The Elder Scrolls VI survey (unofficial)
Where do you want TES:VI to take place?
All of Tamriel
Should the player be a Dragonborn in TES:VI
How do you feel about crafting weapons and armor? Compared to Skyrim, the crafting system should...
... be less complicated.
... offer more options.
... remain the same
How do you feel about Spell Making?
It must return.
It doesn't need to return.
How would you feel about the player being able to modify existing spells?
I.E. Adjusting the damage, range, and area-of-effect for Destruction spells; or adjusting the level and duration of a summoned creature.
I would like this ability.
I would not care for this ability.
Would you like TES:VI to offer an optional "Hardcore Mode," where the player must eat, sleep, and mind the weather to survive?
If a "Hardcore Mode" was included in TES:VI, what elements would be important to you?
Eating to survive
Drinking to survive
Sleeping to survive
Realistic carry weight
Limited potion use during battle
No Fast Travel
Fast Travel by carriage/boat only
Dressing appropriately for the weather
Dressing appropriately around civilians
Unable to swim in armor
Water and weather can cause hypothermia
No quest marker
Realistic drug effects
Equipping and un-equipping items takes time
Normal time progression
Crafting items takes time
How do you feel about Fast Travel?
Always allow Fast Travel.
Allow Fast Travel to discovered locations.
Allow Fast Travel by carriage or boat only.
No Fast Travel.
Would you like to own your own business in TES:VI?
If you were able to own businesses in TES:VI, what types would you be interested in?
Crafting / Smithing
Farming / Herding
Inns / Taverns
Mercenary / Security / Bounty Hunting
Piracy / Criminal
Illicit substances / Smuggling
Hunting / Fishing
In TES:VI would you like to see a greater emphasis on land and property ownership?
If you could own land in TES:VI, what features might you be interested in?
Buy / sell / rent properties
Become a Lord
Recruit clerical staff
Create and collect taxes
Create and enforce laws
Recruit hero NPCs
Equip hero NPCs
Delegate radiant quests to hero NPCs
Hire and equip guards
Battle other Lords over land
Create alliances with other Lords
In TES:VI would you like the ability to obtain a ship for use as a player home?
If you could own a ship in TES:VI, what features would be important?
Hiring a crew
Docking at ports
Docking at shorelines
Naming your ship
Arming your ship
Fishing / Whaling
How do you feel about the world size?
TES:VI should be much larger than Skyrim.
TES:VI should be about the same size as Skyrim.
TES:VI should be smaller than Skyrim.
How do you feel about world population and city size?
Cities should be larger, and have greater populations.
Cities and population should be about the same as they are in Skyrim and Oblivion's.
Cities should be smaller, and have fewer people than in Skyrim and Oblivion.
Should TES:VI include a multiplayer element?
If there was a multiplayer aspect to TES:VI, what features would be important?
Arena mode (PvP)
Horde mode (PvE)
Trading items with other players
Should one or more new playable races be introduced?
What gameplay elements need the most improvement over previous titles?
Would you like for TES:VI to allow console users to create and share custom content?
Think of the map editor in Far Cry 2, and Halo's Forge mode.
How should Bethesda handle the game engine for TES:VI?
Enhance and modify the existing game engine.
Build a new game engine.
Licence CryEngine 3.
Licence Unreal Engine 4.
Licence the Luminous engine.
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