A | B | C | D | E | F | G | H | I | J | ||
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1 | Weapons | ||||||||||
2 | Name | Cost (Tabs) | Standard Magazine Size and Type | Description | Automatic? | ||||||
3 | Handguns and Machine Pistols Have no minimum range, often used as a sidearm | ||||||||||
4 | Glock 19 | 500 | 17 handgun | Handgun 9mm | no | ||||||
5 | FNS-45 | 700 | 11 handgun | Handgun .45 | no | ||||||
6 | Beretta M9A3 | 900 | 15 handgun | Handgun 9mm | no | ||||||
7 | Colt Python | 1000 | 6 handgun big | Handgun with knockback. standard targets have a 5% chance of being knocked prone. | no | ||||||
8 | Glock 18 | 1200 | 17 handgun | Handgun 9mm, with automatic mode | yes | ||||||
9 | Beretta 93R | 1600 | 15 handgun | Automatic variant of the M9A3, has a +2 aim bonus | yes | ||||||
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16 | Rifles Standard and ubiquitous, minimum range of 10 feet and max of 300 (before penalties) | ||||||||||
17 | M4A1 Carbine | 1200 | 30 Rifle | Standard Assault Rifle | yes | ||||||
18 | Mk18 | 1600 | 30 Rifle | Short barrel allows for no disadvantage at 10 feet, only at 5 | yes | ||||||
19 | ARX100 | 1400 | 30 Rifle | Standard Assault Rifle, ambidextrous | yes | ||||||
20 | MP5 | 1800 | 30 handgun | Short barrel allows for no disadvantage at 10 feet, can be fired with one hand with no penalty | yes | ||||||
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25 | Snipers Have twice the range of rifles, minimum range 30 feet, very expensive ammo | ||||||||||
26 | M14 EBR | 3000 | 20 Sniper | Standard Sniper Rifle | no | ||||||
27 | M2010 | 3200 | 5 sniper | Sniper, 10% chance crit (instead of 5%) | no | ||||||
28 | TRG-42 | 3600 | 5 Sniper | Sniper, 15% chance armor break | no | ||||||
29 | M110 | 3400 | 20 Sniper | Standard Sniper Rifle, with automatic switch for minimum range 15 feet | yes | ||||||
30 | Barret 50 cal | 3500 | 5 Sniper | A sniper rifle that ignores armor and inflicts massive damage on vehicles, cannot be equipped with a suppressor. | no | ||||||
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35 | Shotguns No minimum range, Low range max 100 feet | ||||||||||
36 | Flare Gun | 60 | 1 Shotgun | Will break if firing anything other than a flare round. Single fire break barrel. | no | ||||||
37 | Mossberg 500 | 500 | 5 Shotgun | Standard shotgun | no | ||||||
38 | M1014 | 1000 | 8 Shotgun | Gas operated internally fed shotgun, larger ammo capacity | no | ||||||
39 | Winchester Shotgun | 800 | 5 Shotgun | Lever action 12 gauge, cheap but badass. 20% crit chance. Max Range 50 feet | no | ||||||
40 | M26 MASS Shotgun | 1600 | 16 Shotgun | Magazine fed Shotgun. Larger ammo capacity. | no | ||||||
41 | AA-12 | 2400 | 20 Shotgun | Magazine fed automatic shotgun. Two attacks per turn. | yes | ||||||
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47 | Heavy Weapons A large variety of specialty weapons designed for diffrent purposes. One thing in common, they're all cumbersome to use. | ||||||||||
48 | M203 Underbarrel | 1000 | 1 Grenade | Underbarrel grenade launcher, fires at disadvantage unless not moving on their turn. | no | ||||||
49 | M72 Law | 1200 | 1 Internal, no reload | Disposable Rocket Launcher, range 300 feet. 40 foot blast radius | no | ||||||
50 | M136 Disposable AT | 1750 | 1 Internal, no reload | Disposable Rocket Launcher with a faster projectile and more damage. +4 to aim, range 300 feet. 40 foot blast radius | no | ||||||
51 | M79 Grenade Launcher | 1800 | 1 Grenade | 1 shot grenade launcher | no | ||||||
52 | M249 | 2500 | 200 Rifle | Machine Gun with Large Ammo capacity | yes | ||||||
53 | Mk19 | 3000 | 60 Grendes | Belt Fed Grenade launcher, anti-vehicle, must be mounted. | yes | ||||||
54 | M224 Mortar 60mm | 1200 | 1 Mortar Shell | Bipod mounted mortar, Blast radius twice as big as Grenade Launcher, must be at least 60 feet away from target. | no | ||||||
55 | M240 B | 2800 | 100 Rifle | Machine gun with advanced suppression and cover destruction, 5% chance to knock someone they hit prone | yes | ||||||
56 | M2 Machine Gun | 3000 | 100 Sniper | anti-vehicle weapon, must be mounted, gaurenteed critical on any person it hits. | yes | ||||||
57 | M32 Grenade Launcher | 2400 | 6 Grenades | 6 shooter grenade launcher | no | ||||||
58 | M134 Minigun | 4000 | 1200 Rifle | Minigun, must be mounted on a vehicle or tripod. Target must do a dex save or get hit. | yes, a lot | ||||||
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63 | General Purpose, Misc. For Weapons that didn't fit anywhere else, these use the General firearms skill | ||||||||||
64 | XM25 Grenade Launcher | 4000 | 12 Special Grenades | A Grenade launcher that detonates explosive projectiles after traveling a designated distance. Each special grenade cost 300 tabs. Incurs a +10 to each shot. | no | ||||||
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