Drykkur Early Combat Build Feedback
Please provide critical feedback in relation to the early build of Drykkur you have received.

General Game Information: http://drykkur.com/press/sheet.php?p=drykkur

Build Download: https://drive.google.com/file/d/0B2tGZmpGi7EkSlVSOEljUmNaa0U

Note: At this time a Xbox Controller is required to play Drykkur.

Controls:

RT - Magic ( Hold RT + X to perform Seidr attack)  
LB - Switch between tools ( hold for tool wheel)
RB - Use Primary Tool
A - Jump
B - Use Bow ( When Equipped)
X - Secondary Weapon Attack
Y- Ulfberht Attack
Left Stick - Movement
Right Stick - Dodge
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Name:
How would you rate the pacing / speed of the combat as a whole *
Way too slow / sluggish
Way too fast
Why did you pick the above response?
What makes it feel sluggish? Or what makes it feel too fast? Etc.?
What do you like most about the combat?
Please be as specific as you can
What do you like least / find to be most frustrating about the combat?
Please be as specific as you can
Are there any features you would expect to find with this style of combat that are missing?
This can also be used for general combat suggestions (EX: " I wish I could dodge while in the air")
Do you feel that the combat has a high learning curve?
Are the controls confusing? Was it easy to pick up and play?
How do you feel the combat could be improved upon?
Did you find any bugs while playing?
Feel free to list any bugs you may have found while playing
Open Forum!
Provide us with any feedback you'd like in relation to the build ( Art / combat / animations / etc etc)
Would you like to receive future builds to provide feedback on?
Clear selection
If Yes, please provide us with the best email to contact you with
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