ABCDEFGHIJKLMNOPQRSTUVWXYZAAABACADAEAFAGAHAIAJAKALAMANAOAPAQARASATAUAVAWAXAYAZBABBBCBDBEBFBGBHBIBJBKBLBMBNBOBPBQBRBSBTBUBVBWBXBYBZCACBCCCDCECFCGCHCICJCKCLCMCNCOCPCQCRCSCTCUCV
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Turlagh SweeneyAmbnz00
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CHARACTERPLAYER00
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HumanMediumMale5'6"145
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RACE SIZEGENDERHEIGHTWEIGHT
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17CGGreen Faith/NatureFarmer
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AGEALIGNMENTDEITY/CONCEPTBACKGROUND/OCCUPATION
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Common, Sylvan
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LANGUAGES
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Ability ScoreTotalModBaseInherentEnhanceMiscHIT POINTSCLASS RECORDERFAVORED CLASS BONUSES
18
STR20515122
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TOTAL HPHP GAINEDHDCLASS NAME (Archetype)BABSKILLSFORTREFWILLLEVELSHPSKILLS
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DEX152155647d10Fighter (Eldritch Guardian/Swordlord)62GOODBADBAD66
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23
24
CON14214
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26
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INT8-18
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Temporary HP
29
30
WIS13113
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0TOUGHNESS?No
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TOTALS625226
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CHA10010
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SKILLS24RANKSNOTES
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Ability Score Notes
& Racial Notes
Place Racial Bonus in MISC..
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TOTALRANKSABILITYTRAINMISCMISCACP
38
ACROBATICSDEX032-5
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APPRAISEINT-1-10
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Armor ClassTotalArmorShieldDexSizeDodgeNaturalDeflectMisc
42
AC23=10+8201110Armor
Penalty
-5ARTISTRYINT-1-10
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BLUFFCHA000
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TOUCH14=10+20110Max
Dex
2
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xCLIMBSTR05-5
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48
FLAT
FOOTED
20=10+80110Spell
Failure
35%xCRAFT: INT-1-10
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Combat Notes & ModifiersCRAFT: INT-1-10
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SAVING
THROWS
TOTALCLASS BASEABILITYRESISTMISCDIPLOMACYCHA000
53
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FORT8521 +2 Will save vs Fear/mind affectingDISABLE DEVICEDEX2-5
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Familiar Bonus Weasel-+2 Reflex savesDISGUISECHA000
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REF72212
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Defensive Parry- +1 to AC against melee after full attacks w/swordESCAPE ARTISTDEX-32-5
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60
WILL4211FLYDEX-32-5
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xHANDLE ANIMALCHA00
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ATTACKSTOTALBASE ATT BONUSABILITYSIZEMISCBASE
STAT
64
HEALWIS110
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MELEE11650STR
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INTIMIDATECHA000
67
68
RANGE8620DEXKN: ARCANAINT-10
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xKN: DUNGEONEERINGINT-10
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CMB11650STR
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xKN: ENGINEERINGINT-10
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CMD23670KN: GEOGRAPHYINT-10
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KN: HISTORYINT-10
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FEATS & FEATURESKN: LOCALINT-10
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Human Bonus: Exotic Weapon Prof- Dueling Sword1st Level: Familiar (Eldritch Guardian)- At 1st level, an eldritch guardian gains a familiar, treating his fighter level as his effective wizard level for the purpose of this ability. This ability replaces the bonus feat gained at 1st levelKN: MARTIALINT-10
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Feat 1: Weapon Focus-Dueling Sword2nd Level: Share Training (EX, Eldritch Guardian)-
At 2nd level, when the familiar can see and hear its master, it can use any combat feat possessed by the eldritch guardian. The familiar doesn't have to meet the feat's prerequisites. This ability replaces the bonus feat gained at 2nd level.
KN: NATUREINT-10
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Feat 3: Power Attack (-2 +4 or 6)2nd Level: Share Will (EX, Eldritch Guardian)-At 2nd level, the eldritch guardian gains a +1 bonus on Will saves against fear and mind-affecting effects. This bonus increases by 1 for every 4 levels beyond 2nd. This ability replaces bravery.KN: NOBILITYINT-10
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Feat 3(Bonus): Combat Stamina3rd Level: Defensive Parry (EX, Swordlord)-At 3rd level, when a swordlord makes a full attack with a dueling sword, he gains a +1 bonus to AC against melee attacks until the beginning of his next turn. This bonus increases by +1 every four levels after 3rd. This ability replaces armor training 1 and 4.KN: PLANESINT-10
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Feat 4: Dodge5th Level: Disarming Strike (EX, Swordlord)-At 5th level, when a swordlord successfully disarms an opponent using a dueling sword, the swordlord also deals normal damage to the target, but without the normal Strength bonus to damage. This ability replaces weapon training 1.KN: RELIGIONINT01-10
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Feat 5: Improved Unarmed StrikeLOREINT-10
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Feat 6: LungeLINGUISTICSINT01-10
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xPERCEPTIONWIS51130
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PERF:ComedyCHA6600
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PERF:CHA000
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100
PERF:CHA000