1 | Gun Name | Direct Damage | AoE Damage | Fire Rate (rounds/s) | Clip Size | Time to Empty Clip (s) | AoE Radius (m) | Reload Time (s) | Round Range (m) | Round Velocity (metres/s) | Arming Range | Round Shelf Life (s) | Spread (degrees) | Round Drop (metres/s²) | Horizontal Angle (degrees) | Vertical Angle (degrees) | Special Effects | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | Dragon Tongue Light Flamerthrower | Fire 1.2 | None | 16.67 | 250 | 14.937 | 4 | 6 | 200 | 180 | none | 1.12 | ??? | special | Left/Right 60 | Up 35/Down 35 | ||
3 | Barking Dog Light Carronade | Flechette 128 | Shatter 144 | 1 | 5 | 4 | 3 | 6 | 325 | 600 | none | 0.542 | 5 | 6 | Left/Right 55 | Up 30/Down 15 | ||
4 | Scylla Double-Barreled Mortar | Explosive 30 | Explosive 60 | 1.82 | 12 | 6.04 | 8 | 7 | 400 | 125 | none | 3.2 | 3 | 7 | Left/Right 40 | Up 30/Down 50 | ||
5 | Whirlwind Light Gatling Gun | Piercing 7.5 | Shatter 10 | 8.33 | 82 | 9.72 | 0 | 5 | 450 | 500 | none | 0.9 | 2.25 | 0 | Left/Right 50 | Up 25/Down 50 | ||
6 | Banshee Light Rocket Carousel | Explosive 25 | Fire 25 | 2 | 8 | 3.5 | 7 | 6 | 810 | 450 | none | 1.8 | ??? | 0 | Left/Right 60 | Up 35/Down 35 | ||
7 | Echidna Light Flak Cannon | Explosive 50 | Explosive 30 | 2.857 | 6 | 1.75 | 2 | 4 | 1000 | 350 | (0.429s), 150m | 2.5 | 1 | 5 | Left/Right 50 | Up 35/Down 35 | ||
8 | Artemis Light Rocket Launcher | Explosive 70 | Shatter 120 | 0.63 | 4 | 4.76 | 2.5 | 6 | 1330 | 575 | none | 2.31 | 3.5 | 0 | Left/Right 65 | Up 10/Down 35 | ||
9 | Hades Light Cannon | Fire 30 | Piercing 45 | 1.25 | 8 | 6.4 | 5 | 5.5 | 1400 | 250 | (0.75s), 150m | 5.6 | ??? | 15 | Left/Right 35 | Up 40/Down 50 | ||
10 | Mercury Field Gun | Piercing 75 | Shatter 300 | 0.5 | 2 | 2 | 1 | 6 | 2250 | 750 | none | 3 | 3.5 | 15 | Left/Right 15 | Up 15/Down 5 | ||
11 | Beacon Flare Gun | Fire 10 | Fire 5 | 0.5 | 2 | 2 | 0 | 20 | 750 | 300 | none | 2.5 | 0 | 3 | Left/Right 80 | Up 50/Down 50 | ||
12 | Javelin Light Harpoon Gun | Flechette 70 | Piercing 60 | n/a | 1 | n/a | 0 | 16 | 800 | 120 | none | 5 | ??? | 6 | Left/Right 60 | Up 25/Down 40 | ||
13 | Phobos Mine Launcher | Piercing 125 | Impact 100 | n/a | 1 | n/a | 3.5 | 4 | 165 | 55 | 3s, (165m) | ~240 | ??? | 13 | Left/Right 60 | Up 45/Down 15 | ||
14 | ||||||||||||||||||
15 | Gun Name | Direct DPS | AoE DPS | Combined DPS | Direct Damage per Clip | AoE Damage per Clip | Combined Damage per Clip | |||||||||||
16 | Dragon Tongue Light Flamerthrower | Fire 24.005 | None | Fire 24.005 | Fire 300 | None | Fire 300 | |||||||||||
17 | Barking Dog Light Carronade | Flechette 128 | Shatter 144 | Flechette 640 | Shatter 720 | |||||||||||||
18 | Scylla Double-Barreled Mortar | Explosive 54.6 | Explosive 109.2 | Explosive 163.8 | Explosive 360 | Explosive 720 | Explosive 1080 | |||||||||||
19 | Whirlwind Light Gatling Gun | Piercing 62.475 | Shatter 83.3 | Piercing 615 | Shatter 820 | |||||||||||||
20 | Banshee Light Rocket Carousel | Explosive 50 | Fire 50 | Explosive 200 | Fire 200 | |||||||||||||
21 | Echidna Light Flak Cannon | Explosive 142.85 | Explosive 85.71 | Explosive 228.56 | Explosive 300 | Explosive 180 | Explosive 480 | |||||||||||
22 | Artemis Light Rocket Launcher | Explosive 44.1 | Shatter 75.6 | Explosive 280 | Shatter 480 | |||||||||||||
23 | Hades Light Cannon | Fire 37.5 | Piercing 56.25 | Fire 240 | Piercing 360 | |||||||||||||
24 | Mercury Field Gun | Piercing 37.5 | Shatter 150 | Piercing 150 | Shatter 600 | |||||||||||||
25 | Beacon Flare Gun | Fire 5 | Fire 2.5 | Fire 7.5 | Fire 20 | Fire 10 | Fire 30 | |||||||||||
26 | Javelin Light Harpoon Gun | Flechette 70 | Piercing 60 | |||||||||||||||
27 | Phobos Mine Launcher | Piercing 150 | Impact 150 | |||||||||||||||
28 | ||||||||||||||||||
29 | Ammo Name | Damage (multiplier) | Rate of Fire (multiplier) | Clip Size (multiplier) | Round Velocity (multiplier) | Rotation Speed (multiplier) | AoE Radius (multiplier) | Spread (multiplier) | Other | Damage Type | Guns/Engines (multiplier) | Balloon (multiplier) | Armor (multiplier) | Hull (multiplier) | ||||
30 | Burst Rounds | 0.85 | 1.2 | 1.5 | Explosive | 0.3 | 0.25 | 0.3 | 1.4 | |||||||||
31 | Charged Rounds | 1.3 | 0.85 | 0.8 | Fire | 0.25 | 1.5 | 0.8 | 1.3 | |||||||||
32 | Greased Rounds | 0.8 | 1.6 | 1.2 | 0.8 | 0.85 | Impact | 0.6 | 1.8 | 0.8 | 1.2 | |||||||
33 | Heatsink Clip | 0.75 | 1.3 | 0.7 | 1.5 | Piercing | 0.2 | 0.2 | 1.5 | 0.2 | ||||||||
34 | Heavy Clip | 0.75 | 0 | Flechette | 0 | 1.8 | 0.25 | 0.2 | ||||||||||
35 | Incendiary Rounds | 0.7 | 0.7 | 0.75 | Shatter | 2 | 0.2 | 0.2 | 0.1 | |||||||||
36 | Lesmok Rounds | 0.8 | 1.6 | 0.6 | ||||||||||||||
37 | Lochnagar Shot | 2.25 | 0 | 1 shot | 0.1 | 0.5 | 0 | |||||||||||
38 |
1 | Gun Name | Armor Damage | Hull Damage | Balloon Damage | Eng/Gun Damage | Armor DPS | Hull DPS | Balloon DPS | Eng/Gun DPS | |
---|---|---|---|---|---|---|---|---|---|---|
2 | Flamethrower | 0.36 | 1.68 | 0.3 | 0.36 | 16.0032 | 26.0052 | 30.006 | 5.001 | |
3 | Carronade | 60.8 | 40 | 259.2 | 288 | 60.8 | 40 | 259.2 | 288 | |
4 | Mortar | 27 | 126 | 22.5 | 27 | 49.14 | 229.32 | 40.95 | 49.14 | |
5 | Gatling | 13.25 | 2.5 | 3.5 | 21.5 | 110.3725 | 20.825 | 29.155 | 179.095 | |
6 | Banshee | 27.5 | 67.5 | 43.75 | 13.75 | 55 | 135 | 87.5 | 27.5 | |
7 | Flak | 24 | 112 | 20 | 24 | 68.568 | 319.984 | 57.14 | 68.568 | |
8 | Artemis | 45 | 110 | 41.5 | 261 | 28.35 | 69.3 | 26.145 | 164.43 | |
9 | Hades | 91.5 | 48 | 54 | 16.5 | 114.375 | 60 | 67.5 | 20.625 | |
10 | Mercury | 172.5 | 45 | 75 | 615 | 86.25 | 22.5 | 37.5 | 307.5 | |
11 | Flare | 12 | 19.5 | 22.5 | 3.75 | 6 | 9.75 | 11.25 | 1.875 | |
12 | Harpoon | 107.5 | 26 | 138 | 12 | |||||
13 | Mine | 267.5 | 145 | 205 | 85 | |||||
14 |
1 | WIP |
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1 | WIP List | Progress | Link to this document -> | https://docs.google.com/spreadsheet/pub?key=0AjlKTXKz36vddGRKS19LNnIwZHdXT2hnbnEwQVBlT3c&output=html | (medium weapons tables TBD) |
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2 | Add column for damage done to intended component(s) for each weapon | made a new sheet with this info | current as of 1.3.8 | ||
3 | Get official Mine Launcher data values | wilson's notes have been released | |||
4 | Clean/reorganize columns so directly related attributes are next to each other | Reorganised current data columns | |||
5 | Reorganize weapons so similar weapons are next to each other | Sorted weapons by range (excluding flare, mine + harpoon) | |||
6 | Add formulae to calculate certain data values | ||||
7 | Add ability to quick-sort weapons by their attributes | ||||
8 | Add ammo effect table | DONE | |||
9 | Add weapon damage/dps table with ammo effects | ||||
10 | Clean tables to make them easier to read | Updated special effects cells to give data at bottom of sheet, added cell borders + shading | |||
11 | Evaluate "Time to empty clip" values. (Might need to be 1 second lower) | counted clip size as 1 less for purposes of calculating time to empty clip (still not certain about this) |