Kyra Core Deck Handler v4.0
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Hand (Size 5):Buried:Displayed:Discarded:Recharged:Draw:Unknown Cards Left:
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24
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Random from Discarded:
Total Deck:
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24
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Random from Hand:
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Reloaded:
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Sideboard:
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Type here for notes to other players:
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Notes:
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Ask before using:
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Can use without asking:
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[quote=Kyra] [b]Hand: [/b]
Character Name:
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[b]Displayed:[/b] Kyra
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[b]Deck:[/b] 24 [b]Discard:[/b] 0 [b]Buried:[/b] 0
Hand Size:
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[b]Notes:[/b] 5
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[b]Ask before using:[/b]
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[b]Can use without asking:[/b]
Hero Points:
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[/quote]0
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[spoiler=Skills and Powers]
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Skills:
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Strength d8 [ooc][] +1 [] +2 [] +3[/ooc]
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-- Melee: Strength +2
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Dexterity d4 [ooc][] +1[/ooc]
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Constitution d6 [ooc][] +1 [] +2[/ooc]
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-- Fortitude: Constitution +2
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Intelligence d6 [ooc][] +1 [] +2[/ooc]
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Wisdom d10 [X] +1 [ooc][] +2 [] +3 [] +4[/ooc]
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-- Divine: Wisdom +3
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-- Perception: Wisdom +2
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Charisma d8 [ooc][] +1 [] +2 [] +3[/ooc]
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-- Diplomacy: Charisma +1
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Powers:
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Favored Card: Blessing
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Proficient with: Armor Divine [ooc][] Weapon[/ooc]
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Hand Size 5 [ooc][] 6[/ooc]
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On a local check against an Outsider or Undead bane, add 1d4 [ooc]([] 1d6)[/ooc] and the Magic trait.
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At the end of your turn, you may recharge a Divine card to heal a local character a card.
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[X] Gain the skills Fortitude: Constitution +2 and Perception: Wisdom +2.
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Hero Points: 0
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[/spoiler]
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Blessing if would recharge; Blessing for villain/henchman/closing;
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[b]Sideboard cards:[/b]
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