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sum workersworkdays estimationwork months estimationmax forgoten work %mistakes fixing %learning %team lubrication %vacations %expected worktotal work
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Alphadevelopment821.4593Alpha30.10.050.150.10.0855
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Alphagame design561.4402Beta3.40.20.050.10.050.08611
4
Betadevelopment1512.25683.4Early Access3.70.30.0750.0500.08617
5
Betagame design852.25381.9Release3.40.40.10.02500.08623months
6
Early Accessdevelopment1652.25743.7
7
Early Accessgame design972.25442.2
8
Releasedevelopment1502.25673.4
9
Releasegame design1142.25512.6
10
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StageEpicTaskTrackEstimation (work days)Comments
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AlphaGame skeletondevelopment10
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AlphaGame design simplificationWe should simplify game design, comparing to prototypegame design2
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AlphaGame design simplificationWe should simplify game design, comparing to prototypedevelopment5
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AlphaBase user interfaceUser journey specificationgame design3
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AlphaBase user interfaceUI Schemasgame design4
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AlphaBase user interfaceGame Sketchesart
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AlphaBase user interfaceSketches with GUIart
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AlphaBase user interfaceImplement base UIdevelopment10
20
AlphaTransfer game logic from prototypedevelopment10
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AlphaPublic opinion reflects on actorsDesigne how public opinion should reflect on actorsgame design3
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AlphaPublic opinion reflects on actorsImplement how public opinion should reflect on actorsdevelopment3
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AlphaPublic opinion reflects on organizationsDesigne how public opinion should reflect on organizationsgame design2
24
AlphaPublic opinion reflects on organizationsImplement how public opinion should reflect on organizationsdevelopment2
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AlphaGame mapResearch how game map should lool like — artart
26
AlphaGame mapResearch how game map should lool like — game designgame design5
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AlphaGame mapImplement game mapdevelopment7
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AlphaNews channelsResearch how news channels should behave in gamegame design2
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AlphaNews channelsImplement news channelsdevelopment4
30
AlphaInvestigations/Quests logicDesigne investigations rulesgame design5
31
AlphaInvestigations/Quests logicImplement investigationsdevelopment7
32
AlphaMaterials managment logicDesigne how materrials should be managed (rules & GUI)game design2
33
AlphaMaterials managment logicImplement how materrials should be managed (rules & GUI)development4
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AlphaActors reactions logicDesigne reactions rulesgame design2
35
AlphaActors reactions logicImplement reactions rulesdevelopment3
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AlphaInstrument to support fast narrative creationdevelopment7
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AlphaMinimal narrative content50 narrative arcsgame design5
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AlphaMinimal narrative content500 narrative triggersgame design10500 = 50 arcs * 5 steps *2 variations
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AlphaMinimal narrative content100 perks for actorsgame design3
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AlphaMinimal narrative contentCity with 50-100 actorsgame design3will become tutorial
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AlphaDetermine art styleResearch general art style alternativesart
42
AlphaDetermine art styleResearch portraits styles / generationart
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AlphaBase meta narrativeBase world descriptiongame design2
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AlphaBase meta narrativeExamples of narratives specific to Worldgame design3
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AlphaPlaytestInternal playtestother
46
AlphaPlaytestFix most significant problems after playtestdevelopment10
47
BetaGUI instruments for player to understand public reactionDesigne instruments for player to understand public reactiongame design5
48
BetaGUI instruments for player to understand public reactionImplement instruments for player to understand public reactiondevelopment7
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BetaFinalize GUIImprove user journey specificationgame design3
50
BetaFinalize GUIUpdate UI schemasgame design3
51
BetaFinalize GUIImplement GUI behaviourdevelopment5
52
BetaFinalize GUIAutomate QA for GUIdevelopment15
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BetaFinalize GUIBeautify GUI — artartparticles, transitions, etc
54
BetaFinalize GUIBeautify GUI — developmentdevelopment5
55
BetaFinalize GUIPre-final GUI spritesart
56
BetaAdvanced game map Interactiondevelopment10
57
BetaInvestigation/Quests consumablesConsumables designegame design5
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BetaInvestigation/Quests consumablesConsumables implementationdevelopment4
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BetaInvestigation/Quests consumablesConsumables artart
60
BetaBudget managementDesigne budget managementgame design4
61
BetaBudget managementImplement budget managementdevelopment6
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BetaArtifactsArtifacts designegame design5
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BetaArtifactsArtifacts implementationdevelopment4
64
BetaArtifactsArtifacts artart
65
BetaArtifactsplust 10 artifacts game design3
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BetaNarrative Network DirectorResearch general approach to implement NND — game designgame design7
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BetaNarrative Network DirectorResearch general approach to implement NND — developmentdevelopment7
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BetaNarrative Network DirectorSpecification for NND — game designgame design3
69
BetaNarrative Network DirectorSpecification for NND — developmentdevelopment3
70
BetaNarrative Network DirectorImplement of NNDdevelopment7
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BetaNarrative Network DirectorAutomate QA for NNDdevelopment5
72
BetaImprove tools for fast narrative creationdevelopment5
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BetaBeta narrative contentPrepare content development strategygame design3
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BetaBeta narrative contentContent quality metrics and thresholds — game designgame design2
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BetaBeta narrative contentContent quality metrics and thresholds — developmentdevelopment2
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BetaBeta narrative contentplus 50 narrative arcsgame design4
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BetaBeta narrative contentplus 500 narrative triggersgame design8
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BetaBeta narrative contentplus 100 perks for actorsgame design3
79
BetaBeta narrative contentCity with 100-150 actorsgame design2
80
BetaBeta narrative content3 general narrative arcsgame design4Arcs that will make canvas for the whole game session
81
BetaBeta narrative contentInevitable refactoring of old contentgame design3
82
BetaBeta QAPrepare minimal quality checklistother
83
BetaBeta QAPrepare minimal quality checklistother
84
BetaGame logic performance & stabilityReview architecturedevelopment3
85
BetaGame logic performance & stabilityOptimize game logic to support bigger simulationsdevelopment10
86
BetaGame logic performance & stabilityAutomate QA for game logicdevelopment10
87
BetaBase music & soundBase sound supportdevelopment4
88
BetaBase music & soundImplement sounds for GUIdevelopment2
89
BetaBase music & soundImplement sounds for game eventsdevelopment2
90
BetaBase music & soundImplement background musicdevelopment2
91
BetaBase music & soundFirst raw background themeoutsource
92
BetaProcedural generation preparationsActor portrait templatesart
93
BetaProcedural generation preparationsResearch approaches to game map geneation — developmentdevelopment4
94
BetaProcedural generation preparationsResearch approaches to game map geneation — game designgame design3
95
BetaProcedural generation preparationsResearch approaches to game map geneation — artart4
96
BetaProcedural generation preparationsResearch approaches to actors/city generation — game designgame design3
97
BetaProcedural generation preparationsResearch approaches to actors/city generation — developmentdevelopment4
98
BetaMeta world establishmentInternal wiki about main world entities and conceptsgame design5
99
BetaMeta world establishmentA few short completed text stories "about the world" in the vibe of the gamegame design7Required for team, to be in sync. Could be used later in marketing.
100
BetaSave/loaddevelopment5