| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | |
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1 | Game Name | Rating | Description | Texture Hacks | Screenshots | Rating System | |||||||||||||||||||||
2 | Alien Hominid* | No 3D | 2D Game, no 3D. | Excellent | Highly Enjoyable, nearly flawless experience | ||||||||||||||||||||||
3 | Animal Crossing | Good | Nice immersion, some depth issues in menus, but nothing too distracting. | Good | Very enjoyable, but issues can mar the experience | ||||||||||||||||||||||
4 | Batallion Wars | Fair | Everything 3D works great, but the targeting reticle is 2D. | Fair | Debatable, some users may be able to overlook flaws, but they aren't | ||||||||||||||||||||||
5 | Chibi Robo | Excellent | Looks absolutely wonderful in 3D. Sense of scale is even better. 30 FPS game, so can be a little iffy in high motion scenes, which are fairly rare though. | Not Recommended | Severely problematic or glitched | ||||||||||||||||||||||
6 | Crash Bandicoot: Wrath of Cortex | Good | Good Depth; UI pops out of the screen very, very well in this game. | No 3D | No 3D effect or very problematic. | ||||||||||||||||||||||
7 | Crazy Taxi | Fair | Guidance arrow is waaaaaaaaaaaaaay too close to the screen to the point where you may as well imagine it a separate arrow for each eye. Actual game does look pretty good in 3D, but menus are busted | ||||||||||||||||||||||||
8 | Dave Mirra Pro BMX | Good | There's nothing really wrong with the game in 3D. It just doesn't wow. | Extra Notes | |||||||||||||||||||||||
9 | Dirt 2 | Good | Menus are bad, but in game looks just fine, way better than the PC port in 3D. | I say nearly flawless experience for games like F-Zero GX. | |||||||||||||||||||||||
10 | Donkey Kong Country Returns | Excellent | Needs DK's convergence to be set appropriately, at about screen depth. Rest of the world has depth in relation to it. Looks good. | http://sta.sh/2ygar7nrtaz | It has in-game action perfect but the menus have some depth issues. | ||||||||||||||||||||||
11 | F-Zero GX | Excellent | F-Zero GX in 3D. The menus have depth issues, but, the races are flawless. Even the rain/sparks can fly out of the screen at you. | I think how enjoyable the game itself is in 3D should outweight minor issues like that. | |||||||||||||||||||||||
12 | F-Zero X | Good | Menus have some minor depth fighting, the 1st, 2nd, 3rd indicators show up at screen depth, but aren't really distracting as they disappear when you get close. | We need to also think about Texture hacks to remove problem UI elements. | |||||||||||||||||||||||
13 | Final Fantasy Crystal Chronicles | Good | Can't find any problems with playing it in 3D. It's a 30 fps game, so can feel choppy during high motion scenes. | ||||||||||||||||||||||||
14 | Fire Emblem: Path of Radiance | Good | All of the intermissions and cutscenes are 2D, but the extra depth to the battles and strategy scenes are well worth the wait. | Question: Should we even mention 2D games as not recommended? | |||||||||||||||||||||||
15 | Fortune Street | Good | Some Depth issues on character portraits, but the huuuuuuge depth on stages is awesome once your eyes adjust. | https://dl.dropboxusercontent.com/u/484730/GF7E01.7z | |||||||||||||||||||||||
16 | Godzilla: Destroy All Monsters Melee | Good | Cityscapes look great in 3D, lots of depth on the battlefields. | Texture Hacks can be used to remove problematic elements | |||||||||||||||||||||||
17 | Harvest Moon: Magical Melody | Good | The Behind Object "Shadow" has negative depth. | What do we rate games that require texture hacks to work well? | |||||||||||||||||||||||
18 | Kirby Air Ride | Good | CPU/Player indicators and some weapon indicators are at screen level. | If a game requires texture hacks to work well, are we including links to texture fixes? | |||||||||||||||||||||||
19 | Kirby Return to Dreamland | Excellent | Furthest Background has a set depth, making it so other objects can seem behind it. | ||||||||||||||||||||||||
20 | Kirby's Epic Yarn | No 3D | No 3D effect. | Yeah, I'll provide links for all of the texture hacks, obviously. I mean, Starfox Assault is awesome once you fix it. If you have any texture hacks to fix games, post them as well | |||||||||||||||||||||||
21 | Lego Star Wars | Not Recommended | Breaks the HUD, Odd depth on some objects | ||||||||||||||||||||||||
22 | Luigi's Mansion | Not Recommended | Thanks to someone fixing the Shadows, this game doesn't look well in 3D. The shadows are based off camera position, so you see a different shadow in each eye. | http://sta.sh/27o9ud3uowg | One of the Wiki admins disagrees with the use of ratings. I still think ratings can be used to help summarize our experience. Thoughts? | ||||||||||||||||||||||
23 | Mario Golf: Toadstool Tour | Good | If you have a good monitor, it'll look great. Old 3D monitors will show a lot of ghosting with that white ball on soft green backdrops | ||||||||||||||||||||||||
24 | Mario Kart Wii | Good | Nametags are displayed at screen level, but looks good otherwise. Only problematic for displaying other players names. Maybe a cheat to disable it would make this game highly recommended | http://sta.sh/21qw1ytcqwdp | |||||||||||||||||||||||
25 | Mario Kart: Double Dash!! | Excellent | No issues at all, 60 fps racing game. Menus are mostly flat. | http://sta.sh/2dt44zvac39 | Nvidia themselves use a similar rating system. Excellent, good, fair, not recommended. | ||||||||||||||||||||||
26 | Mario Party 4 | Good | The boards look great, most minigames work perfectly. Minigames with 2D targeting can become a little cumbersome, though. Overall, fun experiences | If we were to just stick to that + non functioning, it offers some good consistency throughout all 3D vision experiences. | |||||||||||||||||||||||
27 | Mario Party 5 | Fair | The Intro + Video is in awesome 3D for some reason. Menu Bubbles are really messed up. Boards look very nice, minigames vary. | ||||||||||||||||||||||||
28 | Mario Party 6 | Fair | That sounds like a very good idea. I was having problems with the questionable. I think they say to use recommended settings to get the appropriate rating, too, so we can base ratings off of texture packs, too, I'd think? | ||||||||||||||||||||||||
29 | Mario Party 7 | Fair | We could add a "No 3D" rating as well for certain games. | ||||||||||||||||||||||||
30 | Mario Party 8 | Fair | Over abundance of Pointer Minigames will make it difficult to play in 3D. | ||||||||||||||||||||||||
31 | Mario Power Tennis | Good | I mean, the 3D isn't broken. I'm not saying it's any more playable than usual though. 3D looks good in the stages you can see. | For hosting texture hacks, I want to recommend Sta.sh. Dropbox has bandwidth limits, and sites like Mediafire will sometimes take files down. | |||||||||||||||||||||||
32 | Mario Super Sluggers | Good | Stunning Depth when looking over the field. Field indicators/helpers DO have depth, making it easy to line up in the outfield. | Sta.sh is the same host that DeviantArt uses, and I've never seen a file taken down, or bandwidth limited. On top of that, they have great speeds, and will host images without adding any compression. | |||||||||||||||||||||||
33 | Mario Superstar Baseball | Fair | Depth is very good, but field indicators are at screen level, making fielding difficult and disorienting. | ||||||||||||||||||||||||
34 | MegaMan Network Transmission | Good | Lan's house has depth issues with the background. Logging into the net is absolutely stunning. Games multilayered 3D backgrounds create a huge sense of depth in this side scroller. | I feel like we can actually host these on Dolphin's server or something? Or maybe not. I'm just using dropbox for this page, which is for the most part quiet. A permanent solution is needed, I'll check out sta.sh | |||||||||||||||||||||||
35 | MegaMan X: Command Mission | Excellent | The games simple art style translates great into 3D, no real UI/depth problems. | Could you double check ratings of games that you've played, I'm not sure what to do with Kirby Return to Dreamland, for instance. I don't have it, and it seems like it looks amazing in 3D, but I don't know if you just hit the problems | |||||||||||||||||||||||
36 | Metal Gear Solid: The Twin Snakes | Good | Sniper Rifle can be difficult to aim, as well as the Nikita, but it doesn't really get in the way. Most guns use 3D sights, which has no issues at all. | http://sta.sh/25v7bhb8zz2 | |||||||||||||||||||||||
37 | Metroid Prime | Good | Stuff appears too far in the foreground at first, need to adjust that. Games UI appears to have depth, which is very nice. Some things very close to the screen can have depth issues with the HUD. | Yeah, I'll run through and do a more elaborate look over of it. In general, I think the game looks perfect in 3D. The background depth issue only came up with extreme inward convergence | |||||||||||||||||||||||
38 | Need For Speed: Underground | Excellent | Looks natural in 3D, like it was always meant to be this way. | Feel free to bring up any arguments over ratings. I also know Tri-Def 3D has its own problems... so, these ratings will only be for 3D Vision for now. | |||||||||||||||||||||||
39 | New Super Mario Bros. Wii | No 3D | It doesn't make the experience worse; the menus look great! In game has no 3D unless you rename dolphin to google earth's exe name. WTF. Looks fine when working. | http://sta.sh/21qw1ytcqwdp | |||||||||||||||||||||||
40 | NHL 2003 | Fair | Reflections have a very strange ghosting on them. 2D elements over players, including names, have no depth. | ||||||||||||||||||||||||
41 | Paper Mario: The Thousand Year Door | Fair | Menus can have some depth fighting, but in game looks great. The 2D elements really create an amazing sense of contrast. | http://sta.sh/2o1fgxhtyw1 | I just ran through the typical problem levels in Kirby's Return to Dreamland. It's still probably the best example of perfectly functioning 3D that I've played thusfar. No problem with water levels, ice levels, or fire levels. | ||||||||||||||||||||||
42 | Pikmin 1 | Excellent | The game's charm is even stronger when you can throw the pikmin jump out at you! | ||||||||||||||||||||||||
43 | Pikmin 2 | Fair/Good? | Health Bar has improper depth, otherwise looks fairly good. | Okay, perhaps it should be excellent then. I'm mostly checking games for overall experience. I played a lot more of F-Zero GX, Wind Waker, etc. than other games, but Super Mario Galaxy 1/2, despite problems, are absolutely stunning. | |||||||||||||||||||||||
44 | Pokemon Battle Revolution | Excellent | Sometimes a fake Depth of Field will make backgrounds blurry. Otherwise perfect. | ||||||||||||||||||||||||
45 | Pokemon Colosseum | Not Recommended | Shadows appear to be broken, making the game disorienting :( | I'm going to play more Punchout!! to see, but from what I've played thus far it's also good in 3D. | |||||||||||||||||||||||
46 | Pokemon Snap | Good | The reticle is flat, making it dubious at best to play it. Looks as cool as you'd think, though. | ||||||||||||||||||||||||
47 | Pokemon XD: Gale of Darkness | Good | 3D works like a charm. Really puts X/Y to shame at the super high resolutions. | Hey, I added a spot for attaching screenshots, so that we can share how games look. If you all take any other screenshots feel free to attach them as well. | |||||||||||||||||||||||
48 | Punchout!! | Good | Makes great use of depth. The changes in camera angles when you're knocked out, and at the "Fighter Card" screen force you to keep adjusting convergence to stay comfortable. When working right, it looks fantastic. | http://sta.sh/2rr8m8alnrf | |||||||||||||||||||||||
49 | Resident Evil 4 | Good | Pistols as well as most guns use 3D sights/laser sights, making it possible to aim. Sniper Rifles have depth on the reticles for some reason, which makes lining up shots work. | ||||||||||||||||||||||||
50 | Resident Evil REmake | Not Recommended | 2D backgrounds will just have the character floating around. | http://sta.sh/0208r4nkqmnf | |||||||||||||||||||||||
51 | Skies of Arcadia Legends | Excellent | Game's art design translates well to 3D. | ||||||||||||||||||||||||
52 | Sonic Adventure 2 Battle | Fair... texture hack? | Stages and 3D look great, but UI elements have negative depth, making mech sections very disorienting with all the targeting reticles | ||||||||||||||||||||||||
53 | Sonic Colors | Good | 30 FPS + Minor Shadow Glitching and rendering errors around Sonic's feet. Some 2D targeting elements are at screen depth. | ||||||||||||||||||||||||
54 | Sonic Riders | Excellent | As a racing game with tons of crazy tracks, it looks great in 3D | ||||||||||||||||||||||||
55 | Soul Calibur 2 | Excellent | Some stuff feels too close at default convergence. Stages and characters look great in 3D. | ||||||||||||||||||||||||
56 | Starfox Adventures | Excellent | 60 fps Adventure game translates well to 3D. Makes the game even more demanding. | ||||||||||||||||||||||||
57 | Starfox Assault | ??? Still Unsure | Game looks jaw dropping in 3D. Texture Hack can remove the screen depth reticle. Doesn't make the game much more difficult once you get used to it. | ||||||||||||||||||||||||
58 | Super Mario 64 (VC) | Good | Problems with the sky. Stars looked fine on the VC version on my setup. They are a little deep, but not really anything that bothered me. Snow actually works in 3D, but has negative depth. Is really cool | http://sta.sh/25ct0y3j88z | |||||||||||||||||||||||
59 | Super Mario Galaxy | Good | Edit: I think we should change this to good. There are serious issues with the heatwave effect as well as the ice effects. Overall the game is very good, but it has enough really obvious issues that it really doesn't fit in as excellent. I've attached screenshots showing off the issues I'm talking about. | The sense of depth and awe on some of the galaxies as you fly around make up for the fact that some HUD elements (Including Wiimote indicator) can have depth issues | http://sta.sh/22a1chhocc1q | |||||||||||||||||||||||
60 | Super Mario Galaxy 2 | Excellent | Minor UI problems can't wreck an absolutely stunning experience. Probably has the same reflection issues in certain levels as Galaxy 1. | ||||||||||||||||||||||||
61 | Super Mario Strikers | Fair | No Depth on the player indicators mars what would be a great experience. A cheat to disable them would fix everything. | ||||||||||||||||||||||||
62 | Super Mario Sunshine | Good | Heat Effect can make seeing into the distance difficult, but the same is true of that without 3D Vision. Stages look great. | ||||||||||||||||||||||||
63 | Super Monkey Ball | Good | Looks great in 3D, lense flares have way too much negative depth, making it impossible to focus on them. | ||||||||||||||||||||||||
64 | Super Smash Bros. Brawl | Excellent | Stage backdrops come to life with the 3D depth. Fighters feel like they're a part of the world. | ||||||||||||||||||||||||
65 | Super Smash Bros. Melee | Excellent | Player indicators have no depth when they pop up, everything else looks wonderful in game. | ||||||||||||||||||||||||
66 | Tales of Symphonia | Good | Is fun to look at the big Vistas in 3D. Damage indicators lack depth, which isn't a huge problem, but can be distracting sometimes. | ||||||||||||||||||||||||
67 | The Legend of Zelda: The Wind Waker | Excellent | It's Wind Waker in 3D. There were no noticeable graphical bugs when playing through a good portion of the game "testing" | ||||||||||||||||||||||||
68 | The Legend of Zelda: Twilight Princess | Good | Like Wind Waker, most of Twilight Princess translates well to 3D. Clawshot indicator has no depth. | ||||||||||||||||||||||||
69 | The Simpson's Hit and Run | Fair | Looks very strong in 3D, as do other driving games. Unfortunately HUD has too much negative depth, making it nearly impossible to focus on. Maybe possible to fix with convergence | ||||||||||||||||||||||||
70 | Tony Hawk Pro Skater 3 | Good | The text having no depth is beneficial for once. Game looks great. Must disable RealXFB for 3D to start working. | ||||||||||||||||||||||||
71 | Viewtiful Joe | Good | Only shows one eye unless you disable RealXFB. Works fine otherwise. | ||||||||||||||||||||||||
72 | Viewtiful Joe 2 | Good | Only shows one eye unless you disable RealXFB. Works fine otherwise. | ||||||||||||||||||||||||
73 | Wii Sports | Not Recommended | EFB Copy range shows up on one eye and not the other, making it disorienting at best, and nauseating at worst. | ||||||||||||||||||||||||
74 | Worms 3D | Excellent | Everything has depth and looks good, even the reticles. | ||||||||||||||||||||||||
75 | Xenoblade Chronicles | Good | Game is absolutely stunning. Some issues with high motion scenes in 3D due to be a 30 fps game. | ||||||||||||||||||||||||
76 | Monster Hunter Tri | Fair | The 3D itself looks good, but it has overpowering bloom in 3D, and there seems to be bloom offset present in 3D that renders incorrectly in eyes | http://sta.sh/026za58wu9rw | |||||||||||||||||||||||
77 | |||||||||||||||||||||||||||
78 | Rating | ||||||||||||||||||||||||||
79 | Not Recommended | 3 | |||||||||||||||||||||||||
80 | No 3D | 4 | |||||||||||||||||||||||||
81 | Good | 26 | |||||||||||||||||||||||||
82 | Excellent | 31 | |||||||||||||||||||||||||
83 | Fair | 14 | |||||||||||||||||||||||||
84 | |||||||||||||||||||||||||||
85 | |||||||||||||||||||||||||||
86 | |||||||||||||||||||||||||||
87 | |||||||||||||||||||||||||||
88 | |||||||||||||||||||||||||||
89 | Pokemon Rumble | Good | Fantastic 3D, but it gets sort of wild with the depths. Once you get convergence right it's generally great, when switching Pokemon they pop too far out of the screen, but it's very quick. | http://sta.sh/0ke0e0iocvo | http://sta.sh/2c06hdri4ra | ||||||||||||||||||||||
90 | Kirby 64: The Crystal Shards | Not Recommended | Furthest background is rendered at screen depth | http://sta.sh/01b3wukbwg9b | |||||||||||||||||||||||
91 | Yoshi's Story | Not Recommended | The Title Screen and menu look great in 3D as it is a pop up book, but the game itself has no depth other than the character. | http://sta.sh/05p9iwwanwj | |||||||||||||||||||||||
92 | Star Fox 64 | Good | The 3D works well, but the reticule seems to be rendered screen depth. It's not too distracting, but it's not perfect. | http://fc01.deviantart.net/fs70/f/2014/225/6/4/star_fox_64_by_aloo81-d7v2ntv.jpg | |||||||||||||||||||||||
93 | |||||||||||||||||||||||||||
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100 |