Copy of FFBE 7* Damage 4/7
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Originally created by
/u/DefiantHermitAnd now maintained by/u/Muspeland /u/salienzero
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Corrections, suggestions, questions, whatever: message me on
RedditDiscord
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This is u/DreamblitzX's copy of the sheet
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Aloha Lasswell (TDH - 2nd Rotation)
1,079,678,557 5New Unit
Experimenting with imbue and 50% imperil?
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Unit name (Build type - Misc Notes)
Average per turn DamageTotal rotation lengthEnhanced Unit
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JP Enhancement
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JP Unit
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Each unit has their own sheet with their builds, stats and skill rotation, like:
Build
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http://ffbeEquip.com/builder.html?server=GL#ebf47af0-bce9-11e8-8ecd-571510623095
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Calculations for the damage of older units can be found here:
https://docs.google.com/spreadsheets/d/1PWmzbE_IrgM9Fr0LGTCrrZ1e3RgzV54ep4y8JCgIDPs/edit?usp=sharing
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Build & Rotation Assumptions
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Criteria based on the
Wiki Unit Ratings' Criteria
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All 5★ TMRs available, but only a single copy of each is allowed (except for the unit's own TMR)
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No TMRs from Limited Time Units (except for... the unit itself)
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Absolutely NO STMRs, including the unit's own
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100% Relevant_Stat buff is always active
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Crazy Day Imperil (-35% All Elements) is always active
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Damage is against a raceless, 1 DEF/SPR Enemy
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Weapons are imbued with a +20% Relevant_Stat bonus from Item World
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Notes
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Units perform their highest damaging rotation given the above assumptions
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I try my best to keep the rotations cyclical, as to not hide or overvalue damage spikes
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