GAME DEV HELP SHEET (do not rename this again )
 Share
The version of the browser you are using is no longer supported. Please upgrade to a supported browser.Dismiss

 
View only
 
 
Still loading...
ABCDEFGHIJKLMNOPQRS
1
Website Would you recommend?
2
rathod.abhinav@gmail.comAbhinav RathodiOS, Android, C#, C++, Unity3DAcademics: Gravity Twist, OuterWilds.
Own: Boss Overlord. Just graduated in game dev. So im just starting out in the Video game industry.
Los Angeles, CA
3
@Adam_McClardadam@or1go.comAdam McClardExecutive Producer, Art Director, Asian Market Expert, Human Network, Publishing, Business Development, LocalizationA.R.E.S. Extinction Agenda, A.R.E.S. Extinction Agenda EX, Rainblood Chronicles: Mirage, So Many Me, Ourworld.com, Dino Parade (win mobile 7), Midnight Mysteries 2, Downworld.com, Vegasworld.com,USA\Singapore\ChinaI founded the IGDA in China, and from there have made it my mission to help developers do what they do best. Focus on making a good product. I work with startups across the globe, helping shape business models, and making sure they are prepared to take their passions into sustainable businesses. We do offer localization and publishing for games we love, as well as help with the development process and bringing in talent to help products ship on time.http://www.or1go.com
4
@aeonbringerAlex FengGame Programming (Unity, Cocos2D, iOS, and pretty much almost every language you use for game development), Game Design, Project Management, Business
http://www.linkedin.com/in/alexfengzhonghui
The Last Symphony, Ravenmark: Mercenaries, Aspects TD, Scrambled SkiesWorking with an indie studio I've started right now. Mainly in mobile games, but experimenting with projects on console and oculus. Might not be that experienced, but will help in whatever I can.
5
@AlejandroDaJalex@apathyworks.comAlex JordanGeneral game design, C# programming, Unity, shader programming, writing, business, marketingFirearms (HL1), Around The World (XBLIG), Cute Things Dying Violently (XBLIG/PC)Washington, DCwww.apathyworks.com
6
yupStrongStrongStrong @amitginniagpatpatia@gmail.comAmit Ginni PatpatiaUnity3D, Game Design, Production, Marketing, Entrepeneur and Teaching4Travelers (Nintendo DSi), Idyllic (iPhone), Martys Zapstack (iPhone)Kristiansand, Norwayhttp://www.amitgp.com/
7
@a_desilvaAndrew DeSilvaGame Design, business, Unity 3D Mobile and PC games. Currently Drykkur for PC/Consoles
8

Andrew GibbsWriter, Director, Stop motion animator and Game testerWindowsil(tester) Director and writer
9
@_andrioandrewgleeson01@gmail.comAndrew GleesonGame Design, Pixel Art/2D Art, Music, Game JammingMelodisle, Revolvengarde, Audenary, TITAN SOULS (Ludum Dare Winner),Sydney, AustraliaFeel free to send me a message on Twitter! Willing to give (hopefully useful) feedback.http://andrio.me/
10
Figroti@Gmail.comCorey HertzigGreat eye for detail, design, & aesthetics - Colors, Textures, Location, Flow, Level Design. 3D Studio Max, Photoshop, I'm in the process of learning Unity.Working on an Untitled Unity game, I've produced 3D models for a 'virtual reality' simulation for UPMC at the Art Institute. Designed levels in Sound Shapes, had a mini-review and video on IGN.com of my LittleBigPlanet level, and I've worked on small projects in RPG Maker/PlayerWorlds back in the day.Currently, Pennsylvania.I can help by offering my eye for a critique, opinion, any advice, or provide some resources that I know of. I can also try to help with 3D max, photoshop, or any other general game design opinions. I'm by no means a professional, but I do have some experience and education in Game Design.Website in the works.
11
@__D__A__N__M__dan.murtha@gmail.comDan MurthaMount & Blade mods, Total War mods, and apps. Background in animation and design.Toronto, CA & London, UKwww.danielmurtha.com
12
@AbatronGameDevero
www.abatrongame.com
13
@aeiowuGreg WohlwendiOS advice, Illustrator, Photoshop, Flash, art and interface critique, game, web and trailer design.Threes, Ridiculous Fishing, Hundreds, Gasketball, Puzzlejuice, Solipskier, 4FourthsChicagohttp://aeiowu.com
14
Henry Schmittdesign, scriptingRed Faction: Armageddon, Saints Row the Third, CoD: Black Ops 2Feel free to email me: ghenryschmitt@gmail.com
15
@_glocksJames FarmerProgramming (C#, Java, C++, AS3, Haxe, Python, other stuff), GameMaker, mediocre pixel art, game designMicroVentures (mobile), Unity MOBA (job), assorted gamejam games (flash or GameMaker)I really don't know that much Unity, I should probably learn more.
16
@1baronjennysonJenny SonAnimation (3D, some Flash), UI, game jams, game design, Unity, amazing peanut butter cookiesHard-a-Port (iOS), Photo Food Fight (Android), Color Words (iOS), Bamboo Bunch (web)
17
@afuzzyllamaKenC#, C++, Unity3D, Unreal 4Working on psuedo-voxel based games in spare timeNew York, NYDM on twitter is finehttps://twitter.com/afuzzyllama
18
@Beetlebeardog.tar.gz@gmail.comKevin CollinsPixel art, production, direction, Java, PHP, cryptography, information securityBassmaster mobile, black mountain BMX, starmadePhoenix, ArizonaDon't do it, Kevin!
19
Luke TestaC# (.NET), openGL, C++, Blender, Java, C, Bash, MATLAB, LIBSVM, openCV, Private Games, PolyPhase open-source collision response engine. Most image processing, real-time rendering, mesh topology, GUI and physic-related work. PolyPhase is open development, source code is available on GitHubUKHappy to help with debugging code or UML architecture and feedback. Advice on approaching and writing machine learning (AI) algorithms, GUI, cross-compiling, or narrow-phase/broad-phase physics based on BSP or hierarchal bounding volumes. General graphic programming problemshttp://twitter.com/PolyPhasePhysic (now unreachable)
20
@alamedmaan.ashgar@gmail.com Maan Ashgar Production, Project Management, Outsourced development methods and practices, Middle East related game questions or localization to Arabic related questions (Also does game design and Art and has a degree in Software Engineering ... but doesn't use it much these days :P) # Kammelna.com (Web + Facebook + Mobile. Multiplayer card game. Producer)
# Reunion (Mobile. Artist and some design)
# Reunion Online (Mobile. Artist)
# Mezayeen (Facebook Social. Producer, designer and concept art)
# Areeb World (MMO. Design and Art consultation)
Saudi ArabiaPing me on twitter if you need anything :) . Glad to help! إذا محتاج مساعدة كلمني على تويترhttp://maanashgar.tumblr.com/
http://www.linkedin.com/in/maanashgar
21
Maurício GomesGame Design, Lua, C, C++, can help a bit with music, sound effects. Absolutely suck at art, but know some tools very well (Fireworks, 3DS Max, Maya...)A bunch, the most recent ones are for Kidoteca (www.kidoteca.com)You can e-mail me, it is mauricio.gomes at coderofworlds.com :) Ask a bunch of stuff, and I can try to help. I also have a portuguese site inspired by Tom Sloper's site, it is www.criadordejogos.com.br :)
22
@232studiosNeil GlenisterAS3, Lua, Corona SDK, BrightScript, Java and tend to do all of the design work myselfThe soon to be release Develop indie showcase finalist and Pocket Gamers 'stand out game' Epic EricLondon, UKhttp://232studios.com
23
@_bigpchamberlainpi@gmail.comPierre ChamberlainAdobe AIR / Flash AS3, AGAL shader programming, Starling Game Development, some Unity scripting (C# mostly)Mostly just LudumDare entries (see blog website for details)NB, CanadaOpen to freelance / contract work. I'm primarily interested to specialize on Shaders and Optimization (for better performance on Adobe AIR Mobile development), but I also enjoy making music. Give me a shout if you need any of these services / skills.http://pierrechamberlain.ca/blog/
24
@0SCUR0rodrigolira.vg@gmail.comRodrigo LiraHelping anyone in need! Unity 3d, Maya, Blender, photoshop, programming in C#, C++, JavaScript/css/html, php, animation, pixel art, concept art, HLSL, Design in general. Game Jams are my element.ExoShift: highspeed racing game is my only finished game, I'm sitting under a throne of failed games and prototypes, soon to release my first sucessful project. Please be kind, I've been hurt before :-3http://rodrigolira.vg
25
@_sorceresssorceressJack of all trades. Strongest skills: Mathematics; Physics and Simulation; Procedural Generation; AI/Artificial Intelligence; Tracker Music Composer; Strategy Game Design and Theory.
England
26
svanbur1@gmail.comStew
27
svanbur1@gmail.comStew
28
*****
*****
Tmbrrw@gmail.comTim BarrowUnity, UDK (?), C++, 3D Modeling (Autodesk Maya), Vector Imaging, Raster Imaging, DirectX 11Worcester, MA, U.S.A.
29
30
31
32
Always happy to have a chat and help anyone out.
33
34
35
vbdgdfgI read way too much and know where to find lots of helpful resources for learning beginning/intermediate Gamedev stuff.
Maybe my background in Econ could help?
36
37
38
39
No big hits under my belt, but I've been doing this for a while and I'm happy to help!
40
\o/
41
42
43
44
45
46
http://ashellinthepit.com
47
Kinda busy, but happy to give blunt honest feedback and always willing to spitball ideas ^.^
48
Ask me anything or just say hi! I love to help the game dev community become even more awesome. Happy to help anyone out any way I can!www.ashleyalicea.com
49
50
Feel free to send me a tweet
51
company: studio-mercato.com
personal: dashjump.com
52
I promote by making friends, and you can too.http://superdupergc.com
53
Primarily a programmer (16+ years professionally, 30+ overall), though now doing a lot more design as I've gone independent. http://www.brettdouville.com
54
http://www.ServerCrashers.com
http://www.SpacetronautGames.com
55
56
Ask me anything about UX design resources, animation, or game development! I teach for Code Liberation.http://www.cattsmall.com
57
58
59
60
61
62
Email is the best. Although, I might see something on Twitter
63
64
If any programmer out there wants to prototype some quick ideas, HOLLER!http://leituga.com http://makeaga.me
65
I'm part of the free (as in open source) game dev community, on both the code and art sides. I'm good at explaining things and like making tutorial articles.
66
67
Will help out with any code questions, I'm "meh" at art but I'll try my best to help out there too
68
Drop a mail to codman at gmail, I always answer.
69
http://byfernando.com/
70
71
72
http://www.roguevector.com
73
Feel free to contact me if you need help with anything, I love helping people make games :)http://www.dampete.com
74
75
76
Game Designer at Microsoft Studios right now and indie game dev in my free time. Probably best to hit my gmail with questions: fornace@gmail.com
77
78
79
80
gomes.dave@gmail.com
81
Busy at the moment, but always looking to interview more devs for the Indie Dev Podcast each week. www.IndieDevPodcast.wordpress.com
82
83
good luck making your games!
84
Say hello on twitter. I'm really quite nice, except when I'm in a rant. But hey XD. I know my shit sometimes. blog.davidryan.ie
85
86
I'd love to help :) Je peux aussi aider en francais :P
87
88
i can help you destroy gamer culturecosstropolis.com
89
Monetization help, career advice? Anything really.
90
contact him for great game name ideas. (Ichiro: Hahaha. Sure, why not? :)
91
http://www.derekobrien.net
92
93
I can give feedback on visual design :)www.detocroix.com
94
95
96
Happy to talk about design, workflow, optimisation, performance and User Experience.
97
Likes long walks on the beach, 8 bit music, and making games that make people think.

Dislikes: 'Procedurally generated' as an excuse to good level design.

Current Thought: Damn I wish my name was Aardvark.
98
www.enkisoftware.com
99
xcz
100
dwulf.comI really need to get my portfolio back up. :^)
Loading...
 
 
 
Game Developers
Animation
Sheet28
Game Programmers
Game Publishers
Business and Marketing
Graphic Artists
Sound Artists
Copy of Game Designers
Game Designers
Games Press
Let's Players
New Indie Releases
Hiring or looking to join a team?