Jirelle YBDH v4.5
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CDEFGHIJK
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Hand (Size 6):Buried:Displayed:Discarded:Recharged:Draw:Unknown Cards Left:
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w1Captain's CutlassRickety HakeMasterwork Tools8
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BoZon-Kuthon2 BoAbadar
Random from Discarded:
Total Deck:
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Diviner's Blightw2ABMenacing Backsword +19
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BoBesmaraSvingli's EyeRandom from Hand:
Random Card of Type:
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MonkeyAny
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Emerald of DexterityReloaded:
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Push cards up to fill empty space.
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Heal X cards.
Enter X Below.
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Set Aside:0
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Recovery:
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Healing Text:
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Attempt to Recover all cards in Recovery by rolling:
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Other:
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[b]Hero Points:[/b] 3
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1d8+3
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(Optional) Current Location:
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Leave notes here for your team - Support/Movement/Other:Copy/paste from here:Recovery Text:
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Blessings are available for use. (If available)
If Eye in hand, it is available as well
If Fencer in hand, can recharge to take local fight
[quote=Jirelle] [b]Hand: [url=https://pacg.fandom.com/wiki/Captain's_Cutlass]w1Captain's Cutlass[/url], [url=https://pacg.fandom.com/wiki/Blessing_of_Zon-Kuthon]BoZon-Kuthon[/url], [url=https://pacg.fandom.com/wiki/Diviner's_Blight]Diviner's Blight[/url], [url=https://pacg.fandom.com/wiki/Blessing_of_Besmara]BoBesmara[/url], [url=https://pacg.fandom.com/wiki/Spring_Blade_+1]Monkey[/url], [url=https://pacg.fandom.com/wiki/Emerald_of_Dexterity]Emerald of Dexterity[/url], [/b]
[b]Displayed:[/b]
[b]Deck:[/b] 9 [b]Discard:[/b] 4 [b]Buried:[/b] 0
[b]Hero Points:[/b] 3
[b]NOTES:[/b]
[b]Available Support: [/b]Blessings are available for use. (If available)
If Eye in hand, it is available as well
If Fencer in hand, can recharge to take local fight
[/quote]
[spoiler=Deck, Discard, Buried][b][i]Reloaded: [/i][/b]
[b][i]Middle {Order is not Known}:[/i][/b] l1Brine's Sting, Fencer, Sorrow Soul, BoAchaekek, Dandy Brute, BoMilani, Old Salt, 1 BoAbadar
[b][i]Recharged:[/i][/b] Masterwork Tools,
[b][i]Discard Pile:[/i][/b][s]Rickety Hake, 2 BoAbadar, w2ABMenacing Backsword +1, Svingli's Eye, [/s]
[b][i]Buried Pile:[/i][/b][s] [/s][/spoiler]
[spoiler=Skills and Powers][b]SKILLS[/b]
[b]Strength d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
[b]Dexterity d10[/b] [b]☑ +1[/b] [b]☑ +2[/b] [ooc]☐ +3[/ooc] [ooc]☐ +4[/ooc]
- [b] Acrobatics[/b]: Dexterity+1
- [b] Melee (Finesse)[/b]: Dexterity+2
[b]Constitution d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
- [b]Fortitude[/b]: Constitution +2
[b]Intelligence d4[/b] [ooc]☐ +1[/ooc]
[b]Wisdom d8[/b] [b]☑ +1[/b] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc]
- [b] Survival[/b]: Wisdom +3
[b]Charisma d8[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc]
- [b] Diplomacy[/b]: Charisma +3
Favored Card: [b]Ally[/b]
[b]Hand Size: [/b]5 [b]☑ 6[/b] [ooc]☐ 7[/ooc]
[b]Proficiencies:[/b]
[i]Weapon[/i]
[b]POWERS:[/b]
For your check that has or is against a card that has the Finesse trait, you gain the skill Melee: Dexterity +2.
If your check has the Swashbuckling trait (☑ or is a check to defeat a ship), you may reroll 1 die [ooc](□ or 2 dice)[/ooc] on your check; you must take the second result.
Reduce Structural damage to your ship by 1 [ooc](□ 2)[/ooc].
☑ You gain the skill Diplomacy [ooc](□ and Craft): Charisma +3.[/ooc]
[ooc]□ When you acquire a card that has the Pirate or Swashbuckling trait, you may immediately explore again.[/ooc]
[ooc]□ You may reveal a card that has the Swashbuckling trait to add the Swashbuckling trait to your check.[/ooc]
[ooc]□ If you are on a ship, you may move at the end of your turn (□ or the character commanding your ship may move at the end of her turn)[/ooc].
[/spoiler]

[spoiler=Tapestry Benefits]
[b]Ship Inventory:[/b] Mistmourn, Sea Chanty
[b]Loot:[/b]
5-1A Blessing of Besmara
5-2A Shark Skin Armor / Totem Necklace
5-2B Rekkish / Rickety Hake
5-2C Brine’s Sting/Farglass
5-2D Buccaneer’s Breastplate/ Svingli’s Eye

[b]In Game Benefits:[/b]
5-1B: For the rest of the Adventure Path, when you would stash any number of plunder cards, any character may instead choose a Basic boon from the game box and shuffle it into his deck.
5-1C: For the rest of the Adventure Path, when you make a Survival check, you may bury a boon to roll your Strength, Constitution, or Intelligence die instead of the usual die.
5-1D: For the rest of the Adventure Path, you may add 1d4 to your checks against banes that have the Undead trait, and you may bury a boon to banish a Pirate Shade Haunt displayed next to your character.
5-1: For the rest of the Adventure Path, you may bury a boon that has the Swashbuckling trait to recharge 1d4 random cards from your discard pile."
5-3A: When you would banish a random plunder card, you may examine 2 random plunder cards and choose the one to banish.
[/spoiler]
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[quote=Jirelle] [b]Hand: [url=https://pacg.fandom.com/wiki/Captain's_Cutlass]w1Captain's Cutlass[/url], [url=https://pacg.fandom.com/wiki/Blessing_of_Zon-Kuthon]BoZon-Kuthon[/url], [url=https://pacg.fandom.com/wiki/Diviner's_Blight]Diviner's Blight[/url], [url=https://pacg.fandom.com/wiki/Blessing_of_Besmara]BoBesmara[/url], [url=https://pacg.fandom.com/wiki/Spring_Blade_+1]Monkey[/url], [url=https://pacg.fandom.com/wiki/Emerald_of_Dexterity]Emerald of Dexterity[/url], [/b]
Character Name:Pronoun:Marked Scourges:
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[b]Displayed:[/b] JirelletheirDAZED
[spoiler=Dazed][b]While Marked:[/b]
You may explore only once per turn and you may not examine locations.

If this scourge is displayed at the start of your turn, at the end of the turn, shuffle your hand into your deck and remove this scourge.[/spoiler]
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[b]Deck:[/b] 9 [b]Discard:[/b] 4 [b]Buried:[/b] 0
Hand Size:Recovery Skill:DRAINED
[spoiler=Drained][b]While Marked:[/b]
On your checks, subtract 1 for each die rolled.

At the end of your turn, you may bury a Divine boon to remove this scourge.[/spoiler]
5-2C - Will put Rapier into box and put Brine's Spring into Deck
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[b]Hero Points:[/b] 36SurvivalENTANGLED
[spoiler=Entangled][b]While Marked:[/b]
You cannot evade or move.

When your location is closed, remove this scourge.[/spoiler]
5-2D - Will put Spyglass into box and put Svingli's Eye into Deck
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[b]NOTES:[/b]
[b]Available Support: [/b]Blessings are available for use. (If available)
If Eye in hand, it is available as well
If Fencer in hand, can recharge to take local fight
Draw from Reload first?
Sort Hand on Push?
EXHAUSTED
[spoiler=Exhausted][b]While Marked:[/b]
On each check or step, you may play no more than 1 boon.

At the start of your move step, you may end your turn to remove this scourge.[/spoiler]
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[/quote]FRIGHTENED
[spoiler=Frightened][b]While Marked:[/b]
When you encounter a monster, suffer 1d4-1 Mental damage that cannot be reduced.

When your location is closed, you may remove this scourge.[/spoiler]
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[spoiler=Deck, Discard, Buried][b][i]Reloaded: [/i][/b]
Hide Warning Messages?
Card Type colors?
POISONED
[spoiler=Poisoned][b]While Marked:[/b]
After you reset, recharge a random card.

When you would heal any number of cards, you may remove this scourge instead.[/spoiler]
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[b][i]Middle {Order is not Known}:[/i][/b] l1Brine's Sting, Fencer, Sorrow Soul, BoAchaekek, Dandy Brute, BoMilani, Old Salt, 1 BoAbadar
WOUNDED
[spoiler=Wounded][b]While Marked:[/b]
At the start of your turn, discard the top card of your deck.

When you would heal any number of cards, you may remove this scourge instead.[/spoiler]
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[b][i]Recharged:[/i][/b] Masterwork Tools,
PLAGUED (Curse)
[spoiler=Plagued][b]While Marked:[/b]
When you encounter a monster, discard a card and add 3 to your checks against it. If you cannot discard, the monster is evaded.

When you evade a monster, remove this scourge.

At the end of the scenario, gain 1 respect point.[/spoiler]
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[b][i]Discard Pile:[/i][/b][s]Rickety Hake, 2 BoAbadar, w2ABMenacing Backsword +1, Svingli's Eye, [/s]
HONOR-TESTED (Curse)
[spoiler=Honor-Tested][b]While Marked:[/b]
At the start of your turn, each other local character must succeed at a Constitution or Fortitude 5+# check or suffer this scourge.

At the end of your turn, succeed at a Constitution of Fortitude 3+# check or bury the top card of your deck; if you succeed by 5 or more, remove this scourge.[/spoiler]
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[b][i]Buried Pile:[/i][/b][s] [/s][/spoiler]
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[spoiler=Skills and Powers][b]SKILLS[/b]
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[b]Strength d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
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[b]Dexterity d10[/b] [b]☑ +1[/b] [b]☑ +2[/b] [ooc]☐ +3[/ooc] [ooc]☐ +4[/ooc]
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- [b] Acrobatics[/b]: Dexterity+1
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- [b] Melee (Finesse)[/b]: Dexterity+2
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[b]Constitution d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
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- [b]Fortitude[/b]: Constitution +2
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[b]Intelligence d4[/b] [ooc]☐ +1[/ooc]
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[b]Wisdom d8[/b] [b]☑ +1[/b] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc]
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- [b] Survival[/b]: Wisdom +3
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[b]Charisma d8[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc]
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- [b] Diplomacy[/b]: Charisma +3
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Favored Card: [b]Ally[/b]
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[b]Hand Size: [/b]5 [b]☑ 6[/b] [ooc]☐ 7[/ooc]
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[b]Proficiencies:[/b]
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[i]Weapon[/i]
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[b]POWERS:[/b]
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For your check that has or is against a card that has the Finesse trait, you gain the skill Melee: Dexterity +2.
61
If your check has the Swashbuckling trait (☑ or is a check to defeat a ship), you may reroll 1 die [ooc](□ or 2 dice)[/ooc] on your check; you must take the second result.
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Reduce Structural damage to your ship by 1 [ooc](□ 2)[/ooc].
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☑ You gain the skill Diplomacy [ooc](□ and Craft): Charisma +3.[/ooc]
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[ooc]□ When you acquire a card that has the Pirate or Swashbuckling trait, you may immediately explore again.[/ooc]
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[ooc]□ You may reveal a card that has the Swashbuckling trait to add the Swashbuckling trait to your check.[/ooc]
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[ooc]□ If you are on a ship, you may move at the end of your turn (□ or the character commanding your ship may move at the end of her turn)[/ooc].
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[/spoiler]
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[spoiler=Tapestry Benefits]
[b]Ship Inventory:[/b] Mistmourn, Sea Chanty
[b]Loot:[/b]
5-1A Blessing of Besmara
5-2A Shark Skin Armor / Totem Necklace
5-2B Rekkish / Rickety Hake
5-2C Brine’s Sting/Farglass
5-2D Buccaneer’s Breastplate/ Svingli’s Eye

[b]In Game Benefits:[/b]
5-1B: For the rest of the Adventure Path, when you would stash any number of plunder cards, any character may instead choose a Basic boon from the game box and shuffle it into his deck.
5-1C: For the rest of the Adventure Path, when you make a Survival check, you may bury a boon to roll your Strength, Constitution, or Intelligence die instead of the usual die.
5-1D: For the rest of the Adventure Path, you may add 1d4 to your checks against banes that have the Undead trait, and you may bury a boon to banish a Pirate Shade Haunt displayed next to your character.
5-1: For the rest of the Adventure Path, you may bury a boon that has the Swashbuckling trait to recharge 1d4 random cards from your discard pile."
5-3A: When you would banish a random plunder card, you may examine 2 random plunder cards and choose the one to banish.
[/spoiler]
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[b]Jirelle[/b] 5-3C: The Lure of Artifacts
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5-2A - Will put Spyglass into box and put Svingli's Eye into Deck
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[b]Starting Location[/b] Will start at Tower
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[b]Loot[/b]
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5-1A - Will put BotAncients into box and put BoBesmara into Deck
78
5-2B - Will put Marianix Karn in to box and put Rickety Hake into Deck
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5-2C - Will put Acidic Whip +1 into box and put Brine's Sting into Deck
80
5-2D - Will put Spyglass into box and put Svingli's Eye into Deck
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5-3B- Will put wristblade +1 into box and put Monkey into Deck
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[b]Starting Hand[/b] - Favored Card Ally
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[b]Jirelle[/b] 5-3C: The Lure of Artifacts
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[spoiler=Rewards][b]Scenario Reward [/b]
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For the rest of the Adventure Path, 1 character may temporarily replace 1 item or weapon in his deck with the ally Monkey.
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[b]Adventure Reward [/b]
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N/A
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[/spoiler]
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[b]Tier/XP 3.1->3.2[/b]
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Will spend Hero point gained to gain card feat (Ally feat - Dandy Brute)
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[b]Hero Points (Prior + Gained - Used = Current)[/b]
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5 + 1 - 3 = 3
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[b]Loot rolls[/b]
100
[dice= 1st Choice Armor 3]1d1000[/dice] [ooc] Looking to Add Diviner's Blight[/ooc]
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