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Random events table (Roll once per turn starting from turn 3)
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Roll (d100)Name of eventEffectSecond order effect
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1-50No eventNilNil
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51-60Umpire's ChoiceA thematic event/dilemma of the Umpire team's choice???????????
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60-70LOS, LOS, LOS!An objective with a turn limit is givenSuccess: No roll for next turn / Failure: Small AP penalty
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70-80Rail troubleA random FBD unit can only repair half its MP's worthDuration: 1 turn
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80-90Communication Troubles1 corps operates according to its own tactical prioritiesDuration: 1 turn
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90-95AktionDispatch 1 RHG, Security or SS Division to random cityOKH Accepts, AG refuses: 1x Commander Army + is sacked // OKH Refuses, AG Accepts: Medium AP penalty // Both refuse: Large AP Penalty and Army + Commander is sacked // Both accept: Choose either 1. Turn down next Aktion request or 2. No rolls for 1 turns
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95-100Change in Strategic PriorityA random national high command receives a change in their national prioritiesUpdate Furher Directive or pertinent Axis minor strategic priority
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Random Target Table
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RollTarget
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1-30AGN
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31-60AGC
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61-90AGS
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91-100Axis minors (Roll again on Axis minors table)
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Axis Minors Table
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RollTarget
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1-25Rumania
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26-50Finland
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51-75Hungary
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76-100Italy
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Notes:
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1. In case of AP penalties, targeted commander can make a political roll to halve said penalty
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2. A targeted commander can add or substract his political rating to the target roll (possibly passing the bad event to someone else)
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3. OKH can make a political roll to alter objective changes. Modification may or may not require AP expenditure
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