Project Cyber Powers DB [Public]
Comments
 Share
The version of the browser you are using is no longer supported. Please upgrade to a supported browser.Dismiss

 
$
%
123
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
|
 
Still loading...
ABCEFGHIJKLMNOPQRSTUVWXYZAAABAC
1
Current objective:
Improve depth and replayability of the game
2
3
CharacterBaseSecondary PowerUltimateNotesRole
4
VengefulSmallBall boost projectileSuper Sprint x3offense
5
VexStandardFriendly Boost projectileProjectile x4midfield
6
NegociatorLargeDive projectileTeleport to goal x3Defense
7
Cone (Stalker)SmallInvisibilityBlink x2offense
8
CylindreStandardBall Freeze projectileSuper Slomozonedefense
9
Drone CommanderMediumBallistic Slow projectileBOT
10
PraxissmallBall acceleration zoneSuper Dash projectilemidfiled
11
Elemental (Monk)LargeExtensionTown Portal
12
13
Prototype01LargeDeviate dotLine accelerator
14
Prototype02mediumHookTurretBounty Hunter?
15
Prototype03largeDraw Trail...
16
Defense
17
Ball boost zoneNorth Winddefense
18
Gap closer beam
19
Reverse direction zoneSuper beam dash
20
Null Projectile
21
Speed boost beam
22
Delayed beam
23
Pretty good
24
New things to test
25
Missing or not cool
26
Next character candiate0.15
27
Upcoming tests165
28
135
29
190
30
31
32
Offense (Frontline)
Defense (Guardian)
Mid (Tactician)
33
Invisibiliy
Null Projectile
Slow beam
34
Ball boost projectileBlock dashFriendly boost projectile
35
36
37
38
39
VexCylindre
40
SphereNego
41
PraxisVengeful
42
43
44
45
46
size1.25stalker
47
1.7queen
48
1.3drone
49
1nego
50
1.5veng
51
1.15
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
Loading...
 
 
 
UPTODATE_Characters
Powers feedback
Powers brainstorms
Powers Candidates
What is a good power
Implants Ideas
Player decisions
Power component
base settings
Events brainstorms
Game Flow
Variety
Random Ideas