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NameScoutNo LimitSniperPlacement Limit: 8SoldierNo LimitHunter
Placement Limit: 10
Farmer
Placement Limit: 4
DemoPlacement Limit: 5ArcherPlacement Limit: 3
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StatsCostDPSCost : DPSVisionCostDPSCost : DPSVisionCostDPSCost : DPSVisionCostDPSCost : DPSHeadshot DPS
Cost : HDPS
VisionCost
Money/Wave
Return in Waves
CostDPSCost : DPS VisionVisionCostDPSMax Enemy HitMax DPSCost : DPSCost : Max DPSVision
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Level 012511255m Range3001300Flying Detection
13m Range
3502,1163,36.5m Range5502,02752,8196,4
8m Range
2505055002,02504m Range5m Range600224300150Flying Detection
8m Range
4
Level 11751,3131,34501,4321,44502,71657m Range8002,73003,6225
9m Range
4751004,57002,4291,75m Range5.5m Range6802243401708.75m Range
5
Level 24252,7159,46m Range
Detection
11503,5328,6Detection
16m Range
11006,4171,92600832510,7243,8
Flying Detection
975200516005,2305,56m Range13803,12539,375441,6147,20Detection
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Level 3167510,8155,531509,3337,5250013,7182,37.5m Range560017,1326,724233,319754005375010,7351,66.5m Range7m Range
Detection
28305,625316,875503,11167,709.75m Range
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Level 4457524,6186,37.5m Range780021,5362,118m Range560030186,71070031,4340,538,3279,5
9.5m Range
39757505,7910022,2409,57.5m Range723012,85714286451,42857143562,33140,5810m Range
8
Level 5637527,6231,1990046,5212,79m Range2220056396,484264,3
11m Range
Detection
822515005,78m Range15130284112540,36135,09
9
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RemarksLevel 5 costs 1800$ + [5 Energy] and unlocks
freeze grenade ability: 20 DMG, 1s freeze, 25s CD
reveals stealthed enemies for 5s
Soldier fires in burstsDeals more damage when attacking the same enemy in a row

Lvl 0-1: +2 Headshot DMG
Lvl 2: +6 Headshot DMG
Lvl 3-4: +12 Headshot DMG
Lvl 5: +35 Headshot DMG
Cannot be discounted by DJ
Disabled in Event modes
Level 2 : Explosion range 2.25 > 2.5
Level 4: Explosion range 2.5 > 3.25
Doesn't have Hidden detection
Shock Arrows:
Lvl. 3: Every 4 shots - 1s Stun
Lvl. 4: Every 4 shots - 1.25s Stun
Lvl. 5: Every 3 shots - 1.25s Stun
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TLDRScout has really good cost efficiencySniper has decent cost efficiency late game and dps
Cliff Tower
Soldier has decent cost efficiency
and is able to clear hoards effectively
Hunter has the highest dps potential out of starter
units but it comes with a hefty price
Farmer is a long term investmentHas great potential against hordesArcher boasts great range and is useful early game with its piercing arrows
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Early/Late
Scout is an early game unitSniper is an early/mid game unitSoldier is an early game unitHunter is a late game unitFarmer is a early/mid game unitDemo is an early game unitArcher is an early-game unit
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Targetting
Single UnitSingle UnitSingle UnitSingle UnitPassiveAOEPiercing Damage
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