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NameIrongut VixenWillpower●●●●●Health Levels#REF!Character GenerationBP SpentPoints#REF!
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PlayerEssenceTempPrimary Attribute120/8
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ConceptPunchfox.LimitNone-0Secondary Attribute0/6
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CasteSolar DawnXP TrackerStart XPExperiencePersonalCommitted-1Tertiary Attribute0/4
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Portraithttp://i.imgur.com/zgyvLeo.png+4210013-2Abilities30/28
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Iconic AnimA massive golden fox, with 8 tails tipped in shades of violet and pink.Solar XPPeripheralTemp Will-4Specialties0/4
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Limit Trig.Seeing or hearing those she thinks hers threatened or hurt.00335IncapMerits0/10
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AttributesAbilitiesMisc PoolsSpecialtiesCharms0/15
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PriStrength●●●●●ArcheryOccultJoin Battle6BrawlUnarmedBonus Points0/15
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Dexterity●●●●●AthleticsFav●●●Perform.Fav●●●Parry6DodgeUnarmoredOnce complete, set Start XP equal to XP Tracker
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Stamina●●●●AwarenesCas●●●PresenceFav●●●Evasion6IntegrityStubbornness
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SecCharisma●●●BrawlSup●●●●●Resistan.Cas●●●Soak4Perform.Dancing
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ManipulationBureaucr.RideHardness0
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Appearance●●●●●DodgeCas●●●●SailCom. Mov10
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TerPerception●●IntegrityFav●●●SocializeRush/With.8
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Intelligence●●Investig.StealthResist P/D8
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Wits●●●LarcenySurvivalFav●●●Senses5/7
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Martial Arts StylesCasLinguisticsThrownCasResolve4
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StyleRatingLoreWarGuile1
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MedicineCraftWA15
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MeleeCustomDA11
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CustomCustomWbD13
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CustomCustom
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C/F/SC/F/S
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Merits from Character Gen.Merit DescriptionIntimacies
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Enhanced Sense ●●●Perception +2 dice Hearing - Fox EarsFighting is good fun, and I'm really good at it.Defining/Principle
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Tail ●Balance -2 difficulty - Fox tailMy children(sorrow & love)Defining/Tie
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Selective Conception ●Immune to unwanted preg., 1wp ensuresParents should look after their children.Major/Principle
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Boundless Endurance ●●Diff -2 to resist fatigue or stay awakeFair Folk(hate)Major/Tie
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My son's knife(possessiveness)Major/Tie
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Iron Stomach ●Diff -2 for forage or recovr food poisonI don't like people telling me what to do, or what not to do.Major/Principle
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Language ●RiverspeakI really like sex, it's a fun way to pass the time.Minor/Principle
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Language ●Home dialect, 3 othersHome village(longing)Minor/Tie
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Lying and deception(annoyance)Minor/Tie
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Merits from PlayMerit DescriptionMy looks(pride)Minor/Tie
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I wish people didn't run away from when I glow.Minor/Principle
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I don't understand why people use drugs or alcohol.Minor/Principle
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Dancing is also fun, and it usually leads to sex too, which is even better!Minor/Principle
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I feel like the sun should be important to me, but I don't know why.Minor/Principle
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Flaw: BeastmanSocial interactions have -3 dice
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History
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Irongut Vixen is from the far East, an exiled member of one of the many beastman tribes there, the Muksa. Vixen was a notable member of her tribe, well regarded for her looks and feared for her lack of cooking skill, but otherwise unremarkable. She mated with men of the tribe once she became a woman, as is customary, and had two children by different men before her 20th year.

Vixen's life appeared to be progessed in a nearly ideal manner, until one of the neighboring tribes, the Larksaen, became hostile for no reason Vixen was aware of at the time. The Larksaen began raiding other tribes when Vixen was 24, killing men and capturing women and children. After a year, the Larksaen turned their eyes to the Muksa tribe, and Vixen's life turned tragic.

The Larksaen raid came in the middle of the night, and in larger numbers than the Muksa had expected the Larksaen to be able to field. Many Muksa warriors were slain, and Vixen's own hut was raided. The Larksaen didn't expect a woman to put up the fight Vixen did, nor did they expect the fox woman to begin to glow like the sun itself. Vixen was inexperienced in fighting so many at once and did not have the time to kill those she struck down, so when the Larksaen retreated from her fury, they were able to take their unconcious fallen with them. Too late, Vixen discovered her children were missing, taken by the Larksaen when they fled.

Vixen pursued the Larksaen back to their village with the intention of taking her children back, arriving just days after the Larksaen. Once she arrived, she learned why the Larksaen turned hostile and started raiding other tribes: the Fair Folk were forcing them, holding the Larksaen's own offspring as hostage, in exchange for the captives they took.

Vixen was too late. The Fair Folk had already taken her children along with the other Muksa captives and returned to the Wyld. The Larksaen tried to bribe her, they tried to submit to her, they tried to beg. Their village is ruin and ash now, populated only by the burnt remains of the men, women, and children of the Larksaen tribe.

Vixen did not return home, she went west, away from the Wyld and into the civilised lands. What happens from there is another story.

Roleplaying Tips:
Vixen's personality is very crass, blunt, and honest. She doesn't lie or deceive, seeing no reason for it.

Vixen's lack of education means she speaks simply, can't read or write, and she often doesn't understand things about civilization. She can learn, though, as she is fairly sharp on the uptake. Whether or not she deems something important to pay attention to is another matter.

She is proud both of her looks and her physical ability, and is gleeful about fighting.
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