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2 | These builds are for BOTH versions of PSO2 - JP and Global! This is a compilation of builds tested and reviewed by their respective authors. Minor adjustments may be done depending on your personal playstyle. Feel free to contact the listed authors for questions regarding the builds. Builds in GREEN are up-to-date (2/10/2021). Builds in ORANGE are builds from before the latest patch. Builds in RED are old builds left outdated by their respective authors. If you'd like to contribute, feel free to contact PS Fleet Staff members or Advisors. Navigate by clicking the tabs for each class at the top or bottom. Link to this compilation: | |||||||
3 | https://arks-layer.com/classbuilds | |||||||
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2 | Build | Overview | Skill Tree | Recommended Equipments | ||||||||
3 | Rings | Mag Type | ||||||||||
4 | Left | Right | ||||||||||
5 | Version | Link | Author | Notes | Name | Name | ||||||
6 | Hu/Fi | General Purpose Hu/Fi Build. Uses a specialized Fighter Sub to increase Raw MEL. Build has spare points for preferential allocation. | Fury Stance | https://bit.ly/3lLm2EC | The Raven#6776 | Automate focused with minimal points in iron will. Spare points available. | Units: 1. Hunter Focus Preservation (L) 2. Atomizer Fanatic (L) 3. Free slot Equip: Perfect Guard Counter (L) OR Perfect Guard Sonic/Impact/Heavenly (L) | 1. Perfectionist Melee (R) 2. PP Conversion (R) | MEL | |||
7 | Guard Stance | https://bit.ly/3giC7jV | ||||||||||
8 | Hu/Et | Similar gameplay to Hu/Fi, just doesn't require positioning like Valiant/Wise Stance while still using fodder PAs to activate Tech Arts Count Bonus. Very Durable due to Guard Stance and Damage Bouncer/Balancer, with Automate to provide healing. High critical chance allows for critical damage builds. Build has spare points for user's preferences. | Guard Stance Automate | https://bit.ly/36JgYfv | Daichi Shinku#8274 | Same Arts PP Preservation left at 3 SP to synergize with Tech Arts Count Bonus. | 1. Critical Strike: Melee (R) 2. PP Conversion (R) | MEL (RNG or TEC also works due to Etoile Mag) | ||||
9 | Hu/Ph | Uses unconditional multipliers as well as tech access and better PP regen for a more fluid and freeform playstyle, at the cost of raw power. Photon Stream can be adjusted based on PP, check Phantom section for details. | Fury Stance Automate Iron Will | https://bit.ly/3lTFiQx | Valinn #4863 | 100% crit at 250 PP. Every 50 PP less is -10% crit rate (90% Crit rate @ 200 PP). | MEL (DEX also works due to Phantom Mag) | |||||
10 | Guard Stance Automate Iron WIll | https://bit.ly/2JR6phA | ||||||||||
11 | Hu/Lu | Unconditional multipliers combined with extremely high PP reduction to make a highly efficient bossing build, mainly for Partisan. | Guard Stance Automate | https://bit.ly/36I1t7N | The Raven#6776 | Not recommended to use critical. Deband Disorder can be maxed for status (endless quest), Amplified Assist can be maxed otherwise. | 1. Perfect Keeper 2. PP Convert | MEL RNG TEC | ||||
12 | Sword Guide (Created by Valinn#4863) | |||||||||||
13 | Partisan Guide (Created by The Raven#6776) | |||||||||||
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2 | Build | Overview | Skill Tree | Recommended Equipments | ||||||||
3 | Rings | Mag Type | ||||||||||
4 | Left | Right | ||||||||||
5 | Version | Link | Author | Notes | Name | Name | ||||||
6 | Fi/Hu | Standard Fi/Hu build. | Iron Will Stalwart Spirit | https://bit.ly/39SWvXA | Whoisthisacekid#5713 | Has extra skill points in the fighter side | Units: 1. Atomizer Fanatic (L) 2. Leaping Dodge (L) 3. Party Toughness (L) 4. Mag Excitement (L) Equip: Whirlwind and Pursuit Support (L) | 1. Valor Emblem Fi (R) 2. PP Conversion (R) 3. Critical Field (R) | MEL | |||
7 | A variation of the standard Fi/Hu build that forgoes some MEL on the Hunter tree in favour of Automate Halfline. | Automate Halfline Iron Will Stalwart Spirit | https://bit.ly/3qyoaDa | Has extra skill points in the fighter side | ||||||||
8 | A Fi/Hu tree that runs Wise Stance instead of Valiant Stance. Useful in content where Wise Stance's bonuses are consistently active, such as Elder EQ. | Wise Stance Iron Will Stalwart Spirit | https://bit.ly/3qqWT5L | Wise Stance is only applicable against a small number of bosses. | ||||||||
9 | A Fi/Hu tree that takes advantage of Double Saber's rapid hits by using S7: Zenith Impact to easily inflict status effects. Capitalizes on this with Chase Bind and increased investment in Chase Advance. Note: This tree is exclusive to mobbing content as bosses cannot be inflicted with status effects. | Chase Bind Brave Stance Iron Will Never Give Up | https://bit.ly/3qw0LCi | Build requires S7: Zenith Impact. | ||||||||
10 | Fi/Et | A Fighter tree that focuses on Knuckles and Twin Daggers. Provides weaker Double Saber damage, but improved PP useage via the Etoile skills Tech Arts Count Bonus and Same Arts PP Preservation. Tech Arts Count Bonus doesn't increase the damage of Double Saber's tornadoes, so DS use should be kept to a minimum with this build. | https://bit.ly/2KUXzjg | Tech Arts Count Bonus doesn't increase the damage of Double Saber's tornadoes, so DS use should be kept to a minimum with this build. | ||||||||
11 | Fi/Lu | Fi/Lu eschews all defensive tools for increased damage, featuring 100% uptime on Limit Break at 500 Voltage. Not recommended unless you're very confident in your ability to dodge. | https://bit.ly/3j2U5Zb | Has Extra skill points. Works with all three weapons, but it's recommended that you start a fight using either DS or TD to build Voltage. | ||||||||
12 | Fi/Bo | Uses Dual Blades rather than Fighter Weapons. Ripper + Phrase Weak is required for this build to compete with other class combinations. WARNING: Not a Beginner Class. Not recommend unless you already have a high degress of success with Bo DBs. For content that resists DBs, you must have a backup Fighter weapon (preferably Knuckles) in order to allow continued damage output. | http://bit.ly/33ChEk1 | GHNeko#0257 | Build designed for a rainbow set of Invade Savior-NT's. Timed Ability installations are recommended for the added defense. Recommended SSAs: S1: Sturdy Intent, S2 Sturdy Recovery, S6: Overlimit, S7: Zenith Impact | 1) PB Homing 2) Atomizer Lovers 3) Jumping Dodge A) DB Snatch | A) Effort Symbol B) Perfect Keeper S | DEX | ||||
13 | A variation of the Fi/Bo tree that utilizes Chase Advance, Chase Advance Plus, and Chase Bind in combination with S7: Zenith Impact for increased mobbing damage. | http://bit.ly/2TXQosH | ||||||||||
14 | Double Saber Guide (Created by Kyo#9198) | |||||||||||
15 | Knuckle Guide (Created by Whoisthisacekid #5713) | |||||||||||
16 | Skill Point Allocation Order | |||||||||||
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2 | Build | Overview | Skill Tree | Recommended Equipments | ||||||||
3 | Rings | Mag Type | ||||||||||
4 | Left | Right | ||||||||||
5 | Version | Link | Author | Notes | Name | Name | ||||||
6 | Ra/Hu | Rangers are the middle-ranged specialist attackers. They can deal impressive single target damage on foes by focusing on their weak spots, and provide covering fire by clearing trash mobs with explosives. Their biggest asset, Weak Bullet (Blight Bullet in NA), provides a massive damage enhancement that can quickly destroy bosses, if aimed right. | Automate Iron WIll | https://bit.ly/3bKWof6 | Courage#6025 AKA Zenora | Units: 1. Launcher Non-Weak Bonus (L) 2. Leaping Dodge (L) 3. Atomizer Fanatic (L) Equip: Precision Blight Rounds (L) | 1. Perfectionist Ranged (R) 2. Precision Hit PP Gain (R) | RNG | ||||
7 | Flash Guard | https://bit.ly/2XD8X64 | ||||||||||
8 | Mobbing focused | https://bit.ly/2xhcApg | ||||||||||
9 | Ra/Et | Stronger but conditional damage multipliers compared to Ra/Hu High damage reduction and on-demand super armor Damage Bouncer prevents healing from non-consumables | https://bit.ly/2N0sxHO | 1. Critical Strike: Ranged (R) 2. Precision Hit PP Gain (R) | RNG (MEL or TEC also works due to Etoile Mag) | |||||||
10 | Ra/Ph | Tech access, higher critical rate, weaker multipliers Requires at least 200+ PP Photon Stream can be adjusted based on PP, check Phantom section for details. | http://bit.ly/2WWVFyY | Spin Cycle#8595 | 1. Critical Strike: Ranged (R) 2. Hunter Physique (R) | RNG (DEX also works due to Phantom Mag) | ||||||
11 | Ranger Guide (Created by Courage#6025 & Spin Cycle#3065) | |||||||||||
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2 | Build | Overview | Skill Tree | Recommended Equipments | ||||||||
3 | Rings | Mag Type | ||||||||||
4 | Left | Right | ||||||||||
5 | Version | Link | Author | Notes | Name | Name | ||||||
6 | Gu/Hu | Standard GuHu Build. High DPS (but weakest S-Roll damage) and high durability. | Fury Stance Automate TMG | https://bit.ly/3r6KP9y | Aoisepth#6969 and エミリ#6870 | Adjust Zero Range Critical and Aerial Advance on Gunner tree according to what equipment you have. Ensure that you get the maximum crit rate available up to 100% | Units: 1. Time and Roll (L) 2. Leaping Dodge (L) 3. Atomizer Fanatic (L) Equip: TMG Stance Up (L) | Critical Strike: Ranged (R) | RNG | |||
7 | Gu/Fi | Standard GuFi Build. Very high DPS (one of the highest S-Roll damage). | Brave Stance Wise Stance TMG | https://bit.ly/3ra43eq | Valor Emblem (R) | |||||||
8 | Gu/Ra | Standard GuRa Build. Good DPS, good PP recovery and has access to weak bullet. | Shooting up 1&2 TMG | https://bit.ly/3b6Uo2H | Units: 1. Time & Roll 2. Jumping Dodge 3. Atomizer Lovers Equip: Mag Excite | Critical Strike: Ranged (R) | ||||||
9 | Gu/Bo | Standard GuBo Build. Decent DPS (but weakest sub class in term of damage), very high PP recovery and has access to Techniques. | Elemental Stance Break Stance TMG | https://bit.ly/3rbQvz9 | Units: 1. Time & Roll 2. Jumping Dodge 3. Atomizer Lovers Equip: Twin Machine Gun Stance Up | |||||||
10 | Gu/Su | Standard GuSu Build. High to very high DPS, good durability and has access to Techniques. Use for bossing only because Summoner's Mark is single target. | General build TMG | https://bit.ly/2OeCpyw | Units: 1. Time and Roll (L) 2. Leaping Dodge (L) 3. Atomizer Fanatic (L) Equip: Mag Excitement (L) | |||||||
11 | Gunner Guide (Created by RIN RIN TELEPHON#3536) | |||||||||||
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2 | Build | Overview | Skill Trees | |||||||||
3 | Rings | Mag Type | ||||||||||
4 | Left | Right | ||||||||||
5 | Version | Link | Author | Notes | Name | Name | ||||||
6 | Fo/Te | Standard Fo/Te build. "Safe" build that takes all elemental masteries and both weapon skills in order to work with any playstyle. | Dual weapons Triple masteries | https://bit.ly/3mS3PXu | Ace#7581 Bananaisu#5525 Exa#0075 | Get Tech Charge JA Addition on Force if you want to share tree with Fo/Et. | Unit choices: - Mag Excite - Party of Toughness - Talis Keep Long/Talis Prolong (if using Talis) - Atomizer Lovers/Atomizer Fanatic - Jumping Dodge/Leaping Dodge Equip: Defense Tech | Equip: - Critical Strike Tech (crit build) - Perfect Keeper Tech/Perfectionist Tech (non-crit) Swap/situational: - PP Convert (non-Te sub) - Massive Hunter/Hunter Physique - Adrenaline | T-ATK/ TEC | |||
7 | Min-maxed Fo/Te build. Skips Talis and Flame skills to opt into more raw power. | Rod only Flame reduced | https://bit.ly/2VH7KdB | |||||||||
8 | Fo/Ph | Abuses Phantom Short Charge and Bolt PP Save to severely reduce the costs and charge times of lightning techs. Excels at mobbing and bolt weak content. High critical rate. Requires at least 200+ PP. Photon Stream can be adjusted based on PP, check Phantom section for details. | Bolt/Ice maxed Flame reduced | https://bit.ly/3lFJCCE | Exa#0075 | Can move points around Flame/Ice/PF Advance Can also get Freeze Keep for more mobbing focus Get Tech Charge JA Addition on Force if you want to share tree with Fo/Et. | T-ATK/TEC (DEX also works due to Phantom Mag) | |||||
9 | Bolt focused Ice reduced 0 Flame | https://bit.ly/3gd1xQ5 | Bananaisu#5525 Exa#0075 GHNeko#0257 | |||||||||
10 | Fo/Et | Less PP sustain for stronger unconditional multipliers. Very high durability but limited healing options. Fire Mastery is only partially invested to boost Fomelgion damage. | General use tree Bolt/Ice maxed Flame reduced | https://bit.ly/3lMVNNW | Ace#7581 Bananaisu#5525 Exa#0075 GHNeko#0257 | 1 SP spare. Can reduce Fire even further for other skills. | Units: - Mag Excite - Atomizer Lovers/Atomizer Fanatic - Mate Lovers/Mate Maniac Equip: Defense Tech | T-ATK/TEC (Other ATKs also work due to Etoile Mag) | ||||
11 | Force Guide (Created by Ace#7581) | |||||||||||
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2 | Build | Overview | Skill Tree | Recommended Equipments | ||||||||
3 | Rings | Mag Type | ||||||||||
4 | Left | Right | ||||||||||
5 | Version | Link | Author | Notes | Name | Name | ||||||
6 | Te/Ph | Standard TePh Build. Utilizes both wand strikes and damage techniques. High Critical rate and fair defenses, as well as amazing PP efficiency in regards to technique casting. Requires 200+ PP. Leftover points on Techer tree, and Phantom tree only has points focused for sub-class only skills. Feel free to adjust accordingly. Photon Stream can be adjusted based on PP, check Phantom section for details. | Wand Triple Element Mastery | https://bit.ly/2UuibQL | Rina#3887 | Has Spare Points Best geared with Crit Rate/Crit Damage SSAs 200PP Minimum | Units: 1. Atomizer Fanatic (L) 2. Mag Excitement (L) 3. Party Toughness (L) 4. Alternate Wand E. Change (L) Equip: Technique Charge Parry (L) / Defensive Techniques (L) / Alternate Wand E. Change (L) | Critical Strike (R) | DEX | |||
7 | Te/Hu | Standard TeHu Build. Excels in melee wand strikes but lacks technique damage. Hunter skills provide survivability. Note: Iron Will and Stalwart Spirit can be swapped with Automate Halfline | Iron WIll Automate | http://bit.ly/37vL17K | MEL | |||||||
8 | Raw build Iron Will Stalwart Spirit | https://bit.ly/30NZn3s | Qwesco#2978 | Recomended: Raw Damage SSAs, S4: Wand Clobber, S5:Calming Shockwave | Perfectionist (R) | |||||||
9 | Crit build Iron WIll Stalwart Spirit | https://bit.ly/3fmmQwU | Recomended: Crit Rate/Crit Damage SSAs, S4: Wand Clobber, S5:Calming Shockwave Reaches 70% crit rate with Crit Ring + Skill Tree | Critical Strike (R) | ||||||||
10 | Te/Lu | Uses wand melee strikes, technique casting, and gunslash. Medium durability. Has less trouble when apllying status effects if needed. Has lot of spare points in Luster skill tree for user needs. (Can be shared with Luster main tree). Note: May find gunslash as the main weapon. Complete Rest and PP Restorate is optional depending on your pp regen options. | Wand, Gunslash Triple Element Mastery | https://bit.ly/3olHqBX | Recomended: Crit Rate/Crit Damage SSAs, S5:Calming Shockwave Reaches 95% crit rate with Crit Ring + Skill Tree (70% without Tech Arts JA Multi Bonus) | MEL (RNG or TEC also works due to Luster Mag) | ||||||
11 | Te/Et | Standard TeEt Build. Uses both wand strikes and technique casting. High durability thanks to Damage Bouncer. Has spare points. (Can be shared with Etoile main tree) Note: Damage Bouncer requires usage of Mates and Atomizers in order to heal yourself. | Triple Element Mastery | https://bit.ly/33EUs5E | Recomended: Crit Rate/Crit Damage SSAs, S5:Calming Shockwave Reaches 95% crit rate with Crit Ring + Skill Tree | MEL (RNG or TEC also works due to Etoile Mag) | ||||||
12 | Te/Ra | Full Support TeRa Build. Utilizes a Techer-usable Assault Rifle for Blight Rounds. WARNING: Strictly used as a dedicated support in organized play. | http://bit.ly/39Mdnw9 | Rina#3887 | Units: 1. Atomizer Fanatic (L) 2. Party Toughness (L) 3. Leaping Dodge (L) 4. Stealth Strike (L) Equip: Precision Blight Rounds (L) | 1. Valor Emblem (R) / Protection of Friendship (R) 2. Hunter Physique (R) | RNG | |||||
13 | Techer/Techter Guide (Created by Rina#3887) | |||||||||||
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2 | Build | Overview | Skill Tree | Recommended Equipments | ||||||||
3 | Rings | Mag Type** | ||||||||||
4 | Left | Right | ||||||||||
5 | Version | Link | Author | Notes* | Name | Name | ||||||
6 | Br/Hu | 100% Critical Rate. Consistent damage from Fury Stance. Access to Hunter's survivability skills like Automate Halfline and Flash Guard. High survivability encourages an aggressive playstyle, which can build bad habits. Try not to be too dependent on Massive Hunter and Iron Will. It is possible to put points towards getting the most out of the other weapon. Step Advance is also a choice. Automate Halfline is recommended, other defensive choices are up to the player. Katana benefits greatly from Striking Ups, while Bow does not. | Dual Stance Any Weapon | https://bit.ly/3lQU5ep | Argus#6076 | Best geared with Critical Damage SGAs. The skill tree can be adjusted as needed. Both weapon now share the same skill tree. Put 10 points in the PWR Up 1 skill of your preferred weapon. Points can also be redistributed between Stance Criticals on both trees, Flash (Tech) Guards, Auto-mate Half, Iron Will + Stalwart Spirit, and even more MEL PWR Up for dedicated katana players Builds listed are Auto-mate Half variants. | Katana: Katana Combat Hitcount Up Bow: Bow Homing or combine both rings into Brave Power Unit additions, pick from the following: 1) Atomizer Fanatic (+1 is fine) 2) Mate Maniac 3) Leaping Dodge 4) Grounded Combat (+1 is fine, only if you really use Katana) 5) Katana Focus Guard Release (+20, only if you really use Katana, can be safely skipped) As of the latest changes to Katana Focus, the ring is not necessary anymore, unless you are a dedicated hybrid player. Or, you need +50% Critical Strike Chance from Katana Focus release state as bow player. | Use the following for your weapon once you have learned Braver Combination. - Critical Strike: Melee (R) for Katana - Critical Strike: Range (R) for Bow Upgrade to ring to the compound version, Critical Strike (R), if you can, so you stop switching it back and forth. Note that Perfectionist rings remain viable. However, enemies in EP5 and beyond can rip 25% or more of your HP in a single hit, or even insta-kill you, so you may not like it. Make the change later if you can. | MEL or DEX | |||
7 | Br/Ra | Primarily used for bossing. This Braver build is exclusive to Bow. Katana gains nothing. 100% Critical Rate. High damage multipliers from Weak Hit Advance and Standing/Moving Snipe. Access to Traps and Grenades for PP recovery. Despite the high damage potential, BrRa relies heavily on player skills to cover its conditional damage boosts and lack of survivability. | Dual Stance Bow | https://bit.ly/2VKvSvX | Best geared with Critical Damage SGAs. Snatch Step can be skipped. Points can be removed from RNG PWR Up to get Combat Escape. Weak Bullet is taken to proc +100 RNG PWR buff from Power Bullet. However, feel free to ignore it as BrRa due to Braver Combination. | R-ATK or DEX | ||||||
8 | Br/Su | A decent alternative build for Bow, but Katana has better options. 100% Critical Rate. High offensive and defensive stats from Su skill tree. Access to Techniques. "Point Assist" greatly increases single target damage. Despite its advantages, reapplying Point Assist to different enemies and boss parts can be troublesome. | Dual Stance Bow | https://bit.ly/3mHYQs6 | Best geared with Critical Damage SGAs. Snatch Step can be skipped. The remaining points can be spent on Unstoppable Recovery, Quick Recovery, and even Photon Blast Advance. It's unnecessary though. | |||||||
9 | Br/Ph | BrPh offers access to Techniques, mobility, PP management, Critical Damage/Rate based on PP, and unconditional damage multipliers. Katana benefits greatly due to higher striking damage multiplier along with better Gear generation. Bow, however, will require more effort to keep up due to having lower ranged damage multiplier. Regardless of build, one may switch weapons as the situation demands, but constantly swapping all the time is not recommended. At least 200 PP is required. Photon Stream can be adjusted based on PP, check Phantom section for details. | Dual Stance ANY weapon | https://bit.ly/3jyzbkR | Best geared with Critical Damage SGAs. To use S4:Skilled Balance (if it's there somehow): 1) Stance Critical skills need to be adjusted. 2) Enough PP is needed. Step Roll Advance is the same as lv.4 Step Advance and they do not stack. Higher effect takes priority. Both weapons share the same tree. Put 10 SP in ATK Up for your preferred weapon and adjust as you see fit. | DEX | ||||||
10 | Br/Et | BrEt offers high damage multiplier as long as all conditions are fulfiled, 100% Critical Rate, and strong defensive skills. Bow works better than Katana due to the conditional multipliers, and BrPh works better for Katana. Both are still viable. Despite its perks, Etoile demands the most attention to consistently maintain multipliers. - Taking Damage Bouncer is fine, as Braver can take advantage of Quick Mate and L/Mate Lovers. - Lv. 5 Same Arts PP Save is enough. Lv. 3/lv. 4 is also fine. Not recommended to max unless you are an experienced player. - For flat stats, prioritize All Attack Up > PP Up > All Defense Up > HP Up | Dual Stance ANY weapon | https://bit.ly/36I9mKq | Best geared with Critical Damage SGAs. Step Roll Advance is the same as lv.4 Step Advance and they do not stack. Higher effect takes priority. Leftover points can be spent however needed. | MEL (Katana) or RNG (Bow) or DEX | ||||||
11 | Br/Lu | Luster subclass provides one of the most overloaded skill ever existed in PSO2: Luster Voltage, granting a pleathora of buffs based on the Voltage count, along side extra perks you can get from the skill tree. It also has tons of QoL skills that improve your life as Braver, such as Killing Restorate, Shifta Gauge Boost, and Amplified Assist. Due to heavy reliance on Luster Voltage, it is more suitable for Bow/Hybrid Bravers. Tech Arts skills, and of course the damn Voltage, may force you to alter your playstyle to reap their benefts. While BrLu is very strong when everything is in place, the class combination may not appeal to everyone. | Dual Stance Bullet Bow over Katana | https://bit.ly/3gcRlqO | Best geared with Critical Damage SGAs. You may need to adjust your gears, Stance Critical, or relying on Katana Gear released state to support S4:Precise Balance. While Luster can give up to 50% Critical Strike Chance, they all tied to conditions. Katana is only usable when you reach 500 Voltage (some may say 222). Bullet bow can build it, so learn the bullshit that is Banish Combo (and a bit of bow gameplay). Do expect to spend around 45 seconds by average. Gunslash? If you can play it, then fine. Otherwise, it exist for Aiming Shot. | DEX | ||||||
12 | ||||||||||||
13 | *Braver Combination, Critical Strike Chance, and You | |||||||||||
14 | Upon reaching level 85, you can learn Braver Combination for free, granting you the following effects. 1) Immediately gain 50% Critical Strike Chance while equipping with a bow or a katana. 2) Switching to bow will keep the current state and Focus level of Katana Focus. 3) During the released state (flame aura), both weapons now receive another 50% Critical Strike Chance. By default, most Bravers will ignore the third property because katana players can't maintain the released state forever, and dying or switching to any weapon apart from katana or bullet bow will reset Katana Focus. However, dedicated bow player will find the extra crit chance useful, and make you question about Br/Ra and Br/Su skill tree shown above. It's there as an insurance. Feel free to remove points from Stance Critical if you want to. Just keep this in mind. | |||||||||||
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16 | **Side notes about MAG. | |||||||||||
17 | You need the DEX MAG if you plan on playing Hybrid due to the stats conversion from Braver MAG. Pure bow or katana users have options, and everyone (JP veterans, content creators, and know-too-much players) will try to debate/discuss/advise/suggest/exemplify on which stat you should raise. Please, ask yourself whether you are dedicated to playing Braver (and even Bouncer or Phantom due to their MAG skills) or not. Apart from getting better gear that requires DEX/RNG/MEL faster, you need to switch to other classes for the purpose of leveling to 75, and using Braver as your subclass is never ideal. If you can accept that fact, and you are willing to pay for an additional MAG or create a new character for it, just raise DEX MAG. We want to help you saving some resources as raising a (new) MAG to level 200 is arduous and expensive. | |||||||||||
18 | ||||||||||||
19 | Katana Guide (Created by Dreamslayer Ahri#9122) | |||||||||||
20 | Bow Guide (Created by Argus#6076) | |||||||||||
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2 | Build | Overview | Skill Tree | Recommended Equipments | ||||||||
3 | Rings | Mag Type | ||||||||||
4 | Left | Right | ||||||||||
5 | Version | Link | Author | Notes | Name | Name | ||||||
6 | Bo/Hu | Bo/Hu dual stance dual weapon lenient consistent dps, pbf/rapid boost cd rotation | Dual Stance Dual Weapons | https://bit.ly/2Qy8OOP | Kyle#9612 | Base(5) + Hu Sub(25) + Bo stance(20) + Crit Field(30) + Ring(20) = 100% Crit Rate | SB: Soaring Blades Tackle (L) JB: Jet Boots Combo Variant SC (L) or combine both rings into Kick and Tackle (L) | 1. Critical Strike (R) / Critical Strike Melee (R) 2. Adrenaline (R) | MEL or DEX | |||
7 | Bo/Ph | Bo/Ph Highest unconditional tech multipliers, decent striking multipliers, fastest rotations, no safety nets. Photon Stream can be adjusted based on PP, check Phantom section for details. | Dual Stance Dual Weapons | https://bit.ly/2xl4F9X | 100% Crit Rate Build 200 PP Minimum Required | DEX | ||||||
8 | Bouncer Guide (Created by Kyle#9612) | |||||||||||
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5 | Version | Link | Author | Notes | Name | Name | ||||||
6 | Su/Ph | Makes use of Ph's Critical Stream to reach 100% critical hit rate on your pets, and Phantom PP Restorate to improve uptime on your damage. Photon Stream can be adjusted based on PP, check Phantom section for details. | General Use Su/Ph Tree | https://bit.ly/31QHUqJ | airoh.#6794 | Tech affixes are preferred due to Rykros Staff's potential. Su/Fi is a stepping stone until you have access to Su/Ph. Once Su and Fi are level 75, switch to Phantom Sub! | 1. Defense Techniques (L) 2. Leaping Dodge (L) 3. Mag Excitement (L) 4. Atomizer Fanatic (L) | 1. Critical Strike: Technique (R) OR Critical Strike (R) 2. PP Conversion (R) 3. Hunter Physique (R) | TEC or DEX | |||
7 | Su/Fi | Makes use of Fighter's stance skills, slayer skills, and Adrenaline. Note: Phantom is the preferred subclass for Summoner, so it's only recommended that you use Su/Fi until you've unlocked Phantom. | Tech Su/Fi | https://bit.ly/2Wimi3I | 1. Valor Emblem (R) 2. PP Conversion (R) 3. Hunter Physique (R) | TEC | ||||||
8 | Summoner Guide (Created by airoh.#6794) | |||||||||||
9 | Summoner Candy Layouts | |||||||||||
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1 | `````````````````` | |||||||||||
2 | Build | Overview | Skill Tree | Recommended Equipments | ||||||||
3 | Rings | Mag Type | ||||||||||
4 | Left | Right | ||||||||||
5 | Version | Link | Author | Notes | Name | Name | ||||||
6 | Hr | Standard HERO Build | The cool one | https://bit.ly/36JCRex | Aida Enna#0001 | You can allocate the last 12 points into whichever of the bottom 4 skills you want (Highly recommend allocating them into Total Attack Up or PP Up). | 1) Atomizer Fanatic 2) Party Toughness 3) Leaping Dodge 4) Mag Excitement | A) Perfectionist B) Critical Strike | MEL RNG TEC | |||
7 | HERO Guide (Created by Aida Enna#0001) | |||||||||||
8 | Advanced Hero Guide (Created by Lily♪#4217) | |||||||||||
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2 | Build | Overview | Skill Tree | Recommended Equipments | ||||||||
3 | Rings | Mag Type | ||||||||||
4 | Left | Right | ||||||||||
5 | Version | Link | Author | Notes | Name | Name | ||||||
6 | Ph | General Ph Build You may adjust the level of Photon Stream on your builds accordingly by removing points from Mark PP Drain. | https://bit.ly/3lIxEbn | Blue Skies#0612 mil#9677 | Points needed for photon stream should be taken from Mark PP Drain Recommended PP: 250+ | Units: 1. Atomizer Fanatic (L) 2. Mag Excitement (L) 3. Leaping Dodge (L) Equip: Phantom Lock-On Bomb (L) | Critical Strike (R) | DEX | ||||
7 | General Rifle Ph Build Adjust points of Photon Stream to your max PP. | Rifle Focus | https://bit.ly/2V9aShX | Courage#6025 AKA Zenora | Recommended PP: 228+ | Critical Strike: Ranged (R) | RNG or DEX | |||||
8 | General Rod Ph Build Can take less points into Photon Stream if your max PP supports it. Put these points into Mark PP Drain. | Rod Focus | https://bit.ly/3lJbx4v | Blue Skies#0612 mil#9677 | Recommended PP: 200+ | Units: 1. Mag Excitement (L) 2. Phantom Step Shift (L) / Party Toughness (L) 3. Atomizer Fanatic (L) / Leaping Dodge (L) Equip: Phantom Lock-On Bomb (L) | Critical Strike (R) | TEC or DEX | ||||
9 | Minimum PP to gain Maximum Bonus (10%) for each Photon Stream Level: Lv1: 250 | Lv2: 239 | Lv3: 228 | Lv4: 218 | Lv5: 200 You may adjust the level of Photon Stream on your builds accordingly. | |||||||||||
10 | Phantom Guide (Created by Aida Enna#0001) | |||||||||||
11 | Advanced Phantom Guide (Created by Enfonius#1410) | |||||||||||
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2 | Build | Overview | Skill Tree | Recommended Equipments | ||||||||
3 | Rings | Mag Type | ||||||||||
4 | Left | Right | ||||||||||
5 | Version | Link | Author | Notes | Name | Name | ||||||
6 | Et | Standard Et Build. Critical Oriented. Has at least 75% Critical Rate alone. | https://bit.ly/3cUtufT | Artemis#5543 | Total Attack Up's SP can be reallocated at the user's discretion | Units: 1. Atomizer Fanatic (L) 2. Mate Lovers (L) 3. Leaping Dodge (L) Equip: Easy Full Connect (L) | Critical Strike: Melee (R) or Critical Strike (R) | MEL or RNG or TEC | ||||
7 | Etoile Guide (Created by Aida Enna#0001) | |||||||||||
8 | Advanced Etoile Guide (Created by Bad Intentions#8266) | |||||||||||
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A | B | C | D | E | F | G | H | I | J | K | ||
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2 | Build | Overview | Skill Tree | Recommended Equipments | ||||||||
3 | Rings | Mag Type | ||||||||||
4 | Left | Right | ||||||||||
5 | Version | Link | Author | Notes | Name | Name | ||||||
6 | Lu | Standard Lu Tree This tree has skill points invested in all styles as there is enough skill points to do so and additionally has a maxed Total Attack Up as there is not many other skills to invest into. One point into Amplified Support raises your Shifta and Deband duration cap to 120. This skill tree has 6 because the additional 10 seconds for every Shift and Deband at every 100 voltage is nice. As long as you build voltage, you won't have to apply shifta/deband to yourself outside of the very start of a quest/after significant downtime. If you want to remove skill points to invest elsewhere, feel free to take them from: Eradication Restorate (keep 3 for Amplified Support) Total Attack Up | https://bit.ly/3at9pug | Blue Skies#0612 | 1. Atomizer Fanatic (L) 2. Mate Lovers (L) 3. Leaping Dodge (L) | Critical Strike | MEL RNG TEC | |||||
7 | Luster Guide (Created by Aida Enna#0001) | |||||||||||
8 |