| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | ||||||||||||||||||
2 | Clear time (seconds) | 90 | Custom HP Particles | Time between electro reactions (min 5s) | 5.5 | This is how long it takes you to clear an Abyss chamber. | ||||||||||||
3 | Enemy HP particles | Default | 9 | Enemies drop a total of 9 clear particles | ||||||||||||||
4 | Particle RNG | Average | Change this if you want to have enough ER even when you get unlucky on particle RNG. | |||||||||||||||
5 | Rotation mode | Fixed | Every character uses skills and bursts on a fixed rotation. Change to "Flexible" for the classic view. | |||||||||||||||
6 | Rotation length | 20 | How long it takes you to complete one rotation | |||||||||||||||
7 | Character | Sandrone | Yae Miko | Beidou | Qiqi | |||||||||||||
8 | Skill cooldown | 4 | 4 | 7.5 | 15 | Skill cooldown is just for reference and does not affect any calculations. | ||||||||||||
9 | Skill particles generated | 1 | 0 | 3 | 0 | The number of particles generated by each use of the skill. | ||||||||||||
10 | Turret particles per second | 0.00 | 0.36 | 0.00 | 0.33 | Turrets are skills that generate particles over time, such as Fischl's Oz. | ||||||||||||
11 | Turret uptime | 0% | 100% | 0% | 90% | |||||||||||||
12 | Skill uses per rotation (primary type) | Hit On-Field | 5 | 3 totems | 1 | 1 stack | 1 | Press | 1 | This is the number of times you use a character's skill for each time you use their burst. | ||||||||
13 | Skill uses per rotation (secondary type) | If you use another type of skill, this is how many times you use that type | ||||||||||||||||
14 | Feed particles to ally | This is who will catch the elemental particles. "Don't Know" counts as off field particles for everyone. | ||||||||||||||||
27 | Proportion of particles fed | If a character catches some of their own particles and feeds some, this is what percentage is fed. | ||||||||||||||||
28 | Favonius triggers per rotation | This is the number of times a Favonius effect triggers for each time you use a character's burst. | ||||||||||||||||
29 | Bonus non-particle energy per rotation | 8 | This is flat energy from various sources such as constellations and weapons. | |||||||||||||||
30 | Time on field | 55% | 15% | 15% | 15% | This is the portion of time a character spends on field. It affects turret and HP particle energy. | ||||||||||||
31 | Number of rotations between bursts | 1 | 0 | 1 | 0 | This is how often you use each character's burst. It will typically depend on your team's rotation. | ||||||||||||
32 | Burst cooldown | 15 | 22 | 20 | 20 | |||||||||||||
33 | Burst energy cost (after discount) | 60 | 90 | 80 | 80 | |||||||||||||
34 | Total energy recharge needed | 137% | 100% | 180% | 100% | If you don't use a character's burst, ignore their ER needs and put the rotation length as burst time. | ||||||||||||
35 | Sandrone generates 1 particle on Cryo or Stellar-Conduct hits from her charged attack and skill with a 2.5s ICD. When Sandrone does 3 full sets of charged attacks, she can generate up to 5 particles. | |||||||||||||||||
36 | Element | Cryo | Electro | Electro | Cryo | |||||||||||||
37 | Particle gen per second from primary skill | 0.25 | 0.36 | 0.15 | 0.30 | One use of Yae's skill represents all 3 totems. Yae generates a particle once per 2.5-3s, 2.75s is assumed as average. Yae's C1 gives her up to 24 flat energy. Yae's C4 restores 8 energy on skill hit with a 5s ICD. Put this in "Bonus non-particle energy". | ||||||||||||
38 | Particle gen per second from secondary skill | 0.00 | 0.00 | 0.00 | 0.00 | |||||||||||||
39 | Particle gen per second from Favonius | 0.00 | 0.00 | 0.00 | 0.00 | |||||||||||||
40 | Energy from Sandrone | 15.00 | 3.00 | 3.00 | 9.00 | Beidou's skill type is how many times she gets hit while holding her skill. Holding her skill will also accumulate a stack every 0.8s, with each stack restoring 8 energy for her. Put this in "Bonus-non-particle energy". | ||||||||||||
41 | Energy from Yae Miko | 5.90 | 14.26 | 14.26 | 4.75 | |||||||||||||
42 | Energy from Beidou | 1.80 | 5.40 | 9.00 | 1.80 | |||||||||||||
43 | Energy from Qiqi | 14.76 | 3.96 | 3.96 | 11.88 | Qiqi generates 2 particles on skill hit with a 6s ICD. Qiqi's C1 gives her 2 energy per Herald of Frost hit, and if Qiqi is in Radiance: Stellar-Conduct state, it also restores an additonal 6 energy on skill hit with a 6s ICD. Put this in "Bonus non-particle energy". | ||||||||||||
44 | Energy from HP particles | 3.28 | 2.64 | 2.64 | 2.64 | |||||||||||||
45 | Energy from other sources | 2.98 | 7.20 | 7.20 | 2.40 | |||||||||||||
46 | Total energy per burst | 43.73 | 36.46 | 40.06 | 32.47 | |||||||||||||
47 | ||||||||||||||||||
114 | ||||||||||||||||||
115 | Copy this spreadsheet to edit it yourself | |||||||||||||||||
116 | ||||||||||||||||||
117 | To enable Advanced Mode, unhide rows 15-26 | |||||||||||||||||
118 | Made by Zakharov29229 from the KeqingMains discord | Raiden Energy Refund | ||||||||||||||||
119 | Maintained by baloopy & not.logic | |||||||||||||||||
120 | The Energy Recharge Calculator guide is available here | |||||||||||||||||
121 | The latest version is available here | Burst Talent Level | 10 | |||||||||||||||
122 | Current version | 1.78.2 | Raiden ER | 220% | ||||||||||||||
123 | Latest version | 1.78.2 | Energy Returned | 22 | ||||||||||||||
124 | Abyss version | N/A | ||||||||||||||||
125 | ||||||||||||||||||
126 | Flat Energy | R1 | R2 | R3 | R4 | R5 | ||||||||||||
127 | Amenoma Kageuchi | 6 per skill use | 7.5 per skill use | 9 per skill use | 10.5 per skill use | 12 per skill use | ||||||||||||
128 | Katsuragikiri Nagamasa | 6 per trigger | 7.5 per trigger | 9 per trigger | 10.5 per trigger | 12 per trigger | ||||||||||||
129 | Kitain Cross Spear | 6 per trigger | 7.5 per trigger | 9 per trigger | 10.5 per trigger | 12 per trigger | ||||||||||||
130 | Prototype Amber | 12 | 13.5 | 15 | 16.5 | 18 | This is after the drain; if there is no energy to consume, add 3 flat energy. | |||||||||||
131 | Everlasting Moonglow | 0.6 per NA | 0.6 per NA | 0.6 per NA | 0.6 per NA | 0.6 per NA | ||||||||||||
132 | Shimenawa's Reminiscence | -15 per skill use | ||||||||||||||||
133 | Scroll of the Hero of Cinder City | Add 6 energy per Nightsoul Burst | ||||||||||||||||
134 | Scholar | 3 for all bow and catalyst users every time this character gets a particle on-field, with 3s cooldown | ||||||||||||||||
135 | The Exile | 6 for all party members except the wearer | ||||||||||||||||
136 | Character abilities | See the character explanation in the bottom of the green section | ||||||||||||||||
137 | Normal attacks | See the wiki for more information | ||||||||||||||||
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