Dragalia Lost: Dragon DPS Chart/Calculator
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Dragon DPS Calculator
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Hii~Hii~! ♥ I made this calculator to compare dragons with each other, alongside comparing them with adventurers!
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Translations into Chinese or Japanese are accepted and can be incorporated in this same document, I think, contact below!
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Default Assumptions:
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- Combo: Dodges and skill after each combo's last hit or combo's last projectile launched. Exceptions/clarifications are noted in each comment.
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- Stats: Base 600+100 (Aug) STR Adventurer + 330 STR (Prints Aug) + Dummy HD T2 Weapon MUB + Max Halidom. Dragon Bond LV30, Dragon Max Level.
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- Abilities: Dragon Abilities + Skill Damage 30%+, Critical Rate 8%+ and Strenght 13%+ from Resounding + Crystallian Wrymprints.
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- Misc: No Co-Abilities nor Dragon/Weapon Augments! Also element matching adventurer VS elemental disadvantaged boss.
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- Duration: Shapeshift Animation (- 2/3 a second for practicity) + Combo TIme (No Damage Taken) + Skill Time. All actions assumes 1/20 a second delay.
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- Special Dragons: Dragons bound to an adventurer assumes their base adventurer's stats, self abilities/self buffs and a 60% STR dragon aura.
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- Teambuff: It is included apart, values are always personal damage only aside the stuff with + sign at the start, which must be manually summed.
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- Self Buffs: It is included in the personal damage already, with the exception of self-energy (noted as teambuff).
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- Status: Always assumed active for punishers based on it.
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- Mod/s: Just plain combo mod + skill mod / total time, useful for cross-aura comparisons.
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- Accuracy: Should be around 98% for the assumptions above, with only rounding handling and probably minor stuff lost along the way.
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- Sorting: Element > Type (See Below) > Rarity (Lower = Ligher Color) > Release Date (Recent Above, High Dragons always at bottom).
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Pure Strenght %Other Full AttackAttack + SurvivalHealer or Support
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Adventurer BoundWelfare + StoryFafnirs & Babies
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Configuration Tutorial: TL;DR: Do Not Read If You Just Want The Default Chart
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- You can download this spreedsheet or make your own online copy and modify its assumptions to whatever you wish!
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- The config is made to be easy to use with checkboxes all over the place! Pick an adventurer, equipment, sequence variations and more~
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- Config: All the options here affects all dragons. Be mindful that this game's framerate is 60 frames per second.
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- Config: Do not check multiple sequences or weapons setups, those options are made to live only in isolation from each other.
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- Config: There are a couple notes around in each option with more details.
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- Elements: Options here only affects dragons of the given element. Note: Dragon bound are only affected by their base adventurer's STR.
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- Elements (Prints): Wyrmprints cap is partially supported, just try to not mix Dragon Claws or Flurry with Non-Flurry, also no more than 2 prints.
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- Elements (Adventurers): Uncheck the Dummy's STR box and pick your assumed adventurer's STR box instead.
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- Elements (Adventurers): Check the abilities and skill effects you want to assume to be active and meet. Doublebuff is the only condition supported.
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- Elements (Adventurers): You can also check buffs from other adventurers if you wish to, sadly same adventurer repetitions are not supported.
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- Elements (Halidom): Feel free to tweak numbers here as you wish, try to respect the formula to avoid breaking anything.
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- Elements (Abilities): You shouldn't touch this as those values are auto-filled by the checkboxes, if you insist, use the 0% at the start of each formula.
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- Dragon DPS: You shouldn't touch this as those values are auto-filled by the checkboxes.
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- Dragon DPS: If you still want to tinker around this modify the value at the start of the formula at your linking.
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- Dragon DPS: Values marked in grey are unconfirmed in-game, or have not been fully datamined/framed yet.
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- Frames: Not related to the calculator itself in any way, just raw data recopilation, feel free to grab.
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- Limitations: All those apply only for personalized configurations, the default is hard formulated to be accurate.
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- Limitation #1: Timed buffs uses an uptime based system instead a damage dealt based system, lowballing them in the presence of skills.
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- Limitation #1: A workaround for this was to set buff start ignoring the shapeshift animation, which reduces the impact of the lowballing.
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- Limitation #2: All buffs starts once the shapeshift animation is canceled, making timing somewhat iffy sometimes.
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- Limitation #2: Tinker around with the Buff Delay at "Config" to make up for this limitation and get a more accurate average uptime for all buffs.
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- Limitation #3: Dragon Buffs/Debuffs/Status are "hardcoded" into their formula in % combo/skill affected by them.
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- Limitation #3: This makes that attack speed, dragon time or sequence changing will produce somewhat innacurate results for those cases.
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- Limitation #4: Attack Speed is handled by just mutiplying combo (x 0.8 the Attack Apeed value) and reducing the skill's duration (1/ Attack Speed).
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- Limitation #4: This is not perfectly accurate since sometimes Attack Speed can produce more or less combo gain per specific case.
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- Limitation #5: Dragon Time is handled the same way, multiplies combo linearly and shapeshift duration.
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- Limitation #6: Debuffs are handled in a lazy way, it is just the debuff value (x1.1) applied as damage increase, a lowball for 20%+ values.
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- Limitation #7: Break is also handled lazily based on an uptime system and damage increase value in the debuff bracket.
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- Limitation #8: Attack Speed Timed Buffs are unsupported and likely will remain as such for the time being.
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- Limitation #9: Dragons which mess up combo will have flurry and combo based bonuses reduced by x0.7 (x0.9 if the skill is inside combo or Cupid).
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Credits:
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Made By: MsNyara♥ (Contact = Email: ny-chan(arroba)hotmail(dot)com or Reddit: MsNyara or Discord: Nyara♥#6964)
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Datamine: LikableBrute
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Framing: Myself, Lazy Chunch
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Other Help: Thatoneguy (splash datamine, some mods), Blaze (datamine)
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Dragon Optimization: Lazy Chunch
(Dragon's Optimization Mastersheet Here)
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Video Verifications: Myself, Dura, Korath, Seth, Lazy Chunch, b1ueb1ues, Holypie
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Footage For Framing: Myself, Lazy Chunch, Korath, Dura, Legendary Silke, Widget, MegaPixlz, Derter22, HierZu, NotADoctor, Revelark
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