||||||||||||||||
17 | Swamps (Dark Green) | 4 | ||||||||||||||||
18 | Desert (Yellow) | 4 | ||||||||||||||||
19 | ||||||||||||||||||
20 | Army Composition | Cost/Day | Ship Types | Cost/Day | ||||||||||||||
21 | Infantry | 24 | Cogs, Dromonds, Barges | 64 | ||||||||||||||
22 | Heavy Cavalry | 36 | Galleys, Ironships, Greenlander Longships | 96 | ||||||||||||||
23 | Light Cavalry | 48 | Ironborn Longships | 128 | ||||||||||||||
24 | Small Party w/ Infantry (<20) | 30 | ||||||||||||||||
25 | Small Party w/ Cavalry (<20) | 60 | ||||||||||||||||
26 | ||||||||||||||||||
27 | Terrain Bonuses | |||||||||||||||||
28 | Dornish troops treat desert like grassland. | |||||||||||||||||
29 | Northern troops and beyond the wall treat ice/snow/tundra like grassland. | |||||||||||||||||
30 | Crannogmen treat swamps like fields |