| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | ||
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1 | Hearthstone | Magic: the Gathering | Pokémon TCG | Legends of Code and Magic | Legends of Runeterra | Flesh and Blood | Yu-Gi-Oh TCG | Gwent (standalone) | Marvel Snap | Tales of Tribute | ||||||||||||||||||
2 | Means of play | Digital | Both | Both | Digital | Digital | Printed | Both | Digital | Digital | Digital | |||||||||||||||||
3 | Primary win conditions | Deplete opponent's health points, empty opponent's deck, cards | Deplete opponent's health points, empty opponent's deck, cards | Gathering all prizes, empty opponent's deck | Deplete opponent's health points | Deplete opponent's health points, empty opponent's deck, cards | Deplete opponent's health points | Deplete opponent's health points, empty opponent's deck, cards | Accumulation of points | Accumulation of points | Accumulation of points, completing challenges | |||||||||||||||||
4 | Card authorship | Designed | Designed | Designed | Procedurally generated | Designed | Designed | Designed | Designed | Designed | Designed | |||||||||||||||||
5 | Primary resource | |||||||||||||||||||||||||||
6 | Name | Mana | Mana | Energy | Mana | Mana | Resource | - | - | Energy | Coin | |||||||||||||||||
7 | Access | Incremental | A specific card type generates mana | A specific card type generates mana | Incremental | Incremental | All cards generate mana when discarded | - | - | Incremental | A specific card type generates mana | |||||||||||||||||
8 | Maximum amount | 10 | Unlimited | Unlimited | 12 | 10 | Unlimited | - | - | 6 | - | |||||||||||||||||
9 | Mana has different types? | No | Yes, mana colors: red, green, white, black, blue, uncolored. | Yes, energy types: darkness, fairy, fighting, fire, grass, lightning, metal, psychic, water | No | No | No | - | - | No | - | |||||||||||||||||
10 | What happens to residual mana? | Disappears at end of turn | Disappears at end of phase | - | Disappears at end of turn | Up to 3 are saved as "spell mana" | Disappears at end of phase | - | - | Disappears at end of turn | Disappears at end of turn | |||||||||||||||||
11 | Canonical card types | |||||||||||||||||||||||||||
12 | Creature card type | Minion | Creature | Pokemon | Creature | Follower (unit), Champion (unit) | Action? | (Normal, Effect, Link, Extra, ...) Monster | Unit | Card | Agent, Contract Agent | |||||||||||||||||
13 | Resource card type | - | Land | Energy | - | - | - | - | - | - | Treasury | |||||||||||||||||
14 | Spell card type | Spell | Instant, sorcery | Item (trainer) | Green, red, and blue item | Spell | Reaction?, Instant | Spell, Trap? | Special | - | Action, Contract Action | |||||||||||||||||
15 | Equipment card type | Weapon | Enchantment, artifact | Tool (trainer), Supporter (trainer) | - | Equipment | - | Equip Spell, Continuous Spell | - | - | - | |||||||||||||||||
16 | Location card type | - | - | Stadium (trainer) | - | Landmark | - | Field Spell | Relic | - | - | |||||||||||||||||
17 | Toolbox card type | Location | Planeswalker | - | - | - | - | - | - | - | - | |||||||||||||||||
18 | Combat | |||||||||||||||||||||||||||
19 | Attack type | Targeted | Declared | Targeted | Targeted | Declared | Declared | Targeted | - | - | Targeted, no origin | |||||||||||||||||
20 | Main actor in combat | Creature and hero | Creature | Creature | Creature | Creature | Hero | Monster | Unit | Card | Agent, Contract Agent | |||||||||||||||||
21 | Does creature damage heal? | No | End of turn | No | No | No | - | No | No | - | No | |||||||||||||||||
22 | Turn | |||||||||||||||||||||||||||
23 | Turn structure | Alternate | Alternate | Alternate | Alternate | Joint | Alternate | Alternate | Alternate | Simultaneous | Alternate | |||||||||||||||||
24 | Turn limit | Unlimited | Unlimited | Unlimited | Unlimited | 40 | Unlimited | Unlimited | Unlimited | 6 | Unlimited | |||||||||||||||||
25 | Resolution of effects | Queue | Stack | - | - | Stack | Stack | Stack | - | - | - | |||||||||||||||||
26 | Mulligan | |||||||||||||||||||||||||||
27 | Has a mulligan phase | Yes | Yes | Yes | No | Yes | No | No | Yes | No | No | |||||||||||||||||
28 | Mulligan activation | Voluntary | Voluntary | Conditional (if no creature in hand) | - | Voluntary | - | - | Voluntary | - | - | |||||||||||||||||
29 | Mulligan type | Redraw specific cards | Redraw hand, put X cards at the bottom of the deck, where X is the number of mulligans taken so far | Redraw hand, opponent draw 1 card | - | Redraw specific cards | - | - | Redraw up to 2 cards every round. | - | - | |||||||||||||||||
30 | May mulligan multiple times | No | Yes | Yes | - | No | - | - | No | - | - | |||||||||||||||||
31 | Battlefield | |||||||||||||||||||||||||||
32 | Has a hero-like entity? | Yes, the hero | No | No | No | No | Yes, the hero | No | Yes, the leader | No | Yes, the patrons | |||||||||||||||||
33 | Battlefield lanes | One | One | One | Two | One | One | One | Two (melee, ranged) | Three | One | |||||||||||||||||
34 | Lanes are symmetric | - | - | - | Yes | - | - | - | No, card abilities differ | No, dynamic rules | - | |||||||||||||||||
35 | Maximum number of cards in the battlefield | 7 | Unlimited | 1 on active spot, 5 in the bench | 3 per lane | 6 on bench, 6 on battlefield | Unlimited | 5 monster, 5 spell and trap | Unlimited | 4 per lane | Unlimited? | |||||||||||||||||
36 | Hand | |||||||||||||||||||||||||||
37 | Max. number of cards in hand | 10 | 7 | Unlimited | 8 | 10 | Unlimited | 6 | 10 | 7 | Unlimited? | |||||||||||||||||
38 | Max. number of cards in hand, enforcement | Destroy exceeding | Discard until 7 at end of turn | - | Forbids to exceed | Destroy exceeding | - | Discard until 6 at end of turn | Discard exceeding | Forbids to exceed | - | |||||||||||||||||
39 | Deck | |||||||||||||||||||||||||||
40 | Deck min size, main game mode | 30 | 60 | 60 | 30 | 40 | 60 | 40 | 25 | 12 | - | |||||||||||||||||
41 | Deck max size, main game mode | 30 | Unlimited | 60 | 30 | 40 | 80 + 1 hero card | 60 | Unlimited | 12 | - | |||||||||||||||||
42 | Max. copies of the same card in deck | 2 | 4 | 4 with the same name | 2 | 3 | 3 of each color | 3 | 2 for bronze, 1 for gold | 1 | - | |||||||||||||||||
43 | Additional restrictions | Up to 1 copy of each legendary | Up to 6 champions | Must not exceed the leader's provisions | - | |||||||||||||||||||||||
44 | Zones | |||||||||||||||||||||||||||
45 | Battlefield zone | Play | Battlefield | Active spot, Bench | Lane (2) | Bench/Battlefield | Chain | Main Monster, Spell & Trap | Melee lane, ranged lane | Location (3) | Agents | |||||||||||||||||
46 | Deck zone | Deck | Library | - | Deck | Deck | Deck | Deck, Extra deck | Deck | Deck | Draw pile | |||||||||||||||||
47 | Hand zone | Hand | Hand | Hand | Hand | Hand | Hand | Hand | Hand | Hand | Hand | |||||||||||||||||
48 | Secret zone | Secret | - | - | - | - | Arsenal | Spell & Trap | - | - | - | |||||||||||||||||
49 | Graveyard zone | Graveyard | Graveyard | - | - | Graveyard | Graveyard | Graveyard | Graveyard | - | Cooldown, Played, Tavern discard pile | |||||||||||||||||
50 | Exile zone | Removed from game | Exile | Lost | - | - | Banished | - | - | - | - | |||||||||||||||||
51 | Other zones | - | - | Prizes | - | - | Pitch, Equipment, Weapon | Field, Extra Monster | - | - | Tavern, Patrons | |||||||||||||||||
52 | Positional zones | Battlefield, deck | Deck | Prizes | Deck | Deck | Deck | Deck, Graveyard, Main Monster, Spell & Trap | Deck, Lane | Deck | Deck, Cooldown | |||||||||||||||||
53 | Non-empty zones at start | Deck | Deck | Deck | Deck | Deck | Hero, Equipment, Weapon, Deck | Deck, Extra deck | Deck, Lane | Deck | Deck, Patrons | |||||||||||||||||
54 | Card | |||||||||||||||||||||||||||
55 | Rarities | Free, common, rare, epic, legendary | Common, uncommon, rare, mythic rare | Common, uncommon, rare | - | Common, rare, epic, champion | Common, rare, super rare, majestic, legendary, fabled | Many | Common, rare, epic, legendary | Common, uncommon, rare, epic, legendary, ultra, infinity | - | |||||||||||||||||
56 | Rarity semantic | Quality | Quality | Quality and cosmetic | - | Quality | Quality | Cosmetic | Quality | Cosmetics | - | |||||||||||||||||
57 | Has class? | Hard-classed | Soft-classed | Soft-classed | No | Soft-classed | Hard-classed | Soft-classed | Hard-classed | No | Hard-classed | |||||||||||||||||
58 | Classes | Death knight, demon hunter, druid, hunter, mage, paladin, priest, rogue, shaman, warlock, warrior, neutral | Red, green, black, white, blue, multicolor, colorless | Darkness, fairy, fighting, fire, grass, lightning, metal, psychic, water | - | Bandle city, bilgewater, demacia, freljord, noxus, piltover & zaun, ionia, shadow isles, shurima, targon, regionless | Warrior, guardian, brute, assassin, ranger, ninja, light, elemental, runeblade, shadow, runeblade, mechanologist, draconic, illusionist, wizard, merchant, bard, shapeshifter | Dark, earth, fire, light, water, wind | Nothern realms, nilfgaardian empire, scoia'tael, skellige, monsters, syndicate, neutral | - | Saint pelin, grandmaster delmene hlaalu, duke of crows, psijic loremaster celarus, ansei frandar hunding, red eagle - king of the reach, sorcerer-king orgnum, rajhin - the purring liar, druid king, treasury | |||||||||||||||||
59 | Battle | |||||||||||||||||||||||||||
60 | Additional nondeterminism | Random effects are common | - | Coin flip-based effects are common | - | - | - | - | - | Location abilities are random | - | |||||||||||||||||
61 | Starting health points | 30 | 20 | - | 30 | 20 | Equal to hero's life points | 8000 | - | - | - | |||||||||||||||||
62 | Cards drawn at start of battle | 3 | 7 | 7 | 4 | 4 | Equal to the hero's intellect | 5 | 10 | 3 | 5 | |||||||||||||||||
63 | Cards drawn each turn | 1 | 1 | 1 | 1 | 1 | Until number of cards matches hero's intellect | 1 | 3 | 1 | 5 | |||||||||||||||||
64 | Used cards go back to deck | No | No | No | No | No | Yes | No | No | No | Yes | |||||||||||||||||
65 | Second player: additional cards drawn at start | 1 | 1 | - | 1 | - | - | 1 | - | - | - | |||||||||||||||||
66 | Second player: additional mana at start | 1 non-rechargeable mana point | - | - | 1 non-rechargeable mana point | - | - | - | - | - | 1 gold | |||||||||||||||||
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