A | B | C | D | E | F | |
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1 | 9.9.22 At this time there is only the default location available to explore in the Badlands. When participating in regular Tasks, one will find an easier time hunting down specific pelts and items by choosing what’s known as a LOCATION PREFERENCE. | |||||
2 | WASTELAND (default) COLLECTING *Note: materials that feature a subscript 2 will have increased yield in a specific area. "/" indicates your choice in which currency to receive , you will not receive both Bones + GT for any 1 raw material | |||||
3 | ORGANIC MATERIAL | NON-ORGANIC MATERIAL | ||||
4 | Bone Fragments worth 5 Bones | Desert Sap worth 5 Bones | Rustic Wood Log worth 5 Bones | Arrow worth 8 Bones | Electrical Tape worth 8 Bones | Torch worth 10 Bones |
5 | Bilebag worth 10 Bones | Dragon Scale worth 10 Bones | Straw worth 5 Bones | Damaged Arrow worth 6 Bones | Hemp Rope worth 8 Bones | Rad Shot worth 5 GT |
6 | Cavern Clay worth 5 Bones | Marigold worth 5 Bones | Twine worth 5 Bones | Damaged Fuel Canister worth 6 Bones | Pencil worth 5 Bones | --- |
7 | Cork worth 5 Bones | Juniper worth 5 Bones | Snout Fragments worth 5 Bones | Damaged Spear worth 6 Bones | Pure Acid Vial worth 10 Bones | --- |
8 | Desert Bee worth 5 Bones | Repulsive Liver worth 10 Bones | Yucca Root worth 10 Bones | Dented Flask worth 8 Bones | Tire worth 15 Bones | --- |
9 | ROCKS & SCRAPS | METAL & PARTS | ||||
10 | Boozey Flask worth 8 Bones | Tire Tread (scrap) worth 5 Bones | --- | Ore* worth 6 Bones *{Bronze, Copper, Iron, & Tempered Iron} | Flashlight worth 10 Bones / 1 GT | Tubes worth 8 Bones |
11 | Broken Lute worth 10 Bones | Wood Plank worth 5 Bones | --- | Car Light worth 10 Bones / 1 GT | Pocket Watch worth 10 Bones / 1 GT | Compass worth 15 Bones / 1.5 GT |
12 | Coal worth 8 Bones | --- | --- | Cell Battery worth 12 Bones / 1 GT | Red Fuel Canister worth 10 Bones / 1 GT | --- |
13 | Chert worth 8 Bones | --- | --- | Chainsaw Chain worth 8 Bones | Small Chain worth 10 Bones / 1 GT | --- |
14 | Ironwood Branch worth 8 Bones | --- | --- | Conductor Metal worth 8 Bones | Spark Plug worth 12 Bonses / 1 GT | --- |
15 | PANTRY GOODS | BURIED GOODS *HER : "Half-Eaten Recipes" will restore half their original energy rates and redeem for a lower amount | ||||
16 | Agave 0.5 GT | Desert Chia 0.5 GT | Pinyon Pine Nut 1.5 GT | HER Vanilla Tea worth 5 Bones / 0.5 GT | HER Mint Tea worth 5 Bones / 0.5 GT | HER Green Curry worth 5 Bones / 0.5 GT |
17 | Aloe Vera 0.5 GT | Flax 0.5 GT | Prickly Pear Cactus 1.5 GT | HER Berry Bombe worth 5 Bones / 0.5 GT | HER Boar Belly worth 10 Bones / 1 GT | HER Crescent Croute worth 10 Bones / 1 GT |
18 | Barley 0.5 GT | Flax Seeds 1 GT | Sotol Stem 1 GT | HER Honey Nuts worth 10 Bones / 1 GT | HER Sparrow Slims worth 10 Bones / 1 GT | HER Bone Marrow Biscuits worth 10 Bones / 1 GT |
19 | Chili Pepper 0.5 GT | Ironwood Pods 0.5 GT | Wheat 0.5 GT | Vulture Eggs 2 GT | Whole Carcass worth 25 Bones / 2.5 GT or breaks open into 2-6 Meat Chunks | Desert Loot Bag worth 50 Bones / 5 GT or will drop {x1 BG, Tack, or a Companion from the Badlands) |
20 | Cholla Bud 1 GT | Mesquite 1 GT | Wolfberry 2 GT | Bandit Token worth 25 Bones / 2.5 GT | Random Event Token worth 25 Bones / 2.5 GT | Insta-Attract Token worth 50 Bones / 5 GT |
21 | High Quality Meat Chunk worth 5 GT | Repulsive Meat Chunk worth 5 GT | (Generic) Meat Chunk worth 10 Bones / 1 GT | Snake Venom worth 30 Bones / 3 GT *very rare item | --- | --- |
22 | Blue Salt worth 20 Bones / 2 GT | Tumeric worth 20 Bones / 2 GT | Tea Leaves worth 20 Bones / 2 GT | --- | --- | --- |