TOS Tank Cheat Sheet - Darkmech
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Tank Reference Sheet For TOS
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2 Minute Tank Guide Video Found Here
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1st BossGoroth
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Raid will stand at the side of the boss
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Taunt Swap on debuff - Melted Armor - DBM will call this Burning Armor
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When YOU have the debuff Melted Armor move 10 yards away (20 in heroic) from the group and pillars
Easy
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As the tank you still need to hide when Infernal burning is cast so stay somewhat in range of a pillar.
Medium
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Heroic DifferencesBrain Required
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Heroic - Don't stand in green stuff on the ground
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2 Minute Tank Guide Video Found Here
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2nd Boss Demonic Inquisition
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2 Bosses in this room
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Tank Atrigan - Belac CANNOT be tanked
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1 Tank starts in the Cage - Get in cage via extra action button when fight starts - You'll need to hit the bossses to generate Torment first
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1 Tank starts with the 2 bosses (Atrigan and Belac)
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Tank in boss room - Face Artigan AWAY from raid
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When tanking Artigan try and keep him close-ish to Belac and MOVE him away before or when Bone Sawing
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Tank in Cage dodge green bad stuff on ground
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When the tank in the boss room reaches full/near Torment tank swap locations - OR when Tank in cage reaches 8 stacks (which ever comes first)
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DBM will also give you a box to track players torment watch your other tank if you're in the cage, if they get high 80/90 jump out and taunt.
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Tank in cage use extra action button to come out and pick up Artigan - Tank who has full Torment use extra action button to enter the cage.
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Tank in the cage - when leaving make sure everyone is out when you switch - then when the new tank is in - new people can enter
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Can also 3 tank this and just rotate tanks 2 outside - 1 inside. I advise you man up though in Normal and Heroic and use 2 Tanks
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Heroic Differences
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Heroic - All differences are not tank related therefore we don't care
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2 Minute Tank Guide Video Found Here
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3rd BossHarjatan
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Taunt swap on 4 - 5 stacks of Jagged Abrasion
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When his rage bar is near full turn the boss to FACE your raid (damage is spread) - you'll only have to turn if facing away.
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Generally strat is stacking the whole raid on one point (including tanks) and just leaving the boss facing the raid.
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Position old mate near the murloc spawn point
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Don't stand in bad stuff
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Pick up the adds when they come out - dps will be switching asap to them
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Heroic Differences
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Nothing
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2 Minute Tank Guide Video Found Here
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4th BossMistress Sassypants
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Phase 1
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Try and keep her central in the room for the majority of the encoutner
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When Thundering Shock is cast make sure you move away (Move from the big blue circles)
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Taunt swap on Burden of Pain - Taunt when it's being cast to avoid extra damage going out
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If you are the tank who HAS Burden of Pain pick up the Abyss Stalkers
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When Slicing Torandos come if there is a Murk patch on the ground move behind it so the Murk is between the boss and the Tornado.
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Heroic Differences
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Heroic - Abyss Stalkers will cast Dark Depths - Interrupt/Stun what you can
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Heroic - Hydra Shot Targets 3 players instead of 1 - if you get hit by multiple Hydra Shots you'll get stunned (Multiple as in overlapped beams)
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Heroic - Murk only lasts 10 seconds rather than 20 seconds so watch these with Tornados
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Phase 2
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Avoid running over the Befouling Ink (Purple puddles)
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Move from the Crashing Wave - Big white line that goes across the room
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** CHANGE - If you HAVE Burden of Pain - You can stand in Hydra shot it was originally said this would fuck your raid - it does not - you can soak.
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Both tanks be sure to be helping with Hydra Shot beam soaks.
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Run against the pull in from Devouring Maw
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Phase 3
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Nothing knew happens - Phase 1 and 2 mechanics are now both in play.
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Try and keep her central in the room
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Keep the adds around/on the boss but make sure dps wait (Specially on heroic) for torandos to spawn before bursting stalkers down.
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Move from the Crashing Wave - (Big white line that goes across the room)
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Run against the pull in from Devouring Maw
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Soak Hydra Shot even if you have Burden of Pain
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2 Minute Tank Guide Video Found Here
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5th BossSisters of the Moon
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Debuffs- Lunar Suffusion (Increased Arrcane Damage Taken) and Umbra Suffusion (Increases Shadow Damage Taken)
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You want to try and keep the same debuff for as long as possible
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If stacks get to high change colour sides to reset - Generally around 5 - 6 I would switch - this will trigger Asral Purge each time
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Try and keep boss near the middle when you can - to allow players quicker debuff travel time
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Phase 1 - Huntress
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Tanks stand on each other to share damage from Moon Glaive
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Taunt swap when debuff Discorporate is applied (This reduces healing and absorbs by 75%)
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Tank who just got Discorportate run to a different coloured side to trigger an Astral Purge and get rid of debuff.
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Move from Twilight Glaive
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Help soak Incorporal Shot - (Stand in the pink swirly beam)
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Heroic Differences
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Heroic - 2 Ghost Bosses will cast Incorporeal Shot and Embrace the Eclipse - You just stand in the Incorporeal Shot.
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Phase 2 - The Captain
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1 Tank on the Captain
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1 Tank on the Moon Owl - tank this in melee with boss
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Move from Twilight Glaives
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Heroic Differences
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Heroic - Ghost Bosses will cast Embrace of the Eclipse and Glaive Storm - dodge dip duck dive and dodge
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Phase 3 - The Priestess
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Taunt Swap is the Lunar Fire debuff at 2 Stacks
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When Glaive Storm is cast move to the middle then dodge stuff
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Help soak Incorporal Shot - (Stand in the pink swirly beam)
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Avoid the Lunar Barrage zones - (Big blue circles)
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Phase 3 can get super hectic just be aware of patches on the ground and the spinning glaives
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Heroic Differences
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Heroic - Ghost Bosses will cast Incorporeal Shot and Glaive Storm - Stand in the pink beam and dodge dip duck dive and dodge
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