Instructions for using the Round Robin Generator
Select "File" and choose "Make a copy"
Name the new file as your tournament
The new file should end up in your Google drive.
Enter Tournament Name:
Enter Tournament Director
Enter Tournament Location
Enter Tournament Date
Create the sheets for each division:
Open the necessary sheet, ex. 6 person.
Right click on the tab with the sheet name and choose "Duplicate".
Rename the sheet as the name of the division
Repeat for all divisions.
When you are done creating the sheets for each division, it's recommended that you drag them to the left in order
from youngest to oldest.
Competitors should be entered into the generator in seed order, with unseeded rollers at the bottom.
The brackets will be populated with the rollers names in the optimum match order. The top seeded rollers will be in the final match.
For split divisions, the rollers will be split evenly between the first round brackets.
For split division with printed brackets, the scorekeeper will need to enter the results for each bracket to the right of the
bracket, and transfer them to the championship and consolation(optional) brackets.
For split division online or using a computer, typing the results in the boxes to the right, will populate the championship and consolation brackets.
Round Robin Tournament Rules
(Rules will be “recommended” in 2014. Rules will be modified if needed and required in 2015.)
Round robin draws may be used in any tournament for which the entry form states that the tournament shall be rolled using a
round robin format.
Additionally, a round robin draw may be used in any division in any tournament in which there are four or fewer rollers entered.
Each roller in the round robin draw shall roll every other roller in the round robin draw. The roller who wins the most matches
wins the tournament.
It's recommended that tournament organizers use the USLRA round robin generator located on the USLRA website to
organize a round robin tournament.
Split Round Robin
When there are six or more rollers entered in an age group, then the tournament director may divide the group into more
than one round robin.
Seeding shall be used to place the strongest rollers in different pools. See seeding regulations(p. 10).
It is recommended that matches be alternated between each pool to allow for enough rest for the competitors.
The top two finishers from each pool will advance to the final round where another round robin will determine the order of finish.
Matches that were run in the preliminary round will not be repeated in the final round.
At the discretion of the tournament director, a round robin can be run for the 3rd and 4th place finishers for each pool using
the same procedure described before.
Determining the Order of Finish
The roller who wins the most matches is the winner. If two rollers are tied, then the winner of their head-to-head match is the winner.
If three or more rollers are tied, the Head Judge/Tournament Director shall use the following steps in the order listed to break all ties.
The Referee shall break as many ties as possible using a given step before using the next step. If any step eliminates a roller(s) from
consideration, the process should start over with the remaining rollers. If, at any point there become just two rollers left in a tie, then the
head-to-head result between these two rollers takes immediate precedence and determines the winner.
The tie breaking steps are:
the head-to-head win-loss record in matches involving just the tied rollers.
total falls won.
total falls lost.
the roller with the highest percentage of falls won of all falls rolled.
random drawing among remaining rollers.