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3 | Instructions for using the Round Robin Generator | |||||||||||
4 | Select "File" and choose "Make a copy" | |||||||||||
5 | Name the new file as your tournament | |||||||||||
6 | The new file should end up in your Google drive. | |||||||||||
7 | Enter Tournament Name: | <Tournament Name> | ||||||||||
8 | Enter Tournament Director | <Director Name> | ||||||||||
9 | Enter Tournament Location | <Location> | ||||||||||
10 | Enter Tournament Date | <Date> | ||||||||||
11 | Create the sheets for each division: | |||||||||||
12 | Open the necessary sheet, ex. 6 person. | |||||||||||
13 | Right click on the tab with the sheet name and choose "Duplicate". | |||||||||||
14 | Rename the sheet as the name of the division | |||||||||||
15 | Repeat for all divisions. | |||||||||||
16 | When you are done creating the sheets for each division, it's recommended that you drag them to the left in order | |||||||||||
17 | from youngest to oldest. | |||||||||||
18 | Competitors should be entered into the generator in seed order, with unseeded rollers at the bottom. | |||||||||||
19 | The brackets will be populated with the rollers names in the optimum match order. The top seeded rollers will be in the final match. | |||||||||||
20 | For split divisions, the rollers will be split evenly between the first round brackets. | |||||||||||
21 | For split division with printed brackets, the scorekeeper will need to enter the results for each bracket to the right of the | |||||||||||
22 | bracket, and transfer them to the championship and consolation(optional) brackets. | |||||||||||
23 | For split division online or using a computer, typing the results in the boxes to the right, will populate the championship and consolation brackets. | |||||||||||
24 | ||||||||||||
25 | ||||||||||||
26 | Round Robin Tournament Rules | |||||||||||
27 | (Rules will be “recommended” in 2014. Rules will be modified if needed and required in 2015.) | |||||||||||
28 | ||||||||||||
29 | Round robin draws may be used in any tournament for which the entry form states that the tournament shall be rolled using a | |||||||||||
30 | round robin format. | |||||||||||
31 | Additionally, a round robin draw may be used in any division in any tournament in which there are four or fewer rollers entered. | |||||||||||
32 | Procedure | |||||||||||
33 | Each roller in the round robin draw shall roll every other roller in the round robin draw. The roller who wins the most matches | |||||||||||
34 | wins the tournament. | |||||||||||
35 | It's recommended that tournament organizers use the USLRA round robin generator located on the USLRA website to | |||||||||||
36 | organize a round robin tournament. | |||||||||||
37 | ||||||||||||
38 | Split Round Robin | |||||||||||
39 | When there are six or more rollers entered in an age group, then the tournament director may divide the group into more | |||||||||||
40 | than one round robin. | |||||||||||
41 | ||||||||||||
42 | Preliminary Round | |||||||||||
43 | Seeding shall be used to place the strongest rollers in different pools. See seeding regulations(p. 10). | |||||||||||
44 | It is recommended that matches be alternated between each pool to allow for enough rest for the competitors. | |||||||||||
45 | Final Round | |||||||||||
46 | The top two finishers from each pool will advance to the final round where another round robin will determine the order of finish. | |||||||||||
47 | Matches that were run in the preliminary round will not be repeated in the final round. | |||||||||||
48 | At the discretion of the tournament director, a round robin can be run for the 3rd and 4th place finishers for each pool using | |||||||||||
49 | the same procedure described before. | |||||||||||
50 | ||||||||||||
51 | Determining the Order of Finish | |||||||||||
52 | The roller who wins the most matches is the winner. If two rollers are tied, then the winner of their head-to-head match is the winner. | |||||||||||
53 | If three or more rollers are tied, the Head Judge/Tournament Director shall use the following steps in the order listed to break all ties. | |||||||||||
54 | The Referee shall break as many ties as possible using a given step before using the next step. If any step eliminates a roller(s) from | |||||||||||
55 | consideration, the process should start over with the remaining rollers. If, at any point there become just two rollers left in a tie, then the | |||||||||||
56 | head-to-head result between these two rollers takes immediate precedence and determines the winner. | |||||||||||
57 | ||||||||||||
58 | The tie breaking steps are: | |||||||||||
59 | the head-to-head win-loss record in matches involving just the tied rollers. | |||||||||||
60 | total falls won. | |||||||||||
61 | total falls lost. | |||||||||||
62 | the roller with the highest percentage of falls won of all falls rolled. | |||||||||||
63 | random drawing among remaining rollers. |