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Credit for everything shown in this spreadsheet goes to Immeline.
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The values shown here are ADDITIVE - this means that you should take the base speed of the class you're using and ADD the value for any given fire level to that base speed.
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For example, if a value says "1000" then that means that 1000 will be added ON TOP OF the base speed.
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Update: These values have been verified on the Nintendo Switch version of the game,
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I tried to make this spreadsheet neat so that it's easy for you all to read :) I know it's not the most pretty or anything, but I think it gets the job done. Any questions? Feel free to shoot me a message on Discord!
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Discord: Drasky#0910
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How did Immeline find all of this information?
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https://docs.google.com/document/d/1fPO-1AItJhm5aq9kcoJCSPOPOrEQpGRkc4xBklSnCTA/edit?usp=sharing
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HUGE CREDITS:
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I need to give a MASSIVE thank you to Immeline for all of her help with testing, and her patience in sitting down and driving over every pad in the damn game lol.
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Thanks, Imme; None of this could have been done without you :)
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Also shoutout to Tarta for taking screenshots that are linked in the Fire Value Notes and giving me a few Excel tips :)
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A huge thank you to the Yuzu Devs! They have made CTR much more stable on Yuzu and without them, we couldn't have tested any of this.
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