| A | B | C | D | E | F | G | |
|---|---|---|---|---|---|---|---|
1 | Name | Rank | Cost | Skill Effect | Personal | Class | Notes |
2 | Adept | E | 250 | Gain a consecutive attack. (Speed % activation) | Sage | ||
3 | Aptitude | E | 1,000 | 20% to all growth rates. | Doesn't work in Fixed Growths | ||
4 | Armsthrift | E | 250 | Luck % chance to not consume weapon durability. | |||
5 | Bane | E | 250 | Leave the opponent at 1 HP. (Skill/2 % activation) | |||
6 | Blossom | E | 1,000 | 2x growth rates, but 1/2 exp gain. | Doesn't work in Fixed Growths | ||
7 | Celerity | E | 300 | Movement +2. | |||
8 | Chivalry | E | 250 | When foe is at full HP, attack and def/res +2. | Erika | ||
9 | Corrosion | E | 250 | Decrease durability of enemy's weapon by User's level (Skill/2% activation) | |||
10 | Demoiselle | E | 250 | Male allies within 2 tiles receive -2 damage. | Hilda | ||
11 | Discipline | E | 250 | Weapon experience gains are doubled. | |||
12 | Elbow Room | E | 250 | 3 damage dealt when on open terrain. | Sain | ||
13 | Even Rhythm | E | 250 | 10 Hit and Avoid on even numbered turns. | Ray | ||
14 | Fiery Blood | E | 250 | 4 damage when HP is not at max. | |||
15 | Full Metal Body | E | 250 | This unit is immune to all the Seal skills. | |||
16 | Gamble | E | 250 | A reckless attack with halved hit but doubled crit. | |||
17 | Gentilhomme | E | 250 | Female allies within 2 tiles receive -2 damage. | |||
18 | Intimidate | E | 250 | -10 Avoid to all enemies within 2 tiles. | |||
19 | Keep Up | E | 250 | If unit is within 3 spaces of an ally with Canto or Canto+, unit gains +2 Mov. | |||
20 | Light Weight | E | 250 | When holding three or less items, attack speed +3. | |||
21 | Liquid Ooze | E | 250 | Attackers trying to gain HP from attacking this unit lose it instead. | |||
22 | Miracle | E | 350 | Survive a lethal attack if HP > 50%. | Mist | Bishop/Summoner(Sophia) | |
23 | Natural Cover | E | 250 | 3 damage taken when on terrain with effects. | |||
24 | Odd Rhythm | E | 250 | 10 Hit and Avoid on odd numbered turns. | Lugh | ||
25 | Opportunist | E | 250 | 4 damage if the foe cannot counter. | |||
26 | Paragon | E | 1,000 | Experience gain is doubled. | Astrid | ||
27 | Perfectionist | E | 250 | 15 Hit/Avoid when user's HP is at maximum. | |||
28 | Poison Strike | E | 250 | Deals damage equal to 20% of the enemy's max HP after battle this unit initiates. | |||
29 | Pragmatic | E | 250 | When foe is not at full HP, attack +3 and def/res+1. | Ephraim | ||
30 | Provoke | E | 250 | Enemies are more likely to target this unit. | Gilliam | ||
31 | Resourceful | E | 250 | Double bonus effectiveness multipliers. | |||
32 | Shade | E | 250 | Enemies are less likely to target this unit. | Charon | ||
33 | Silent Pride | E | 250 | Gain 2 damage and take -2 damage per 25% below max HP. | |||
34 | Skybreaker | E | 300 | Deal effective damage to flying units. | |||
35 | Trample | E | 250 | 5 damage to unmounted units. | |||
36 | Arcane Blade | D | 300 | When initiating battle at 1 range: Add 3+(Mag/2) to Hit and Crit | Catherine | ||
37 | Bow Range +1 | D | 1,000 | Maximum range of equipped bows is increased. | Dorothy | ||
38 | Charm | D | 300 | Allies within 2 tiles deal +2 damage. | |||
39 | Counter | D | 500 | Physical damage taken at 1-2 range is reflected. | |||
40 | Counter Magic | D | 500 | Magic damage taken at 1-2 range is reflected. | |||
41 | Desperation | D | 350 | If HP < 50%, double attacks occur immediately. | Sigurd | ||
42 | Focus | D | 300 | 10 Critical if there are no allies within 3 tiles. | |||
43 | Fury | D | 300 | 2 Atk/Spd/Def/Res. Unit takes 6 damage after combat. | |||
44 | Hex | D | 300 | 15 avoid to all adjacent enemies. | |||
45 | Infiltrator | D | 300 | If within 2 spaces of two or more enemies, gain +3 damage and +15% hit. | |||
46 | Inspiration | D | 300 | Allies within 2 tiles deal +2 damage and receive -2 damage. | |||
47 | Knight Aspirant | D | 300 | When above 75% health, +2 damage, +15% avoid. | Gilliam | ||
48 | Malefic Aura | D | 300 | Enemies within 2 tiles receive +2 magic damage. | |||
49 | Patience | D | 300 | When under attack, avoid +10. | |||
50 | Puissance | D | 300 | 3 Damage when the user's Strength is higher than the enemy's. | |||
51 | Pursuit | D | 300 | When under attack, attack speed +2. | |||
52 | Quick Draw | D | 350 | 4 Damage when initiating battle. | |||
53 | Savage Blow | D | 350 | After attacking, enemies within 2 tiles take 20% damage. | |||
54 | Seal Attack | D | 750 | Debuff opponent's Str by 6 after combat. (Recover 1/turn) | Makalov | ||
55 | Seal Defense | D | 750 | Debuff opponent's Def by 6 after combat. (Recover 1/turn) | |||
56 | Seal Luck | D | 750 | Debuff opponent's Luck by 6 after combat. (Recover 1/turn) | |||
57 | Seal Magic | D | 750 | Debuff opponent's Mag by 6 after combat. (Recover 1/turn) | |||
58 | Seal Resistance | D | 750 | Debuff opponent's Res by 6 after combat. (Recover 1/turn) | |||
59 | Seal Skill | D | 750 | Debuff opponent's Skl by 6 after combat. (Recover 1/turn) | |||
60 | Seal Speed | D | 750 | Debuff opponent's Spd by 6 after combat. (Recover 1/turn) | Marcia | ||
61 | Slayer | D | 500 | Deal effective damage to monster units. | |||
62 | Tantivy | D | 350 | 10 Hit/Avoid if there are no allies within 3 tiles. | |||
63 | Thunderstorm | D | 350 | If weapon weight > enemy W. Weight, +2 dmg, +15% hit, +5% crit. | |||
64 | Tome Range +1 | D | 1,000 | Maximum range of equipped tome is increased. | |||
65 | Triangle Adept | D | 350 | Doubles weapon triangle effects. | |||
66 | Vanity | D | 350 | Gain +2 Damage and +10 Hit when fighting enemy at 2 range. | |||
67 | Vantage | D | 500 | If HP < 50%, strike first when attacked. | |||
68 | Voice of Peace | D | 350 | Enemies within 2 tiles deal -2 damage. | Mercedes | ||
69 | Wary Fighter | D | 500 | Unit cannot double or be doubled. | |||
70 | Anathema | C | 350 | -10 Avoid/Dodge to all enemies within 3 tiles. | Druid | ||
71 | Axebreaker | C | 750 | 50 Hit/Avo when enemy has an axe equipped. | |||
72 | Bowbreaker | C | 750 | 50 Hit/Avo when enemy has a bow equipped. | |||
73 | Bracing Stance | C | 1,000 | 4 Def/Res when foe initiates battle | |||
74 | Coleopterist | C | 1,000 | Obtain a Red Bettle after attacking and defeating an enemy.(Luck % activation) | Red bettles sell for 250 Gold | ||
75 | Crit Boost | C | 500 | 15 critical rate. | Swordmaster/Berserker/Warrior/Sniper | ||
76 | Darting Stance | C | 1,000 | 6 speed when foe initiates battle. | |||
77 | Expertise | C | 750 | Reduce bonus damage from critical hits by 50%. | |||
78 | Fierce Stance | C | 1,000 | 6 attack when foe initiates battle. | |||
79 | Fortress Defense | C | 750 | 5 Def, -3 Str/Mag | |||
80 | Fortress Resistance | C | 750 | 5 Res, -3 Str/Mag | |||
81 | Grisly Wound | C | 500 | Deals damage equal to 20% of the enemy's max HP after every battle. | |||
82 | Kestrel Stance | C | 1,000 | 4 attack and speed when foe initiates battle. | |||
83 | Lancebreaker | C | 750 | 50 Hit/Avo when enemy has a lance equipped. | |||
84 | Lily’s Poise | C | 500 | Adjacent allies gain +1/-3 damage dealt/received. | |||
85 | Lumina | C | 500 | Allows the user to use Light Magic. (Uses highest Magic Rank) | |||
86 | Mirror Stance | C | 1,000 | 4 attack and resistance when foe initiates battle. | |||
87 | Ready Stance | C | 1,000 | 4 speed and defense when foe initiates battle. | |||
88 | Shadowgift | C | 500 | Allows the user to use Dark Magic. (Uses highest Magic Rank) | |||
89 | Steady Stance | C | 1,000 | 6 defense when foe initiates battle. | |||
90 | Strong Riposte | C | 500 | When under attack, damage +3. | |||
91 | Sturdy Stance | C | 1,000 | 4 attack and defense when foe initiates battle. | |||
92 | Sure Shot | C | 500 | A precision attack that always hits and does 1.5x damage. (Skill % activation) | |||
93 | Swift Stance | C | 1,000 | 4 speed and resistance when foe initiates battle. | |||
94 | Swordbreaker | C | 750 | 50 Hit/Avo when enemy has a sword equipped. | |||
95 | Tomebreaker | C | 750 | 50 Hit/Avo when enemy has a tome equipped. | |||
96 | Warding Stance | C | 1,000 | 6 resistance when foe initiates battle. | |||
97 | Wind Disciple | C | 500 | 10 Hit and Avoid when HP is not at max. | |||
98 | Nullify | B | 150 | Unit is protected from all effective attacks. | |||
99 | Aegis | B | 1,000 | Nullify a magic attack. (Skill % activation) | General | ||
100 | Axefaire | B | 750 | 4 damage when equipping an axe. |