SCG Syracuse - Miracles Analysis
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EVENTClassicOpenOpenOpenOpenOpenOpenOpenOpenOpenOpen & Classic
(Top 64)
Open & Classic
(Top 8)
Open
(Top 64)
Open
(Top 32)
Open
(Top 8)
Analysis
Hi everyone, I conducted a quick analysis of all nine Miracles decklists that placed in the Top 64 of the SCG Open in Syracuse. You can find the Google Sheet containing this analysis here: https://docs.google.com/spreadsheets/d/1-6zBVsGubnv2i8kxOwpNAGuuFMeczsP4dQG8NTLwaiQ/edit?usp=sharing. I didn't have time to do the same for sideboards, but if there is enough interest I can do that as well. I'll post the doc in #faqs-and-resources.
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PLAYER
Joseph Horton
Aiden Brier
Sam Roukas
Keaton Wood
Mathew Stein
Robert Long
Julian De Los Santos
Brad Bonin
Lucas CruzPaul Lynch
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FINISH181115223136435862
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CANTRIPS1010121111111010101110.610.010.711.010.0Analysis of Cantrips (i.e., Brainstorm, Ponder, Portent, and Preordain)
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Brainstorm44444444444.04.04.04.04.0An average of 10.7 Cantrips were played by Top 64 Miracles decklists, each one playing between 10 - 12 Cantrips. Only one decklist played the full 12 Cantrips (Sam Roukas), with the remaining eight decklists being evenly split between 11 and 10 Cantrips. Within this range of 10 - 12 Cantrips there doesn't appear to be a direct correlation between number of Cantrips and deck performance: Top 64 decklists averaged 10.7; Top 32 decklists averaged 11.0; Top 8 decklists averaged 10.0.

Unsurprisingly, every deck in the Top 64 played the full 4 Brainstorm and 4 Ponder. Perhaps more interestingly, however, is that the popularity of Preordain has now surpassed that of Portant. Almost every Miracles decklist played some number of Preordain: Top 64 decklists averaged 2.0 Preordain and 0.7 Portent; Top 32 decklists averaged 2.0 Preordain and 1.0 Portant; and Top 8 Decklists averaged 2.0 Preordain and 0.0 Portant. Again, Sam Roukas was the outlier and played the full 4.0 Portent and 0.0 Preodain.
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Ponder44444444444.04.04.04.04.0
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Portent10401000010.70.50.71.00.0
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Preordain12032322221.91.52.02.02.0
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REMOVAL99999999999.09.09.09.09.0
Analysis of Removal (i.e., Swords to Plowshares, Terminus, and Council's Judgement)
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Swords to Plowshares44444444444.04.04.04.04.0An average of 9.0 Removal spells were played by Top 64 Miracles decklists, and making this the easiest piece of analysis following SCG Syracuse every single one had the following: 4 Swords to Plowshares, 3 Terminus, and 2 Council's Judgement. Every. Single One.
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Council's Judgment22222222222.02.02.02.02.0
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Terminus33333333333.03.03.03.03.0
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COUNTERS45666677776.14.56.35.85.0
Analysis of Counters (i.e., Counterspell, Force of Will, Flusterstorm, and Spell Pierce)
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Counterspell00101111110.70.00.80.60.0An average of 6.3 Counters were played by Top 64 Miracles decklislts. Every deck played the full 4 Force of Will, but there was a wide variety of other choices including Counterspell, Flusterstorm, and Spell Pierce. The most interesting statistic is that the number of Counters decreases in relation to the decks performance: Top 64 decklists averaged 6.3; Top 32 decklists averaged 5.8; Top 8 decklists averaged 5.0. What took the place of these counterspells? See below...
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Force of Will44444444444.04.04.04.04.0
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Flusterstorm00000010010.20.00.20.00.0
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Spell Pierce01121112211.20.51.31.21.0
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LOCK PIECES44423322222.84.02.73.24.0Analysis of Lock Pieces (i.e., Back to Basis and Counterbalance)
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Back to Basics22201102201.22.01.11.22.0An average of 2.7 Lock Pieces were played by Top 64 Miracles decklists, which consisted of 1.1 Back to Basics and 1.6 Counterbalance. Back to Basics was played as a 1 or 2 of in the maindeck of 6 of 9 decklists. Counterbalance was played as a 2 of in the maindeck of 7 of 9 decklists. Interestingly, the number of Lock Pieces increases in relation to the decks performance: Top 64 decklists averaged 2.7; Top 32 decklists averaged 3.2; Top 8 decklists averaged 4.0. This ratio is directly correlated to the number of Counters, as mentioned above.
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Counterbalance22222220021.62.01.62.02.0
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CARD ADVANTAGE1010810910101010109.710.09.79.410.0
Analysis of Card Advantage (i.e., Snapcaster Mage, Accumulated Knowledge, Predict, Jace The Mindsculpter, Search for Azcanta, and Mission Briefing)
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Snapcaster Mage33311333332.63.02.62.23.0This is perhaps the most controversial grouping in the analysis. I acknowledge that both Snapcaster Mage and Jace the Mindsculpter could be categorized as Win Condition. I also acknowledge that Mission Briefing is not a true source of card advantage, but seeing as there isn't an obvious way to categorizing them elsewhere (I refuse to consider them Cantrips) and seeing as they were only played in two decklists as a direct replacement for Snapcaster Mage... I'm leaving them here for now.

An average of 9.7 Card Advantage spells were played by Top 64 Miracles decklists. Every list played a total of 3.0 Snapcaster Mage + Mission Briefing. Every list played a total of 3 Jace the Mindsculptor, with the exception of one that played 2. Therefore, the major difference between lists was Accumulated Knowledge or Predict. 7 of 9 Top 64 decklists played 4 Accumulated Knowledge. 2 of 9 Top 64 decklists played Predict. Interestingly, no decklists played both Accumulated Knowledge and Predict.
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Accumulated Knowledge
44044444403.24.03.13.24.0
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Predict00200000030.50.00.60.40.0
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Jace, the Mind Sculptor33332333332.93.02.92.83.0
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Mission Briefing00022000000.40.00.40.80.0
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Search for Azcanta00000000010.10.00.10.00.0
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WIN CONDITIONS33233232222.53.02.42.63.0Analysis of Win Conditions (i.e., Monastery Mentor and Entreat the Angels)
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Monastery Mentor33223232222.43.02.32.43.0An average of 2.4 Win Conditions were played by Top 64 Miracles decklists, with a clear preference for Monastery Mentor. Every single Top 64 decklist played 2 or 3 Monastery Mentor in the maindeck, with only Keaton Wood playing one Entreat the Angels in the maindeck. Of the nine Top 64 Miracles Decklists, 3 played 3 Monastery Mentor and 6 played 2 Monastery Mentor. Top 64 decklists averaged 2.3; Top 32 decklists averaged 2.4; Top 8 decklists averaged 3.0.

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Entreat the Angels00010000000.10.00.10.20.0
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LANDS2019191919191920201919.319.519.219.019.0Analysis of Lands
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Basic Lands1010877779968.010.07.87.810.0An average of 19.2 Lands were played by Top 64 Miracles decklists, which breaks down into 7.8 Basics, 8.6 Fetchs, and 2.9 duals (1.9 Tundra and 1.0 Volcanic Island). Of the 9 Top 64 decklists, 4 were UW and 5 were UWr. The top two placing decklists were UW (Aiden Brier in 8th and Sam Roukas in 11th) but the remainder three decklists in the Top 32 were UWr (Keaton Wood in 15th, Mathew Stein in 22nd, and Robert Long in 31st). Each of these Top 32 decklist ran exactly 19 lands (Top 64 decklists averaged 19.2; Top 32 decklists averaged 19.0; Top 8 decklists averaged 19.0).
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Island77655556645.67.05.45.67.0
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Plains33222223322.43.02.32.23.0
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Fetch Lands98988989998.68.58.68.48.0
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Arid Mesa10111211121.10.51.11.00.0
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Flooded Strand44444444444.04.04.04.04.0
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Misty Rainforest11201001000.61.00.60.81.0
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Polluted Delta11201201000.81.00.81.21.0
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Scalding Tarn11031132431.91.02.01.21.0
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Windswept Heath11000000000.21.00.10.21.0
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Dual Lands11244342242.71.02.92.81.0
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Tundra11222222221.81.01.91.81.0
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Volcanic Island00022120020.90.01.01.00.0
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SIDEBOARD1515151515151515151515.015.015.015.015.0
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Grave Hate54424334433.64.53.43.44.0
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Containment Priest22201112211.42.01.31.22.0
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Surgical Extraction32223222222.22.52.12.22.0
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Lock Pieces12031224401.91.52.01.62.0
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Counterbalance10010102200.70.50.70.40.0
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Back to Basics01021120000.70.50.81.01.0
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Humility01000002200.50.50.60.21.0
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Counters33455543354.03.04.14.43.0
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Flusterstorm22322012221.82.01.81.82.0
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Spell Pierce10100200000.40.50.30.60.0
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Spell Snare01000001100.30.50.30.21.0
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Pyroblast00022330021.20.01.31.40.0
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Red Elemental Blast00011000010.30.00.30.40.0
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Win Conditions00110100030.60.00.70.60.0
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Entreat the Angels00100000000.10.00.10.20.0
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Monastery Mentor00010100010.30.00.30.40.0
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Price of Progress00000000020.20.00.20.00.0
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Hand Disruption11201012201.01.01.00.81.0
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Vendilion Clique11201012201.01.01.00.81.0
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Removal55444452243.95.03.84.25.0
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Celestial Purge22010110000.72.00.60.82.0
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Disenchant22222222222.02.02.02.02.0
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Supreme Verdict11201010000.61.00.60.81.0
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Oblivion Ring00010000000.10.00.10.20.0
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Engineered Explosive00001000010.20.00.20.20.0
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Terminus00000100010.20.00.20.20.0
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Path to Exile00000010000.10.00.10.00.0
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