A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | ||
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1 | # | Pokémon | Move 1 | Move 2 | Move 3 | Move 4 | Move 5 | Move 6 | Move 7 | Move 8 | Move 9 | Move 10 | Auto | Type1 | Type2 | HP | Att | Total | |
2 | 1 | Bulbasaur | Vine Whip | Synthesis | Tackle | Petal Dance | Melee | Grass | Poison | 125 | 75 | 200 | |||||||
3 | 2 | Ivysaur | Vine Whip | Synthesis | Tackle | Petal Dance | Leech Seed | Take Down | Poison Powder | Melee | Grass | Poison | 400 | 100 | 500 | ||||
4 | 3 | Venusaur | Vine Whip | Synthesis | Tackle | Petal Dance | Leech Seed | Take Down | Poison Powder | Toxic | Mega Drain | Solar Beam | Melee | Grass | Poison | 550 | 150 | 700 | |
5 | 4 | Charmander | Fire Punch | Ember | Fire Spin | Scratch | Melee | Fire | - | 75 | 125 | 200 | |||||||
6 | 5 | Charmeleon | Fire Punch | Ember | Fire Spin | Scratch | Dragon Claw | Metal Claw | Flamethrower | Melee | Fire | - | 100 | 400 | 500 | ||||
7 | 6 | Charizard | Fire Punch | Ember | Fire Spin | Scratch | Dragon Claw | Metal Claw | Flamethrower | Flare Blitz | Flame Charge | Fire Blast | Melee | Fire | Flying | 200 | 600 | 800 | |
8 | 7 | Squirtle | Bubble | Whirlpool | Withdraw | Tackle | Melee | Water | - | 100 | 100 | 200 | |||||||
9 | 8 | Wartortle | Bubble | Whirlpool | Withdraw | Tackle | Waterfall | Aqua Jet | Surf | Melee | Water | - | 250 | 250 | 500 | ||||
10 | 9 | Blastoise | Bubble | Whirlpool | Withdraw | Tackle | Waterfall | Aqua Jet | Surf | Blizzard | Aqua Ring | Hydro Pump | Melee | Water | - | 400 | 400 | 800 | |
11 | 10 | Caterpie | String Shot | Take Down | Lunge | Tackle | Melee | Bug | - | 110 | 90 | 200 | |||||||
12 | 11 | Metapod | String Shot | Take Down | Lunge | Tackle | Electroweb | Harden | Iron Defense | Melee | Bug | - | 275 | 25 | 300 | ||||
13 | 12 | Butterfree | String Shot | Take Down | Lunge | Tackle | Electroweb | Harden | Iron Defense | Rage Powder | Silver Wind | U-Turn | Melee | Bug | Flying | 150 | 250 | 400 | |
14 | 13 | Weedle | String Shot | Tackle | Lunge | Poison Sting | Melee | Bug | Poison | 100 | 100 | 200 | |||||||
15 | 14 | Kakuna | String Shot | Tackle | Lunge | Poison Sting | Electroweb | Harden | Iron Defense | Melee | Bug | Poison | 250 | 50 | 300 | ||||
16 | 15 | Beedrill | String Shot | Tackle | Lunge | Poison Sting | Electroweb | Harden | Iron Defense | Agility | Aerial Ace | Pin Missile | Melee | Bug | Poison | 150 | 250 | 400 | |
17 | 16 | Pidgey | Gust | Whirlwind | Tailwind | Twister | Range | Normal | Flying | 100 | 100 | 200 | |||||||
18 | 17 | Pidgeotto | Gust | Whirlwind | Tailwind | Twister | Agility | Hurricane | Mud-Slap | Range | Normal | Flying | 250 | 250 | 500 | ||||
19 | 18 | Pidgeot | Gust | Whirlwind | Tailwind | Twister | Agility | Hurricane | Mud-Slap | Sky Attack | Heat Wave | Roost | Range | Normal | Flying | 400 | 400 | 800 | |
20 | 19 | Rattata | Tackle | Take Down | Crunch | Scratch | Focus Energy | Melee | Normal | - | 75 | 125 | 200 | ||||||
21 | 20 | Raticate | Tackle | Take Down | Crunch | Scratch | Focus Energy | Flame Wheel | Zen Headbutt | Taunt | Iron Tail | Fury Swipes | Melee | Normal | - | 150 | 450 | 600 | |
22 | 21 | Spearow | Take Down | Aerial Ace | Growl | Fly | Leer | Melee | Normal | Flying | 75 | 125 | 200 | ||||||
23 | 22 | Fearow | Take Down | Aerial Ace | Growl | Fly | Leer | Steel Wing | U-Turn | Whirlwind | Drill Peck | Tri Attack | Melee | Normal | Flying | 100 | 500 | 600 | |
24 | 23 | Ekans | Poison Sting | Mud Bomb | Rock Tomb | Mud-Slap | Leer | Range | Poison | - | 80 | 120 | 200 | ||||||
25 | 24 | Arbok | Poison Sting | Mud Bomb | Rock Tomb | Mud-Slap | Leer | Sludge Bomb | Sucker Punch | Earthquake | Crunch | Iron Tail | Range | Poison | - | 150 | 450 | 600 | |
26 | 25 | Pikachu | Iron Tail | Thunder Shock | Thunderbolt | Spark | Volt Tackle | Melee | Electric | - | 70 | 130 | 200 | ||||||
27 | 26 | Raichu | Iron Tail | Thunder Shock | Thunderbolt | Spark | Volt Tackle | Agility | Thunder | Electric Terrain | Charge | Giga Impact | Melee | Electric | - | 150 | 450 | 600 | |
28 | 27 | Sandshrew | Scratch | Metal Claw | Dig | Sandstorm | Rollout | Melee | Ground | - | 80 | 120 | 200 | ||||||
29 | 28 | Sandslash | Scratch | Metal Claw | Dig | Sandstorm | Rollout | Fury Swipes | Earthquake | Swords Dance | Aerial Ace | Night Slash | Melee | Ground | - | 150 | 350 | 500 | |
30 | 29 | Nidoran♀ | Mud-Slap | Growl | Flatter | Focus Energy | Range | Poison | - | 140 | 60 | 200 | |||||||
31 | 30 | Nidorina | Mud-Slap | Growl | Flatter | Focus Energy | Supersonic | Poison Sting | Venom Drench | Range | Poison | - | 325 | 175 | 500 | ||||
32 | 31 | Nidoqueen | Mud-Slap | Growl | Flatter | Focus Energy | Supersonic | Poison Sting | Venom Drench | Swords Dance | Stealth Rock | Sludge Bomb | Range | Poison | Ground | 600 | 200 | 800 | |
33 | 32 | Nidoran♂ | Take Down | Toxic | Rock Smash | Iron Tail | Melee | Poison | - | 60 | 140 | 200 | |||||||
34 | 33 | Nidorino | Take Down | Toxic | Rock Smash | Iron Tail | Growl | Amnesia | Rock Tomb | Melee | Poison | - | 175 | 325 | 500 | ||||
35 | 34 | Nidoking | Take Down | Toxic | Rock Smash | Iron Tail | Growl | Amnesia | Rock Tomb | Earthquake | Megahorn | Taunt | Melee | Poison | Ground | 200 | 600 | 800 | |
36 | 35 | Clefairy | Follow Me | Flash | Rollout | Take Down | Light Screen | Melee | Fairy | - | 120 | 80 | 200 | ||||||
37 | 36 | Clefable | Follow Me | Flash | Rollout | Take Down | Light Screen | Amnesia | Soft Boiled | Psychic | Belly Drum | Dazzling Gleam | Melee | Fairy | - | 450 | 250 | 700 | |
38 | 37 | Vulpix | Flamethrower | Ember | Charm | Roar | Flame Charge | Range | Fire | - | 110 | 90 | 200 | ||||||
39 | 38 | Ninetales | Flamethrower | Ember | Charm | Roar | Flame Charge | Solar Beam | Confuse Ray | Heat Wave | Will-O-Wisp | Fire Blast | Range | Fire | - | 550 | 250 | 800 | |
40 | 39 | Jigglypuff | Take Down | Sing | Mega Punch | Flash | Rollout | Melee | Normal | Fairy | 140 | 60 | 200 | ||||||
41 | 40 | Wigglytuff | Take Down | Sing | Mega Punch | Flash | Rollout | Rest | Sweet Kiss | Dynamic Punch | Bounce | Play Rough | Melee | Normal | Fairy | 450 | 150 | 600 | |
42 | 41 | Zubat | Taunt | Whirlwind | Gust | Supersonic | Leech Life | Range | Poison | Flying | 80 | 120 | 200 | ||||||
43 | 42 | Golbat | Taunt | Whirlwind | Gust | Supersonic | Leech Life | Sludge Bomb | Venom Drench | Tailwind | Roost | Nasty Plot | Range | Poison | Flying | 200 | 400 | 600 | |
44 | 43 | Oddish | Poison Powder | Stun Spore | Flash | Petal Dance | Range | Grass | Poison | 75 | 125 | 200 | |||||||
45 | 44 | Gloom | Poison Powder | Stun Spore | Flash | Petal Dance | Synthesis | Bullet Seed | Charm | Range | Grass | Poison | 250 | 350 | 600 | ||||
46 | 45 | Vileplume | Poison Powder | Stun Spore | Flash | Petal Dance | Synthesis | Bullet Seed | Charm | Mega Drain | Solar Beam | Swords Dance | Range | Grass | Poison | 300 | 500 | 800 | |
47 | 46 | Paras | Leech Seed | Poison Powder | Light Screen | Stun Spore | Rage Powder | Range | Bug | Grass | 80 | 120 | 200 | ||||||
48 | 47 | Parasect | Leech Seed | Poison Powder | Light Screen | Stun Spore | Rage Powder | Spore | Metal Claw | Psybeam | Agility | Bullet Seed | Range | Bug | Grass | 200 | 500 | 700 | |
49 | 48 | Venonat | String Shot | Poison Powder | Flash | Stun Spore | Psybeam | Range | Bug | Poison | 120 | 80 | 200 | ||||||
50 | 49 | Venomoth | String Shot | Poison Powder | Flash | Stun Spore | Psybeam | Agility | Silver Wind | Supersonic | Psychic | Gust | Range | Bug | Poison | 350 | 350 | 700 | |
51 | 50 | Diglett | Dig | Mud Bomb | Stealth Rock | Growl | Mud-Slap | Range | Ground | - | 60 | 140 | 200 | ||||||
52 | 51 | Dugtrio | Dig | Mud Bomb | Stealth Rock | Growl | Mud-Slap | Sucker Punch | Earthquake | Shore Up | Rock Tomb | Rock Throw | Range | Ground | - | 100 | 600 | 700 | |
53 | 52 | Meowth | Scratch | Taunt | Fury Swipes | U-Turn | Growl | Melee | Normal | - | 85 | 115 | 200 | ||||||
54 | 53 | Persian | Scratch | Taunt | Fury Swipes | U-Turn | Growl | Flail | Play Rough | Nasty Plot | Roar | Night Slash | Melee | Normal | - | 300 | 400 | 700 | |
55 | 54 | Psyduck | Confuse Ray | Light Screen | Icy Wind | Whirlpool | Amnesia | Range | Water | - | 80 | 120 | 200 | ||||||
56 | 55 | Golduck | Confuse Ray | Light Screen | Icy Wind | Whirlpool | Amnesia | Mud Bomb | Hydro Pump | Psychic | Psybeam | Ice Beam | Range | Water | - | 200 | 500 | 700 | |
57 | 56 | Mankey | Taunt | Submission | Scratch | Leer | Fury Swipes | Melee | Fighting | - | 60 | 140 | 200 | ||||||
58 | 57 | Primeape | Taunt | Submission | Scratch | Leer | Fury Swipes | Mega Punch | Meditate | Cross Chop | Close Combat | Night Slash | Melee | Fighting | - | 150 | 550 | 700 | |
59 | 58 | Growlithe | Flamethrower | Ember | Flame Charge | Roar | Flame Wheel | Melee | Fire | - | 80 | 120 | 200 | ||||||
60 | 59 | Arcanine | Flamethrower | Ember | Flame Charge | Roar | Flame Wheel | Crunch | Agility | Fire Blast | Flare Blitz | Extreme Speed | Melee | Fire | - | 350 | 450 | 800 | |
61 | 60 | Poliwag | Bubble | Waterfall | Flail | Surf | Melee | Water | - | 90 | 110 | 200 | |||||||
62 | 61 | Poliwhirl | Bubble | Waterfall | Flail | Surf | Amnesia | Mega Punch | Bulk Up | Melee | Water | - | 350 | 350 | 700 | ||||
63 | 62 | Poliwrath | Bubble | Waterfall | Flail | Surf | Amnesia | Mega Punch | Bulk Up | Dynamic Punch | Power-Up Punch | Ice Punch | Melee | Water | Fighting | 350 | 450 | 800 | |
64 | 63 | Abra | Teleport | Psybeam | Flash | Light Screen | Range | Psychic | - | 45 | 155 | 200 | |||||||
65 | 64 | Kadabra | Teleport | Psybeam | Flash | Light Screen | Psychic | Barrier | Dazzling Gleam | Range | Psychic | - | 90 | 410 | 500 | ||||
66 | 65 | Alakazam | Teleport | Psybeam | Flash | Light Screen | Psychic | Barrier | Dazzling Gleam | Recover | Shadow Ball | Psycho Cut | Range | Psychic | - | 100 | 700 | 800 | |
67 | 66 | Machop | Rolling Kick | Submission | Bulk Up | Rock Smash | Melee | Fighting | - | 80 | 120 | 200 | |||||||
68 | 67 | Machoke | Rolling Kick | Submission | Bulk Up | Rock Smash | Mega Punch | Work Up | Cross Chop | Melee | Fighting | - | 200 | 500 | 700 | ||||
69 | 68 | Machamp | Rolling Kick | Submission | Bulk Up | Rock Smash | Mega Punch | Work Up | Cross Chop | Close Combat | Power-Up Punch | Dynamic Punch | Melee | Fighting | - | 250 | 550 | 800 | |
70 | 69 | Bellsprout | Razor Leaf | Synthesis | Sludge Bomb | Bullet Seed | Range | Grass | Poison | 80 | 120 | 200 | |||||||
71 | 70 | Weepinbell | Razor Leaf | Synthesis | Sludge Bomb | Bullet Seed | Vine Whip | Stun Spore | Slam | Range | Grass | Poison | 250 | 350 | 600 | ||||
72 | 71 | Victreebel | Razor Leaf | Synthesis | Sludge Bomb | Bullet Seed | Vine Whip | Stun Spore | Slam | Swords Dance | Solar Beam | Hyper Beam | Range | Grass | Poison | 300 | 500 | 800 | |
73 | 72 | Tentacool | Bubble | Barrier | Sludge Bomb | Whirlpool | Poison Sting | Range | Water | Poison | 90 | 110 | 200 | ||||||
74 | 73 | Tentacruel | Bubble | Barrier | Sludge Bomb | Whirlpool | Poison Sting | Hydro Pump | Ice Beam | Supersonic | Icy Wind | Confuse Ray | Range | Water | Poison | 550 | 150 | 700 | |
75 | 74 | Geodude | Flail | Dig | Tackle | Harden | Melee | Rock | Ground | 140 | 60 | 200 | |||||||
76 | 75 | Graveler | Flail | Dig | Tackle | Harden | Stealth Rock | Rollout | Self Destruct | Melee | Rock | Ground | 610 | 90 | 700 | ||||
77 | 76 | Golem | Flail | Dig | Tackle | Harden | Stealth Rock | Rollout | Self Destruct | Earthquake | Explosion | Rock Polish | Melee | Rock | Ground | 700 | 100 | 800 | |
78 | 77 | Ponyta | Flame Charge | Bounce | Fire Spin | Stomp | Agility | Melee | Fire | - | 100 | 100 | 200 | ||||||
79 | 78 | Rapidash | Flame Charge | Bounce | Fire Spin | Stomp | Agility | Flame Wheel | Flare Blitz | Fire Blast | Megahorn | Will-O-Wisp | Melee | Fire | - | 400 | 400 | 800 | |
80 | 79 | Slowpoke | Tackle | Zen Headbutt | Light Screen | Ice Punch | Growl | Melee | Water | Psychic | 130 | 70 | 200 | ||||||
81 | 80 | Slowbro | Tackle | Zen Headbutt | Light Screen | Ice Punch | Growl | Belly Drum | Surf | Withdraw | Rest | Amnesia | Melee | Water | Psychic | 650 | 150 | 800 | |
82 | 81 | Magnemite | Flash Cannon | Metal Sound | Supersonic | Electroweb | Charge | Range | Electric | Steel | 80 | 120 | 200 | ||||||
83 | 82 | Magneton | Flash Cannon | Metal Sound | Supersonic | Electroweb | Charge | Light Screen | Electric Terrain | Thunder | Thunderbolt | Explosion | Range | Electric | Steel | 300 | 400 | 700 | |
84 | 83 | Farfetch'd | Sky Attack | Sucker Punch | U-Turn | Gust | Swords Dance | Tailwind | Steel Wing | Heat Wave | Roost | Night Slash | Melee | Normal | Flying | 350 | 350 | 700 | |
85 | 84 | Doduo | Take Down | Agility | Drill Peck | Growl | Flail | Melee | Normal | Flying | 80 | 120 | 200 | ||||||
86 | 85 | Dodrio | Take Down | Agility | Drill Peck | Growl | Flail | Aerial Ace | Swords Dance | Work Up | Tri Attack | Tailwind | Melee | Normal | Flying | 200 | 500 | 700 | |
87 | 86 | Seel | Take Down | Blizzard | Surf | Lick | Growl | Melee | Water | - | 110 | 90 | 200 | ||||||
88 | 87 | Dewgong | Take Down | Blizzard | Surf | Lick | Growl | Slam | Aurora Veil | Aqua Jet | Aqua Ring | Rest | Melee | Water | Ice | 500 | 200 | 700 | |
89 | 88 | Grimer | Tackle | Toxic | Slam | Acid Armor | Venom Drench | Melee | Poison | - | 110 | 90 | 200 | ||||||
90 | 89 | Muk | Tackle | Toxic | Slam | Acid Armor | Venom Drench | Power-Up Punch | Fire Punch | Taunt | Rock Tomb | Lick | Melee | Poison | - | 650 | 150 | 800 | |
91 | 90 | Shellder | Withdraw | Bubble | Ice Beam | Barrier | Iron Defense | Range | Water | - | 120 | 80 | 200 | ||||||
92 | 91 | Cloyster | Withdraw | Bubble | Ice Beam | Barrier | Iron Defense | Spikes | Rock Blast | Supersonic | Icy Wind | Icicle Crash | Range | Water | Ice | 575 | 225 | 800 | |
93 | 92 | Gastly | Lick | Astonish | Smog | Sucker Punch | Melee | Ghost | Poison | 50 | 150 | 200 | |||||||
94 | 93 | Haunter | Lick | Astonish | Smog | Sucker Punch | Toxic | Confuse Ray | Hypnosis | Melee | Ghost | Poison | 125 | 575 | 700 | ||||
95 | 94 | Gengar | Lick | Astonish | Smog | Sucker Punch | Toxic | Confuse Ray | Hypnosis | Mega Drain | Shadow Ball | Will-O-Wisp | Melee | Ghost | Poison | 150 | 650 | 800 | |
96 | 95 | Onix | Flash Cannon | Stealth Rock | Sandstorm | Harden | Iron Tail | Rock Smash | Rock Throw | Rock Polish | Roar | Rock Tomb | Range | Rock | Ground | 600 | 100 | 700 | |
97 | 96 | Drowzee | Psybeam | Taunt | Light Screen | Barrier | Flash | Range | Psychic | - | 120 | 80 | 200 | ||||||
98 | 97 | Hypno | Psybeam | Taunt | Light Screen | Barrier | Flash | Flatter | Psychic | Shadow Ball | Meditate | Hypnosis | Range | Psychic | - | 500 | 200 | 700 | |
99 | 98 | Krabby | Surf | Flail | Stomp | Harden | Leer | Melee | Water | - | 70 | 130 | 200 | ||||||
100 | 99 | Kingler | Surf | Flail | Stomp | Harden | Leer | Slam | Metal Claw | Swords Dance | Take Down | Giga Impact | Melee | Water | - | 100 | 600 | 700 | |
101 | 100 | Voltorb | Self Destruct | Taunt | Thunder Shock | Rollout | Tackle | Melee | Electric | - | 110 | 90 | 200 | ||||||
102 | 101 | Electrode | Self Destruct | Taunt | Thunder Shock | Rollout | Tackle | Charge | Sucker Punch | Light Screen | Explosion | Spark | Melee | Electric | - | 400 | 300 | 700 | |
103 | 102 | Exeggcute | Psychic | Sludge Bomb | Leech Seed | Flash | Synthesis | Range | Grass | Psychic | 130 | 70 | 200 | ||||||
104 | 103 | Exeggutor | Psychic | Sludge Bomb | Leech Seed | Flash | Synthesis | Bullet Seed | Egg Bomb | Stomp | Solar Beam | Stun Spore | Range | Grass | Psychic | 250 | 550 | 800 | |
105 | 104 | Cubone | Bonemerang | Growl | Sandstorm | Focus Energy | Leer | Melee | Ground | - | 130 | 70 | 200 | ||||||
106 | 105 | Marowak | Bonemerang | Growl | Sandstorm | Focus Energy | Leer | Outrage | Rock Tomb | Belly Drum | Earthquake | Aerial Ace | Melee | Ground | - | 525 | 175 | 700 | |
107 | 106 | Hitmonlee | Rolling Kick | Submission | Close Combat | Focus Energy | Bulk Up | Meditate | Rock Smash | Bounce | High Jump Kick | Sucker Punch | Melee | Fighting | - | 50 | 650 | 700 | |
108 | 107 | Hitmonchan | Dynamic Punch | Comet Punch | Mega Punch | Fire Punch | Close Combat | Thunder Punch | Ice Punch | Power-Up Punch | Rock Smash | Drain Punch | Melee | Fighting | - | 75 | 625 | 700 | |
109 | 108 | Lickitung | Lick | Slam | Stomp | Mega Punch | Iron Tail | Amnesia | Rock Smash | Rollout | Belly Drum | Power-Up Punch | Melee | Normal | - | 600 | 100 | 700 | |
110 | 109 | Koffing | Flamethrower | Smog | Sludge Bomb | Self Destruct | Lava Plume | Range | Poison | - | 140 | 60 | 200 | ||||||
111 | 110 | Weezing | Flamethrower | Smog | Sludge Bomb | Self Destruct | Lava Plume | Venom Drench | Explosion | Shadow Ball | Toxic | Will-O-Wisp | Range | Poison | - | 450 | 350 | 800 | |
112 | 111 | Rhyhorn | Roar | Take Down | Stomp | Crunch | Iron Tail | Melee | Ground | Rock | 120 | 80 | 200 | ||||||
113 | 112 | Rhydon | Roar | Take Down | Stomp | Crunch | Iron Tail | Megahorn | Earthquake | Rock Smash | Dragon Rush | Rock Polish | Melee | Ground | Rock | 300 | 500 | 800 | |
114 | 113 | Chansey | Take Down | Mega Punch | Light Screen | Egg Bomb | Sing | Rock Smash | Flail | Soft Boiled | Charm | Sweet Kiss | Melee | Normal | - | 675 | 25 | 700 | |
115 | 114 | Tangela | Vine Whip | Slam | Leech Seed | Synthesis | Stun Spore | Amnesia | Rage Powder | Substitute | Mega Drain | Rest | Melee | Grass | - | 400 | 300 | 700 | |
116 | 115 | Kangaskhan | Take Down | Outrage | Stomp | Mega Punch | Focus Energy | Leer | Rock Tomb | Rest | Power-Up Punch | Crunch | Melee | Normal | - | 350 | 350 | 700 | |
117 | 116 | Horsea | Bubble | Icy Wind | Agility | Whirlpool | Twister | Range | Water | - | 90 | 110 | 200 | ||||||
118 | 117 | Seadra | Bubble | Icy Wind | Agility | Whirlpool | Twister | Flash Cannon | Dragon Pulse | Ice Beam | Dragon Dance | Hydro Pump | Range | Water | - | 250 | 450 | 700 | |
119 | 118 | Goldeen | Splash | Aqua Jet | Surf | Take Down | Flail | Melee | Water | - | 70 | 130 | 200 | ||||||
120 | 119 | Seaking | Splash | Aqua Jet | Surf | Take Down | Flail | Bounce | Waterfall | Supersonic | Megahorn | Agility | Melee | Water | - | 350 | 450 | 800 | |
121 | 120 | Staryu | Icy Wind | Flash Cannon | Ice Beam | Twister | Flash | Range | Water | - | 60 | 140 | 200 | ||||||
122 | 121 | Starmie | Icy Wind | Flash Cannon | Ice Beam | Twister | Flash | Confuse Ray | Psychic | Blizzard | Hyper Beam | Hydro Pump | Range | Water | Psychic | 150 | 650 | 800 | |
123 | 122 | Mr. Mime | Substitute | Taunt | Psychic | Barrier | Hypnosis | Follow Me | Meditate | Light Screen | Charm | Nasty Plot | Range | Psychic | Fairy | 575 | 125 | 700 | |
124 | 123 | Scyther | Lunge | Swords Dance | Steel Wing | Tailwind | Agility | U-Turn | Aerial Ace | Night Slash | Rock Smash | Silver Wind | Melee | Bug | Flying | 100 | 700 | 800 | |
125 | 124 | Jynx | Psychic | Blizzard | Ice Beam | Flash | Sing | Meditate | Psybeam | Aurora Veil | Draining Kiss | Sweet Kiss | Range | Ice | Psychic | 150 | 550 | 700 | |
126 | 125 | Electabuzz | Thunder | Thunder Shock | Thunderbolt | Charge | Thunder Punch | Meditate | Cross Chop | Dynamic Punch | Electroweb | Power-Up Punch | Melee | Electric | - | 300 | 400 | 700 | |
127 | 126 | Magmar | Flamethrower | Ember | Follow Me | Flare Blitz | Lava Plume | Fire Blast | Smog | Cross Chop | Belly Drum | Will-O-Wisp | Melee | Fire | - | 175 | 525 | 700 | |
128 | 127 | Pinsir | Take Down | Submission | Dig | Focus Energy | Bulk Up | Harden | Rock Tomb | Rock Smash | Close Combat | Earthquake | Melee | Bug | - | 75 | 725 | 800 | |
129 | 128 | Tauros | Hyper Beam | Outrage | Blizzard | Earthquake | Thunderbolt | Flamethrower | Zen Headbutt | Giga Impact | Take Down | Iron Tail | Melee | Normal | - | 100 | 600 | 700 | |
130 | 129 | Magikarp | Splash | Bounce | Tackle | Flail | Melee | Water | - | 25 | 25 | 50 | |||||||
131 | 130 | Gyarados | Splash | Bounce | Tackle | Flail | Dragon Dance | Outrage | Waterfall | Crunch | Hyper Beam | Taunt | Melee | Water | Flying | 200 | 400 | 600 | |
132 | 131 | Lapras | Hydro Pump | Whirlpool | Blizzard | Ice Beam | Sing | Growl | Aurora Veil | Icicle Crash | Rest | Icy Wind | Range | Water | Ice | 650 | 150 | 800 | |
133 | 132 | Ditto | Transform | Range | Normal | - | 350 | 350 | 700 | ||||||||||
134 | 133 | Eevee | Flail | Take Down | Charm | Dig | Growl | Melee | Normal | - | 100 | 100 | 200 | ||||||
135 | 134 | Vaporeon | Flail | Take Down | Charm | Dig | Growl | Acid Armor | Hydro Pump | Aqua Ring | Waterfall | Whirlpool | Melee | Water | - | 600 | 200 | 800 | |
136 | 135 | Jolteon | Flail | Take Down | Charm | Dig | Growl | Pin Missile | Agility | Spark | Thunder | Thunderbolt | Melee | Electric | - | 250 | 550 | 800 | |
137 | 136 | Flareon | Flail | Take Down | Charm | Dig | Growl | Flamethrower | Lava Plume | Ember | Fire Blast | Flare Blitz | Melee | Fire | - | 200 | 600 | 800 | |
138 | 137 | Porygon | Thunderbolt | Flamethrower | Ice Beam | Hyper Beam | Agility | Recover | Tri Attack | Iron Tail | Psybeam | Shadow Ball | Range | Normal | - | 350 | 350 | 700 | |
139 | 138 | Omanyte | Bubble | Icy Wind | Whirlpool | Spikes | Withdraw | Range | Water | Rock | 140 | 60 | 200 | ||||||
140 | 139 | Omastar | Bubble | Icy Wind | Whirlpool | Spikes | Withdraw | Rock Blast | Hydro Pump | Ice Beam | Rock Polish | Supersonic | Range | Water | Rock | 575 | 225 | 800 | |
141 | 140 | Kabuto | Aqua Jet | Withdraw | Waterfall | Metal Sound | Surf | Melee | Rock | Water | 70 | 130 | 200 | ||||||
142 | 141 | Kabutops | Aqua Jet | Withdraw | Waterfall | Metal Sound | Surf | Sandstorm | Rock Tomb | Swords Dance | Night Slash | Aerial Ace | Melee | Rock | Water | 150 | 650 | 800 | |
143 | 142 | Aerodactyl | Crunch | Take Down | Fly | Earthquake | Sky Attack | Dragon Claw | Rock Tomb | Agility | Roost | Sandstorm | Melee | Rock | Flying | 125 | 675 | 800 | |
144 | 143 | Snorlax | Take Down | Mega Punch | Outrage | Earthquake | Harden | Rest | Amnesia | Rollout | Belly Drum | Giga Impact | Melee | Normal | - | 650 | 150 | 800 | |
145 | 144 | Articuno | Sky Attack | Ice Beam | Blizzard | Agility | Aurora Veil | U-Turn | Roost | Steel Wing | Hurricane | Icy Wind | Range | Ice | Flying | 600 | 400 | 1000 | |
146 | 145 | Zapdos | Sky Attack | Thunder | Charge | Thunderbolt | Metal Sound | Agility | Roost | Thunder Shock | Drill Peck | Light Screen | Range | Electric | Flying | 350 | 650 | 1000 | |
147 | 146 | Moltres | Sky Attack | Flamethrower | Heat Wave | Leer | Fire Spin | Will-O-Wisp | Roost | Ember | Lava Plume | Fire Blast | Range | Fire | Flying | 500 | 500 | 1000 | |
148 | 147 | Dratini | Agility | Extreme Speed | Dragon Rush | Dragon Dance | Melee | Dragon | - | 80 | 120 | 200 | |||||||
149 | 148 | Dragonair | Agility | Extreme Speed | Dragon Rush | Dragon Dance | Dragon Pulse | Earthquake | Twister | Melee | Dragon | - | 300 | 400 | 700 | ||||
150 | 149 | Dragonite | Agility | Extreme Speed | Dragon Rush | Dragon Dance | Dragon Pulse | Earthquake | Twister | Outrage | Hyper Beam | Draco Meteor | Melee | Dragon | Flying | 400 | 500 | 900 | |
151 | 150 | Mewtwo | Psychic | Shadow Ball | Thunderbolt | Bulk Up | Psystrike | Blizzard | Recover | Psycho Cut | Hyper Beam | Giga Impact | Range | Psychic | - | 550 | 750 | 1300 | |
152 | 151 | Mew | Psychic | Flash Cannon | Amnesia | Heat Wave | Thunder | Teleport | Recover | Tri Attack | Hyper Beam | Giga Impact | Range | Psychic | - | 650 | 650 | 1300 |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | ||
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1 | Type | Tier | Attack | Wait | WL | WW | BB | SC | SH | ST | In-game Description | |||||||||
2 | Megahorn | Bug | A | 513 | 5 | x | x | Using its tough and impressive horn, the user rams into enemies in front of itself with no letup, dealing huge damage to them. | STOP | |||||||||||
3 | U-turn | Bug | C | 243 | 5 | x | x | x | After attacking surrounding enemies, the user moves back to dodge enemies' counterattacks. | SORTING | ||||||||||
4 | Leech Life | Bug | D | 185 | 9 | x | x | x | The user drains the blood of enemies directly in front of itself, damaging them. Part of the damage dealt is absorbed to restore the user's HP. | THE | ||||||||||
5 | Lunge | Bug | C | 180 | 5 | x | x | x | The user lunges toward enemies in front of itself, damaging them. | SHEET | ||||||||||
6 | String Shot | Bug | C | 118 | 2 | x | x | x | x | The user spews a sticky thread in three directions, creating nets that will damage enemies and often lower their movement speed. | ||||||||||
7 | Silver Wind | Bug | C | 53 | 5 | x | x | x | x | x | x | Scales carried by the wind swirl around the user, damaging enemies hit by them. Some or all of the user's stats sometimes rise at random. | THANK | |||||||
8 | Rage Powder | Bug | C | 0 | 2 | x | x | The user scatters a cloud of irritating powder on itself, causing surrounding enemies to target it. | YOU | |||||||||||
9 | Pin Missile | Bug | B | 110 | 7 | x | x | x | x | The user shoots three sharp spikes in front of itself, damaging enemies hit by them. | To make a copy, click file > "make copy" > "okay" | |||||||||
10 | Crunch | Dark | B | 370 | 5 | x | x | x | The user takes aim and then bites on to enemies a short distance in front of itself, damaging them. | Sort it on your own copy. | ||||||||||
11 | Sucker Punch | Dark | C | 130 | 5 | x | x | The user briefly disappears and moves a short distance. It then charges toward enemies, damaging them. | Tier explanations: | |||||||||||
12 | Night Slash | Dark | 83 | 5 | x | x | x | The user dashes forward, slashing surrounding enemies and damaging them. Critical hits land more easily. | S Tier | Skills that have been proven to be strongest of their group. Insane DPS, Burst, or Buffs. | ||||||||||
13 | Taunt | Dark | META | 0 | 2 | x | x | The user taunts surrounding enemies, forcing them to target it. | A Tier | Skills that can easily be used to clear 12-9 without trouble. | ||||||||||
14 | Nasty Plot | Dark | B | 0 | x | x | x | x | The user stimulates its brain by thinking bad thoughts, raising the amount of damage it deals for a while. | B Tier | Skills that are either slightly worse versions of better skills, or that are more mid-game focused. | |||||||||
15 | Flatter | Dark | A / S | 0 | 6 | x | x | x | The user flatters enemies in front of itself, which confuses them but raises the amount of damage they deal and reduces the amount of damage they take. | C Tier | Skills that due to their limitations aren't very consistent either in doing their job or procing very often. | |||||||||
16 | Draco Meteor | Dragon | A | 377 | 5 | x | x | The user summons several meteors down around itself, damaging enemies hit by them. Sometimes reduces the amount of damage the user deals. | D Tier | Skills that are very bad in damage, utility, or concept. | ||||||||||
17 | Dragon Claw | Dragon | B | 296 | 5 | x | x | x | The user gathers its strength, then charges forward while spinning, damaging enemies with its sharp claws. | F Tier | Skills that have no real place or use in the current game's build. | |||||||||
18 | Dragon Rush | Dragon | B | 141 | 5 | x | x | x | The user flies into enemies a short distance from itself with great intensity, damaging them. | META | Skills with possible hidden S Tier uses. | |||||||||
19 | Twister | Dragon | B | 115 | 7 | x | x | x | x | The user whips up several tornadoes and sends them out in front of itself, damaging enemies hit by them. | ||||||||||
20 | Outrage | Dragon | 104 | 5 | x | x | x | The user rampages about, attacking and damaging any enemies in its path. Sometimes confuses the user. | ||||||||||||
21 | Dragon Dance | Dragon | B | 0 | 8 | x | x | The user vigorously performs a mystic, powerful dance that raises the amount of damage it deals and its movement speed for a while. | ||||||||||||
22 | Dragon Pulse | Dragon | B | 188 | 7 | x | x | x | x | The user sends a shock wave flying from its mouth, damaging enemies hit by it. | ||||||||||
23 | Thunder | Electric | A | 204 | 5 | x | x | The user strikes the area in front of itself with a lightning bolt. Deals damage to nearby enemies. Sometimes paralyzes enemies. | ||||||||||||
24 | Thunder Punch | Electric | 194 | 5 | x | x | x | x | The user charges its fist with electricity and unleashes a shocking punch on enemies directly in front of itself, sometimes paralyzing them. | |||||||||||
25 | Thunder Shock | Electric | 173 | 5 | x | x | x | x | After storing up electricity, the user fires it toward enemies in front of itself, dealing damage to them. Sometimes paralyzes enemies. | |||||||||||
26 | Volt Tackle | Electric | 110 | 6 | x | x | x | After electrifying itself and charging toward enemies, the user jumps and discharges electricity, damaging enemies hit by it and sometimes paralyzing them. | ||||||||||||
27 | Spark | Electric | 81 | 5 | x | x | x | The user charges its body with electricity and charges toward enemies in front of itself. Sometimes paralyzes enemies. | ||||||||||||
28 | Thunderbolt | Electric | C | 80 | 5 | x | x | x | x | The user discharges tremendous electricity all around itself. Deals damage to enemies around the user. Sometimes paralyzes enemies. | ||||||||||
29 | Electric Terrain | Electric | C | 0 | 5 | x | x | x | x | The user gathers electrical power beneath itself, raising the damage it deals for a while. | ||||||||||
30 | Electroweb | Electric | F | 0 | 2 | x | x | x | x | x | The user spreads an electric net out directly in front of itself, lowering the movement speed of enemies hit by it for a while. | |||||||||
31 | Charge | Electric | A | 0 | 9 | x | x | x | x | The user stores up electricity, raising the damage it deals and making it resistant to negative effects for a while. | ||||||||||
32 | Dazzling Gleam | Fairy | C | 146 | 5 | x | x | The user moves about as it emits a powerful flash that damages enemies hit by it. | ||||||||||||
33 | Play Rough | Fairy | C | 98 | 5 | x | x | x | The user plays rough with enemies in front of itself, damaging them. Sometimes lowers the damage enemies deal. | |||||||||||
34 | Charm | Fairy | D | 0 | 3 | x | x | x | The user makes surrounding enemies less wary with its cute behavior, often reducing the amount of damage they deal. | |||||||||||
35 | Draining Kiss | Fairy | D | 165 | 9 | x | x | x | The user kisses enemies directly in front of itself and damages them. Part of the damage dealt restores the user's HP. | |||||||||||
36 | Sweet Kiss | Fairy | C | 165 | 3 | x | x | x | x | The user kisses enemies directly in front of itself with a sweet, angelic kiss that often confuses them. | ||||||||||
37 | High Jump Kick | Fighting | B | 402 | 5 | x | x | After charging toward enemies in front of itself, the user jumps up and deals damage with a knee kick. The user also takes recoil damage. | ||||||||||||
38 | Cross Chop | Fighting | B | 273 | 5 | x | x | The user jumps toward enemies in front of itself and smacks them with a two handed chop, damaging them. Critical hits land more easily. | ||||||||||||
39 | Close Combat | Fighting | SS | 245 | 5 | x | x | x | The user gets right up on enemies in front of itself and smacks them with a single blow, damaging them. Sometimes raises the amount of damage the user takes. | |||||||||||
40 | Drain Punch | Fighting | 223 | 9 | x | x | x | The user fires a punch at enemies directly in front of itself, damaging them. It also absorbs power with its fist, restoring its own HP. | ||||||||||||
41 | Rolling Kick | Fighting | B | 156 | 5 | x | x | x | The user kicks as it spins in place, dealing damage to surrounding enemies. | |||||||||||
42 | Submission | Fighting | 130 | 5 | x | x | The user spins toward enemies in front of itself, smashing into them. Deals damage to enemies hit by the user as it whirls around. | |||||||||||||
43 | Dynamic Punch | Fighting | 87 | 5 | x | x | x | x | The user punches enemies directly in front of itself with its full, concentrated power. Sometimes confuses enemies. | |||||||||||
44 | Power-Up Punch | Fighting | 64 | 5 | x | x | The user delivers a punch with its hard fist to enemies directly in front of itself, damaging them. Often raises the amount of damage the user deals. | |||||||||||||
45 | Rock Smash | Fighting | F | 29 | 1 | x | x | The user unleashes its fury, damaging enemies in a broad area nearby and destroying surrounding trees and rocks. | ||||||||||||
46 | Bulk Up | Fighting | SS | 0 | 8 | x | x | x | x | The user tenses its muscles to bulk up its body, raising the damage it deals for a while. This also reduces the damage the user takes. | ||||||||||
47 | Fire Punch | Fire | C | 229 | 5 | x | x | x | x | The user imbues its fist with the power of flames, and strikes enemies directly in front of it with a burning punch. Deals damage and sometimes burns enemies. | ||||||||||
48 | Fire Blast | Fire | A | 179 | 5 | x | x | x | x | The user sprays an all consuming fire on the ground, damaging enemies hit by it and sometimes burning them. | ||||||||||
49 | Lava Plume | Fire | D | 132 | 5 | x | x | x | The user spouts scarlet flames all around itself. Deals damage to enemies around it. Sometimes burns enemies. | |||||||||||
50 | Heat Wave | Fire | B | 123 | 7 | x | X | x | x | x | The user exhales hot breath in front of itself, damaging enemies hit by it and sometimes burning them. | |||||||||
51 | Ember | Fire | C | 109 | 7 | x | x | x | x | The user fires sparks in front of itself that split and run in three directions when they hit the ground. Deals damage to enemies they hit. Sometimes burns enemies. | ||||||||||
52 | Fire Spin | Fire | 97 | 5 | x | x | x | x | The user creates flames all around itself and fires them off in a spiral. Deals damage to enemies they hit. Sometimes burns enemies. | |||||||||||
53 | Flamethrower | Fire | C | 94 | 5 | x | x | x | x | x | The user continuously breathes out long flames for a while. Deals damage to enemies as long as they remain in the flames. Sometimes burns enemies. | |||||||||
54 | Flame Wheel | Fire | 57 | 5 | x | x | x | x | The user cloaks itself in fire and charges forward, damaging enemies it hits and sometimes burning them. | |||||||||||
55 | Flame Charge | Fire | B | 0 | 5 | x | x | x | x | The user stores up the power of flames, raising the damage it deals for a while. | ||||||||||
56 | Flare Blitz | Fire | 128 | 5 | x | x | x | The user creates a path of flames in front of itself and charges forward along it. Deals damage to enemies. Sometimes burns enemies. | ||||||||||||
57 | Will-O-Wisp | Fire | D | 19 | 3 | x | x | x | x | The user drapes itself with sinister flames and attacks enemies directly in front of it. Often burns enemies. | ||||||||||
58 | Drill Peck | Flying | A | 321 | 5 | x | x | The user attacks enemies directly in front of itself with its sharp beak, damaging them. | ||||||||||||
59 | Fly | Flying | B | 243 | 5 | x | x | x | The user flies toward enemies far in front of itself, then swoops down to deal damage to them. | |||||||||||
60 | Bounce | Flying | B | 186 | 5 | x | x | The user bounces forward high into the air twice, damaging enemies it hits. | ||||||||||||
61 | Sky Attack | Flying | A | 125 | 5 | x | x | x | After flying up and bracing itself, the user charges at enemies directly in front of itself, damaging them. Critical hits land more easily. | |||||||||||
62 | Aerial Ace | Flying | 124 | 5 | x | x | x | The user quickly slashes in front of itself twice, dealing damage. | ||||||||||||
63 | Hurricane | Flying | C | 105 | 5 | x | x | x | x | The user whips up an intense wind around itself, damaging surrounding enemies and sometimes confusing them. | ||||||||||
64 | Gust | Flying | C | 61 | 7 | x | x | x | x | The user sends an intense gust of wind out in front of itself that whirls around and damages enemies hit by it. | ||||||||||
65 | Tailwind | Flying | D | 0 | 2 | x | x | x | x | The user creates an intense swirling wind that raises its movement speed for a while. | ||||||||||
66 | Roost | Flying | F | 0 | 9 | x | x | The user briefly rests its body, restoring a bit of its HP. | ||||||||||||
67 | Lick | Ghost | C | 233 | 5 | x | x | x | x | The user licks enemies all around itself with its long tongue, damaging them. Sometimes paralyzes enemies. | ||||||||||
68 | Astonish | Ghost | 180 | 5 | x | x | The user tries to startle enemies directly in front of itself, damaging those taken by surprise. | |||||||||||||
69 | Shadow Ball | Ghost | B | 63 | 7 | x | x | x | x | x | The user hurls a shadowy blob in front of itself, damaging enemies hit by it. Sometimes raises the amount of damage they take. | |||||||||
70 | Confuse Ray | Ghost | A | 0 | 3 | x | x | x | x | x | The user exposes surrounding enemies to a sinister ray, often confusing them. | |||||||||
71 | Vine Whip | Grass | SS | 237 | 5 | x | x | x | x | The user strikes enemies in front of itself with whiplike vines. Deals damage to enemies hit by them. | ||||||||||
72 | Solar Beam | Grass | C | 227 | 7 | x | x | x | x | The user gathers light and unleashes it in front of itself, dealing damage to enemies hit by it. | ||||||||||
73 | Bullet Seed | Grass | C | 168 | 7 | x | x | x | x | The user sends several seeds flying out in front of itself simultaneously, damaging enemies hit by them. | ||||||||||
74 | Mega Drain | Grass | 165 | 9 | x | x | x | The user attacks enemies in front of itself, dealing damage to them. Some of the damage dealt is absorbed by the user, restoring its HP. | ||||||||||||
75 | Petal Dance | Grass | C | 156 | 5 | x | x | x | The user spins in place, scattering petals that deal damage to enemies around it. | |||||||||||
76 | Razor Leaf | Grass | B | 118 | 7 | x | x | x | x | The user launches sharp edged leaves to slash at enemies, damaging them. Critical hits land more easily. | ||||||||||
77 | Leech Seed | Grass | B | 103 | 9 | x | x | x | The user plants a seed on the ground in front of itself. Enemies in range are gradually damaged. Part of the damage dealt is absorbed to restore the user's HP. | |||||||||||
78 | Stun Spore | Grass | D | 21 | 3 | x | x | x | x | The user scatters numbing powder directly in front of itself. Often paralyzes enemies hit by it. | ||||||||||
79 | Synthesis | Grass | B | 0 | 5 | x | x | x | x | The user absorbs light, raising the damage it deals for a while. | ||||||||||
80 | Spore | Grass | 0 | x | x | The user scatters sleep inducing spores directly in front of itself, often making enemies fall asleep. | ||||||||||||||
81 | Earthquake | Ground | C | 390 | 5 | x | x | x | The user causes an earthquake that damages surrounding enemies. | |||||||||||
82 | Dig | Ground | A | 243 | 5 | x | x | x | The user digs a tunnel to travel beneath the feet of enemies in front of itself, then pops out from beneath them to damage them. | |||||||||||
83 | Mud Bomb | Ground | B | 215 | 5 | x | x | x | x | x | The user throws a lump of mud in front of itself that splits open when it hits the ground, damaging surrounding enemies and sometimes raising the amount of damage they take. | |||||||||
84 | Bonemerang | Ground | B | 131 | 7 | x | x | x | x | The user throws a boomerang made of bone, damaging enemies hit by it. | ||||||||||
85 | Mud-Slap | Ground | C | 56 | 7 | x | x | x | x | x | The user hurls mud in three directions, dealing damage to enemies hit by it. Sometimes reduces their movement speed. | |||||||||
86 | Shore Up | Ground | D | 0 | x | x | The user gathers sand from beneath itself, restoring a bit of its HP. | |||||||||||||
87 | Spikes | Ground | 221 | 5 | x | x | x | x | The user scatters spikes in front of itself, damaging enemies that step on them. | |||||||||||
88 | Ice Punch | Ice | C | 175 | 5 | x | x | x | x | The user chills its fist and unleashes a freezing punch on enemies directly in front of it. Sometimes freezes enemies. | ||||||||||
89 | Icicle Crash | Ice | B | 143 | 5 | x | x | x | x | The user drops frigid icicles in front of itself. Deals damage to enemies hit by them and sometimes freezes them. | ||||||||||
90 | Ice Beam | Ice | C | 133 | 7 | x | x | x | x | x | The user fires an icy cold beam at enemies in front of itself. Deals damage to enemies and sometimes freezes them. | |||||||||
91 | Icy Wind | Ice | C | 126 | 7 | x | x | x | x | x | The user sends a freezing gust of chilled air at enemies in front of itself, damaging them. Sometimes lowers enemies' movement speed. | |||||||||
92 | Blizzard | Ice | D | 52 | 5 | x | x | x | x | The user moves about while creating a blizzard centered on itself. Deals damage to enemies around the user and sometimes freezes them. | ||||||||||
93 | Aurora Veil | Ice | A | 0 | 7 | x | x | x | x | The user cloaks itself in a veil of light, reducing the amount of damage it takes for a while. | ||||||||||
94 | Mega Punch | Normal | A | 561 | 5 | x | x | x | After approaching enemies in front of itself, the user slugs enemies directly in front of itself with a muscle packed punch, damaging them. | |||||||||||
95 | Self-Destruct | Normal | META | 494 | 5 | x | x | x | The user approaches enemies and causes an explosion, damaging all surrounding enemies. The tradeoff is that the user takes enough damage to knock itself out. | |||||||||||
96 | Hyper Beam | Normal | B | 300 | 10 | x | x | x | x | The user stores up power and then fires a tremendous beam at enemies. Deals severe damage to enemies it hits. | ||||||||||
97 | Scratch | Normal | B | 231 | 5 | x | x | The user rakes its hard, pointed claws over enemies directly in front of itself, damaging them. | ||||||||||||
98 | Slam | Normal | 211 | 5 | x | x | x | The user slams nearby enemies with a long tail, vines, or the like, damaging all of them. | ||||||||||||
99 | Take Down | Normal | B | 189 | 5 | x | x | The user slams into enemies in front of itself with a reckless, full body charge, damaging all enemies hit by it. The user also takes recoil damage. | ||||||||||||
100 | Stomp | Normal | B | 180 | 5 | x | x | x | The user stomps on enemies in front of itself with a big foot, damaging them. | |||||||||||
101 | Giga Impact | Normal | B | 176 | 5 | x | x | The user focuses every bit of its power and charges toward enemies in front of itself, dealing huge damage to them. | ||||||||||||
102 | Tackle | Normal | C | 163 | 5 | x | x | The user smashes into enemies in front of itself with all its might, damaging them. | ||||||||||||
103 | Fury Swipes | Normal | A | 146 | 5 | x | x | x | The user repeatedly swipes at enemies directly in front of itself, damaging them. | |||||||||||
104 | Extreme Speed | Normal | 130 | 5 | x | x | The user charges into enemies in front of itself with blinding speed, damaging them. | |||||||||||||
105 | Flail | Normal | C | 130 | 5 | x | x | The user flails about, damaging enemies it hits. | ||||||||||||
106 | Tri Attack | Normal | C | 81 | 5 | x | x | x | The user's body is imbued with three powers as it attacks enemies in front of itself, damaging them. Sometimes burns, paralyzes, or freezes enemies. | |||||||||||
107 | Splash | Normal | D | 56 | 3 | x | x | x | x | The user splashes in place. | ||||||||||
108 | Harden | Normal | A | 0 | 5 | x | x | x | x | The user stiffens its body, lowering the damage it takes for a while. | ||||||||||
109 | Swords Dance | Normal | B | 0 | 5 | x | x | x | x | With a frenetic dance to uplift the fighting spirit, the user raises the amount of damage it deals for a while. | ||||||||||
110 | Growl | Normal | B | 0 | 4 | x | x | x | x | x | The user growls in an endearing way, making surrounding enemies less wary and often reducing the amount of damage they deal. | |||||||||
111 | Leer | Normal | B | 0 | 3 | x | x | x | x | The user glares at nearby enemies to intimidate them, often raising the amount of damage they take. | ||||||||||
112 | Whirlwind | Normal | D | 0 | 2 | x | x | x | x | The user whips up a strong wind around itself, blowing away enemies hit by it. | ||||||||||
113 | Recover | Normal | F | 0 | 9 | x | x | Restoring its own cells, the user restores its HP. | ||||||||||||
114 | Roar | Normal | D | 0 | 2 | x | x | x | The user roars intensely, blowing away surrounding enemies. | |||||||||||
115 | Soft-Boiled | Normal | D | 0 | 9 | x | x | The user restores its HP with the power of eggs. | ||||||||||||
116 | Supersonic | Normal | A | 0 | 3 | x | x | x | x | The user generates odd sound waves from its body, often confusing surrounding enemies. | ||||||||||
117 | Sing | Normal | F | 0 | 3 | x | x | x | x | x | The user sings to enemies around itself with its calming voice, often putting them to sleep. | |||||||||
118 | Transform | Normal | F | 0 | 0 | x | x | When Ditto transforms into another Pokemon, this changes into a move that Pokemon can learn. | ||||||||||||
119 | Substitute | Normal | META | 0 | 5 | x | x | The user puts out a substitute for itself that enemies are forced to attack. | ||||||||||||
120 | Belly Drum | Normal | A | 0 | 5 | x | x | x | x | The user uses its own HP to raise all of its stats for a while. | ||||||||||
121 | Work Up | Normal | A | 0 | 8 | x | x | x | x | The user is roused, raising the amount of damage it deals and reducing the amount of damage it takes for a while. | ||||||||||
122 | Flash | Normal | F | 0 | 2 | x | x | x | The user suddenly flashes a bright light at surrounding enemies, often lowering their movement speed. | |||||||||||
123 | Focus Energy | Normal | B | 0 | 5 | x | x | x | x | The user takes a deep breath and focuses, raising the amount of damage it deals for a while. | ||||||||||
124 | Egg Bomb | Normal | C | 201 | 5 | x | x | x | The user scatters eggs around itself, damaging enemies hit by them. | |||||||||||
125 | Follow Me | Normal | C | 0 | 2 | x | x | The user grabs the attention of surrounding enemies, forcing them to target it. | ||||||||||||
126 | Explosion | Normal | META | 683 | 5 | x | x | x | The user causes a tremendous explosion, dealing huge damage to surrounding enemies. The trade off is that the user takes enough damage to knock itself out. | |||||||||||
127 | Comet Punch | Normal | B | 201 | 5 | x | x | The user unleashes a flurry of punches on enemies directly in front of itself, damaging them. | ||||||||||||
128 | Smog | Poison | D | 188 | 5 | x | x | x | The user spews poison around itself, damaging enemies. Sometimes poisons enemies. | |||||||||||
129 | Sludge Bomb | Poison | B | 173 | 5 | x | x | x | x | x | The user shoots out a glob of sludge that splits open when it hits the ground, damaging surrounding enemies. Sometimes poisons enemies. | |||||||||
130 | Poison Sting | Poison | B | 107 | 7 | x | x | x | x | The user fires a poisonous stinger at enemies in front of itself. Sometimes poisons enemies hit by it. | ||||||||||
131 | Poison Powder | Poison | D | 67 | 4 | x | x | x | x | The user scatters poison powder in front of itself, often poisoning enemies hit by it. | ||||||||||
132 | Toxic | Poison | D | 59 | 4 | x | x | x | x | The user sprays a powerful poison around itself, often poisoning enemies hit by it. | ||||||||||
133 | Acid Armor | Poison | A | 0 | 5 | x | x | x | x | The user alters its cellular structure to liquefy itself, reducing the damage it takes for a while. | ||||||||||
134 | Venom Drench | Poison | 118 | 5 | x | x | The user spews poison in front of itself, sometimes raising the amount of damage enemies take. | |||||||||||||
135 | Zen Headbutt | Psychic | C | 370 | 5 | x | x | x | The user focuses its willpower to its head, then smashes it into enemies directly in front of itself, dealing damage to enemies hit by it. | |||||||||||
136 | Psycho Cut | Psychic | A | 311 | 5 | x | x | x | After moving forward, the user deals damage to enemies with blades formed by psychic power. Critical hits land more easily. | |||||||||||
137 | Psystrike | Psychic | C | 129 | 5 | x | x | x | x | The user creates a large orb of light in front of itself. The orb then splits into many smaller ones that fly out in all directions, dealing damage to surrounding enemies. | ||||||||||
138 | Psychic | Psychic | A | 121 | 7 | x | x | x | x | The user creates a large, mysterious light and fires it out, dealing damage to enemies hit by it. Sometimes raises the amount of damage they take. | ||||||||||
139 | Psybeam | Psychic | B | 69 | 7 | x | x | x | x | x | The user sends peculiar rays of light out in three directions, damaging enemies hit by them. Sometimes confuses enemies. | |||||||||
140 | Barrier | Psychic | A | 0 | 5 | x | x | x | x | The user throws up a wall around itself, lowering the amount of damage it takes for a while. | ||||||||||
141 | Amnesia | Psychic | A | 0 | 8 | x | x | x | x | The user temporarily empties its mind to forget its concerns, raising the amount of damage it deals and making it more resistant to negative effects. | ||||||||||
142 | Light Screen | Psychic | B | 0 | 3 | x | x | x | x | The user creates a wall of light, making it harder for it to be affected by negative effects for a while. | ||||||||||
143 | Hypnosis | Psychic | D | 0 | x | x | The user employs hypnotic suggestion, often making enemies in front of itself fall asleep. | |||||||||||||
144 | Agility | Psychic | F | 0 | 2 | x | x | x | x | The user relaxes and lightens its body, raising its movement speed for a while. | ||||||||||
145 | Teleport | Psychic | F | 0 | 3 | x | x | The user utilizes its psychic powers to teleport. (Meta? for positioning?) | ||||||||||||
146 | Meditate | Psychic | B | 0 | x | x | The user meditates to awaken the power deep within its body, raising the amount of damage it deals for a while. | |||||||||||||
147 | Rest | Psychic | F | 0 | 9 | x | x | The user rests in place, greatly restoring its HP. | ||||||||||||
148 | Rock Throw | Rock | S | 234 | 5 | x | x | x | The user picks up two rocks and hurls them in front of itself, damaging enemies hit by them. | |||||||||||
149 | Rock Tomb | Rock | A | 212 | 5 | x | x | x | The user drops boulders directly in front of itself, damaging enemies hit by them and sometimes lowering their movement speed. | |||||||||||
150 | Stealth Rock | Rock | B | 120 | 5 | x | x | x | The user creates pillars of stone from the ground, damaging enemies hit by them. | |||||||||||
151 | Sandstorm | Rock | C | 117 | 5 | x | x | The user creates a sandstorm around itself, damaging enemies hit by it. | ||||||||||||
152 | Rollout | Rock | C | 130 | 5 | x | x | The user spins around, damaging surrounding enemies it smashes into. | ||||||||||||
153 | Rock Polish | Rock | F | 0 | 2 | x | x | The user polishes its body to reduce drag, raising its movement speed for a while. | ||||||||||||
154 | Rock Blast | Rock | x | x | The user hurls hard rocks in front of itself, damaging enemies hit by them. | |||||||||||||||
155 | Metal Claw | Steel | B | 211 | 5 | x | x | x | x | x | The user rakes enemies in front of itself with its steel claws, dealing damage. Sometimes raises the amount of damage the user deals. | |||||||||
156 | Flash Cannon | Steel | B | 170 | 7 | x | x | x | x | x | The user focuses all of its light energy into a single point and fires a beam in front of itself, sometimes raising the amount of damage enemies take. | |||||||||
157 | Steel Wing | Steel | 81 | 5 | x | x | x | x | x | The user charges at enemies in front of itself and smacks them with its hard wings, dealing damage. Sometimes reduces the amount of damage the user takes. | ||||||||||
158 | Iron Tail | Steel | C | 67 | 5 | x | x | x | x | The user swings its steel hard tail, damaging surrounding enemies and sometimes raising the amount of damage they take. | ||||||||||
159 | Metal Sound | Steel | B | 0 | 3 | x | x | x | x | x | Enemies near the user are forced to listen to a horrible sound like metal scraping, often raising the amount of damage they take. | |||||||||
160 | Iron Defense | Steel | A | 0 | 5 | x | x | x | x | The user hardens its skin until it's like iron, lowering the damage it takes for a while. | ||||||||||
161 | Waterfall | Water | A | 252 | 5 | x | x | x | The user approaches enemies in front of itself and creates a pillar of water beneath them. This deals damage to enemies it hits. | |||||||||||
162 | Hydro Pump | Water | SS | 213 | 5 | x | x | x | The user shoots four pillars of water up from the ground and sends them out in front of itself. Deals damage to enemies hit by them. | |||||||||||
163 | Aqua Jet | Water | B | 182 | 5 | x | x | The user charges at enemies in front of itself with tremendous speed, dealing damage to them. | ||||||||||||
164 | Surf | Water | B | 127 | 5 | x | x | x | The user creates a wide wave and charges forward on it. Deals damage to enemies caught in the wave. | |||||||||||
165 | Whirlpool | Water | D | 94 | 5 | x | x | x | The user creates a whirlpool around itself. Deals damage to enemies around the user. | |||||||||||
166 | Bubble | Water | C | 68 | 7 | x | x | x | x | x | The user fires bubbles in three directions. Deals damage to enemies hit by the bubbles and sometimes lowers their movement speed. | |||||||||
167 | Withdraw | Water | A | 0 | 5 | x | x | x | x | The user withdraws into its hard shell, reducing the amount of damage it takes for a while. | ||||||||||
168 | Aqua Ring | Water | C | 0 | 9 | x | x | The user envelops itself in a veil made of water, restoring some of its HP. |
A | B | C | D | E | F | G | H | I | J | K | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | MOVES | BINGO BONUSES and STATS | |||||||||||||||||||||||||
3 | Select Pokémon | Move 1 | Move 2 | Move 3 | Move 4 | Move 5 | Move 6 | Move 7 | Move 8 | Move 9 | Move 10 | Bonus 1 | Bonus 2 | Bonus 3 | Gold pot stats | Base stats (lv0) | Notes/ Anomalies | ||||||||||
4 | Alakazam | Teleport | Psybeam | Flash | Light Screen | Psychic | Barrier | Dazzling Gleam | Recover | Shadow Ball | Psycho Cut | HP | ATK | HP | ATK | Total | |||||||||||
5 | Type | Psychic | Psychic | Normal | Psychic | Psychic | Psychic | Fairy | Normal | Ghost | Psychic | Psychic Type Moves Wait -5% | Resistant to ↓ Effects +10% | Movement Speed +30% | Psychic Type Moves Wait -10% | Resistant to Poisoned +100% | Movement Speed +40% | ATK of Psychic Type Moves +20% | Resistant to Burned +100% | Movement Speed +50% | +10 | +290 | 100 | 700 | 800 | High DPS with Psychic and good bingos | |
6 | Tier | F | B | F | B | A | A | C | F | B | A | ||||||||||||||||
7 | Attack | 0 | 69 | 0 | 0 | 121 | 0 | 146 | 0 | 63 | 311 | ||||||||||||||||
8 | Wait | 3 | 7 | 2 | 3 | 7 | 5 | 5 | 9 | 7 | 5 | ||||||||||||||||
9 | WL | x | x | x | x | x | x | x | x | x | x | ||||||||||||||||
10 | WW | x | x | x | x | x | x | x | x | x | x | ||||||||||||||||
11 | BB | x | x | x | |||||||||||||||||||||||
12 | SC | x | x | x | |||||||||||||||||||||||
13 | SH | x | x | ||||||||||||||||||||||||
14 | ST | x | x | x | x | x | x | ||||||||||||||||||||
15 | |||||||||||||||||||||||||||
16 | Make a copy of the file to use Quick Lookup | ||||||||||||||||||||||||||
17 | To make a copy, click file > "make copy" > "okay" | ||||||||||||||||||||||||||
18 | If you can't make a copy go to the README & Dowload tab to download a personal copy | ||||||||||||||||||||||||||
19 | Select specific Pokémon from dropdown menu in Cell A4 |
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | # | Pokémon | Bonus 1 | Bonus 2 | Bonus 3 | Gold pot stats | Base stats (lv0) | Notes/Anomolies | ||||||||||
3 | HP | ATK | HP | ATK | Total | |||||||||||||
4 | 1 | Bulbasaur | Hit Healing +2% | Healing from K.O. +2% | Own Knockback Distance -10% | Healing per Wave +50% | Resistant to Poisoned +100% | Own Knockback Distance -20% | ATK of Grass Type Moves +20% | HP +550 | Own Knockback Distance -30% | 525-625 | 475-575 | 125 | 75 | 200 | All 3 have high DPS with Vine Whip | |
5 | 2 | Ivysaur | Hit Healing +2% | Healing from K.O. +2% | Own Knockback Distance -10% | Healing per Wave +40% | Resistant to Poisoned +100% | Own Knockback Distance -20% | ATK of Grass Type Moves +15% | HP +250 | Own Knockback Distance -30% | +275 | +25 | 400 | 100 | 500 | ||
6 | 3 | Venusaur | Hit Healing +2% | Healing from K.O. +2% | Own Knockback Distance -10% | Ice Type Damage Taken -50% | Resistant to Poisoned +100% | Own Knockback Distance -20% | ATK of Grass Type Moves +10% | Fire-Type Damage Taken -50% | Own Knockback Distance -30% | +150 | +50 | 550 | 150 | 700 | ||
7 | 4 | Charmander | Fire Type Moves Wait -5% | Critical Hit Rate +5% | Movement Speed +30% | ATK of Fire Type Moves +15% | Critical Hit Rate +20% | Resistant to Burned +100% | ATK of Fire Type Moves +20% | ATK + 550 | Movement Speed +40% | 475-575 | 525-625 | 75 | 125 | 200 | ||
8 | 5 | Charmeleon | Fire Type Moves Wait -5% | Critical Hit Rate +5% | Movement Speed +30% | ATK of Fire Type Moves +10% | Critical Hit Rate +15% | Resistant to Burned +100% | ATK of Fire Type Moves +15% | ATK +250 | Movement Speed +40% | +25 | +275 | 100 | 400 | 500 | ||
9 | 6 | Charizard | Fire Type Moves Wait -5% | Critical Hit Rate +5% | Movement Speed +30% | Fire Type Moves Wait -5% | Critical Hit Rate +10% | Resistant to Burned +100% | ATK of Fire Type Moves +10% | Critical Hit Rate +15% | Movement Speed +40% | +100 | +200 | 200 | 600 | 800 | ||
10 | 7 | Squirtle | ATK of Water Type Moves +5% | Water Type Moves Wait -5% | Natural HP Healing +10% | ATK of Water Type Moves +15% | Water Type Moves Wait -20% | Own Knockback Distance -20% | ATK of Water Type Moves 20% | ATK +550 | HP +550 | 500-600 | 500-600 | 100 | 100 | 200 | ||
11 | 8 | Wartortle | ATK of Water Type Moves +5% | Water Type Moves Wait -5% | Natural HP Healing +10% | ATK of Water Type Moves +10% | Water Type Moves Wait -15% | Own Knockback Distance -20% | ATK of Water Type Moves 15% | ATK +350 | HP +350 | +150 | +150 | 250 | 250 | 500 | ||
12 | 9 | Blastoise | ATK of Water Type Moves +5% | Water Type Moves Wait -5% | Natural HP Healing +10% | ATK of Water Type Moves +10% | Water Type Moves Wait -10% | Own Knockback Distance -20% | ATK of Water Type Moves 10% | Water Type Moves Wait -15% | Own Knockback Distance -30% | +150 | +150 | 400 | 400 | 800 | Good DPS with Hydro Pump | |
13 | 10 | Caterpie | Movement Speed +30% | Resistant to ↓ Effects +10% | Hit Healing +2% | Movement Speed +40% | Resistant to ↓ Effects +20% | Hit Healing +3% | ATK +500 | Wait for Standard Attacks -50% | HP +500 | 510-610 | 490-590 | 110 | 90 | 200 | ||
14 | 11 | Metapod | Taking Critical Hits Rate -10% | Resistant to ↓ Effects +20% | Healing per Wave +30% | Taking Critical Hits Rate -20% | Resistant to ↓ Effects +30% | Healing per Wave +50% | Resistant to Status Conditions +30% | Own Knockback Distance -40% | HP +450 | +165 | -65 | 275 | 25 | 300 | ||
15 | 12 | Butterfree | Movement Speed +30% | Resistant to ↓ Effects +10% | Healing from K.O. +5% | Movement Speed +40% | Resistant to ↓ Effects +10% | Own Knockback Distance -10% | ATK +400 | Own Knockback Distance -20% | HP +500 | -125 | +225 | 150 | 250 | 400 | Low BST, but bingo bonus 3 can make up for it | |
16 | 13 | Weedle | Movement Speed +30% | Critical Hit Damage +5% | Bug Type Move Wait -5% | Movement Speed +40% | Resistant to Poisoned +100% | Healing from K.O. +5% | HP +500 | Natural HP Healing +30% | ATK +500 | 500-600 | 500-600 | 100 | 100 | 200 | ||
17 | 14 | Kakuna | Own Knockback Distance -20% | Critical Hit Damage +5% | HP upon Recovery +10% | Own Knockback Distance -20% | Resistant to Poisoned +100% | HP upon Recovery +10% | Own Knockback Distance -50% | HP upon Recovery +20% | HP +450 | +150 | -50 | 250 | 50 | 300 | ||
18 | 15 | Beedrill | Movement Speed +30% | Critical Hit Damage +10% | Bug Type Move Wait -5% | Movement Speed +40% | Resistant to Poisoned +100% | Critical Hit Rate +10% | ATK of Bug Type Moves +20% | Critical Hit Damage +40% | ATK +450 | -100 | +200 | 150 | 250 | 400 | Low BST, but bingo bonus 3 can make up for it | |
19 | 16 | Pidgey | Resistant to ↓ Effects +10% | Movement Speed + 30% | ATK of Flying Type Moves +5% | Resistant to ↓ Effects +20% | Movement Speed + 50% | Flying Type Move Wait -15% | Resistant to DEF↓ +100% | ATK +550 | Attack of Flying Type Moves +20% | 500-600 | 500-600 | 100 | 100 | 200 | ||
20 | 17 | Pidgeotto | Resistant to ↓ Effects +10% | Movement Speed + 30% | ATK of Flying Type Moves +5% | Resistant to ↓ Effects +20% | Movement Speed + 40% | Flying Type Move Wait -10% | Resistant to DEF↓ +100% | ATK +350 | Attack of Flying Type Moves +15% | +150 | +150 | 250 | 250 | 500 | ||
21 | 18 | Pidgeot | Resistant to ↓ Effects +10% | Movement Speed + 30% | ATK of Flying Type Moves +5% | Resistant to ↓ Effects +20% | Movement Speed + 30% | Flying Type Move Wait -10% | Resistant to DEF↓ +100% | Movement Speed + 40% | Attack of Flying Type Moves +10% | +150 | +150 | 400 | 400 | 800 | ||
22 | 19 | Rattata | ATK of Normal Type Moves +5% | Movement Speed +30% | Time to Recover -10% | ATK of Normal Type Moves +5% | Movement Speed +40% | Wait for Standard Attacks -30% | ATK +550 | Movement Speed +50% | HP +600 | 475-575 | 525-625 | 75 | 125 | 200 | ||
23 | 20 | Raticate | ATK of Normal Type Moves +5% | Movement Speed +30% | Time to Recover -10% | ATK of Normal Type Moves +5% | Movement Speed +30% | Wait for Standard Attacks -25% | ATK +200 | Movement Speed +30% | HP +500 | +75 | +325 | 150 | 450 | 600 | ||
24 | 21 | Spearow | ATK of Flying Type Moves +5% | Critical Hits Rate +5% | Critical Hit Damage +10% | ATK of Flying Type Moves +15% | Critical Hit Rate +15% | Critical Hit Damage +15% | ATK +400 | Critical Hit Rate 20% | Critical Hit Damage +25% | 475-575 | 525-625 | 75 | 125 | 200 | ||
25 | 22 | Fearow | ATK of Flying Type Moves +5% | Critical Hits Rate +5% | Critical Hit Damage +10% | ATK of Flying Type Moves +10% | Critical Hit Rate +10% | Critical Hit Damage +15% | ATK of Flying Type Moves +30% | Critical Hit Rate +15% | Critical Hit Damage +25% | +25 | +375 | 100 | 500 | 600 | High DPS with Drill Peck and good bingos | |
26 | 23 | Ekans | Time to Recover -10% | Resistant to ↓ Effects +10% | Healing per Wave +30% | HP upon Recovery +20% | Resistant to Poisoned +100% | Wait for Standard Attacks -25% | ATK +550 | Resistant to ↓ Effects +20% | Wait for Standard Attacks -50% | 480-580 | 520-620 | 80 | 120 | 200 | ||
27 | 24 | Arbok | Time to Recover -10% | Resistant to ↓ Effects +10% | Healing per Wave +25% | HP upon Recovery +10% | Resistant to Poisoned +100% | Wait for Standard Attacks -20% | ATK +200 | Resistant to ↓ Effects +20% | Wait for Standard Attacks -30% | +70 | +330 | 150 | 450 | 600 | ||
28 | 25 | Pikachu | Electric Type Moves Wait -5% | ATK of Electric Type Moves +5% | Movement Speed +30% | Resistant to Paralyzed +100% | ATK of Electric Type Moves +15% | Movement Speed +20% | Electric Type Damage Taken -50% | ATK of Electric Type Moves +50% | ATK +550 | 470-570 | 530-630 | 70 | 130 | 200 | ||
29 | 26 | Raichu | Electric Type Moves Wait -5% | ATK of Electric Type Moves +5% | Movement Speed +30% | Resistant to Paralyzed +100% | ATK of Electric Type Moves +15% | Movement Speed +40% | Electric Type Damage Taken -50% | Electric Type Moves Wait -20% | ATK +200 | +80 | +320 | 150 | 450 | 600 | ||
30 | 27 | Sandshrew | Taking Critical Hits Rate -10% | Critical Hit Damage +5% | Movement Speed +30% | Taking Critical Hits Rate -20% | Critical Hits Rate +15% | Movement Speed +50% | Taking Critical Hits Rate -30% | ATK +550 | Movement Speed +50% | 480-580 | 520-620 | 80 | 120 | 200 | ||
31 | 28 | Sandslash | Taking Critical Hits Rate -10% | Critical Hit Damage +5% | Movement Speed +30% | Taking Critical Hits Rate -20% | Critical Hits Rate +10% | Movement Speed +40% | Taking Critical Hits Rate -30% | ATK+300 | Movement Speed +50% | +70 | +230 | 150 | 350 | 500 | ||
32 | 29 | Nidoran♀ | Poison Type Moves Wait -5% | Normal Type Moves Wait -5% | Resistant to ↓ Effects +10% | Poison Type Moves Wait -20% | Normal Type Moves Wait -20% | Resistant to Poisoned +100% | Poison Type Moves Wait -20% | Normal Type Moves Wait -20% | HP +500 | 540-640 | 460-560 | 140 | 60 | 200 | ||
33 | 30 | Nidorina | Poison Type Moves Wait -5% | Normal Type Moves Wait -5% | Resistant to ↓ Effects +10% | Poison Type Moves Wait -15% | Normal Type Moves Wait -15% | Resistant to Poisoned +100% | Poison Type Moves Wait -15% | Normal Type Moves Wait -15% | HP +300 | +185 | +115 | 325 | 175 | 500 | ||
34 | 31 | Nidoqueen | Poison Type Moves Wait -5% | Normal Type Moves Wait -5% | Resistant to ↓ Effects +10% | Poison Type Moves Wait -10% | Normal Type Moves Wait -10% | Resistant to Poisoned +100% | Poison Type Moves Wait -10% | Normal Type Moves Wait -10% | Resistant to ↓ Effects +20% | +275 | +25 | 600 | 200 | 800 | ||
35 | 32 | Nidoran♂ | Taking Critical Hits Rate -10% | ATK of Normal Type Moves +5% | Own Knockback Distance -10% | Resistant to Poisoned +100% | Critical Hit Damage +15% | Own Knockback Distance -20% | ATK +500 | Critical Hit Rate +20% | Own Knockback Distance -30% | 460-560 | 540-640 | 60 | 140 | 200 | ||
36 | 33 | Nidorino | Taking Critical Hits Rate -10% | ATK of Normal Type Moves +5% | Own Knockback Distance -10% | Resistant to Poisoned +100% | Critical Hit Damage +10% | Own Knockback Distance -20% | Normal Type Moves Wait -15% | Critical Hit Rate +15% | Own Knockback Distance -30% | +115 | +185 | 175 | 325 | 500 | ||
37 | 34 | Nidoking | Taking Critical Hits Rate -10% | ATK of Normal Type Moves +5% | Own Knockback Distance -10% | Resistant to Poisoned +100% | Critical Hit Damage +5% | Own Knockback Distance -20% | Critical Hit Damage +10% | Critical Hit Rate +10% | Own Knockback Distance -30% | +25 | +275 | 200 | 600 | 800 | High DPS with Megahorn | |
38 | 35 | Clefairy | Pokemon Size Change -10% | Normal Type Moves Wait -10% | Resistant to ↓ Effects +10% | Pokemon Size Change -15% | Normal Type Moves Wait -20% | Resistant to Poisoned +100% | Pokemon Size Change -15% | HP +500 | Resistant to Burned +100% | 520-620 | 480-580 | 120 | 80 | 200 | ||
39 | 36 | Clefable | Pokemon Size Change -10% | Normal Type Moves Wait -5% | Resistant to ↓ Effects +10% | Pokemon Size Change -15% | Normal Type Moves Wait -10% | Resistant to Poisoned +100% | Pokemon Size Change -25% | Resistant to Burned +100% | Resistant to ↓ Effects +40% | +330 | +170 | 450 | 250 | 700 | ||
40 | 37 | Vulpix | Fire Type Moves Wait -5% | ATK of Fire Type Moves +5% | Fire Type Damage Taken -25% | Fire Type Moves Wait -10% | ATK of Fire Type Moves +15% | Resistant to Burned +100% | Fire Type Moves Wait -20% | ATK of Fire Type Moves +20% | HP +500 | 510-610 | 490-590 | 110 | 90 | 200 | ||
41 | 38 | Ninetales | Fire Type Moves Wait -5% | ATK of Fire Type Moves +5% | Fire Type Damage Taken -25% | Fire Type Moves Wait -10% | ATK of Fire Type Moves +10% | Resistant to Burned +100% | Fire Type Moves Wait -15% | ATK of Fire Type Moves +15% | Time to Recover -10% | +440 | +160 | 550 | 250 | 800 | ||
42 | 39 | Jigglypuff | Time to Recover -10% | ATK of Normal Type Moves +5% | Normal Type Moves Wait -5% | Pokemon Size Change +25% | ATK of Normal Type Moves +20% | Normal Type Moves Wait -15% | Pokemon Size Change +25% | HP +500 | Normal Type Moves Wait -20% | 540-640 | 460-550 | 140 | 60 | 200 | ||
43 | 40 | Wigglytuff | Time to Recover -10% | ATK of Normal Type Moves +5% | Normal Type Moves Wait -5% | Pokemon Size Change +25% | ATK of Normal Type Moves +15% | Normal Type Moves Wait -10% | Pokemon Size Change +25% | Dragon Type Damage Taken -50% | Normal Type Moves Wait -15% | +310 | +90 | 450 | 150 | 600 | ||
44 | 41 | Zubat | Hit Healing +1% | Movement Speed +30% | Resistant to ↓ Effects +10% | Hit Healing +2% | Movement Speed +40% | Resistant to Poisoned +100% | Hit Healing +3% | Movement Speed +50% | ATK +550 | 480-580 | 520-620 | 80 | 120 | 200 | ||
45 | 42 | Golbat | Hit Healing +1% | Movement Speed +30% | Resistant to ↓ Effects +10% | Hit Healing +2% | Movement Speed +40% | Resistant to Poisoned +100% | Hit Healing +3% | Movement Speed +40% | ATK +250 | +120 | +280 | 200 | 400 | 600 | Contender for worst fully evolved Pokemon in the game besides Ditto | |
46 | 43 | Oddish | ATK of Grass Type Moves +5% | Movement Speed +30% | Resistant to ↓ Effects +10% | ATK of Grass Type Moves +20% | Movement Speed +40% | Resistant to Poisoned +100% | ATK of Grass Type Moves +20% | Grass Type Moves Wait -10% | ATK +500 | 475-575 | 525-625 | 75 | 125 | 200 | ||
47 | 44 | Gloom | ATK of Grass Type Moves +5% | Movement Speed +30% | Resistant to ↓ Effects +10% | ATK of Grass Type Moves +15% | Movement Speed +40% | Resistant to Poisoned +100% | ATK of Grass Type Moves +15% | Grass Type Moves Wait -15% | ATK +250 | +175 | +225 | 250 | 350 | 600 | ||
48 | 45 | Vileplume | ATK of Grass Type Moves +5% | Movement Speed +30% | Resistant to ↓ Effects +10% | ATK of Grass Type Moves +10% | Movement Speed +40% | Resistant to Poisoned +100% | ATK of Grass Type Moves +10% | Grass Type Moves Wait -10% | Hit Healing +3% | +50 | +150 | 300 | 500 | 800 | High stats, but sorely lacking in good moves | |
49 | 46 | Paras | Healing per Wave +30% | Grass Type Moves Wait -5% | Time to Recover -10% | Healing per Wave +40% | Grass Type Moves Wait -15% | HP upon Recovery +20% | Natural HP Healing +15% | Grass Type Moves Wait -20% | ATK +550 | 480-580 | 520-620 | 80 | 120 | 200 | ||
50 | 47 | Parasect | Healing per Wave +20% | Grass Type Moves Wait -5% | Time to Recover -10% | Healing per Wave +30% | Grass Type Moves Wait -10% | HP upon Recovery +10% | Natural HP Healing +10% | Grass Type Moves Wait -15% | Critical Hit Rate +20% | +120 | +380 | 200 | 500 | 700 | Extremely poor move selection, no use | |
51 | 48 | Venonat | Resistant to ↓ Effects +10% | Resistant to Status Conditions +10% | Taking Critical Hits Rate -10% | Resistant to ↓ Effects +20% | Resistant to Poisoned +100% | Taking Critical Hits Rate -20% | Resistant to ↓ Effects +30% | Resistant to Status Conditions +30% | ATK +600 | 520-620 | 480-580 | 120 | 80 | 200 | ||
52 | 49 | Venomoth | Resistant to ↓ Effects +10% | Resistant to Status Conditions +10% | Taking Critical Hits Rate -10% | Resistant to ↓ Effects +20% | Resistant to Poisoned +100% | Taking Critical Hits Rate -15% | Resistant to ↓ Effects +30% | Resistant to Status Conditions +20% | HP +350 | +230 | +270 | 350 | 350 | 700 | ||
53 | 50 | Diglett | Ground Type Moves Wait -5% | ATK of Ground Type Moves +5% | Movement Speed +30% | Ground Type Moves Wait -15% | ATK of Normal Type Moves +15% | Movement Speed +40% | ATK +500 | ATK of Ground Type Moves +20% | Movement Speed +50% | 460-540 | 560-640 | 60 | 140 | 200 | ||
54 | 51 | Dugtrio | Ground Type Moves Wait -5% | ATK of Ground Type Moves +5% | Movement Speed +30% | Ground Type Moves Wait -10% | ATK of Normal Type Moves +10% | Movement Speed +30% | Critical Hit Rate +20% | ATK of Ground Type Moves +15% | Movement Speed +40% | +40 | +460 | 100 | 600 | 700 | ||
55 | 52 | Meowth | Normal Type Moves Wait -5% | Movement Speed +30% | Critical Hit Rate +5% | Normal Type Moves Wait -15% | Movement Speed +40% | Critical Hit Damage +5% | Normal Type Moves Wait -20% | Movement Speed +50% | ATK +550 | 485-585 | 515-615 | 85 | 115 | 200 | ||
56 | 53 | Persian | Normal Type Moves Wait -5% | Movement Speed +30% | Critical Hit Rate +5% | Normal Type Moves Wait -10% | Movement Speed +40% | Resistant to Paralyzed +100% | Normal Type Moves Wait -15% | Movement Speed +40% | ATK +250 | +215 | +285 | 300 | 400 | 700 | ||
57 | 54 | Psyduck | Water Type Moves Wait -5% | Psychic Type Moves Wait -5% | Movement Speed +30% | Water Type Moves Wait -10% | Psychic Type Moves Wait -10% | Movement Speed +30% | ATK +500 | ATK of Psychic Type Moves +20% | Movement Speed +40% | 480-580 | 520-620 | 80 | 120 | 200 | ||
58 | 55 | Golduck | Water Type Moves Wait -5% | Psychic Type Moves Wait -5% | Movement Speed +30% | Water Type Moves Wait -10% | Psychic Type Moves Wait -10% | Movement Speed +30% | ATK of Water Type Moves +25% | ATK of Psychic Type Moves +15% | Movement Speed +30% | +120 | +380 | 200 | 500 | 700 | Excellent DPS with Hydro Pump and good bingos | |
59 | 56 | Mankey | Fighting Type Moves Wait -5% | ATK of Normal Type Moves +5% | Resistant to ↓ Effects +20% | Fighting Type Moves Wait -10% | ATK of Normal Type Moves +15% | Resistant to Asleep +100% | ATK +500 | Normal Type Moves Wait -20% | Resistant to ↓ Effects +30% | 460-560 | 540-640 | 60 | 140 | 200 | ||
60 | 57 | Primeape | Fighting Type Moves Wait -5% | ATK of Normal Type Moves +5% | Resistant to ↓ Effects +20% | Fighting Type Moves Wait -10% | ATK of Normal Type Moves +10% | Resistant to Asleep +100% | ATK of Fighting Type Moves +20% | Normal Type Moves Wait -15% | Resistant to ↓ Effects +30% | +90 | +410 | 150 | 550 | 700 | High DPS with Close Combat | |
61 | 58 | Growlithe | Fire Type Damage Taken -25% | Fire Type Moves Wait -5% | ATK of Fire Type Moves +5% | Resistant to Burn +100% | Fire Type Moves Wait -15% | ATK of Fire Type Moves +15% | ATK +500 | Fire Type Moves Wait -20% | ATK of Fire Type Moves +20% | 480-580 | 520-620 | 80 | 120 | 200 | ||
62 | 59 | Arcanine | Fire Type Damage Taken -25% | Fire Type Moves Wait -5% | ATK of Fire Type Moves +5% | Resistant to Burn +100% | Fire Type Moves Wait -10% | ATK of Fire Type Moves +10% | Normal Type Moves Wait -15% | Fire Type Moves Wait -15% | ATK of Fire Type Moves +15% | +270 | +330 | 350 | 450 | 800 | ||
63 | 60 | Poliwag | ATK of Water Type Moves +5% | Critical Hit Damage +5% | Movement Speed +30% | ATK of Water Type Moves +20% | Water Type Moves Wait -20% | Water Type Damage Taken -25% | ATK of Water Type Moves +25% | ATK +550 | HP +600 | 490-590 | 510-610 | 90 | 110 | 200 | ||
64 | 61 | Poliwhirl | ATK of Water Type Moves +5% | Critical Hit Damage +5% | Movement Speed +30% | ATK of Water Type Moves +15% | Water Type Moves Wait -15% | Water Type Damage Taken -25% | ATK of Water Type Moves +20% | ATK +300 | HP +300 | +260 | +240 | 350 | 350 | 700 | ||
65 | 62 | Poliwrath | ATK of Water Type Moves +5% | Critical Hit Damage +5% | Movement Speed +30% | ATK of Water Type Moves +10% | Water Type Moves Wait -10% | Water Type Damage Taken -25% | ATK of Water Type Moves +15% | ATK of Fighting Type Moves +20% | Water Type Moves Wait -15% | +0 | +100 | 350 | 450 | 800 | ||
66 | 63 | Abra | Psychic Type Moves Wait -5% | Resistant to ↓ Effects +10% | Movement Speed +30% | Psychic Type Moves Wait -20% | Resistant to Poisoned +100% | Movement Speed +40% | ATK of Psychic Type Moves +30% | Resistant to Burned +100% | ATK +550 | 445-545 | 555-655 | 45 | 155 | 200 | ||
67 | 64 | Kadabra | Psychic Type Moves Wait -5% | Resistant to ↓ Effects +10% | Movement Speed +30% | Psychic Type Moves Wait -15% | Resistant to Poisoned +100% | Movement Speed +40% | ATK of Psychic Type Moves +25% | Resistant to Burned +100% | ATK +250 | +45 | +255 | 90 | 410 | 500 | ||
68 | 65 | Alakazam | Psychic Type Moves Wait -5% | Resistant to ↓ Effects +10% | Movement Speed +30% | Psychic Type Moves Wait -10% | Resistant to Poisoned +100% | Movement Speed +40% | ATK of Psychic Type Moves +20% | Resistant to Burned +100% | Movement Speed +50% | +10 | +290 | 100 | 700 | 800 | High DPS with Psychic and good bingos | |
69 | 66 | Machop | ATK of Fighting Type Moves +5% | Fighting Type Moves Wait -5% | Own Knockback Distance -10% | ATK of Fighting Type Moves +20% | Fighting Type Moves Wait -20% | Own Knockback Distance -20% | ATK of Fighting Type Moves +20% | Fighting Type Moves Wait -20% | ATK + 450 | 480-580 | 520-620 | 80 | 120 | 200 | Excellent buffer with Bulk Up + Fighting Type Moves Wait -% | |
70 | 67 | Machoke | ATK of Fighting Type Moves +5% | Fighting Type Moves Wait -5% | Own Knockback Distance -10% | ATK of Fighting Type Moves +15% | Fighting Type Moves Wait -15% | Own Knockback Distance -20% | ATK of Fighting Type Moves +15% | Fighting Type Moves Wait -15% | Critical Hit Rate +20% | +120 | +380 | 200 | 500 | 700 | ||
71 | 68 | Machamp | ATK of Fighting Type Moves +5% | Fighting Type Moves Wait -5% | Own Knockback Distance -10% | ATK of Fighting Type Moves +10% | Fighting Type Moves Wait -10% | Own Knockback Distance -20% | ATK of Fighting Type Moves +10% | Fighting Type Moves Wait -10% | ATK of Normal Type Moves +20% | +50 | +50 | 250 | 550 | 800 | Excellent buffer with Bulk Up or Work Up | |
72 | 69 | Bellsprout | Grass Type Moves Wait -5% | ATK of Grass Type Moves + 5% | Critical Hit Rate +5% | Resistant to Poisoned +100% | ATK of Grass Type Moves + 20% | Critical Hit Rate +20% | ATK +550 | ATK of Grass Type Moves + 20% | Critical Hit Damage +20% | 480-580 | 520-620 | 80 | 120 | 200 | ||
73 | 70 | Weepinbell | Grass Type Moves Wait -5% | ATK of Grass Type Moves + 5% | Critical Hit Rate +5% | Resistant to Poisoned +100% | ATK of Grass Type Moves + 15% | Critical Hit Rate +15% | ATK +300 | ATK of Grass Type Moves + 15% | Critical Hit Damage +15% | +170 | +230 | 250 | 350 | 600 | Excellent DPS with Vine Whip and good bingos | |
74 | 71 | Victreebel | Grass Type Moves Wait -5% | ATK of Grass Type Moves + 5% | Critical Hit Rate +5% | Resistant to Poisoned +100% | ATK of Grass Type Moves + 10% | Critical Hit Rate +10% | Grass Type Moves Wait -10% | ATK of Grass Type Moves + 10% | Critical Hit Damage +10% | +50 | +150 | 300 | 500 | 800 | ||
75 | 72 | Tentacool | Natural HP Healing +10% | Water Type Moves Wait - 5% | Resistant to ↓ Effects +20% | Resistant to ↓ Effects +30% | Water Type Moves Wait -15% | Resistant to Poisoned +100% | HP +500 | Water Type Moves Wait -20% | Reasistant to ↓ Effects 50% | 490-590 | 510-610 | 90 | 110 | 200 | ||
76 | 73 | Tentacruel | Natural HP Healing +10% | Water Type Moves Wait - 5% | Resistant to ↓ Effects +20% | Resistant to ↓ Effects +30% | Water Type Moves Wait -10% | Resistant to Poisoned +100% | Natural HP Healing +20% | Water Type Moves Wait -15% | Resistant to ↓ Effects +50% | +460 | +40 | 550 | 150 | 700 | Decent Hydro Pump user | |
77 | 74 | Geodude | ATK of Normal Type Moves +5% | ATK of Ground Type Moves +5% | Own Knockback Distance -10% | ATK of Normal Type Moves +20% | ATK of Ground Type Moves +20% | Own Knockback Distance -20% | HP +550 | ATK of Ground Type Moves +25% | Own Knockback Distance -30% | 540-640 | 460-560 | 140 | 60 | 200 | ||
78 | 75 | Graveler | ATK of Normal Type Moves +5% | ATK of Ground Type Moves +5% | Own Knockback Distance -10% | ATK of Normal Type Moves +15% | ATK of Ground Type Moves +15% | Critical Hit Damage +20% | ATK +450 | ATK of Ground Type Moves +20% | Own Knockback Distance -30% | +470 | +30 | 610 | 90 | 700 | ||
79 | 76 | Golem | ATK of Normal Type Moves +5% | ATK of Ground Type Moves +5% | Own Knockback Distance -10% | ATK of Normal Type Moves +10% | ATK of Ground Type Moves +10% | Critical Hit Damage +20% | ATK of Normal Type Moves +20% | ATK of Ground Type Moves +15% | Own Knockback Distance -30% | +90 | +10 | 700 | 100 | 800 | Highest base HP in the game, good defense buffer | |
80 | 77 | Ponyta | Fire Type Moves Wait -5% | ATK of Fire Type Moves +5% | Movement Speed +30% | Fire Type Moves Wait -15% | Resistant to Burned +100% | Movement Speed +40% | Fire Type Moves Wait -20% | Fire Type Damage Taken -50% | ATK + 500 | 500-600 | 500-600 | 100 | 100 | 200 | ||
81 | 78 | Rapidash | Fire Type Moves Wait -5% | ATK of Fire Type Moves +5% | Movement Speed +30% | Fire Type Moves Wait -10% | Resistant to Burned +100% | Movement Speed +40% | Fire Type Moves Wait -15% | Fire Type Damage Taken -50% | ATK of Fire Type Moves +25% | +300 | +300 | 400 | 400 | 800 | Decent DPS with Megahorn | |
82 | 79 | Slowpoke | Healing per Wave +30% | Time to Recover -10% | HP +100 | Resistant to Confused +100% | HP upon Recovery +10% | HP +200 | Healing per Wave +40% | Time to Recover -20% | HP + 350 | 530-630 | 470-570 | 130 | 70 | 200 | ||
83 | 80 | Slowbro | Healing per Wave +20% | Time to Recover -10% | Taking Critical Hits Rate -25% | Resistant to Confused +100% | HP upon Recovery +10% | Taking Critical Hits Rate -25% | Healing per Wave +30% | Time to Recover -15% | Taking Critical Hits Rate -50% | +520 | +80 | 650 | 150 | 800 | ||
84 | 81 | Magnemite | ATK of Electric Type Moves +5% | Electric Type Moves Wait -5% | Steel Type Moves Wait -10% | ATK of Electric Type Moves +15% | Electric Type Moves Wait -15% | Resistant to Poisoned +100% | Resistant to Paralyzed +100% | Steel Type Moves Wait -15% | ATK +500 | 480-575 | 525-620 | 80 | 120 | 200 | ||
85 | 82 | Magneton | ATK of Electric Type Moves +5% | Electric Type Moves Wait -5% | Steel Type Moves Wait -10% | ATK of Electric Type Moves +10% | Electric Type Moves Wait -10% | Resistant to Poisoned +100% | Resistant to Paralyzed +100% | Normal Type Moves Wait -10% | ATK of Electric Type Moves +30% | +220 | +280 | 300 | 400 | 700 | Good buffer with Charge, or DPS with Thunder | |
86 | 83 | Farfetch'd | Flying Type Moves Wait -10% | Critical Hit Rate +15% | Critical Hit Damage +10% | Flying Type Moves Wait -10% | Critical Hit Rate +10% | Critical Hit Damage +20% | Flying Type Moves Wait -15% | Critical Hit Rate +20% | ATK +300 | 750-850 | 750-850 | 350 | 350 | 700 | Easy to get, decent early game with Sky Attack | |
87 | 84 | Doduo | Wait for Standard Attacks -20% | Flying Type Move Wait -5% | Movement Speed +30% | Wait for Standard Attacks -30% | Flying Type Moves Wait -15% | Movement Speed +40% | Movement Speed +50% | Flying Type Moves Wait -20% | ATK +500 | 480-580 | 520-620 | 80 | 120 | 200 | ||
88 | 85 | Dodrio | Wait for Standard Attacks -20% | Flying Type Move Wait -5% | Movement Speed +30% | Wait for Standard Attacks -25% | Flying Type Moves Wait -10% | Movement Speed +40% | Movement Speed +50% | Flying Type Moves Wait -15% | ATK of Normal Type Moves +30% | +120 | +380 | 200 | 500 | 700 | Decent DPS with Drill Peck, buffer with Work Up | |
89 | 86 | Seel | Water Type Moves Wait -5% | ATK of Water Type Moves +5% | Resistant to Status Conditions +10% | Fire Type Damage Taken -25% | Resistant to Status Conditions +30% | Ice Type Damage Taken -25% | Fire Type Damage Taken -25% | HP +550 | Ice Type Damage Taken -25% | 510-610 | 490-590 | 110 | 90 | 200 | ||
90 | 87 | Dewgong | Water Type Moves Wait -5% | ATK of Water Type Moves +5% | Resistant to Status Conditions +10% | Fire Type Damage Taken -25% | Resistant to Frozen 100% | Ice Type Damage Taken -25% | Fire Type Damage Taken -25% | Natural HP Healing +10% | Ice Type Damage Taken -25% | +390 | +110 | 500 | 200 | 700 | No good moves, bingos are too niche, very lacking | |
91 | 88 | Grimer | Poison Type Moves Wait -5% | Natural HP Healing +10% | Pokemon Size Change -10% | Poison Type Moves Wait -15% | Pokemon Size Change -15% | Resistant to Poisoned +100% | Pokemon Size Change -25% | HP +550 | Poison Type Moves Wait -20% | 510-610 | 490-590 | 110 | 90 | 200 | ||
92 | 89 | Muk | Poison Type Moves Wait -5% | Natural HP Healing +10% | Pokemon Size Change -10% | Poison Type Moves Wait 10% | Pokemon Size Change -15% | Resistant to Poisoned +100% | Pokemon Size Change -25% | Natural HP Healing +20% | Poison Type Moves Wait -15% | +540 | +60 | 650 | 150 | 800 | Decent defense buffer with Acid Armor | |
93 | 90 | Shellder | Resistant to Status Conditions +10% | Taking Critical Hits Rate -25% | Movement Speed +30% | Resistant to Status Conditions +30% | Taking Critical Hits Rate -25% | Movement Speed +40% | Water Type Moves Wait -20% | Taking Critical Hits Rate -50% | Natural HP Healing +20% | 520-620 | 480-580 | 120 | 80 | 200 | Bonus 3 needs confirmation, as we have a HP +500 bonus too | |
94 | 91 | Cloyster | Resistant to Status Conditions +10% | Taking Critical Hits Rate -25% | Movement Speed +30% | Resistant to Frozen +100% | Taking Critical Hits Rate -25% | Movement Speed +20% | Ice Type Moves Wait -15% | Taking Critical Hits Rate -50% | Resistant to Status Conditions +40% | +455 | +145 | 575 | 225 | 800 | Shellder Bonus 3 HP+500 turned into Resistant to Status Conditions +40% for me | |
95 | 92 | Gastly | Ghost Type Moves Wait -5% | ATK of Ghost Type Moves +5% | Normal Type Damage Taken -25% | ATK of Ghost Type Moves +20% | Resistant to Poisoned +100% | Fighting Type Damage Taken -25% | ATK +500 | Ground Type Damage Taken -50% | Ghost Type Moves Wait -20% | 450-550 | 550-650 | 50 | 150 | 200 | ||
96 | 93 | Haunter | Ghost Type Moves Wait -5% | ATK of Ghost Type Moves +5% | Normal Type Damage Taken -25% | ATK of Ghost Type Moves +15% | Resistant to Poisoned +100% | Fighting Type Damage Taken -25% | ATK of Ghost Type Moves +20% | Ground Type Damage Taken -50% | Ghost Type Moves Wait -15% | +75 | +425 | 125 | 575 | 700 | ||
97 | 94 | Gengar | Ghost Type Moves Wait -5% | ATK of Ghost Type Moves +5% | Normal Type Damage Taken -25% | ATK of Ghost Type Moves +10% | Resistant to Poisoned +100% | Fighting Type Damage Taken -25% | ATK of Ghost Type Moves +15% | Normal-Type Damage Taken -25% | Ghost Type Moves Wait -10% | +25 | +75 | 150 | 650 | 800 | Great stats, sorely lacking in good moves | |
98 | 95 | Onix | ATK of Rock Type Moves +5% | Movement Speed +30% | Rock Type Moves Wait -5% | ATK of Rock Type Moves +15% | Movement Speed +40% | Rock Type Moves Wait -10% | ATK of Rock Type Moves +20% | Movement Speed +50% | Rock Type Moves Wait -15% | 1000-1100 | 500-600 | 600 | 100 | 700 | Easy to get, steamrolls the main game, very solid as a DPS or buffer | |
99 | 96 | Drowzee | Psychic Type Moves Wait -5% | Healing per Wave +30% | Resistant to ↓ Effects +10% | Healing per Wave +40% | Resistant to Asleep +100% | Psychic Type Moves Wait -15% | HP +600 | Resistant to ↓ Effects +30% | Psychic Type Moves Wait -20% | 520-620 | 480-580 | 120 | 80 | 200 | ||
100 | 97 | Hypno | Psychic Type Moves Wait -5% | Healing per Wave +20% | Resistant to ↓ Effects +10% | Healing per Wave +30% | Resistant to Asleep +100% | Psychic Type Moves Wait -10% | HP +250 | Resistant to ↓ Effects +30% | Psychic Type Moves Wait -15% | +380 | +120 | 500 | 200 | 700 | Fairly sturdy defense buffer | |
101 | 98 | Krabby | ATK of Normal Type Moves +5% | Taking Critical Hits Rate -20% | Resistant to ↓ Effects +10% | ATK of Normal Type Moves +15% | Resistant to ↓ Effects +30% | Taking Critical Hit Damage -30% | Taking Critical Hits Rate -50% | Resistant to Damage Down -100% | ATK +500 | 470-570 | 530-630 | 70 | 130 | 200 | ||
102 | 99 | Kingler | ATK of Normal Type Moves +5% | Taking Critical Hits Rate -20% | Resistant to ↓ Effects +10% | ATK of Normal Type Moves +10% | Resistant to ↓ Effects +20% | Taking Critical Hits Rate -30% | Taking Critical Hits Rate -50% | Resistant to Damage Down -100% | ATK of Normal Type Moves +20% | +30 | +470 | 100 | 600 | 700 | Decent defense buffer, lacks moves to do anything else | |
103 | 100 | Voltorb | ATK of Normal Type Moves +5% | Normal Type Moves Wait -5% | Movement Speed +50% | Movement Speed +50% | ATK of Normal Type Moves +15% | Resistant to Paralyzed +100% | Movement Speed +100% | Normal Type Moves Wait -20% | ATK +700 | 510-610 | 490-590 | 110 | 90 | 200 | ||
104 | 101 | Electrode | ATK of Normal Type Moves +5% | Normal Type Moves Wait -5% | Movement Speed +50% | Movement Speed +50% | ATK of Normal Type Moves +10% | Resistant to Paralyzed +100% | Movement Speed +100% | Normal Type Moves Wait -10% | ATK +400 | +290 | +210 | 400 | 300 | 700 | Passable buffer with Charge | |
105 | 102 | Exeggcute | ATK of Grass Type Moves +5% | Grass Type Moves Wait -5% | Wait for Standard Attacks -20% | ATK of Grass Type Moves +15% | Grass Type Moves Wait -15% | Wait for Standard Attacks -25% | ATK +600 | Grass Type Moves Wait -20% | Wait for Standard Attacks -30% | 530-630 | 470-570 | 130 | 70 | 200 | ||
106 | 103 | Exeggutor | ATK of Grass Type Moves +5% | Grass Type Moves Wait -5% | Wait for Standard Attacks -15% | ATK of Grass Type Moves +15% | Grass Type Moves Wait -10% | Wait for Standard Attacks -15% | ATK of Psychic Type Moves +30% | Grass Type Moves Wait -15% | Psychic Type Moves Wait -15% | +120 | +480 | 250 | 550 | 800 | Very powerful Psychic, but bingo slots 1 and 2 aren't helpful | |
107 | 104 | Cubone | Taking Critical Hits Rate -20% | Electric Type Damage Taken -10% | Ground Type Moves Wait -5% | ATK of Ground Type Moves +15% | Electric Type Damage Taken -15% | Taking Critical Hits -30% | Electric Type Damage Taken -30% | Taking Critical Hits -50% | ATK +550 | 530-630 | 470-570 | 130 | 70 | 200 | ||
108 | 105 | Marowak | Taking Critical Hits Rate -20% | Electric Type Damage Taken -10% | Ground Type Moves Wait -5% | ATK of Ground Type Moves +10% | Electric Type Damage Taken -15% | Taking Critical Hits -30% | Electric Type Damage Taken -30% | Taking Critical Hits -50% | ATK +500 | +395 | +105 | 525 | 175 | 700 | ||
109 | 106 | Hitmonlee | ATK of Fighting Type Moves +5% | Fighting Type Moves Wait -5% | Movement Speed +30% | ATK of Fighting Type Moves +15% | Resistant to Paralyzed +100% | Critical Hit Damage +10% | ATK of Fighting Type Moves +20% | Fighting Type Moves Wait -20% | Critical Hit Rate +15% | 450-550 | 1050-1150 | 50 | 650 | 700 | Excellent DPS with Close Combat and good bingos | |
110 | 107 | Hitmonchan | Critical Hit Damage +5% | Resistant to ↓ Effects +10% | Movement Speed +30% | Resistant To Status Conditions +20% | Critical Hit Rate +10% | Resistant to ↓ Effects +20% | Wait for Standard Attacks -75% | Critical Hit Damage +15% | ATK of Fighting Type Moves +20% | 475-575 | 1025-1125 | 75 | 625 | 700 | ||
111 | 108 | Lickitung | ATK of Normal Type Moves +5% | Resistant to Status Conditions +10% | Resistant to ↓ Effects +10% | ATK of Normal Type Moves +15% | Resistant to Status Conditions +15% | Resistant to Confused +100% | ATK of Normal Type Moves +20% | Resistant to Status Conditions +25% | Resistant to ↓ Effects +30% | 1005-1100 | 500-595 | 600 | 100 | 700 | ||
112 | 109 | Koffing | Poison Type Moves Wait -5% | Ground Type Damage Taken -20% | ATK of Poison Type Moves +5% | Poison Type Moves Wait -15% | ATK of Poison Type Moves +15% | Resistant to Poisoned +100% | Ground Type Damage Taken -30% | Poison Type Moves Wait -20% | ATK +550 | 540-630 | 470-560 | 140 | 60 | 200 | ||
113 | 110 | Weezing | Poison Type Moves Wait -5% | Ground Type Damage Taken -20% | ATK of Poison Type Moves +5% | Poison Type Moves Wait -10% | ATK of Poison Type Moves +10% | Resistant to Poisoned +100% | Ground Type Damage Taken -30% | Poison Type Moves Wait -15% | ATK of Poison Type Moves +20% | +310 | +290 | 450 | 350 | 800 | ||
114 | 111 | Rhyhorn | Critical Hit Damage +5% | Own Knockback Distance -10% | Electric Type Damage Taken -10% | Critical Hit Damage +15% | Electric Type Damage Taken -15% | Own Knockback Distance -20% | Critical Hit Damage +20% | Electric Type Damage Taken -25% | Own Knockback Distance -30% | 520-620 | 480-580 | 120 | 80 | 200 | ||
115 | 112 | Rhydon | Critical Hit Damage +5% | Own Knockback Distance -10% | Electric Type Damage Taken -10% | Critical Hit Damage +10% | Electric Type Damage Taken -15% | Own Knockback Distance -20% | Critical Hit Damage +15% | Electric Type Damage Taken -25% | Own Knockback Distance -30% | +180 | +420 | 300 | 500 | 800 | ||
116 | 113 | Chansey | Normal Type Moves Wait -5% | Ghost Type Damage Taken -10% | Resistant to Status Conditions +10% | Ghost Type Damage Taken -15% | Resistant to Status Conditions +20% | Normal Type Moves Wait -10% | Critical Hit Rate +30% | Resistant to Status Conditions +30% | Pokemon Size Change -50% | 1075-1175 | 425-525 | 675 | 25 | 700 | ||
117 | 114 | Tangela | Grass Type Moves Wait -5% | HP upon Recovery +10% | Natural HP Healing +10% | Grass Type Moves Wait -5% | Resistant to Status Conditions +50% | Healing per Wave +30% | Grass Type Moves Wait -5% | Resistant to Status Conditions +50% | Healing per Wave +40% | 800-900 | 700-800 | 400 | 300 | 700 | ||
118 | 115 | Kangaskhan | ATK of Normal Type Moves +5% | Resistant to Status Conditions +10% | Own Knockback Distance -10% | ATK of Normal Type Moves +15% | Resistant to Status Conditions +15% | Own Knockback Distance -15% | ATK of Normal Type Moves +20% | Normal Type Moves Wait -15% | Own Knockback Distance -25% | 750-850 | 750-850 | 350 | 350 | 700 | ||
119 | 116 | Horsea | Water Type Moves Wait -5% | ATK of Water Type Moves +5% | Critical Hit Damage +10% | Water Type Moves Wait -15% | ATK of Water Type Moves +15% | Critical Hit Damage +15% | ATK +600 | Critical Hit Damage +25% | Water Type Moves Wait -20% | 490-590 | 510-610 | 90 | 110 | 200 | ||
120 | 117 | Seadra | Water Type Moves Wait -5% | ATK of Water Type Moves +5% | Critical Hit Damage +10% | Water Type Moves Wait -10% | ATK of Water Type Moves +10% | Critical Hit Damage +15% | ATK of Water Type Moves +20% | Critical Hit Damage +25% | Water Type Moves Wait -15% | +160 | +340 | 250 | 450 | 700 | Excellent DPS with Hydro Pump and good bingos | |
121 | 118 | Goldeen | ATK of Water Type Moves +5% | Normal Type Moves Wait -5% | Electric Type Damage Taken -10% | ATK of Water Type Moves +15% | Resistant to Burned +100% | Electric Type Damage Taken -20% | Water Type Moves Wait -20% | ATK +500 | Electric Type Damage Taken -30% | 470-570 | 530-630 | 70 | 130 | 200 | ||
122 | 119 | Seaking | ATK of Water Type Moves +5% | Normal Type Moves Wait -5% | Electric Type Damage Taken -10% | ATK of Water Type Moves +10% | Resistant to Burned +100% | Electric Type Damage Taken -20% | Water Type Moves Wait -15% | ATK of Water Type Moves +20% | Electric Type Damage Taken -30% | +280 | +320 | 350 | 450 | 800 | ||
123 | 120 | Staryu | Water Type Moves Wait -5% | Ice Type Moves Wait -5% | Movement Speed +30% | Water Type Moves Wait -15% | Pokemon Size Change -10% | Movement Speed +40% | Water Type Moves Wait -20% | Pokemon Size Change -15% | ATK +500 | 460-560 | 540-640 | 60 | 140 | 200 | ||
124 | 121 | Starmie | Water Type Moves Wait -5% | Ice Type Moves Wait -5% | Movement Speed +30% | Water Type Moves Wait -10% | Pokemon Size Change -10% | Movement Speed +15% | Water Type Moves Wait -15% | Pokemon Size Change -15% | ATK of Water Type Moves +30% | +90 | +510 | 150 | 650 | 800 | Generally considered the best DPS Pokemon in the game | |
125 | 122 | Mr. Mime | Psychic Type Moves Wait -5% | Resistant to ↓ Effects +10% | ATK of Psychic Type Moves +15% | Psychic Type Moves Wait -10% | Resistant to ↓ Effects +20% | ATK of Psychic Type Moves +20% | Psychic Type Moves Wait -15% | Dragon Type Damage Taken -50% | ATK +500 | 1075-1175 | 525-625 | 575 | 125 | 700 | ||
126 | 123 | Scyther | ATK of Bug Type Moves +5% | Bug Type Moves Wait -5% | Movement Speed +30% | ATK of Bug Type Moves +15% | Bug Type Moves Wait -10% | Movement Speed +40% | Bug Type Moves Wait -15% | ATK of Bug Type Moves +20% | Movement Speed +50% | 500-600 | 1100-1200 | 100 | 700 | 800 | Great Pokémon in early game (700+ atk) | |
127 | 124 | Jynx | Fairy Type Moves Wait -5% | Psychic Type Moves Wait -5% | Ice Type Moves Wait -5% | ATK of Ice Type Moves +15% | ATK of Psychic Type Moves +15% | Resistant to Frozen +100% | Water Type Damage Taken -50% | ATK of Ice Type Moves +20% | ATK of Psychic Type Moves +20% | 550-650 | 950-1050 | 150 | 550 | 700 | ||
128 | 125 | Electabuzz | ATK of Electric Type Moves +5% | Electric Type Moves Wait -5% | ATK of Fighting Type Moves +5% | ATK of Electric Type Moves +15% | Electric Type Moves Wait -10% | Resistant to Paralyzed +100% | ATK of Electric Type Moves +20% | Electric Type Moves Wait -15% | Resistant to Asleep +100% | 710-800 | 800-890 | 300 | 400 | 700 | ||
129 | 126 | Magmar | ATK of Fire Type Moves +5% | Fire Type Moves Wait -5% | Wait for Standard Attacks -25% | ATK of Fire Type Moves +15% | Fire Type Moves Wait -10% | Resistant to Burned +100% | Critical Hit Damage +30% | ATK of Fire Type Moves +20% | Resistant to Asleep +100% | 575-675 | 925-1025 | 175 | 525 | 700 | ||
130 | 127 | Pinsir | Normal Type Moves Wait -5% | Critical Hit Damage +5% | ATK of Fighting Type Moves +5% | Normal Type Moves Wait -10% | Critical Hit Damage +10% | ATK of Fighting Type Moves +15% | Resistance to Damage Down +100% | Critical Hit Damage +15% | ATK of Fighting Type Moves +20% | 475-575 | 1125-1225 | 75 | 725 | 800 | Excellent DPS with Close Combat and good bingos | |
131 | 128 | Tauros | Critical Hit Damage +5% | ATK of Normal Type Moves +15% | Movement Speed +30% | Critical Hit Damage +10% | Normal Type Moves Wait -15% | Critical Hit Rate +10% | ATK of Normal Type Moves +20% | Critical Hit Damage +15% | Wait for Standard Attacks -50% | 500-600 | 1000-1100 | 100 | 600 | 700 | High ATK, very poor move choices | |
132 | 129 | Magikarp | ATK of Normal Type Moves +5% | Movement Speed +50% | Normal Type Moves Wait -5% | Time to Recover -20% | Normal Type Moves Wait -20% | Movement Speed +50% | Time to Recover -25% | Pokemon Size Change +50% | Movement Speed +100% | 425-500 | 425-525 | 25 | 25 | 50 | Lowest stats in the game | |
133 | 130 | Gyarados | ATK of Normal Type Moves +5% | Movement Speed +30% | Normal Type Moves Wait -5% | Time to Recover -10% | Normal Type Moves Wait -10% | Movement Speed +30% | HP + 500 | ATK+300 | Movement Speed +30% | +175 | +375 | 200 | 400 | 600 | Below average for a last evolution stage | |
134 | 131 | Lapras | Resistant to ↓ Effects +10% | Healing per Wave +20% | Own Knockback Distance -20% | Taking Critical Hits Rate -10% | Water Type Damage Taken -20% | Resistant to Frozen +100% | Water Type Damage Taken -30% | Natural HP Healing +10% | Resistant to ↓ Effects +20% | 1050-1150 | 550-650 | 650 | 150 | 800 | ||
135 | 132 | Ditto | Critical hit Rate +10% | HP upon Recovery +10% | Movement Speed +50% | Resistant to Paralyzed +100% | Movement Speed +50% | Time to Recover -10% | Pokemon Size Change +50% | Critical Hit Damage +10% | Pokemon Size Change -25% | 750-850 | 750-850 | 350 | 350 | 700 | Worst fully evolved Pokemon in the game | |
136 | 133 | Eevee | ATK of Normal Type Moves +5% | Normal Type Moves Wait -5% | Movement Speed +30% | HP upon Recovery +10% | ATK of Normal Type Moves +20% | Movement Speed +50% | ATK +550 | ATK of Normal Type Moves +50% | HP +550 | 500-600 | 500-600 | 100 | 100 | 200 | ||
137 | 134 | Vaporeon | ATK of Normal Type Moves +5% | Time to Recover -10% | Movement Speed +30% | HP upon Recovery +10% | ATK of Water Type Moves +10% | Water Type Damage Taken -25% | ATK of Water Type Moves +20% | Resistant to Status Conditions +30% | Water Type Moves Wait -15% | +500 | +100 | 600 | 200 | 800 | ||
138 | 135 | Jolteon | ATK of Normal Type Moves +5% | Time to Recover -10% | Movement Speed +30% | HP upon Recovery +10% | ATK of Electric Type Moves +10% | Electric Type Damage Taken -25% | ATK of Electric Type Moves +20% | Resistant to Paralyzed +100% | Electric Type Moves Wait -15% | +150 | +450 | 250 | 550 | 800 | ||
139 | 136 | Flareon | ATK of Normal Type Moves +5% | Time to Recover -10% | Movement Speed +30% | HP upon Recovery +10% | ATK of Fire Type Moves +10% | Fire Type Damage Taken -25% | ATK of Fire Type Moves +20% | Resistant to Burned +100% | Fire Type Moves Wait -15% | +100 | +500 | 200 | 600 | 800 | ||
140 | 137 | Porygon | ATK of Normal Type Moves +5% | Movement Speed +30% | Resistant to Status Conditions +10% | ATK of Normal Type Moves +15% | Normal Type Moves Wait -10% | Resistant to Statis Conditions +20% | ATK of Normal Type Moves +20% | ATK +350 | HP +350 | 750-850 | 750-850 | 350 | 350 | 700 | ||
141 | 138 | Omanyte | Taking Critical Hits Rate -20% | Movement Speed +30% | Water Type Moves Wait -5% | Normal Type Moves Wait -20% | Movement Speed +40% | Taking Critical Hits Rate -30% | Taking Critical Hits Rate -50% | ATK +550 | Movement Speed +50% | 540-640 | 460-560 | 140 | 60 | 200 | ||
142 | 139 | Omastar | Taking Critical Hits Rate -20% | Movement Speed +30% | Water Type Moves Wait -5% | Water Type Moves Wait -10% | Movement Speed +40% | Taking Critical Hits Rate -30% | Taking Critical Hits Rate -50% | ATK of Water Type Moves +15% | Movement Speed +50% | +435 | +165 | 575 | 225 | 800 | Decent Hydro Pump user | |
143 | 140 | Kabuto | ATK of Water Type Moves +5% | Movement Speed +30% | Taking Critical Hits Rate -20% | ATK of Water Type Moves +20% | Movement Speed +40% | Taking Critical Hits Rate -30% | ATK +550 | Movement Speed +50% | Taking Critical Hits Rate -50% | 470-570 | 530-630 | 70 | 130 | 200 | ||
144 | 141 | Kabutops | ATK of Water Type Moves +5% | Movement Speed +30% | Taking Critical Hits Rate -20% | ATK of Water Type Moves +15% | Movement Speed +40% | Taking Critical Hits Rate -30% | ATK of Water Type Moves +15% | Movement Speed +50% | Taking Critical Hits Rate -50% | +80 | +520 | 150 | 650 | 800 | ||
145 | 142 | Aerodactyl | Normal Type Moves Wait -5% | Movement Speed +30% | Resistant to ↓ Effects +10% | Flying Type Moves Wait -10% | Movement Speed +40% | Resistant to ↓ Effects +20% | Wait for Standard Attacks -50% | Movement Speed +50% | Resistant to status Conditions +30% | 525-625 | 1075-1175 | 125 | 675 | 800 | Great Pokémon in early game (675+ atk) | |
146 | 143 | Snorlax | Resistant to Poisoned +100% | Taking Critical Hits Rate -10% | Resistant to ↓ Effects +10% | Healing per Wave +25% | Ice Type Damage Taken -50% | Fire Type Damage Taken -50% | ATK +550 | Own Knockback Distance -50% | Natural HP Healing +5% | 1050-1150 | 550-650 | 650 | 150 | 800 | Highest possible stats in the game with +550 ATK Bonus | |
147 | 144 | Articuno | Ice Type Moves Wait -5% | ATK of Ice Type Moves +5% | Critical Hit Damage +10% | ATK of Ice Type Moves + 15% | Ice Type Moves Wait -10% | Resistant to Frozen +100% | ATK of Ice Type Moves +20% | Ice Type Moves Wait -15% | Crit Hit Damage +15% | 1000-1100 | 800-900 | 600 | 400 | 1000 | Higher total because ledgendary | |
148 | 145 | Zapdos | Electric Type Moves Wait -5% | ATK of Electric Type Moves +5% | Wait for Standard Attacks -20% | ATK of Electric Type Moves +15% | Electric Type Moves Wait -10% | Resistant to Paralyzed +100% | ATK of Electric Type Moves +20% | Electric Type Moves Wait -15% | Wait for Standard Attacks -30% | 750-850 | 1050-1150 | 350 | 650 | 1000 | Higher total because ledgendary | |
149 | 146 | Moltres | Fire Type Moves Wait -5% | ATK of Fire Type Moves +5% | Critical Hit Rate +10% | ATK of Fire Type Moves +15% | Fire Type Moves Wait -10% | Resistant to Burned +100% | ATK of Fire Type Moves +20% | Fire Type Moves Wait -15% | Critical Hit Rate +15% | 900-1000 | 900-1000 | 500 | 500 | 1000 | Higher total because ledgendary | |
150 | 147 | Dratini | ATK of Dragon Type Moves +5% | Dragon Type Moves Wait -5% | Own Knockback Distance -10% | HP upon Recovery +20% | Resistant to Status Conditions +30% | Own Knockback Distance -20% | ATK +450 | Dragon Type Moves Wait -20% | HP +500 | 480-580 | 520-620 | 80 | 120 | 200 | ||
151 | 148 | Dragonair | ATK of Dragon Type Moves +5% | Dragon Type Moves Wait -5% | Own Knockback Distance -10% | HP upon Recovery +15% | Resistant to Status Conditions +20% | Own Knockback Distance -20% | ATK of Dragon Type Moves +25% | Dragon Type Moves Wait -15% | Natural HP Healing +10% | +220 | +280 | 300 | 400 | 700 | ||
152 | 149 | Dragonite | ATK of Dragon Type Moves +5% | Dragon Type Moves Wait -5% | Own Knockback Distance -10% | HP upon Recovery +10% | Resistant to ↓ Effects +20% | Own Knockback Distance -20% | ATK of Dragon Type Moves +20% | Dragon Type Moves Wait -10% | ATK of Normal Type Moves +20% | +100 | +100 | 400 | 500 | 900 | Pseudo-legendary: maximum is usually 800 for non-legendary | |
153 | 150 | Mewtwo | Movement Speed +50% | Resistant to ↓ Effects +20% | Critical Hit Damage +20% | Psychic Type Moves Wait -20% | Critical Hit Rate +20% | Normal Type Moves Wait -20% | ATK of Psychic Type Moves +20% | ATK of Normal Type Moves +20% | Wait for Standard Attacks -50% | 950-1050 | 1150-1250 | 550 | 750 | 1300 | Best Stat total in the game tied with Mew, highest base ATK in the game | |
154 | 151 | Mew | Critical Hit Damage +20% | Resistant to ↓ Effects +20% | Movement Speed +50% | Critical Hit Rate +20% | Resistant to Status Conditions +20% | Time to Recover -20% | Psychic Type Moves Wait -20% | Own Knockback Distance -20% | Wait for Standard Attacks -50% | 1050-1150 | 1050-1150 | 650 | 650 | 1300 | Best Stat total in the game tied with Mewtwo |
A | B | C | D | E | |
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1 | Pot type | Gold | Silver | Bronze | Tin |
2 | Pot bonus (fixed) | 300 | 150 | 50 | 0 |
3 | Max possible IV (Random) | 100 | 100 | 50 | 10 |
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5 | Base (Species specific) | 200 | |||
6 | Level (Each level = 1pt) | 100 | |||
7 | Pot bonus (gold pot) | 300 | |||
8 | IV (From 0 up to 100) | 100 | |||
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1 | Pokemon Quest Movesheet | ||
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3 | If you want to request access to editing the document please click on the blue button with the eye that says "View only" near the top left and follow the instructions. Thank you for your contribution. | ||
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5 | If you have any questions or want to contact me: /u/billabong2121/ | ||
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7 | Only write a move next to a Pokémon if they can learn it through training at that evolution stage. | ||
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9 | The second tab 'Move Information' shows more detail about each move. | ||
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12 | Download link (may not be up to date with live version) | ||
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