MM7 version difference timings
 Share
The version of the browser you are using is no longer supported. Please upgrade to a supported browser.Dismiss

View only
 
 
ABCDEFGHIJKLMNOPQRSTUVWXYZAA
1
SegmentNA (time)JP (diff)JP (Light)JP (Auto)JP (Roll)JP (Average)JP (Best)JP (Worst)
2
Intro123.278-6.922-6.922-6.922-6.922
3
Bass dialogue12.995-0.216-0.216-0.216-0.216
4
Cloud proto14.459-0.765-0.765-0.765-0.765
5
Cloud weapon get27.521-3.6110.7990.666-0.715-3.6110.799
6
Junk end load2.446-0.017-0.017-0.017-0.017
7
Junk weapon get28.686-3.9431.032-0.566-1.159-3.9431.032
8
Freeze weapon get26.306-1.0485.0753.2782.435-1.0485.075
9
Burst weapon get27.754-4.2102.3636.8721.675-4.2106.872
10
Pre-museum lab49.900-11.913-11.913-11.913-11.913
11
Post-museum lab scene7.338-0.383-0.383-0.383-0.383
12
Turbo proto14.093-0.599-0.599-0.599-0.599
13
Turbo weapon get25.973-1.4142.0473.3111.314-1.4143.311
14
Shade load19.651-0.050-0.050-0.050-0.050
15
Shade proto 118.486-3.611-3.611-3.611-3.611
16
Shade proto 236.106-2.313-2.313-2.313-2.313
17
Shade weapon get28.4860.1505.7242.5292.8010.1505.724
18
Slash weapon get23.9100.0834.5096.1233.5720.0836.123
19
Spring weapon get27.920-3.8771.464-0.266-0.893-3.8771.464
20
Lab cutscene76.456-6.805-6.805-6.805-6.805
21
Bass 1 intro10.5321.9801.9801.9801.980
22
Bass 1 end7.754-1.864-1.864-1.864-1.864
23
Bass 2 intro18.8851.6971.6971.6971.697
24
Bass 2 end8.7192.6292.6292.6292.629
25
26
Any%-12.834-39.7348.536
27
100%-20.122-47.0221.248
28
29
Frame counts done in Bizhawk 1.9.1, and converted to seconds using a factor of 60.1
30
All raw frame counts and timing schemes are listed in 2nd tab
31
GnG theme saves 11 frames on US version and 10 on JP version, unless you visit Proto; GnG theme is a net gain of 8 frames with Proto visit.
32
All load times are exactly the same between versions
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
Loading...